Shadowrun: Dragonfall - Director's Cut on Steam - User reviews, Price & Information

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Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!

Shadowrun: Dragonfall - Director's Cut is a rpg, cyberpunk and turn-based game developed by Harebrained Schemes and published by Paradox Interactive.
Released on September 18th 2014 is available in English on Windows, MacOS and Linux.

It has received 6,313 reviews of which 5,652 were positive and 661 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 14.99€ on Steam, but you can find it for 2.22€ on Gamivo.


The Steam community has classified Shadowrun: Dragonfall - Director's Cut into these genres:

Media & Screenshots

Get an in-depth look at Shadowrun: Dragonfall - Director's Cut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP3/Vista/Windows 7
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: DirectX compatible 3D graphics card with at least 256MB of addressable memory
  • DirectX: Version 9.0
  • Storage: 2 GB available space
MacOS
  • OS: OSX 10.6
  • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
  • Memory: 2 GB RAM
  • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
  • Storage: 2 GB available space
Linux
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
What an all-rounder - this one covered all the big topics: * Politics * Religious Fanatics * Dragons * Science * Magic Plenty of campaign choices to support doing at least 2 or 3 different playthroughs - a very well written storyline either way, giving very in depth immersion and some irreversible decisions, it lends very well to the Shadowrun franchise. What made it a director's cut? I don't actually know (never bothered to read up on that). Was it better than expected? Well, mostly, yes. Part of my first playthrough involved doing things backwards; I missed achievements and bonus extra's that could have helped along the way, and made it more enjoyable - no clear direction leaves it a little too open ended, but it all worked out in the end. It is beneficial to utilize some of the walkthrough guides online, because some options are only available through dialog, and others only open up from doing certain things a little differently. I also ended up with a slightly different ending from some of the guides, but hey, I guess that means almost anyone can finish it - though there is 1 amusing bad ending from making a very stupid choice.. I won't spoil it though. Having made it through with a charismatic SMG-wielding Troll, my next playthrough will be a corpo style Elf decker. Gotta get that Fairlight Excalibur for myself.
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Nov. 2025
I've beaten the game on hard, it's kind of a mixed bag. The writing, the story, are superb, the game is definitely a stand out compared to your average video game or even an crpg. There is a ton of reading. The English used is quite sophisticated, it's very book-like, with a lot of terms you won't usually encounter, the game tells the story almost exclusively through text descriptions and dialogues, so it's definitely on the harder end to understand everything, or even most, for non native speakers. The visuals are also very decent, only bit that aged are the 3D models (it's not big deal, it doesn't look terrible or anything like that), but other than that, the game looks very good and will age like fine wine. The soundtrack is also very memorable, albeit maybe a little too repetitive at times. Still, it's great at creating the right atmosphere. Now it's time for the bad. A lot of poor decisions when it comes to equipment management of your teammates. The accuracy rates are a guideline at best, and will often cause frustration. No idea why they made them this way, but no can do about it. There were at least a few instances where the game would soft lock while in the matrix for whatever reason. There was also this bug which would allow you to equip an extra weapon in some cases. So... in general, it's a fantastic game, it's just flawed with some technical level issues which can be forgiven, and some a bit frustrating balancing decisions... It's definitely worth your time.
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Oct. 2025
A fantastic crpg that manages to keep the pacing and runtime tight. Most of these types of games are 50 to a hundred hours for a playthrough, but this one manages to bring that experience to a reasonable length. And the story is only better for it, as the game really gets to make your choices matter and shape the narrative.
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July 2025
Story/Writing: 5/5 - The plot draws you in and keeps you wanting to know more. The twists and turns are on the level of a good fantasy novel. This game takes a well established world/lore and just adds depth with a good dose of intrigue. You do not need to know about Shadowrun before you start playing but you will want to know more when you are done. Characters: 4.5/5 - The villains are truly dastardly (despite initial appearances of some);making you want to thwart their plans. Your team and the characters you encounter have depth and you will definitely have a favorite character or 2. Visual/Graphics: 4/5: - For the style of game this is and when it was created, this is spot on. It feels like a seedy dark city sprinkled with plenty of neon and noir. Music/Sound: 4/5 - The soundtrack is dark and somber, well reflecting the atmosphere of this doomed world. The battle music and background music are designed well enough you can play for hours and listen to it and not grow weary. Gameplay: If you like isometric strategy, you are in the right place. If you like point systems where you get to deeply customize your character every level, welcome home. This is probably the best Shadowrun game created. Fans of a dark cyberpunk world full of magic and Machiavellian mystery will relish this gem of a game.
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May 2025
The mixed-to-negative reviews this game has received lately is a total mystery to me. Shadowrun: Dragonfall is a very solid hybrid that couches tactical X-COM-like combat inside a fascinating world populated by criminals, cultists, magicians, hackers, addicts, gangsters, idealists, corporate overlords, and of course runners. It's billed as an RPG and that's true enough, but the actual gameplay is more like an adventure game, light RPG, and tactical shooter mix. Now 10 years old, it's hard to argue that the UI isn't a little rough, and the devs definitely made some strange decisions about interactivity (I don't love the way your party's inventory is treated), but the writing, character development, and story are absolutely stellar. Some of the best I've seen in any game in the last decade. Anyone interested in a good cyberpunk yarn will find a lot to love here. Plus this game makes good use of your time. No grinding required. No long, pointlessly difficult combat sessions (unless you play on harder difficulties; but it's fine to enjoy this at normal or easier settings; the story is the star). But if I were going to leverage one critique against the game, it would be in the form of a suggestion: make sure you play as a Decker with a decent amount of charisma your first time through. While other characters can easily finish the game, and the story presents you with a solid Decker as a partner, the game is much easier and more interesting if you are an intelligent, charismatic Decker with the skills required for data extraction. This will free you to use your incredibly cool, incredibly interesting, incredibly powerful team for other more violent activities. Plus it puts more focus on dialogue options, which end up being pretty important in critical places. I dislike it when games make any build possible, but put heavy emphasis on a particular skill set in the campaign. It's Dragonfall's biggest sin, but it's easily remedied with a quick glance at a guide. Definitely recommended. Definitely better than the recent "mixed" reviews would suggest. Plus having Dragonfall grants access to some incredible mods, one of which is a remake of the SNES Shadowrun game. Grab it on sale or at full price: it's worth the money either way.
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Frequently Asked Questions

Shadowrun: Dragonfall - Director's Cut is currently priced at 14.99€ on Steam.

Shadowrun: Dragonfall - Director's Cut is currently not on sale. You can purchase it for 14.99€ on Steam.

Shadowrun: Dragonfall - Director's Cut received 5,652 positive votes out of a total of 6,313 achieving a rating of 8.67.
😎

Shadowrun: Dragonfall - Director's Cut was developed by Harebrained Schemes and published by Paradox Interactive.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on Windows.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on MacOS.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on Linux.

Shadowrun: Dragonfall - Director's Cut is a single-player game.

Shadowrun: Dragonfall - Director's Cut does not currently offer any DLC.

Shadowrun: Dragonfall - Director's Cut is fully integrated with Steam Workshop. Visit Steam Workshop.

Shadowrun: Dragonfall - Director's Cut does not support Steam Remote Play.

Shadowrun: Dragonfall - Director's Cut is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Shadowrun: Dragonfall - Director's Cut.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 April 2026 12:07
SteamSpy data 21 April 2026 14:16
Steam price 29 April 2026 12:43
Steam reviews 28 April 2026 15:53

If you'd like to dive deeper into the details about Shadowrun: Dragonfall - Director's Cut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Shadowrun: Dragonfall - Director's Cut
  • SteamCharts - Analysis of Shadowrun: Dragonfall - Director's Cut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Shadowrun: Dragonfall - Director's Cut compatibility
Shadowrun: Dragonfall - Director's Cut PEGI 16
Rating
8.7
5,652
661
Game modes
Features
Online players
25
Developer
Harebrained Schemes
Publisher
Paradox Interactive
Release 18 Sep 2014
Platforms
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