The Last Soldier of the Ming Dynasty on Steam - User reviews, Price & Information

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The Japanese pirates have terrorized the Ming Dynasty for generations. You've devoted your life as a soldier to fighting them.And now you are in their turf, alone with your sword; the last soldier in pirate's land in this 3D-action game inspired by traditional Chinese ink painting landscapes.

The Last Soldier of the Ming Dynasty is a action, hack and slash and martial arts game developed by Circuit_Art and published by 2P Games.
Released on December 06th 2023 is available only on Windows in 3 languages: Simplified Chinese, English and Japanese.

It has received 477 reviews of which 386 were positive and 91 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 14.79€ on Steam, but you can find it for less on Eneba.


The Steam community has classified The Last Soldier of the Ming Dynasty into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: i5-3570K
  • Memory: 8 GB RAM
  • Graphics: GTX 1050ti 4G
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: Need a mouse device with a middle button.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
The Last Soldier of the Ming Dynasty is an ambitious indie action title that brings a rarely explored period of Chinese history to the foreground. Developed by Circuit_Art and published by 2P Games, it drops players into the Jiajing era of the Ming Dynasty and follows a lone Qi army soldier who washes ashore after a shipwreck. Stranded on Fuling Island and surrounded by chaos, he must confront roving bands of Wokou pirate-raiders, track down scattered allies, and challenge a series of powerful warlords who have carved up the land. Rather than relying on elaborate exposition, the game sets its tone through atmosphere: traditional ink-and-wash aesthetics give each environment the appearance of a living painting, with soft gradients, brush-like strokes, and muted colors evoking the art of the period. This distinctive presentation immediately separates it from typical indie action projects, suggesting a thoughtful cultural foundation beneath its action-driven surface. The core of the experience lies in its melee combat system, which favors timing, precision, and reading your opponent over button-mashing or combos. Your stance determines whether you perform a stab, cleave, or sweeping strike, and enemies telegraph their attacks in subtle ways that encourage you to match or counter their moves. Learning to anticipate an enemy’s intent becomes the heart of every encounter, turning battles into small duels that reward patience as much as aggression. Breaking stamina is often more important than chipping away at health, and well-timed dodges or parries create openings that feel earned. When the system clicks, it offers a satisfying rhythm reminiscent of more demanding action titles—though on a smaller, more compact scale. However, the execution is uneven; hit detection can feel inconsistent, some animations lack fluidity, and certain encounters reveal the limitations of the underlying system. Visually, the game’s ambition is clear and often admirable. The ink-and-wash aesthetic lends a painterly quality to landscapes, villages, forests, and coastal areas, giving the world a unique sense of identity. Menus, UI elements, and loading screens all build on this style, with calligraphy-inspired embellishments and subdued palettes. Yet the artistry sometimes collides with technical constraints. Character models can appear disproportionate, animations feel stiff, and transitions between movements occasionally break immersion. Environmental details vary in quality, with some areas beautifully composed and others sparse or repetitive. Performance issues—framerate dips, stuttering, or inconsistent lighting—further complicate the presentation. For an indie team’s first major outing, the ambition is impressive, but the execution reveals the limits of budget and experience. The narrative is intentionally simple, offering a focused progression through the island as you confront one warlord after another. These warlords serve as boss encounters, each with distinct patterns and visual flair, helping structure the campaign into clear arcs. While the premise is compelling—fighting for survival in a foreign land torn apart by conflict—the storytelling remains minimal. Dialogue is brief, cutscenes are sparse, and characterization is kept light. There are glimpses of emotional stakes, particularly in moments involving captured or fallen comrades, but the game stops short of delving deeply into personal arcs or moral themes. Localization inconsistencies occasionally disrupt the flow, with certain scenes or UI elements presenting awkward English phrasing or untranslated text. Despite these flaws, the game’s sense of identity and commitment to its theme carry it further than its technical limitations might suggest. Combat, when it works smoothly, delivers tense, engaging duels that feel distinct from Western-styled action games. The art direction, despite inconsistencies, provides a memorable backdrop that stands apart from common fantasy or medieval settings. The historical framing—rare in mainstream gaming—adds an extra layer of charm and novelty. The developers openly acknowledge their inexperience in areas such as combat tuning, art pipeline, and level design, and this transparency helps frame expectations for players willing to engage with an earnest but imperfect indie effort. Ultimately, The Last Soldier of the Ming Dynasty is a game defined by ambition: it aims for a culturally rich setting, a unique visual style, and a combat system with tactical depth. Its shortcomings—technical roughness, uneven animation, and limited narrative scope—are real, but so is its heart. For players who value atmosphere, historical flavor, and indie experimentation, it offers a worthwhile and often engaging journey. For those expecting high polish, extensive storytelling, or refined combat on the level of big-budget action titles, it will likely fall short. Approached with tempered expectations and an appreciation for its artistic aspirations, it stands as a distinctive and memorable entry in the indie action genre. Rating: 7/10
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Oct. 2025
It kinda looks a little janky, the localisation is approximative and it definitely lacks a lot of polish but the core parry / riposte gameplay a la Sekiro is really well made. Better than most attempts at the souls like genre. You end up with a game that is at times both exciting and satisfying while also offering almost too many frustrating moment. Very niche and probably unable to ever break out of it but a very worthwhile release if you're into this specific style of parry souls like.
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Frequently Asked Questions

The Last Soldier of the Ming Dynasty is currently priced at 14.79€ on Steam.

The Last Soldier of the Ming Dynasty is currently not on sale. You can purchase it for 14.79€ on Steam.

The Last Soldier of the Ming Dynasty received 386 positive votes out of a total of 477 achieving a rating of 7.61.
😊

The Last Soldier of the Ming Dynasty was developed by Circuit_Art and published by 2P Games.

The Last Soldier of the Ming Dynasty is playable and fully supported on Windows.

The Last Soldier of the Ming Dynasty is not playable on MacOS.

The Last Soldier of the Ming Dynasty is not playable on Linux.

The Last Soldier of the Ming Dynasty is a single-player game.

There are 2 DLCs available for The Last Soldier of the Ming Dynasty. Explore additional content available for The Last Soldier of the Ming Dynasty on Steam.

The Last Soldier of the Ming Dynasty does not support mods via Steam Workshop.

The Last Soldier of the Ming Dynasty does not support Steam Remote Play.

The Last Soldier of the Ming Dynasty is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Last Soldier of the Ming Dynasty.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 15:23
SteamSpy data 23 January 2026 06:50
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 11:46

If you'd like to dive deeper into the details about The Last Soldier of the Ming Dynasty, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Last Soldier of the Ming Dynasty
  • SteamCharts - Analysis of The Last Soldier of the Ming Dynasty concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Last Soldier of the Ming Dynasty compatibility
The Last Soldier of the Ming Dynasty
Rating
7.6
386
91
Game modes
Features
Online players
0
Developer
Circuit_Art
Publisher
2P Games
Release 06 Dec 2023
Platforms
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