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Heroes' Vow: Three Kingdoms on Steam

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This Three Kingdoms sandbox RPG lets you do whatever you wish in the late Han Dynasty. Be a ruler, courtier, or hermit. Make friends, marry, raise children, manage estates, train yourself & allies, govern, drill troops, experience & alter history, and conquer all to win the hearts of the people.

Heroes' Vow: Three Kingdoms is a simulation, strategy and rpg game developed by Free Wing and published by Free Wing and NPC Entertainment.
Released on September 23rd 2026 is available on Windows, Steam Deck and Steam Machine in 5 languages: Simplified Chinese, English, Japanese, Traditional Chinese and Korean.

It has received 7,300 reviews of which 6,351 were positive and 949 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Heroes' Vow: Three Kingdoms into these genres:


Here is the detailed breakdown of supported languages for Heroes' Vow: Three Kingdoms:

UI Subtitle Audio
English
Korean
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Heroes' Vow: Three Kingdoms through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows10
  • Processor: Intel Core i5
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX960 4G
  • DirectX: Version 11
  • Storage: 10 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

137 hours played
Oct. 2026
TLDR: It is so cheap, it feels like a steal for the amount of content within. Disclaimer: Translation is good 95% of the time, with minor code issue leaks in the dialogue rarely occurring. The Tutorial UI is misplaced, but if you're not an idiot, it all makes sense. The game has frozen on me about 3 times in my current 27 hours, but it always auto-saves right at the freeze so no progress was lost. The game is similar to something I've always thought of designing one day. TBS party exploration, RTS battles, with a heavy focus on building relationships, developing cities and exploring the world. Diplomacy and relationships are very important in this. Unlike most other games, you can't go from stranger to lovers in an instant, at least not at my point (Year 187). It took me about 3 years to invite my first person that I started conversing with from start to finish. The roster is HUGE, and you can add to it. Many wives are in the game, to include more obscure ones, like Lubu's wife. The gameplay is a mixture of Wuxia RPG and Knights of Honor style RTS (More simple than TW series). There are about 60 major events and 50 minor events that are historical, which you can play through. The years are long with each day counted (easily spend over five hours per year), but there are many ways to speed it up. A visitation requires 3 days, and personal exploration can take up to 20 days. I'd say this is among the best 184-300 AD romanticized China sandbox. The focus is on your character, not necessarily your nation. I started off as a nobody, then claimed ownership of a random city (M&B style). Edit: They fixed the tutorial, and the crashing is almost non-existent now. I simply turned on "run in background".
110 hours played
Sept. 2026
This is the best Three Kingdoms game if you wish RoTK X, XIII but better!
82 hours played
Sept. 2026
-一位游玩5小时玩家的肺腑之言:请暂缓增加新内容,当务之急是重构UI与打磨基础体验 开发者团队你们好, 作为一名深度喜爱三国策略题材的玩家,在体验了5个多小时后,我真心觉得这款游戏的底层框架和潜力非常巨大。然而,我也深刻感受到了目前版本暴露出的核心痛点。 对比像光荣特库摩(Koei Tecmo)这样的大厂,他们近年来的方向是尽量做减法、做简化,让UI更直观清晰、操作更流畅。而贵工作室目前的状况恰恰相反:想法和抱负宏大,但落地的功能却越来越冗杂繁琐,有些甚至正在走入死胡同。 我由衷建议制作组在现阶段全面暂停堆砌新内容,把重心集中在以下两点: 彻底重构与精简 UI/UX,提升操作逻辑: 目前许多界面的操作层级过深、点击次数过多(如跑商交易、家将调配、城池查看等),缺乏全局总览与一键筛选。 与其不断上线半成品的系统,不如静下心来把已有的框架“砸掉重做”、梳理清晰,化繁为简。 精细打磨语言文本,特别是基础英语: 目前界面中文字溢出、换行错位、排版遮挡的问题频繁发生,极度破坏沉浸感,亟需修复。 请优先保证英语文本的专业与准确。因为广大海外社区(包括非英语国家的民间汉化/本地化团队)都需要以一份高质量的英语文本为蓝本,才能自发制作各国语言的本地化补丁。英语是游戏走向国际市场的生命线。 希望你们能够稳扎稳打,先把地基夯实。只要把易用性和基础体验修整顺畅,这款游戏绝对有成为神作的潜力。加油! - Feedback from a 5-hour player: Please pause adding new content; prioritize UI revamp and foundational polish first. Dear Dev Team, As a passionate fan of Three Kingdoms sandbox strategy games, after spending about 5 hours in the game, I can clearly see its immense potential and rich ambition. However, there are critical underlying issues that need immediate attention. Major studios like Koei Tecmo have learned over the years to simplify, streamline, and design intuitive UIs because complex simulations require effortless interaction. In contrast, this game currently suffers from feature creep: grand ideas that end up feeling bloated, clunky, and overwhelming for players. I strongly suggest that the team stop adding new content for now and focus entirely on these core priorities: Overhaul and Simplify the UI/UX: Everyday actions require far too many clicks (e.g., trading, assigning family officers across cities, navigating property menus). The lack of centralized overview panels makes micromanagement exhausting. Please polish and streamline existing mechanics before introducing new systems. Simplicity and clarity will go much further than half-baked features. Polish Localization & Fix Text Overflow (Crucial for Global Players): Issues like text overflowing UI boxes, broken layouts, and overlapping text must be fixed immediately as they severely hurt immersion and legibility. Please prioritize refining the English localization. A clean, accurate English foundation is essential not only for global players, but also for international community translation groups who rely on English as a base to create local language patches for their respective regions. Build a rock-solid foundation first. Once the UI is intuitive and the game runs seamlessly, this title truly has the makings of a masterpiece. Keep up the good work!
286 hours played
Sept. 2026
I wholeheartedly recommend this game. Before you continue take this review with a grain of salt. I love the three kingdoms story, I love history. This game fills a niche that used to be filled by Koei's ROTTK but with every game they try new things dropping the good parts. This game is, in my opinion, an upgrade from ROTTK. Now the combat on the map isn't spectacular, in fact it is as basic as it gets. You do have infantry, spearmen, archers and cavalry, but it is not a rock-paper-scissors game, any unit will do well vs any other depending on commander skills. The commanders is where I say this game is really fun, you get to play 1 guy, can be Lui Bei, Can be Guan Yu, Cao Cao, Dong Zhuo, He jin, you can also play a member of the Yellow Turbans, Goguryeo (Korea) or Yamatai (Japan). You can become a mercenary, a ruler, a commander/general under a ruler. You can become a master debater, a skilled duelist, or a smart commander. Marriage and kids are in the game if you want to build a family instead. Managing your individual guy, meeting other people and managing your relations is the essential core of this game in my opinion, as opposed to the combat and sieging cities. One big shoutout I want to mention is this game's events system. Since the game is also a sandbox, you will inevitable run into a situation where someone important like Cao Cao should be owning a province, but he lost it due to other AI lords attacking him for it. Enter the events interface of this game, with a very useful button to 'enforce the will of heaven' which will make sure that any city that is part of the event you are missing out on will revert back to the lord it is supposed to be under for this event to fire. Everything else remains untouched, and you get to choose if you want to do this or not. I cannot overstate how amazing this is, amazing player agency, AND a great way to allow people to experience the story while inside a sandbox game. Alternatively you can disable the AI going to war with each other, but that might make the world feel stale, however, again, player agency, you choose to disable, normalize or even increase the warfare between lords. Note: No official English translation, and the fan translation is not perfect. Personally I fight it very funny and almost immersive to read 'Report to the adult!' which should have been something along the lines of 'A report for my lord!' I find the game very playable with the translation. Update, the game has officially released with full English support. I have yet to assess the quality, if it is noteworthy (for better of for worse) I will update it here. It has been a while since I have had this much fun in a game, feeling immersed with my own character that I made, even using an AI generated image to make a Blond European in clothing the clothing and art-style of the game for me to RP as. Searching for the events and anecdotes that I want to be a part of and then traveling to meet the right people, become friends and join the epic moments that define the story of the Three Kingdoms period of Chinese history. Did I mention I am biased? I think I love this part of history a bit too much. How re-playable will this game be? Well I am 111 hours in and I have barely played 10 years in game, by choice, I could go much faster but I am enjoying the immersion. If I have to say though, play a different character, maybe a poor prisoner trying to get somewhere? Maybe a minor warlord, maybe a skilled civilian administrator? How about a mercenary? Wanna join Cao Cao? Lui Bei? Or maybe you want to do all the evil thing with Dong Zhuo? Try to start an early Japanese empire? Or the scenario in 310 AD where every character gets resurrected and you get a no events, no anecdotes free-for-all with every officer available in the game from the beginning. I would say very replayable.
38 hours played
Sept. 2026
You can use the translation mod to translate the game 100% playable in current state. Frankly as a nerd of this time per this is by far one the better games by a long shot. Update: Game is translated and in a very good state highly recommend now that its at 1.0

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Frequently Asked Questions

Heroes' Vow: Three Kingdoms is currently priced at 19.50€ on Steam.

No, Heroes' Vow: Three Kingdoms is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Heroes' Vow: Three Kingdoms received 6,351 positive votes out of a total of 7,300 achieving a rating of 8.45.
😎

Heroes' Vow: Three Kingdoms was developed by Free Wing and published by Free Wing and NPC Entertainment.

Yes, Heroes' Vow: Three Kingdoms is playable and fully supported on Windows.

No, Heroes' Vow: Three Kingdoms is not playable on MacOS.

No, Heroes' Vow: Three Kingdoms is not playable on Linux.

Yes, Heroes' Vow: Three Kingdoms is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Heroes' Vow: Three Kingdoms is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Heroes' Vow: Three Kingdoms does not support VR.

Heroes' Vow: Three Kingdoms is a single-player game.

No, Heroes' Vow: Three Kingdoms does not currently offer any DLC.

No, Heroes' Vow: Three Kingdoms does not support mods via Steam Workshop.

No, Heroes' Vow: Three Kingdoms does not support Steam Remote Play.

Yes, Heroes' Vow: Three Kingdoms is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Heroes' Vow: Three Kingdoms.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 October 2026 11:39 UTC
SteamSpy data 21 October 2026 18:04 UTC
Steam price 21 October 2026 19:14 UTC
Steam reviews 17 October 2026 09:47 UTC

If you'd like to dive deeper into the details about Heroes' Vow: Three Kingdoms, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Heroes' Vow: Three Kingdoms
  • SteamCharts - Analysis of Heroes' Vow: Three Kingdoms concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Heroes' Vow: Three Kingdoms compatibility
Heroes' Vow: Three Kingdoms
Rating
8.5
6,351
949
Game modes
Features
Online players
2,538
Developer
Free Wing
Publisher
Free Wing, NPC Entertainment
Release 23 Sep 2026
Platforms