The Nameless: Slay Dragon on Steam - User reviews, Price & Information

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The Nameless: Slay Dragon is like a mix of CRPG and JRPG. In short - how to slay the immensely powerful and cunning evil dragon? You will play as a young man having a bloody feud with a dragon, and face powerful, sinister and tricky enemies with friends....

The Nameless: Slay Dragon is a rpg, adventure and turn-based combat game developed by The Nameless Epic and published by WhisperGames.
Released on September 26th 2024 is available only on Windows in 5 languages: English, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 1,585 reviews of which 1,447 were positive and 138 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 17.49€ on Steam.


The Steam community has classified The Nameless: Slay Dragon into these genres:

Media & Screenshots

Get an in-depth look at The Nameless: Slay Dragon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: WINDOWS7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
TLDR: A good RPG with a surprisingly creative character building system Things I like: - challenging difficulty but doable with the right items, skills and strategies - multiple class selections (no respec, but just save and test) - customizable skills with the ability to rename it once "mastered" (can reset mastery to pick a different skill perk) --- example: Stun skill with added frost and a chance to freeze that clears debuffs if used along with a mastery perk of another instance of freeze chance for an excellent lockdown skill to use. - bosses are NOT immune to status debuffs if you build towards penetrating their innate resistances with the right traits and items (that means freeze lock them for days) - secrets and rewards if you go out of your way to explore and interact with the world - clever use of items based on hints without outright telling you what to do exactly - It remembers your last skill selection - extra difficulty options such as enabling or disabling fatigue accumulation (good for a second run) - multiple endings (about 3 distinct endings based on certain decisions) - non-linear progression when it comes to tackling some encounters Things I dislike: - Lacks some QoL features such as bulk crafting - No way to disable other unused skills from showing up (and it piles up if you get a lot of abilities) - No inventory organization option
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June 2025
I am currently on my last play through - 4th one, to get last achievement for highest difficulty. The game really surprised me how good it is, I bought it, because it has same publisher as ASTLIBRA. One playthrough is about 20-30 hours, it is all about trying different builds, if you just want to get all achievements you need 2 playthroughs. The game is a little bit unpolished, biggest issues for me were: *Errors in English translation. *Sometimes in ability/Soul force selection in combat I couldn't see the first skill. It is definitely worth to buy it, especially if you like high customisation & semi-complex crafting system.
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March 2025
Chinese RPG's - who would of thunk it? I've finished 3 games in a row (for less than 20$ each) and all of them have been very fun. Positives: - Fully customizable RPG systems. There are skills, attributes, talents, abilities, sparks system, potential points, and classes. The way some of this work is very unique. I liked it a lot. - Characters. They are interesting and well written. - Lore and history of the world. The writers clearly took the time to flesh out a lot of details. I enjoyed learning about most of it. Neutral: - Music is okay. There are a few catchy tunes. Not a lot of tracks though. - Art-style. It's not great but it's fine for what it was. - Animation - it's practically non-existent. I'd rather have no animation than bad animation. - Story ultimately concludes with some craziness but doesn't devolve horribly like some JRPGs i've played. Negatives: - Graphics and animation. What's that? - Music - don't expect the usual orchestrated masterpieces like a lot of JRPGs. - Choices/Consequences - You don't get much in terms of what matters until the end of the game. They are usually small changes like skipping a battle or something. - Complexity. It took me several attempts to sit down and figure out this "potential" system and how everything works together. TL/DR Do you like WIzardy or Etrian Odyssey style of combat? Do you like to spend time learning deep character systems with lots of abilities? Do you like spending less than 20$ for a game? If that's yes - buy this game. You won't be disappointed.
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Jan. 2025
You, too, can slay dragons. Pros: Seems like a second playthrough is in order. There's lots of options on how to approach things, and plenty of secrets/knowledge that you can pass on. Mythic Epic mode also seems like a good excuse for playthrough two - I can't imagine having an extra phase on the early to midgame bosses, but I think I could do it now Epic story when you get to bosses A never-ending feeling of exploration Long rest system that actually feels good Skill crafting system is... ok? It was what made me purchase this game, but the story and exploration mechanics sold it for me. Alchemy and smithing were a bit daunting to master, but cooking was fun since it felt cheap enough to experiment. Maybe I'm on the high from having just played it, but solid 9/10 rpg Cons: Slight translation errors that only ever seem to show up in climactic moments, L. Doesn't take you out of it because you feel so epic
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Jan. 2025
I was initially going to ignore this game because I'm not a huge fan of the anime-esque artstyle, but I figured I'd try out the demo. I'm glad I did! It was really enjoyable. The game doesn't branch particularly far from the fantasy tree, but what's there is fun and engaging. You can find a few twists and turns in the plot, though someone sharp-eyed will see what is coming long before it does. My main enjoyment was the gameplay - its nothing that unique, but its quick and most certainly gets the point across. Any mechanics or systems in it may initially appear a bit confusing but they're easy to understand and work pretty well. A fun part is that the more you use most abilities, the more they "levels up", and each time they level up you can slot in an extra "spark", essentially a modifier to change it a bit. Convert the damage to elemental, add in a status effect, heal the user, e.t.c. When fully "levelled", you can "Awaken" the ability - which lets you give it a custom name, and you get a special bonus (of which I think there's 20-30 or so?) from a pool of 3. They can really change said abilities - such as turning a single-target into an AOE for a few uses a day, or providing a powerful bonus. Outside of abusing CHIM or a rare late-game gear you can't really know which three will show up, so you'll want to improvise. There's equipment crafting, food cooking and potion making, but its nothing very elaborate - they do require skill checks, too, which may fail and render your creation moot. But its pretty useful and you'll definitely want to find recipe books - or just experiment! I found a lot of strange food recipes just from playing around. The game functions on a sort of "soft time limit" - which isn't really a time limit at all, but around the map there'll be "rest zones" that let you fully replenish characters attributes (health, magic, e.t.c) and reset "Fatigue" - a party-wide meter expended on either failing skill checks (i.e, jump this bridge) or when gathering something - wood, herbs, all of that. The "Soft time limit" is just a little notifier that you have a certain amount of rests between each story heartbeat, and if you get to it (generally, a boss fight or other significant event) with rests still available, you'll get some bonus class points. But its very optional and you can certainly just go at your own pace, so if you want to grind, you can! Going more into classes - this feels very similar to a few other games, but you'll get a few classes for each character (and can unlock more via the story or finding class books), of which each one has six level ups you can put in - generally awarding either a new ability (skill/spell), a passive effect, a trait to equip or a Spark (the aforementioned slot for abilities). You can easily mix and match - max out one and move onto the next, or put a few points into everything! This gives a lot of flexibility and really lets you "min-max" while keeping it pretty simple and clear. All in all, I have been very pleasantly surprised. Don't expect too much from the plot - again, its not really that elaborate but I found it engaging and interesting. I saw very few issues with the English translation, and I can be quite nitpicky in general - so that gets a solid pass from me. Basically: If this sounds fun, and it looks fun, then you'll probably find it fun! The demo gives you a good example of what you're going to get. (I never finished the demo, I got a ways in and decided I liked it enough to buy it then and there), but your save data WILL CARRY OVER from your demo playthrough, so don't be afraid of having to re-do any of it!
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Frequently Asked Questions

The Nameless: Slay Dragon is currently priced at 17.49€ on Steam.

The Nameless: Slay Dragon is currently not on sale. You can purchase it for 17.49€ on Steam.

The Nameless: Slay Dragon received 1,447 positive votes out of a total of 1,585 achieving a rating of 8.68.
😎

The Nameless: Slay Dragon was developed by The Nameless Epic and published by WhisperGames.

The Nameless: Slay Dragon is playable and fully supported on Windows.

The Nameless: Slay Dragon is not playable on MacOS.

The Nameless: Slay Dragon is not playable on Linux.

The Nameless: Slay Dragon is a single-player game.

There is a DLC available for The Nameless: Slay Dragon. Explore additional content available for The Nameless: Slay Dragon on Steam.

The Nameless: Slay Dragon does not support mods via Steam Workshop.

The Nameless: Slay Dragon does not support Steam Remote Play.

The Nameless: Slay Dragon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Nameless: Slay Dragon.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 January 2026 06:30
SteamSpy data 23 January 2026 04:07
Steam price 28 January 2026 20:17
Steam reviews 28 January 2026 14:07

If you'd like to dive deeper into the details about The Nameless: Slay Dragon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Nameless: Slay Dragon
  • SteamCharts - Analysis of The Nameless: Slay Dragon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Nameless: Slay Dragon compatibility
The Nameless: Slay Dragon
Rating
8.7
1,447
138
Game modes
Features
Online players
124
Developer
The Nameless Epic
Publisher
WhisperGames
Release 26 Sep 2024
Platforms