SpellForce: Conquest of Eo on Steam - User reviews, Price & Information

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On a journey to great magical might, explore and control the lands of Eo in this ever-changing turn-based strategy role-playing game. Field armies and heroes in tactical combat, finish hundreds of quests, and gather spells and artefacts to become the most powerful mage of all.

SpellForce: Conquest of Eo is a strategy, rpg and turn-based strategy game developed by Owned by Gravity and published by THQ Nordic.
Released on February 03rd 2023 is available only on Windows in 5 languages: English, German, Traditional Chinese, Simplified Chinese and Russian.

It has received 2,258 reviews of which 1,827 were positive and 431 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 0.40€ on Gamivo.


The Steam community has classified SpellForce: Conquest of Eo into these genres:

Media & Screenshots

Get an in-depth look at SpellForce: Conquest of Eo through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64bit OS - Windows 10/11
  • Processor: AMD Ryzen 3 1300X / Intel Core i4-4690K
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050Ti 4GB VRAM / Radeon RX 570 4GB VRAM
  • DirectX: Version 11
  • Storage: 9 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

127 hours played
March 2026
If you are like me, you probably played Age of Wonders 4, Civilization, Stellaris, Endless Legend and many other 4X strategies. All of them are great games, but the gameplay loop is more or less identical together with the main objective. Spellforce: Conquest of EO somehow re-invented the genre in my eyes and gave me the one more turn feeling once again. One thing that you must know, before playing this is not AAA game, you can feel that a small studio worked on it, yet the game is amazing, although some mechanics are kept simple. Below are my reasons why I like the game: - You start as a little nobody evading vastly more powerful circle mages. At the start you need to play it cool, don't get yourself in trouble and make sure that the circle mages like you otherwise you will have a very hard time. - You are not forced into managing 5 cities in the late game, you have just your tower which moves across the land and can be upgraded. I do not like the late game choore of just clicking through X cities at some point it ruins the fun, here it is skipped and you can focus on main game. - Comparing to Age of Wonders 4 at one point the combat feels like doom stacks against doom stacks, keeping the core mechanics of the combat system it was boring to me, most of the times needing to play 30 minutes battles just because the auto-resolve was bad. Here battles are limited in terms of units, which personally to me is amazing there are no Long never-ending battles as 8vs8 is considered a really big fight. - The RPG aspect of the game, the fact that your units level up and each one of them have their own skill set which is randomized, so you can pick your skills with each level up. This is truly amazing as you are not operating with just meat cannon balls to throw against enemies. Even the starting units can become useful in the late game if on Max lvl. To be honest the focus on the RPG story and quests got me in the game. The only other strategy game which has such great story would be Endless Legend. One aspect, which is left-out is replayability. There is only one HUGE map and if you uncovered the whole map and done all quests there is not much to see other than trying out new classes. They introduced randomized map in the DLC, but to be honest it did not buy me. I mean those are the same quests and gameplay just thrown in other locations. Anyway it still gave me more than 125 hours of fun. I feel really bad that the game gathered so little attention as it is well made. I actually loved the game so much that I even made a full video about it in hopes that more people will discover it. You can watch the video here if you are interested: https://youtu.be/9PKTLw2RWko
293 hours played
Aug. 2025
I really like this game. It has some issues with late game difficulty, but mostly other than that, it's great. This is the game that made me realize I should be looking for 4X games that are NOT designed for multiplayer. Assymmetry between your mechanics and your enemies' is just so much more compelling, to me
226 hours played
Aug. 2025
I have been playing both this and Age of Wonders 4, both have been a lot of fun, but in the end I would recommend this over age of wonders 4 because the devs actually fix important broken bugs, in age of wonders 4 the game was unplayable for almost 2 months because the devs didn't consider a bug important enough to fix, a bug that could lock your game at any time as you'd be stuck on ai turns, not a problem with this game, devs listen, and devs fix their ♥♥♥♥. Outside that I have a lot of fun with this game, they've added more random map generation for more variety, and the new classes and spells are a lot of fun, I would easily recommend this game over age of wonders 4 if you're looking for a 4x game.
31 hours played
Aug. 2025
I don't leave reviews, but i adore this take on a 4x. So malleable with the moving and such. If you want a singleplayer 4x that is actually a single player game then this is already up your alley. There's (basically) no fake players, just ai that behave through events, so it honestly ends up feeling a bit fairer. This is hard, it's got a curve and I've enjoyed every moment. Don't feel bad about doing a run on easier difficulties to get a hang of things either. I happen to adore spellforce and have played it since I was actually a small child, so I have some rose tinted goggles, but this is still an excellent expansion on the spellforce world and an amazing way to tie in all the other games and the changes they've made to the game as a whole. My gripes is that your first game or two will probably reach a few points where you stall out and can't do anything as the world keeps advancing. But in the end, this is a skill issue, and once I got over that I've played this rather consistently since. Secondly, it's the weird moments where you can't back out of battles WITHOUT it saying it. Those are frustrating but may be intentional. Third; some classes are easier and far stronger than others; the game also feels really good with the weird double class thing turned on and a little odd without once I did it once. Love this. Great fun, give it a go if you love 4x and spellforce.
465 hours played
July 2025
It is an excellent evolution of HoMM and Disciples with a lot of fresh ideas. If you like the genre, buy without fear of being disappointed.

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Frequently Asked Questions

SpellForce: Conquest of Eo is currently priced at 29.99€ on Steam.

No, SpellForce: Conquest of Eo is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, SpellForce: Conquest of Eo received 1,827 positive votes out of a total of 2,258 achieving a rating of 7.79.
😊

SpellForce: Conquest of Eo was developed by Owned by Gravity and published by THQ Nordic.

Yes, SpellForce: Conquest of Eo is playable and fully supported on Windows.

No, SpellForce: Conquest of Eo is not playable on MacOS.

No, SpellForce: Conquest of Eo is not playable on Linux.

SpellForce: Conquest of Eo is a single-player game.

Yes, there are 4 DLCs available for SpellForce: Conquest of Eo. Explore additional content available for SpellForce: Conquest of Eo on Steam.

No, SpellForce: Conquest of Eo does not support mods via Steam Workshop.

No, SpellForce: Conquest of Eo does not support Steam Remote Play.

Yes, SpellForce: Conquest of Eo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SpellForce: Conquest of Eo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2026 11:03
SteamSpy data 12 June 2026 00:18
Steam price 13 June 2026 12:51
Steam reviews 12 June 2026 21:59

If you'd like to dive deeper into the details about SpellForce: Conquest of Eo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SpellForce: Conquest of Eo
  • SteamCharts - Analysis of SpellForce: Conquest of Eo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SpellForce: Conquest of Eo compatibility
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