StarRupture on Steam - User reviews, Price & Information

Quick menu

StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.

StarRupture is a early access, base building and survival game developed and published by Creepy Jar.
Released on January 06th 2026 is available only on Windows in 12 languages: English, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese and German.

It has received 7,584 reviews of which 6,187 were positive and 1,397 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified StarRupture into these genres:

Media & Screenshots

Get an in-depth look at StarRupture through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later (64-Bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 (6 GB VRAM) / AMD Radeon RX 580 (8 GB VRAM)
  • DirectX: Version 12
  • Storage: 45 GB available space
  • Additional Notes: SSD required. Internet connection required for multiplayer.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Hesitant positive recommendation. The game is shaping up to be something great, I think. The rail system is pretty fun, and it's a push-pull logistics system from the get-go, which I definitely appreciate. If you want, every rail can be a sushi-"belt", and it'll "never" mess up! The star "rupture" system is fun, an enjoyable pyrotechnics display that forces you back indoors for a minute or so. You can use this time to deal with your science, craft more ammo, decide if you want to swap out mods... And when you go outside, you get to enjoy watching the world transform. You are encouraged to pick up fireballs, which despawn shortly after the rupture, which are the game's best source of science points. The game is early access, right now, and the jank is _intense_. My actual recommendation is to follow this, and buy it, like... 5-6 patches from now. It's enjoyable now, but I think it'll be better when they address some of the bugs. For example, you have a 3-side-by-side rail, to save space, which seems _super cool_ because it solves some of the spaghetti issues I'm having while i learn the new system. But... most of the time, every single item on that 3-side-by-side rail will jump to the same rail, because it's like 1 nano-meter shorter travel distance and therefore better, right?! The community is widely in agreement that this is a bug, and that drones aren't supposed to be able to hop rails like this.
Expand the review
Jan. 2026
This game is 100% budget Satisfactory. EXCEPT: The game auto load balances everything for you. The most efficient way to play is to create a giant loop with multiple lanes and connect everything to it and then it will perfectly balance itself. This means that while this advertises itself as a factory game the core features that we have come to expect from factory games (namely the need to even a little math) is completely missing. That combined with everything being on the same level (no second floors), everything being locked to a global grid, everything being locked to one of the 4 cardinal directions for rotation, everything having fixed footprints, and resources not being transferable between bases factory layout design is so restrictive it's barely even a thing. You don't get to make any real decisions about where things go. That being said the game is overall decently fun. I'd give it a solid 3/5, but because it's only $20 I'll bump that up to a 4/5. The map size and complexity is okay, the dialogue and writing are okay, the gunplay is okay (a melee weapon would REALLY help with those tiny bugs getting too close), the control mapping is buggy but will likely get fixed. Other than the control mapping I have found no other bugs. I don't like comparing games to each other, but this game is so completely a copy of satisfactory in every way that I feel I must. This game is baby's first satisfactory. The story is better, but the writing is worse, the combat and exploration are worse, they way you unlock things feels worse, and everything related to the factory is worse. The world periodically resetting feels more like a game mechanic than like a cool event and collecting things every reset VERY quickly starts to feel like you're doing chores. Here's what I would change: 1) Make it clear where you get blueprints from. There NEEDS to be a tutorial for this. I still have no idea, I just happened to find 1 and it's not the one I need. 2) Add turrets and base defense against enemy hordes much earlier in the game. Honestly, this is the thing that will set this game apart and make it actually feel like its own game instead of budget Satisfactory. There's already a big focus on combat here, so lean into that. Also, it's a niche that isn't being effectively filled. As far as I'm aware there aren't any really good 3D factory / base defense games on the market right now. 3) Add food and water to the main HUD. 4) Give us a hot-bar. 5) Fix weapon controls. We need a quick, single press way to put things away. Right now it's REALLY obnoxious when you accidentally tap F and pull out your deconstructor. 6) Make sprint infinite. Stamina bars aren't fun in a game like this, they're just annoying. Sprint is already slow enough. 7) Add difficulty settings. This will be important if you lean into the base defense aspect as players all want different size hordes attacking the stuff they've built. I think this game has potential, and I do recommend people pick it up, just maybe wait a while until the game has developed more.
Expand the review
Jan. 2026
As always, I preface I have over 10,000 hours of Open World Survival Crafting genre gameplay, and the aim of my reviews are to simply paint a more clear picture of what you are getting into. 6 hours of gameplay at the time of this review: Pros: - Open world is somewhat interesting and large. - Well optimized for the most part, only had a couple lag spikes here and there at understandable times. - There is not a constant pressure to find oxygen nor food every 5-10 minutes. In fact, there's no way to run out of oxygen at all, and eating and drinking doesn't annoy you constantly. Although, I am a big fan of Open World Survival Crafters, I am not a fan of being annoyed every 10 mins about needing to eat or drink. This game gives you a bit more time, and it feels just right. - All systems and operable structures seem to work well as per their design. - I actually think the pacing is quite nice, right where it should be for needing to figure out how to be more efficient without just handing you a free rewards all the time. Cons: (I will change/delete these if I discover it was solved or found in game later) - The Sound ....what on earth....apparently as a host, you can hear your friend blowing up nodes of ore that sound like it is directly behind you, yet, they are 500+ meters away. And, the characters have pretty loud conversations with each other, and you can hear the other player's character talking right in your ear as if they are right next to you even if they are far away from you (including characters not even current in the game?! Odd). The way sound travels in the game is very very odd and annoying. - No actual character advantages/disadvantages? There seems to be no clear advantage to choosing any character....this disappointed me quite a bit, I like having individuated differences in coop/multiplayer games that encourages people to work together, valuing their strengths and weaknesses; but I have yet to find any actual advantages and/or disadvantages to using any character (even though it states there are). - Text Size: This wasn't an issue for me, but a friend of mine and others in the reviews have complained about needing an option for change text size to a larger size due to not being able to see it. It wasn't an issue for me, I have good eye sight, so I'll mention it due to the game being in EA so a fix can hopefully occur. And no, changing one's resolution isn't an acceptable permanent solution, especially if you've invested in playing in 4k. - Product Overproduce Each manufacturing station has a sort of X/100 preliminary storage for when and if there is a delay in the manufacturing line. Great idea at first, until I realized, every time I set up my manufacturing line to produce a certain product, it actually makes 100 excess of said product than it needs per manufacturing line built. 6+ hours in, I see no way to be able to recycle said materials, or perhaps a way to select how many of said product I want delivered as ordered. You CAN technically use those products for other upgrades, etc, however, the numbers are always off, and if you are like myself and don't like spending excess material on excess product and then having to organize your storage based on overproduction of said manufactured product, then that might drive you nuts. I get the idea, that the excess will be used later on for research potential, but I am a very organized person, and I don't like having unused product sitting around in my base or clogging up assembly/manufacturing lines, especially when the storage and inventory management in the game is subpar at best. Not a game breaking thing, but it is annoying to me as I feel like I always have to go in and sort of "unclogged" the assembly lines every time I need to change the product type (and it changes a lot due to game design). - Inventory/Storage Management: Inventory and storage management is a bit mediocre, and placing store chests is horrible... It seems you can't stack them nor rotate them in order to be more efficient with space. They do rotate, but they rotate as if their center is on the outside, put simply, rotating the storage chest makes a square, and not a cross. Hard to explain, but annoying and not space friendly. - Combat is mediocre and basic, it's not bad, it's just....very simple and there's not a lot of options. - Lots of issues with placing structures as if they are going to clip another whilst it is no where near another structure. Conclusion: I do recommend this game at this time (which is rare for me to say of an EA game these days). This game has good pacing, decent graphics, interesting mechanics, and an interesting combination of open world survival crafting mixed with assembly line manufacturing. It is honestly impressive for EA. if you like Open World Survival Crafters and Assembly line games (Like Satisfaction) then you will most likely enjoy this game. This game has huge potential. Be well.
Expand the review
Jan. 2026
StarRupture is a game eerily similar to every other game I’ve played it seems. FPS automation sending shipments to corporations like Satisfactory? Check FPS survival game on alien planet trying to survive a penal sentence like Planet Crafter? Check Lots of automated defenses and an ever growing alien swarm like threat like Factorio? Check SO If you liked any of those three games then you’ll like this one. Sure Factorio is a top down strategy kind of game but the overall premise is basically the same. It’s basically the same for all four of these games. It’s just more of the same. But if you don’t include the clear lack of originality or creativity, this game is a gem. It does so many things right that I don't even care if it's not original or uncreative. The gameplay, fantastic, the graphics, fantastic, the mechanics, controls, and random world level events are fantastic. And yes, I said world level events. There’s some crazy stuff that goes down which makes the game incredibly impressive. Overall I found very little to complain about here, for the most part the game was simply phenomenal in every regard. Except for one. And not the obvious one of lack of creativity. No I mean the stability. The game definitely needs more work. I found many many bugs and glitches while playing. Framerate drops galore, clipping items and environment galore, screen tearing galore. There wasn’t anything super game breaking…..yet…..but still there was a really large amount of glitches that should be addressed. So yes stability is a big issue. However, everything else was great and all for a low low price. Obviously I’m gonna give it a thumbs up cuz it definitely deserves it. Just like it definitely deserves you taking a chance on it. I highly recommend checking out the game. But if this wasn’t enough for you, I understand, and encourage you to check out the review on my YouTube Channel (link below). https://www.youtube.com/watch?v=gaqykrIwxyE Otherwise, thanks so much for reading and I hope I was able to help some of you out there spend your money wisely.
Expand the review
Jan. 2026
Basically a Satisfactory clone (this is a good thing in my book!) The best feature I've discovered is the elimination of power poles, power is distributed through foundations and integrated in the conveyor system, a welcome change. In early access, so be warned optimization isn't there yet. Having fun with it so far!
Expand the review

Similar games

View all
Sunkenland Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?

Similarity 79%
Price -45% 10.78€
Rating 8.0
Release 25 Aug 2023
Nightingale Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.

Similarity 78%
Price -49% 14.90€
Rating 6.7
Release 20 Feb 2024
RuneScape: Dragonwilds On RuneScape’s forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft to survive in this co-operative (1-4) survival crafting game. Only by mastering survival and uncovering ancient secrets can they hope to slay the Dragon Queen—alone or with allies.

Similarity 78%
Price 29.99€
Rating 8.2
Release 15 Apr 2025
Grounded 2 Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.

Similarity 74%
Price 29.99€
Rating 7.9
Release 29 Jul 2025
VEIN VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.

Similarity 72%
Price 16.99€
Rating 8.7
Release 24 Oct 2025
The Front The Front is a survival open-world crafting sandbox game. You are a resistance fighter sent back in time to stop the rise of a tyrannical empire. Collect resources, craft tech, build shelters, and fight monsters to accomplish your mission.

Similarity 71%
Price -54% 9.06€
Rating 6.7
Release 30 Oct 2025
Road to Eden Road to Eden is a third-person multiplayer survival coop game, set within the post-apocalyptic ruins of a world destroyed by an alien invasion. You wake up at the side of the road with no memory and must team up with other survivors to make the long and dangerous journey to Eden.

Similarity 68%
Price 16.79€
Rating 6.2
Release 28 Feb 2019
Survival Machine Build your base on a moving Machine, travel through biomes with different resources, and prepare for the night when a zombie threat is much higher than during the day. Would you go solo or explore this new world with your best friends?

Similarity 68%
Price -49% 8.68€
Rating 7.2
Release 07 May 2025
Omega Crafter Adventure in a vast open-world survival craft game with your programmable sidekick Grammi! Program the Grammi to collect materials, build your town, craft weapons and armor to challenge strong enemies! Play alone or with friends online!

Similarity 67%
Price 24.50€
Rating 7.6
Release 14 May 2025
DUCKSIDE Imagine DayZ or Rust but you're a duck. A persistent world survival game with PVP, PVE, crafting, base building and hat wearing ducks, wielding weapons.

Similarity 67%
Price -96% 0.69€
Rating 7.3
Release 25 Sep 2024
Voidtrain Become a crew member of an Interdimensional Express Train! Discover a new world full of mysterious creatures, enemies and places. Upgrade and customize your train, gather new materials and build better weapons. Play solo or online сo-op with up to 4 people.

Similarity 67%
Price 29.99€
Rating 7.3
Release 07 Nov 2025
Xsyon - Prelude Xsyon is a player driven apocalyptic fantasy sandbox MMORPG, set in a living and evolving environment. Players create the world they want to live in as they form tribes, construct towns, shape landscapes, create quests, hunt, farm, gather, build societies and develop a New World.

Similarity 67%
Price 27.99€
Rating 6.9
Release 29 Dec 2014

Frequently Asked Questions

StarRupture is currently priced at 19.99€ on Steam.

StarRupture is currently not on sale. You can purchase it for 19.99€ on Steam.

StarRupture received 6,187 positive votes out of a total of 7,584 achieving a rating of 7.94.
😊

StarRupture was developed and published by Creepy Jar.

StarRupture is playable and fully supported on Windows.

StarRupture is not playable on MacOS.

StarRupture is not playable on Linux.

StarRupture offers both single-player and multi-player modes.

StarRupture includes Co-op mode where you can team up with friends.

There are 2 DLCs available for StarRupture. Explore additional content available for StarRupture on Steam.

StarRupture does not support mods via Steam Workshop.

StarRupture does not support Steam Remote Play.

StarRupture is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for StarRupture.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 14:02
SteamSpy data 28 January 2026 20:45
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 00:02

If you'd like to dive deeper into the details about StarRupture, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about StarRupture
  • SteamCharts - Analysis of StarRupture concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck StarRupture compatibility
StarRupture
Rating
7.9
6,187
1,397
Game modes
Multiplayer
Features
Online players
8,173
Developer
Creepy Jar
Publisher
Creepy Jar
Release 06 Jan 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.