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The Artisan of Glimmith on Steam

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The Artisan of Glimmith is a cozy, relaxing puzzle game about coloring stained glass and restoring the artworks of a kingdom above the clouds. Explore a world of handcrafted puzzles designed with intent, where simple rules lead to delightful surprises.

The Artisan of Glimmith is a puzzle, logic and cozy game developed by Lunarch Studios and published by Lunarch Studios and 983 Interactive.
Released on March 17th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 2,564 reviews of which 2,506 were positive and 58 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 9.59€ on Steam with a 25% discount.


The Steam community has classified The Artisan of Glimmith into these genres:

Media & Screenshots

Get an in-depth look at The Artisan of Glimmith through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i3-8100 or i5-6600, AMD Ryzen 3 1300X
  • Memory: 4 GB RAM
  • Graphics: NVidia GTX 950, AMD Radeon RX 550, or a recent integrated GPU (e.g. Ryzen with Radeon Graphics)
  • DirectX: Version 11
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

127 hours played
Aug. 2026
This is a nice cozy puzzle game. Easy to get in a flow state and solve them until you get tired. The ambience is pleasant, the sound design addictive, the difficulty scale well-balanced at the lower end. I enjoyed playing it and I 100%ed it in a couple of weeks and 127 hours of play, so I would recommend it. But there are a lot of unpolished sides too. First off, and most annoying for a puzzle game, the puzzles. The game asks you to never guess, but it doesn't give you decent tools to mark down known information. You can indicate borders you are sure of, but you can't indicate being sure of two adjacent tiles being connected without coloring them in, which the game reads as those tiles being different from other colored-in tiles. This means either ignoring the 'mistake' warnings that overlay on top of the puzzle unless you turn them off entirely or trying to keep track in your head which tiles are connected which are necessary to act without guessing. The only way to properly mark this information down is with a very ugly black pen tool straight out of MS Paint circa 1995, which clashes immensely with the aesthetic and even then is too course and uniform to write down decent information. It's also unclear what the game considers a "guess" for purposes of saying you never need to guess. The game definitely seems to rely on considering multiple different options to find the right one. This makes it unclear whether you're getting the puzzles the way you're supposed to. There are certain rulesets where the puzzles expect you to infer pretty deep abstract or downright mathematical properties without adequately signposting your way there. I had the advantage of knowing some of these properties from having done similar puzzles before, but I don't know if a new player could discover them themselves. All of this means is that it's easy to spend the first 1000 puzzles learning bad habits to unlearn in the last 225. I think I finally figured out the intended way to do "same shape" puzzles on the very last puzzle of its kind in the game. With how the game unlocks stuff, I don't know if there is a good way to play it. You can continue after the first grade of restoration and end up not learning the rules well, or you can go up to gold-tier restoration which means you never touch the rules again until the very end when the jewel-tier unlocks. Spiral island is also oddly placed in this in that it unlocks at the exact same time as jewel-tier while being simpler so it's not clear whether to solve the jewel tiers first or spiral island. Now, aesthetics. I already mentioned the ugly black pen tool, and that kind of illustrates the whole experience. At the surface level, the art looks gorgeous. But as soon as you engage with it in the depth the game asks you to engage with it, it looks flimsy and cheap. The color palette is surprisingly powerless; you can't really make the puzzles look pretty, especially if you want the colors to carry meaning (which is very useful for solving). There are only three music tracks afaik, and the puzzle music track doesn't even loop properly. I ended up turning the music off and finding other things to listen to while I played. The environments look nice from a distance but when solving puzzles you're put face-to-face with low resolution textures and randomly placed unity store assets. Glimmith is not a place, it's a bunch of fantasy medieval zones taped together. There isn't really a story, or any explanation to how you're "restoring" anything. The puzzles hidden behind terrain are kind of pointless but IMO kinda cute too, and you don't need them all for gold-tier unlock anyway. Graphics-wise, it's again kind of cheap. Forests lag the game from a lack of optimisation, and even when most of your screen is puzzle, the game is spending a lot of processing power rendering the surrounding low-resolution scenery. Probably still rendering a lot that can't be seen, if I had to guess. In terms of difficulty, there are a lot of simple puzzles. Which is cozy but may not be your thing. Then by the end the experience changes into more dedicated thinking time, though still being very doable. I think difficulties 1-5 are pretty well-marked, but difficulties 6-7 could be expanded into 6-9. All of that said, I did enjoy the game a lot, and I hope you do too.
17 hours played
July 2026
Very nice game for people who like solving puzzles. There are 28 different mechanics that are interesting and original, which offers a variety of different kinds of levels. I usually launch the game for a short session when I don't really know what to play, or sometimes keep playing for over an hour because solving each level can be very addictive! I have played 5 hours so far and solved more than 150 puzzles, and I’m still nowhere near the end (I think there are over 1225 puzzles in total), so it seems that the play time for this game is definitely worth the price! Plus, the visuals are gorgeous and colorful.
22 hours played
July 2026
There's a LOT here. If you enjoy the demo you will almost certainly get your money's worth from the full game. Only complaint is the game is shockingly gpu heavy for what it is, I probably shouldn't need to cap my fps to prevent 90%+ gpu usage on my setup. The vast majority of the time you will be staring at the close up of the puzzle and yet the game is using a ton of resources somehow? While I can appreciate the idea that all the puzzles happen in the physical 3d space of the overworld I'm not sure that's worth the tradeoff of using 200w+ of power for a 2d puzzle game lol.
64 hours played
July 2026
TL;DR: I think this game is a masterpiece and you should play it if you're a puzzle fiend. In my opinion, a truly great puzzle game takes a few easily described and intuitive rules and builds its puzzles out of them in clever and creative ways. Artisan of Glimmith delivers on that promise in enormous abundance. It's easy to get into, with rules that are easy to explain and understand, but its later puzzles challenge you to build a deep intuition for those rules, how they interact, and what logical conclusions they imply. If you're worried it doesn't offer quantity: I'm over 900 puzzles in and only just now do I really feel like I'm breaking into the endgame ones. And on that note, I think the numerical difficulty rankings (from 1 to 7, with 7 indicating the very hardest puzzles) are quite accurate, which is not always something this kind of game gets right.
47 hours played
June 2026
Great to just launch for a short session when you don't know what to play. So relaxing and fun! Music is great and puzzles are handmade, not randomly generated. And there's lots of them, with different rules and different combinations of rules! Each puzzle feels fresh.

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Frequently Asked Questions

The Artisan of Glimmith is currently priced at 9.59€ on Steam.

Yes, The Artisan of Glimmith is currently available at a 25% discount. You can purchase it for 9.59€ on Steam.

Yes, The Artisan of Glimmith received 2,506 positive votes out of a total of 2,564 achieving an impressive rating of 9.32.
😍

The Artisan of Glimmith was developed by Lunarch Studios and published by Lunarch Studios and 983 Interactive.

Yes, The Artisan of Glimmith is playable and fully supported on Windows.

No, The Artisan of Glimmith is not playable on MacOS.

No, The Artisan of Glimmith is not playable on Linux.

Yes, The Artisan of Glimmith is playable and fully supported on Steam Deck.

Yes, The Artisan of Glimmith is playable and fully supported on Steam Machine.

No, The Artisan of Glimmith does not support VR.

The Artisan of Glimmith is a single-player game.

No, The Artisan of Glimmith does not currently offer any DLC.

Yes, The Artisan of Glimmith is fully integrated with Steam Workshop. Visit Steam Workshop.

No, The Artisan of Glimmith does not support Steam Remote Play.

Yes, The Artisan of Glimmith is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Artisan of Glimmith.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 October 2026 00:50 UTC
SteamSpy data 24 October 2026 10:41 UTC
Steam price 26 October 2026 20:41 UTC
Steam reviews 20 October 2026 06:05 UTC

If you'd like to dive deeper into the details about The Artisan of Glimmith, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Artisan of Glimmith
  • SteamCharts - Analysis of The Artisan of Glimmith concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Artisan of Glimmith compatibility
The Artisan of Glimmith
Rating
9.3
2,506
58
Game modes
Features
Online players
322
Developer
Lunarch Studios
Publisher
Lunarch Studios, 983 Interactive
Release 17 Mar 2026
Platforms