RAGE on Steam - User reviews, Price & Information

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Powered by id’s revolutionary id Tech® 5 technology, RAGE is an intense first-person shooter with breakneck vehicle combat, an expansive world to explore, and jaw-dropping graphics!

RAGE is a fps, post-apocalyptic and action game developed by id Software and published by Bethesda Softworks.
Released on October 03rd 2011 is available only on Windows in 9 languages: English, Czech, French, German, Italian, Japanese, Polish, Russian and Spanish - Spain.

It has received 17,561 reviews of which 13,646 were positive and 3,915 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 9.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified RAGE into these genres:

Media & Screenshots

Get an in-depth look at RAGE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Win XP SP3, Vista, Win 7
  • Processor: Intel Core 2 Duo or Equivalent AMD
  • Memory: 2GB
  • Hard Disk Space: 25GB
  • Video Card: GeForce 8800, Radeon HD 4200

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
What was a C+ then is an A- now. Perhaps back in the day it felt dated, but today it just feels comfortable. Edit: Okay, maybe more of a B+. I got it for less than five bucks, and for that, I'd still give it a very solid thumbs up.
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July 2025
Firstly, any game that lets you have a walking sentry turret that swiss-cheeses bad guys and then returns to you and looks up at you like a dog asking if he was a good boy is, at the very least, a decent game, but beyond that, this is a really, really tough game to recommend. I will warn people that I recommend games just as much for being historical curiosities or notable artistic works as for being must-play titles, and as far as game history is concerned, the game that nearly killed a legendary studio like id software is worth a look-around. In many ways, Rage is a bizarre step back from the technology in Doom 3: with id Tech 4 in the rear view mirror, Carmack came to believe that real-time lighting was a mistake, and baked lighting was, in fact, the only way to get a visually appealing experience in a gaming landscape that was seeking out more open spaces. I feel his heart was in the right place in that megatextures were intended to give artists a kind of freedom they'd never had in developing games before: every surface in a virtual world being unique, every pixel placed with intentionality. Sadly, Carmack doesn't understand artists, and speaking as an artist, I feel this is partly responsible for dev time ballooning to an absurd degree, leading to the studio's eventual buy-out by Zenimax/Bethesda. Don't get me wrong, the game does look good, but you start to see the sacrifices along the way: the world is far more static, and despite being an "open" world, it feels even more claustrophobic than wandering around demon-infested bases on Mars. Invisible collision meshes abound throughout hide-outs and in the Wastes preventing you from leaping into places you were never intended to be, but they are installed to such an extreme degree that it feels like you're getting stuck on everything. It even affects gunplay, as certain obstacles you would think you can squeeze a shot through will instead block the shot. Mirrors and transparent surfaces have also been discarded, which one could argue does not add significantly to gameplay, but with Doom 3 offering mirrors in every restroom, dust-blasted windows, and even video feeds from security cameras, one can't help but feel opportunities were lost, especially in a story with an over-arching "Authority" that has deployed surveillance throughout the Wastes. As a shooter, Rage is passable, but suffers from common missteps in many other shooters, with enemies being bullet sponges for no real reason at all. While the start of the game is thin on resources, the player will quickly amass enough cash and pick-ups in what should be a desolate, resource-starved future to be no significant obstacle to progress, which goes hand-in-hand with the bullet sponge problem. Having instead enemy encounters be quick, but with calculated consideration of the expenditure of precious resources would have been a better move, but I feel there was pressure due to the studio's history to let the player go full-ham on the trigger to fulfill a power fantasy that doesn't actually exist. And I feel therein lies the core problem with Rage: what are the thoughts and emotions this game is meant to invoke? Every game prior to Rage has a fairly solid idea of what role the player should fill, but Rage itself offers ammo and weapons aplenty (many of which are simply handed to you by individuals you've only known for twenty minutes), but over-tanked enemies who leap and roll and duck behind pillars, resulting in an excessive expenditure of bullets or rockets. You don't feel powerful. You just feel incompetent for the task at hand. Clearing out hide-outs and bases is tedious, with enemies having greater accuracy than you by simply holding their guns over or around obstacles to fire blindly at you. You are clearly an elite individual in a population that does not have defibrillators installed inside their bodies to revive them, but you're not a superhero; you're an errand boy and nothing more, progressing through a series of missions that offer no clear benefit to you, a random survivor from the past who literally just got there. In that sense, the overarching story with the Authority was a mistake, and Wasteland errands are not compelling enough to warrant an on-foot experience. Frankly, this game would have been better as a post-apocalyptic racer, as one of the selling points was players being able to customize and become attached to a buggy, though as it turns out it's only to a very limited degree. It should have been something they leaned into, but again, id's reputation as "the shooter studio" compelled them to create a middling experience that took far too long to kick out the door. The racing feels like the most polished aspect of this game. This should have been a pure racing game, damn the expectations. Ah well. It still looks great, and as a game artist, there's still plenty of imagery to admire. If only you could pet the sentry bots and feed them a little oil, I could recommend this game beyond being a piece of gorgeous historical folly.
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April 2025
So far I'm liking it and though steam says it's not supported on deck, I've been playing it on deck. I had to go on computer and into the games own controller settings and activate the controller option in game and it works just fine.
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March 2025
Runs great on Steam Deck. Just increase texture cache size via the games menu.
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Feb. 2025
This is a weird one. It's not really that great of a game, far from it. It's got clunky combat, despite being presented as an open world it's essentially on-rails, the quests and especially side content are about as barebones as it gets, the story is pure, flat cardboard. So why a positive review? It's got a unique charm I've really yet to see replicated. There's a sort of artistry to its world that brings to mind standalone painted pieces, with every area and perhaps every vista uniquely its own visual language. The character designs are creative and appealing, with emotive stylized animation to fit them. Ultimately though, what really saves this game is it doesn't overstay its welcome. Without running you back and forth through recycled content, these other appeals get their chance to shine without wearing you down and making you resent that less-than-spectacular game design. As such a distinct and charming experience, I think this game deserves a go. Just one. Heck, you don't even have to finish it.
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Frequently Asked Questions

RAGE is currently priced at 9.99€ on Steam.

RAGE is currently not on sale. You can purchase it for 9.99€ on Steam.

RAGE received 13,646 positive votes out of a total of 17,561 achieving a rating of 7.62.
😊

RAGE was developed by id Software and published by Bethesda Softworks.

RAGE is playable and fully supported on Windows.

RAGE is not playable on MacOS.

RAGE is not playable on Linux.

RAGE offers both single-player and multi-player modes.

RAGE includes Co-op mode where you can team up with friends.

There are 2 DLCs available for RAGE. Explore additional content available for RAGE on Steam.

RAGE does not support mods via Steam Workshop.

RAGE does not support Steam Remote Play.

RAGE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for RAGE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 September 2025 16:25
SteamSpy data 09 September 2025 22:41
Steam price 14 September 2025 04:45
Steam reviews 12 September 2025 14:08

If you'd like to dive deeper into the details about RAGE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about RAGE
  • SteamCharts - Analysis of RAGE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck RAGE compatibility
RAGE PEGI 18
Rating
7.6
13,646
3,915
Game modes
Multiplayer
Features
Online players
61
Developer
id Software
Publisher
Bethesda Softworks
Release 03 Oct 2011
Platforms
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