Silent Hunter®: Wolves of the Pacific on Steam - User reviews, Price & Information

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Hunt, hide and kill as you take command of U.S. submarines and crews and navigate the treacherous waters of the Pacific during WWII. Silent Hunter, the industry-leading naval warfare simulation franchise for over a decade, returns to its roots with next-generation graphical realism, immersive gameplay, innovative crew evolution and more...

Silent Hunter®: Wolves of the Pacific is a simulation, submarine and world war ii game developed by Ubisoft Romania and published by Ubisoft.
Released on August 27th 2009 is available only on Windows in 3 languages: English, French and Spanish - Spain.

It has received 1,046 reviews of which 728 were positive and 318 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Silent Hunter®: Wolves of the Pacific into these genres:

Media & Screenshots

Get an in-depth look at Silent Hunter®: Wolves of the Pacific through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum:
  • Supported OS: Windows® XP/Vista Only
  • Processor: 2GHz Pentium 4 or AMD Athlon (4 3GHz Pentium or AMD Athlon recommended)
  • Memory: 1 GB (2 GB recommended)
  • Graphics: 128 MB RAM DirectX® 9-compliant, video card capable of rendering Pixel Shader 2.0 (256 MB RAM recommended) (see supported list*)
  • DirectX Version: DirectX 9.0c or later (included)
  • Sound: DirectX 9 -compliant sound card
  • Network: 128 kbps upstream or faster (512 kbps upstream or faster needed to host online games)
  • Hard Drive: 6 GB
  • *Supported Video Cards: ATI® RADEON® 9600/9700/9800, X300 to X850, X1300 to X1800NVIDIA® GeForce™ 6200/6600/6800/7800

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
Silent Hunter: Wolves of the Pacific is a detailed naval warfare simulation developed by Ubisoft Romania and published by Ubisoft. As the fourth installment in the long-running Silent Hunter franchise, the game shifts the focus of submarine warfare to the Pacific theater of World War II. Unlike earlier entries that centered on German U-boats in the Atlantic, this installment places players in command of United States Navy fleet submarines operating against the Imperial Japanese Navy. The game aims to recreate the tension, strategy, and long periods of anticipation associated with submarine warfare while maintaining a strong emphasis on historical authenticity. Through its combination of complex simulation systems and immersive presentation, the game attempts to capture the responsibilities and challenges faced by real submarine commanders during the war. The campaign spans the years between 1941 and 1945 and places players in the role of a submarine captain tasked with disrupting Japanese naval operations across the vast Pacific Ocean. From the moment players begin their first patrol, they become responsible for navigating enormous distances while searching for enemy shipping lanes and convoys. Missions are not presented as simple scripted scenarios but instead occur within a dynamic wartime environment where ships travel along simulated trade routes. This system allows each patrol to feel unpredictable, as players may encounter merchant vessels, heavily defended convoys, or powerful warships depending on their location and timing. The gameplay revolves around the careful operation of a submarine and the strategic decisions required to survive in hostile waters. Players must manage navigation, monitor sonar contacts, calculate torpedo firing solutions, and control the submarine’s depth and speed. A key part of the experience is the tension created by stealth-based gameplay. Submarines are extremely effective when undetected, but they are vulnerable once enemy forces become aware of their presence. Approaching an enemy convoy requires patience and precise maneuvering, as a single mistake can expose the submarine to escort ships equipped with sonar and depth charges. One of the defining mechanics of the game is the torpedo attack system. Players must carefully analyze enemy ship movements before launching an attack. This involves estimating the target’s speed, distance, and direction in order to determine the correct firing angle. On lower realism settings the game can assist with these calculations, but players who choose higher realism levels must perform these tasks manually. Successfully striking a ship with torpedoes can be incredibly satisfying, particularly when a well-planned attack sinks multiple vessels within a convoy. However, the aftermath of an attack is often the most dangerous moment of a mission. Once torpedoes hit their targets, enemy escort ships begin searching for the submarine responsible for the attack. Destroyers equipped with sonar sweep the surrounding waters while launching depth charges in an attempt to destroy the hidden submarine. During these tense encounters, players must remain calm and maneuver carefully through the depths while avoiding detection. The constant threat of depth charge explosions creates some of the most intense moments in the entire game. The career campaign serves as the centerpiece of the experience. Players begin as a relatively inexperienced submarine commander and gradually rise in rank through successful patrols. Each mission contributes to the broader war effort by weakening enemy shipping lines and disrupting supply routes. Radio messages throughout the campaign keep players informed about major wartime events and shifting naval strategies, reinforcing the sense that their actions are part of a much larger conflict. This dynamic campaign system helps maintain immersion by allowing the war to evolve around the player rather than forcing them through a predetermined sequence of events. Crew management also plays a significant role in the gameplay. Each submarine is staffed by a crew responsible for operating sonar equipment, loading torpedoes, maintaining navigation systems, and performing repairs. Over time, crew members gain experience that improves their efficiency and responsiveness during combat situations. Skilled crew members can reload torpedoes faster, detect enemy ships more quickly, and handle emergency situations with greater effectiveness. This system adds another strategic layer to the game, as the performance of the crew can determine whether a mission ends in success or disaster. The game offers several different submarine classes used by the United States Navy during World War II. Each vessel has unique characteristics such as speed, durability, and torpedo capacity. As players progress through the campaign, they may gain access to more advanced submarines with improved technology. These upgrades reflect the historical development of submarine warfare during the war, as American submarines became more effective through technological improvements and refined tactics. Visually, the game delivers a convincing depiction of naval warfare for its time. The submarine interiors are fully modeled, allowing players to move between compartments such as the control room, torpedo room, and sonar station. Watching crew members operate equipment inside the submarine helps reinforce the sense of commanding a functioning warship rather than simply controlling a vehicle. Above the surface, the ocean environments are vast and atmospheric, with dynamic weather conditions that can influence visibility and combat tactics. Storms, fog, and nighttime patrols all add additional challenges to submarine operations. Sound design is equally important in creating immersion. Much of submarine warfare depends on listening for subtle audio cues, and the game reflects this by emphasizing sonar pings, distant engine noises, and the creaking of the submarine hull under pressure. When enemy destroyers begin dropping depth charges nearby, the sound of explosions echoing through the water creates a powerful sense of urgency. These moments are often accompanied by the tense silence of underwater navigation, reinforcing the feeling of isolation deep beneath the ocean. The game features a wide variety of enemy ships, each with different levels of threat. Merchant vessels carrying supplies are common targets and can often be destroyed with minimal risk. However, convoys protected by destroyers or cruisers present a much greater challenge. These escort ships actively search for submarines and will aggressively attack once they detect a threat. Deciding when to attack and when to remain hidden becomes a crucial tactical decision during longer patrols. Overall, Silent Hunter: Wolves of the Pacific remains one of the most respected submarine simulation games ever created. Its dynamic campaign system, realistic gameplay mechanics, and immersive presentation combine to create an experience that faithfully recreates the tension and strategy of underwater combat. While its complexity and slower pacing may not appeal to every player, those who appreciate historical simulations and tactical naval warfare will find it to be a deeply engaging and rewarding experience. Through its careful attention to historical detail and gameplay depth, the game successfully places players in the role of a World War II submarine commander navigating one of the most dangerous theaters of the war. Rating: 7/10
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Dec. 2025
I forgot how amazing this game was until I saw it was only £1 ! and got it again. Still looks and feels brilliant in 2025. Atmospheric, absorbing and engaging. Well worth the money and the time. Oh The Add-on Uboat missions, sadly make the game crash and bug out a lot, so just don't bother with that. The base game is big enough Happy hunting
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Sept. 2025
This game works only in old version of windows, a really good game i've played over 90 hr . now that i ihave windows 11 i can not play the game, it makes me sorry that i can no longer play this game
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Aug. 2025
A big part of my love for this game comes from nostalgia as I had the original disc version when it first came out. I had absolutely no idea what I was doing with this game back then but I still had a lot of fun and I still do. Even the reading of the Milton poem "On Time" in the opening holds a big part in my heart as it introduced me to the world of poetry which has played a massive role in my life. If you are new to SubSims, then get SH3, that is this but more slim lined and set in the Atlantic during the early so is more introductory, then get this as it builds on SH3. Also, yes it is "abandoned", it originally came out on disc 18 years ago. I don't understand why so many gamers expect games to get updates and DLC for eternity.
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May 2025
Takes some effort to get running on modern OSs, but once you do you have the ONLY good SubSim out there that focuses on the Pacific Theater. Holds up pretty well for a game thats old enough to drive and own firearms, especially with mods. Trigger Maru Overhauled (WARNING: MASSIVE DIFFICULTY SPIKE INCLUDED!), Fall of the Rising Sun, Dark Waters, Operation Monsun, Real Fleet Boat, theres even a modpacks for playing in WW1 as a German U-Boat and in the Baltic as a Soviet sub!
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Frequently Asked Questions

Silent Hunter®: Wolves of the Pacific is currently priced at 9.99€ on Steam.

Silent Hunter®: Wolves of the Pacific is currently not on sale. You can purchase it for 9.99€ on Steam.

Silent Hunter®: Wolves of the Pacific received 728 positive votes out of a total of 1,046 achieving a rating of 6.72.
😐

Silent Hunter®: Wolves of the Pacific was developed by Ubisoft Romania and published by Ubisoft.

Silent Hunter®: Wolves of the Pacific is playable and fully supported on Windows.

Silent Hunter®: Wolves of the Pacific is not playable on MacOS.

Silent Hunter®: Wolves of the Pacific is not playable on Linux.

Silent Hunter®: Wolves of the Pacific offers both single-player and multi-player modes.

Silent Hunter®: Wolves of the Pacific offers both Co-op and PvP modes.

Silent Hunter®: Wolves of the Pacific does not currently offer any DLC.

Silent Hunter®: Wolves of the Pacific does not support mods via Steam Workshop.

Silent Hunter®: Wolves of the Pacific does not support Steam Remote Play.

Silent Hunter®: Wolves of the Pacific is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Silent Hunter®: Wolves of the Pacific.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 April 2026 18:21
SteamSpy data 01 May 2026 19:24
Steam price 06 May 2026 12:50
Steam reviews 06 May 2026 08:07

If you'd like to dive deeper into the details about Silent Hunter®: Wolves of the Pacific, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Silent Hunter®: Wolves of the Pacific
  • SteamCharts - Analysis of Silent Hunter®: Wolves of the Pacific concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Silent Hunter®: Wolves of the Pacific compatibility
Silent Hunter®: Wolves of the Pacific PEGI 7
Rating
6.7
728
318
Game modes
Features
Online players
29
Developer
Ubisoft Romania
Publisher
Ubisoft
Release 27 Aug 2009
Platforms