Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Survival Log on Steam

Quick menu

The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.

Survival Log is a resource management, survival and simulation game developed by Midnight Workshop and published by Lilith Games.
Released on August 12th 2026 is available only on Windows.

It has received 2,962 reviews of which 2,447 were positive and 515 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 11.25€ on Steam.


The Steam community has classified Survival Log into these genres:

Media & Screenshots

Get an in-depth look at Survival Log through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-8500 / AMD Ryzen 5 2600X
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 / Radeon RX 6500 XT
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: When playing games with a resolution of 1080p or higher, it is recommended to set the graphics quality to "Low".

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

174 hours played
Aug. 2026
Edit: EVERYTHING is stir fry. Try roasting sunflower seeds. :) Resource Management. This game is the best version of that possible. If you want a game to hold your hand and make things easier and easier until you can autopilot and do nothing, this is not the game for you. The game is bug fixed DAILY. It came out a weekish ago and I've downloaded a patch every day. There are some minor places where you still see some Asian characters in some of the text. Some of the game is "learn for yourself". Some of the "story" english doesn't make sense. It's a 10 USD game. My advice for your first play through is to play 7 days, die, and make a new run. You learn a lot in that first week. I'm on the "second run" of my original playthrough. 60 hours in and I haven't even unlocked the second character. The play value here is insane. It is Micro managing resources. I Re-bound "Play" to tab and "Pause" to space. I wish we were able to "pause and un pause" with Space bar alone. <~~~~ THAT'S MY BIGGEST COMPLAINT ABOUT A $10 GAME. It's so worth it it isn't even funny. People leaving negative reviews are crying about spelling mistakes in an asian to english translation. is it perfect? No. Is it an AMAZING value and quality for $10? YESSSSSSSSS
57 hours played
Aug. 2026
I've played around 18.7 hours so far, and honestly, I really like this game. I can see a lot of potential here. First of all, I really appreciate what the developers have built. I love the hoarding/survival aspect, gathering supplies, managing resources, and especially the relationship and interactions between the male and female neighbours. Those parts genuinely make me want to keep playing and see where the story goes. I also enjoyed exploring different locations during the earlier days. I remember going out to explore and eventually making my way to the hospital. I managed to explore part of one floor before having to head back home because of the constant horde pressure. BUT... This is where my biggest frustration comes in. I'm currently around Day 68, and the horde frequency is starting to become exhausting. It feels like every few days another horde comes, and I'm spending so much time staying at home, defending the house and repairing the doors. The gameplay loop has slowly become: Horde → defend the house → repair the doors → recover → prepare for the next horde → repeat. I chose the settings because I wanted a more relaxed survival experience with plenty of supplies and enough time to actually explore, loot, hoard resources and progress through the quests. But as the days go by, I feel like I'm getting less and less opportunity to actually leave the house. And that's a shame because there are so many locations I WANT to explore. I still want to properly explore the hospital, the school, and other areas, discover resources, experience the story and see what the game has to offer. I don't mind hordes being part of the game — they absolutely should be. But I really hope the developers can consider reducing the frequency, giving players longer windows between hordes, or perhaps adding an option to adjust horde frequency separately from overall difficulty. I don't want the game to be easier. I just want more freedom to actually explore the world you've built. I've already put almost 19 hours into the game because I genuinely enjoy it and I can see the potential. I just don't want the late-game experience to turn into: “Stay home, defend the house, fix the door, repeat.” 😂 Please consider this, because I really want to keep exploring everything this game has to offer! 🙏
55 hours played
Aug. 2026
TLDR: I loved the demo so much that I bought the full version the second it released. Longer version: I played the demo of this game and immediately got sucked into it, to the point that the MOMENT it fully released I bought it because I didn't wanna stop playing. (I may have called out of work the next shift so I could keep playing - if you work with me, mind ya bizness). As I have played though the first "perspective" aka Wage "Earner", I have fallen in love with the fact this game not only anticipates failure, but REWARDS you, gives you options for restarting when it inevitably happens, and it is literally used as a learning opportunity to try again. I remember being so confused when I started playing and was sad that I would have to start over from scratch for my next playthrough so imagine my surprise and happiness when I learned that's NOT the case (I don't wanna spoil game mechanics for some, just tease- buy it to see what I mean :evil smile:). I'm excited to see what happens when I finish my first playthrough for the Wage guy. In my mind, I see this game as a similar concept to This War of Mine: post-disaster, scavenging locations from a map you unlock, "Do I help others?", fixed building locations within your shelter, questioning if using a resource now vs later will help. Are there glitches, bugs, improvements to be made? Of course. This game released on 8/12/26, less than a week before this review so these things may be fixed before you see my review or for some of these I simply haven't unlocked something or don't know how to do the thing. So my thoughts (which are mostly wishes) and observations are as follows: My biggest wish? To be able to name my storages, ESPECIALLY the ones that connect to my workbench and for the name to show up when I hover the storage with my cursor while walking around in my shelter. I would like to be able to read the in-game names and descriptions for things such as in the cooking panel but as of now they are simply cut off. Examples: Currently shows as "Wild Duc" instead of "Wild Duck with Roasted Pumpkin", [Material Item] "Used in" instead of [Material Item] "Used in [list of various recipes]. (I would like to the [list of recipes] for the [Material Item] grow as they are unlocked in the playthrough. Advanced filtering options for sending to/from character/storage inventory such as Materials -> Broken Glass. I noticed the loot from dead zombies spawns in the shelter but I can't pick it up, I have to send the drone to get the loot. Maybe the loot can spawn outside the shelter entrance in a pile so that it's noticeable that it's time to collect the loot? The "Objectives" list gets cut off at the bottom and I haven't figured out how to see the line items below the cut-off. Perhaps there could be a keybinding to open a panel for Objectives and the ability to mark certain Objectives to track/focus on the regular HUD in a Skyrim fashion. The "friendship" basket could show as "Full" when there is something to collect from it instead of having to walk to it and check the contents to see if there is something new in it. Ordering my character to sleep and then sometimes watching the character go into the laying down position in the middle of the room and magically floating over to the bed in the next room is interesting. When purchasing items at the beginning of a run-through I would like to see the items labeled as "Must Buy" be changed to "Recommended". While scavenging out in the world I would also like to hover over searchable containers and see what might be found by scavenging that container. For example, ATMs containing electronic components, grocery shelves containing produce, etc. And for traps, what "discovered" critters will be attracted to which bait. Anyway, I've taken too long to write this review and it's cutting into my available play time before work. So I'm gonna go check on my in-game neighbor and Tetris my fridge and freezer since I KNOW I can fit another duck.
53 hours played
Aug. 2026
The game is about those brain rot chinese drama which you died in a zombie apocalypse and got revived into earlier days with the information, so you can prepare for the upcoming disaster I like the concept, i like the game play loop, this game is a mix of life simulator, rogue like, defense, strategy and planning, i wish that they can expand every element a little further in the upcoming updates. HOWEVER, there are some left and right UI and QoL issues, for example 1) time passed in triple speed while managing inventory if you forgot to switch it back, it should have switched to lowest speed by default 2) the description on the items are horrible, a medium size item and large side item both show 2x2, not sure if this is english translation issue as some part of the game still showing in chinese 3) when you got too many buff, you are enable to click on the event icon at the bottom 4) camera angle and movement during exploration is horrible, if you want to fix the camera, let player control with wasd or do not allow camera movement by mouse at all 5) Need more information on items, for example showing the storage slots etc, a freezer that crafted and take 2x2 space is exactly the same storage space of a default refrigerator... however
49 hours played
Aug. 2026
If you like zombies, holing up in a room (with or without an active zombie apocalypse), hoarding, and a light touch of tower defense, this is your game. Solid gameplay loop, far more depth and content than one would expect. If the screenshots/trailer look interesting to you, you'll probably enjoy the game. Unless you're like that one guy that complained about in-game text messages in his review... Like, really? Guy has 32hrs in a game that came out 48hrs ago, and he rated it negative because tExT mEsSAgeS. Probably works for IGN.

Similar games

View all
Frostpunk 2 Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Similarity 63%
Price -90% 4.87€
Rating 7.5
Release 20 Sep 2024
Frostpunk Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?
Similarity 59%
Price -93% 2.26€
Rating 9.1
Release 24 Apr 2018
Help Will Come Tomorrow In an uninhabitable Siberian wilderness, in a wake of October Revolution, a group of passengers survives the mysterious catastrophe of Trans-Siberian railway train. They must endure in a harsh ice-clad climate until rescue arrives. Facing many dangers, their own weaknesses and, their own prejudice.
Similarity 56%
Price -90% 2.19€
Rating 7.6
Release 21 Apr 2020
Judgment: Apocalypse Survival Simulation Build, scavenge, craft, and perform occult rituals to survive in a demon-infested, post-apocalyptic colony simulation. Will you survive Judgment day?
Similarity 56%
Price -49% 10.36€
Rating 7.8
Release 03 May 2018
The Rule of Land: Pioneers This is a survival game. After the coronation, human beings had to move into the underground. Fifty years later, some people thought the disaster was over and organized a survival competition on the surface. Some brave people took part in the competition . You are one of them.
Similarity 55%
Price -44% 5.04€
Rating 6.5
Release 18 Jul 2023
Infection Free Zone Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Similarity 55%
Price 24.99€
Rating 7.8
Release 11 Apr 2024
Sheltered Sheltered is a deep and emotional survival management game. You take on the role of protecting four family members who, after a global apocalypse, have found their way to a deserted shelter.
Similarity 54%
Price -92% 1.14€
Rating 7.9
Release 15 Mar 2016
The Last Haven The world after a nuclear war. Manage the settlement, learn technology, make decisions, produce weapons, ammunition, organize defense, raid for supplies on other areas, do not let residents die, survive the nuclear winter.
Similarity 53%
Price 16.79€
Rating 6.0
Release 17 Feb 2023
DarkSwitch DarkSwitch is a vertical survival city builder. Build a city on a great tree and defend it against the Fog. Face the challenges of limited real estate, scarce resources, and tough moral choices as you seek to uncover the mystery of the Shroud. The Tree Provides! The Tree Protects! The Tree Prevails!
Similarity 53%
Price -31% 20.98€
Rating 7.4
Release 09 Apr 2026
STARIO: Haven Tower A vertical kingdom in the sky! Plan your ascent from the harsh Sand Zone, rising layer by layer as you and your Towertizens stand together against looming disasters. Build trade ports and vertical supply networks. Perform Rituals to shape miracles, and witness the prosperity of this rising nation.
Similarity 52%
Price -63% 5.24€
Rating 8.7
Release 25 Sep 2025
Surviving the Aftermath Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.
Similarity 52%
Price -91% 2.91€
Rating 6.9
Release 16 Nov 2021
Endzone - A World Apart Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
Similarity 52%
Price -96% 1.02€
Rating 7.5
Release 18 Mar 2021

Frequently Asked Questions

Survival Log is currently priced at 11.25€ on Steam.

No, Survival Log is currently not on sale. You can purchase it for 11.25€ on Steam.

Yes, Survival Log received 2,447 positive votes out of a total of 2,962 achieving a rating of 7.97.
😊

Survival Log was developed by Midnight Workshop and published by Lilith Games.

Yes, Survival Log is playable and fully supported on Windows.

No, Survival Log is not playable on MacOS.

No, Survival Log is not playable on Linux.

No, Survival Log is not playable on Steam Deck.

No, Survival Log is not playable on Steam Machine.

No, Survival Log does not support VR.

Survival Log is a single-player game.

No, Survival Log does not currently offer any DLC.

No, Survival Log does not support mods via Steam Workshop.

No, Survival Log does not support Steam Remote Play.

Yes, Survival Log is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Survival Log.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 00:57 UTC
SteamSpy data 23 September 2026 05:15 UTC
Steam price 30 September 2026 19:41 UTC
Steam reviews 25 September 2026 20:01 UTC

If you'd like to dive deeper into the details about Survival Log, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Survival Log
  • SteamCharts - Analysis of Survival Log concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Survival Log compatibility
Survival Log
Rating
8.0
2,447
515
Game modes
Features
Online players
891
Developer
Midnight Workshop
Publisher
Lilith Games
Release 12 Aug 2026
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.