Sweet Transit on Steam - User reviews, Price & Information

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Sweet Transit is a unique city builder where the railway is king. Build and automate the dream supply chain for your citizens, giving them all they need to expand quaint villages into bustling cities. Progress from steam power to diesel and beyond in this advanced train-driven experience.

Sweet Transit is a simulation, trains and city builder game developed by Ernestas Norvaišas and published by Team17.
Released on April 22nd 2024 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Traditional Chinese and Russian.

It has received 1,143 reviews of which 796 were positive and 347 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 5.99€ on Steam with a 80% discount, but you can find it for less on Gamivo.


The Steam community has classified Sweet Transit into these genres:

Media & Screenshots

Get an in-depth look at Sweet Transit through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 Bit
  • Processor: Intel Core i3-540, 3.07 GHz or AMD FX-4350, 4.2 GHz
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce 8800 GT, 512 MB or AMD Radeon HD 6670, 1 GB
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: Low 720p @ 60 FPS+

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
This Is a hidden gem, that really grows on you over time. The city building is good, but nothing revolutionary, but if you like city building and trains that is where this shines. The game is open world, build what you want when you want. I made a small town of just laborers, then one with laborers and craftsmen, then one with all 3 classes, I could have added more of each or might have been able to build one large town. I also did not mess with electric nor jet fueled trains, I like steam and diesel, and I never felt punished ignoring them. The maps are also all procedurally generated and customizable so you can generate the size and biomes you want. Which allows for even greater ability to do what you want in the world. It was a little daunting at first not really knowing where to put a town, or stations, but the game also does not care if you rip out stations nor buildings, you get the resources back, and can fix any mistakes without penalty, and after a bit it just clicked that I could build what I want, more towns, less, more stations, and I never felt rushed, nor forced into growing. I am pretty sure you can just build a small steam empire of many cities and never advancing to tier 2 or 3 goods and have loads of fun. I also loved getting into the route logic. I found things like tools did not get used a lot, so I told the train to load up on tools and go to any station that was low, it was some 80 stops in the list That would just go where needed, but if you did not like that you could easily have it go to every stop and back, the game does not care, that’s the best thing about this one, as long as people kind find work, and houses and factories have the goods they need all is well. You can make it as simple or complex as you want to. This is definitely a game I wish to keep playing. I pretty much finished a first proper play, but will take a bit of a break and play a new world, I already have ideas of what to do next, and I might check out a few mods to add even more in time, this is one I’ll be revisiting many times. Now this is a bit of a niche game, if you are not a fan of trains and building rail networks you may not like this, also if you need a lot of guidance of what to build next, it may not be the best. Unlocking a new industry is rather straight forward, build the new things, but when to expand, build a new city, separate out goods though out the world is mostly up to you. If you like a great sandbox, to do anything you wish, focus on what you want to, and tweak routes and such to optimize your world, this is one of the best out there for that.
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July 2025
One of my favorite builders. Optimizing train routes is a blast (and yes, understanding switches etc. is complicated at the beginning, but once you get them everything works like a charm and I didn't have any issue with that), and it all looks very pretty, performant, and, uh, sweet I guess. Makes me a little sad to see the negative reviews, but take them with a grain of salt, especially when they criticize the UI (I think it's more because it changed from early access than because of how it is now): I have a thing for UI and a bad one can truly ruin a game for me, but Sweet Transit's is rather good imo.
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June 2025
Anno meets TTD. It's not as good at being Anno as the original, nor as good at being TTD as the original, but the whole is also more than the sum of its parts, i.e. just having both aspects in one game makes it fun in its own way. Seems like a lot of the early issues (bugs, inscrutable UI design) have been getting better in recent patches.
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April 2025
Sweet Transit is a more thoughtful and cerebral take on transport fever 2 that rewards you for meticulous planning as well as for your autistic fixations on railway signals and junctions. It is incredibly satisfying to continuously expand, optimize, and re-engineer your railway network as your cities expand throughout the map. While there are practically no resources to learn the game, having come from transport fever 2—and contrary to many of the reviews—I found the game quite intuitive and easy to pick up. I suspect that most of the bugs/jankiness mentioned in reviews are moreso the result of personal misunderstandings of signals and whatnot rather than bugs in the game itself. This isn't to say that this confusion is unjustified; Sweet Transit isn’t for everyone. A basic understanding of railway signals and track laying conventions/practices is practically a prerequisite for actually enjoying the game. And, while these aren’t challenging concepts, the tutorial doesn’t make for the most comprehensive “crash course.” However, if you’re autistic and like trains, you’ll probably love this game.
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Feb. 2025
Sweet Transit is an enjoyable and very well made game. For me it keeps an excellent balance between complexity and ease of use. You will build intricate networks and supply chains. But you do not need to run a spreadsheet in parallel. The drive to expand your economy comes from the urge for better buildings and of course improved trains. In my first playthrough I ended up with a crazy maze of a train network. Several times I created situations that looked like deadlocks. Mostly because I built a bunch of advanced structures or trains without the means to support them. But the game gives you enough options to recover without having to reload. Train signals have a lot of utility here. The trains will only be as good as your network. My crazy maze actually worked quite well. With special signals you can limit tracks to high speed trains, certain train lengths, trains that can drive in two directions etc... If your network is done right you can just add route after route and train after train. The trains will make best use of what you build. This is unlike the old but gold Industry Giant 2, where you had to manually tune each new train route just to avoid trains ghosting through each other. The progress and learning curve were just right for me. Some mechanics could get an extra hint though. E.g. steel needs a medium storage building to actually make use of it. You can play the game at your own pace and with different strategies. It never felt grindy to me. There are multiple viable options to improve your economy and train network. The wood production is not high enough? Solve it with manpower: Build another station with more lumber yards. Or solve it with synergy? Get fertilizer from the ranch. Now the transport is too slow. Just duplicate the train on that route. Or give your train more wagons to load more and faster... Typical for these kinds of games there is always something that you can improve and it feels rewarding to see the change. But you can also just sit back and view your busy trains and cities. Select a train and have the camera automatically follow it (default key F) to enjoy the ride through your network. Hmm, that train makes quite an unexpected detour... One moment, let me optimize that...
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Frequently Asked Questions

Sweet Transit is currently priced at 5.99€ on Steam.

Sweet Transit is currently available at a 80% discount. You can purchase it for 5.99€ on Steam.

Sweet Transit received 796 positive votes out of a total of 1,143 achieving a rating of 6.73.
😐

Sweet Transit was developed by Ernestas Norvaišas and published by Team17.

Sweet Transit is playable and fully supported on Windows.

Sweet Transit is not playable on MacOS.

Sweet Transit is not playable on Linux.

Sweet Transit is a single-player game.

There are 2 DLCs available for Sweet Transit. Explore additional content available for Sweet Transit on Steam.

Sweet Transit is fully integrated with Steam Workshop. Visit Steam Workshop.

Sweet Transit does not support Steam Remote Play.

Sweet Transit is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sweet Transit.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 23:19
SteamSpy data 28 January 2026 19:26
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 04:01

If you'd like to dive deeper into the details about Sweet Transit, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sweet Transit
  • SteamCharts - Analysis of Sweet Transit concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sweet Transit compatibility
Sweet Transit
Rating
6.7
796
347
Game modes
Features
Online players
15
Developer
Ernestas Norvaišas
Publisher
Team17
Release 22 Apr 2024
Platforms
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