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Shard Squad on Steam

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Form a squad of elemental creatures and face hordes of challenging enemies! Choose your Shards according to their synergies to gain new abilities, and equip relics that will make the winds blow in your favor! Survive through different environments and save your lands!

Shard Squad is a bullet heaven, action roguelike and creature collector game developed by The Root Studios and published by Nuntius Games and Vsoo Games.
Released on November 10th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 646 reviews of which 552 were positive and 94 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 6.89€ on Steam, but you can find it for 3.39€ on Eneba.


The Steam community has classified Shard Squad into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10+
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: 128mb Video Memory, capable of Shader Model 2.0+
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
March 2026
Shard Squad features cure characters and enemies, both with distinct attack pattern. Your squad acts as "weapons" compared to other games of the same genre. Different squad compositions unlock different buffs. The overall gameplay speed is moderate, giving you time to doge enemies, move tactically and express skill. On the negative side, the slower pace and lack of things to active do (other than move/dash) can make the game feel less exciting than similar games that give players more active input options. Ability upgrades are mostly just boring minor stat upgrades, so the game does lack really big, impactful and rewarding mid-run evolutions. Overall Shard Squad is a solid Vampire Survivors clone whith beautiful art, designs and characters variety, that sadly does feel like a drag at times due to a lack of rewarding key-moments in your run. Shard Squad is not a bad game, but it does not quite reach its full potential (yet). Monster evolutions, upgradeable ability BEHAVIORS and a bit more pre-run customization could make this game great. Let's hope that developement continues.
87 hours played
Feb. 2026
To keep this simple its just a fun game, great graphic style, great sprites, i actually prefer this style these days over hyper realistic graphics, indie games are really carrying the industry especially these days and this game is an example of that, i couldn't name the last AAA game i played,,, because indies such as shard squad are just more entertaining (no social agenda) jus fun & thats exactly what i look for in my entertainment, big surprise huh, I own vampire survivors but didn't like it & couldn't get into it, however shard squad very much held my attention, has difficulty settings so it can be a chill game or quite chaotic, plenty of Shards to choose from (more to come) the title fits perfectly for dlc, a few free updates few free shards/stages but from then on ya could release more shards/stages every couple of months dependent on dev time, but overall i think its one of the better in the genre + it fits perfectly for a Rog Ally/Steam deck, Plenty to unlock, few secrets too & its being supported post release with patches & content, (i do have a issue with achievement unlocks & not being able to start a new game within the game ie select save file) which i hope will be patched in but for like £4 on sale or jus under £6 at full price its impossible to find fault here (though im sure some reviewers have tried)
24 hours played
Feb. 2026
The cutest game in the survivors genre! Absolutely loving it! While it may seem like yet another Vampire Survivors clone at a glance, it actually does quite a few things differently that may throw some people off: - The mobs are very tanky and they actually have surprisingly complex attack patterns in the later stages. Don't be fooled by the art style, this is NOT an easy game! You can't just turn your brain off and sit still AFK while hordes of monsters explode around you like in other games in the survivors genre. - You're not really pressured by time at all, and there's a hard cap of how much experience you can earn before spawning a boss. That in addition to the mob tankyness and constant near unavoidable attacks means that glass cannon builds are gonna have a bad time. The game pushes you really hard towards a tanky build, as staying alive is far more important than killing mobs slightly quicker. For instance, it's just not possible to make a build that deletes the final boss in 10 seconds like in other games, it's gonna be hard fought for several minutes. - The arenas are quite small, so it's very easy to get cornered if positioning badly. Because of this, unlike in other survivors games, mob positioning persists. Mobs do not teleport ahead of you once they're out of view. - Instead of "weapon cards", the other playable characters that you've unlocked can join your squad so that they are periodically summoned to perform their signature attack skill (or a similar version). Their attacks are however significatively weaker and less frequent than your main character's, thus you might find them not worth upgrading early on as it's usually better to just further upgrade the main character with defensive cards first. - There's very few cards and there's no hard limit on how many you can have, so you can and will equip and fully upgrade all of them in a single run. The bonuses from the synergies of squad cards are actually quite small too. The upgrades are very simple and straightforward, there's no bloat or obscure mechanics. There's an "optimal" card upgrade order which will make the early game easier, but choices overall (other than your main character) don't feel too impactful so they are more flavor than function, there's no real bad choices here. That could be a good or a bad thing depending on how much you value complexity vs simplicity. My only complaint is the english story and voice acting are a little bland. But it doesn't really take away from the gameplay and it's skippable so it's not a big deal. Overall I had a great time playing it, and I really appreciate the devs going out of their way to experiment with a rather unique take on the survivors genre. Definitely worth the price.
9 hours played
Dec. 2025
Note: Consider this a neutral review, but I'm not going to hurt their score by giving it a thumbs down, it's not 'thumbs down' worthy—not entirely. Man, they really do just allow the genre "Creature collector" on just about anything, huh? The game is fun, but it's not a creature collector. You unlock characters, and use them as a substitute for weapons in the Garlic-like Genre. That isn't creature collecting. By this game's logic, Vampire survivors is a creature collector. It has monsters you unlock, don't it? Still, for 7 bucks, it's worth a shot. The gameplay is fun. Simple, but fun. Though, if I'm going to be 100% honest? If you're looking at this game, and you haven't played vampire survivors I would advice buying that game instead. It's a better, more full, experience. This one is fun, but it doesn't do enough to be its own experience in my honest opinion. Maybe if the creatures you played had split evolution paths based on most amount of gems you take? Then I'd be like "Oh ♥♥♥♥ so you have evolution paths with every creature and every character actually can become one of three characters?" then I'd say this game would have enough. Still wouldn't be a creature collector, but it would be enough to justify a 'oh this has its own gimmick I like this.' Does this game have literally nothing unique to it? No, of course not, it's just not really enough to justify not just buying the superior game that does everything this one does and more. If you buy this, you buy this for the art style. The visual of a gimmick, and to support these developers. Which I, as of writing this post, respect enough to also do. A 'survivors-like' monster taming game honestly sounds really hard to do right. They tried, and they didn't fail per-se, but they certainly didn't succeed, either. All in all, it's a soft 7/10, 6.5 if I'm being more honest. The art and cute charm carry hard here.
12 hours played
Nov. 2025
TLDR: Great game from a small but talented and passionate Brazilian team!! 🔥 > 8.5/10 < Indepth analysis: I am a big fan of this genre of games, especially if they are focused on multiplayer. I've played Vampire Survivors, Temtem, Spell Brigade and others and this one doesn't fall behind any of them. /Good Points: ✨ fun gameplay overall, with new stuff all the time. ✨ easy coop multiplayer via remote play ✨ great (and I mean really great) pixel art and music ✨ nice design for all the characters ✨ nice introductory lore that makes you wonder ✨ a lot of nice Easter eggs for Brazilian folk /Small stuff that could be better 🔴 Not much of that. I've become a godlike`` feeling I love when a survivor game makes you have that sensation of ´´wtf I've become god somehow`` when you finish a build, and even though you get really strong on this game sometimes it's hard to feel that... power trip. I don't know if it's a visual thing or something, but a lot of times when I see the stats screen at the end of the map,I notice I've done a lot more damage than I thought. This is something important to me in a survivors game and the biggest gripe I had with my gaming experience 🔴 No evolution mechanic in a monster game It's kinda anti-intuitive. At the beginning, I just assumed my character was going to evolve at some point, so it was a little disappointing. I understand asking for this is a lot for the pixel artists, but having an evolution system would make this game reach new highs and could even resolve the previous ´´godlike`` point. Temtem is a good reference in this regard. 🔴 Small problems with the remote play and no online multiplayer I understand online multiplayer may be a hard thing to add, but it for sure keeps some players away. And that's it! Shard Squad is for SURE worth your time. I hope the devs keep working on it! We'll have more characters soon, and I hope that in the future we can get some evolution mechanics or even more content or games in this universe. Congrats to the devs and keep it up!! Brazillian p.s: digitei em inglês pra convencer quem é de fora a jogar, mas se você é BR e não jogou esse jogo: tenha vergonha na cara viu!! Apoie a cena, esse jogo vale muito a pena!

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Frequently Asked Questions

Shard Squad is currently priced at 6.89€ on Steam.

No, Shard Squad is currently not on sale. You can purchase it for 6.89€ on Steam.

Yes, Shard Squad received 552 positive votes out of a total of 646 achieving a rating of 8.04.
😎

Shard Squad was developed by The Root Studios and published by Nuntius Games and Vsoo Games.

Yes, Shard Squad is playable and fully supported on Windows.

No, Shard Squad is not playable on MacOS.

No, Shard Squad is not playable on Linux.

Yes, Shard Squad is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Shard Squad is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Shard Squad does not support VR.

Shard Squad offers both single-player and multi-player modes.

Shard Squad includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Shard Squad. Explore additional content available for Shard Squad on Steam.

No, Shard Squad does not support mods via Steam Workshop.

Yes, Shard Squad supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Shard Squad is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Shard Squad.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 06:22 UTC
SteamSpy data 23 October 2026 21:14 UTC
Steam price 27 October 2026 04:22 UTC
Steam reviews 20 October 2026 15:47 UTC

If you'd like to dive deeper into the details about Shard Squad, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Shard Squad
  • SteamCharts - Analysis of Shard Squad concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Shard Squad compatibility
Shard Squad
Rating
8.0
552
94
Game modes
Multiplayer
Features
Online players
4
Developer
The Root Studios
Publisher
Nuntius Games, Vsoo Games
Release 10 Nov 2025
Platforms
Remote Play
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