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Three Kingdoms : Alias on Steam - User reviews, Price & Information

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A world where officers hide their names and abilities. Can you spot Zhuge Liang? A hardcore turn-based strategy simulation for true Three Kingdoms devotees.

Three Kingdoms : Alias is a early access, grand strategy and historical game developed by Plotrick and published by Plotrick and Surefire.Games.
Released on July 13th 2026 is available only on Windows in 7 languages: English, Japanese, Simplified Chinese, Traditional Chinese, Thai, Korean and Vietnamese.

It has received 308 reviews of which 251 were positive and 57 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 8.15€ on Steam.


The Steam community has classified Three Kingdoms : Alias into these genres:

Media & Screenshots

Get an in-depth look at Three Kingdoms : Alias through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-4160 / AMD FX_4300
  • Memory: 4 MB RAM
  • Graphics: Intel HD 4400 / GeForce GT 730 / Radeon R5 230
  • DirectX: Version 11
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1 hours played
July 2026
I love Chinese history and games and I am exciting to play this game but I hope the gameplay in future will be interesting and wide to enjoy the content not just tons of clicks.
21 hours played
July 2026
作为一个相对小巧的独立作品,十分不错.游戏模式类似90年代的很多三国策略游戏,那是这类游戏最流行的时期,经典模式很好上手.随机将领与隐名模式刚好解决了三国策略游戏的一个通病--玩家大都知道最好的武将是谁在哪,游戏缺乏未知元素.虽然大部分游戏系统还是相对简单,但是麻雀虽小,五脏俱全.剩下是一些我觉得可以进一步打磨的地方. 1. 金钱.游戏前期收入太低.虽然这对减缓玩家扩张有一定效果,但是导致早期玩家很难去体验游戏的各种系统(制度,外交,情报等).玩家只能靠督励,面谈,武将调查等来消耗多余的行动点.而且这对玩家也是一个小陷阱--玩家可能招太多将领,进一步影响收入. 2. 忠诚度.如果说早期行动点多得用不完,中期行动点则成为主要限制.究其原因,是因为到了游戏中期,玩家不缺钱,但是有大量的将领,而将领忠诚度跌得快,导致每回合玩家需要使用大量行动点来提升忠诚度.这变成了繁琐的重复操作.总体来说,我觉得应该通过内阁或者制度系统来减少重复提升忠诚度的需要或者简化其操作(最新更新在金钱充足的情况下有所帮助).这里还存在一个问题,由于忠诚降得太快,玩家君主与内阁在移动中(例如迁都)时可能几个回合无法下令,导致移动期间出现将领下野或背叛的情况. 3. 将领.这里我觉得值得分开说说.这个游戏现在其中一个主要核心玩法是管理将领,把合适的将领放在合适的位置,并解决将领间矛盾.我其实挺喜欢这个要素.但是游戏应该给玩家一个更明确的方向,到底游戏是想玩家组建一个小而忠诚的将领群,还是想玩家收集武将.现在来说游戏更像是前者,所以前期收入低将领贵,后期将领忠诚度跌得快增加玩家操作繁琐度.但是同时,游戏又有与这个方向冲突的设定.例如玩家想要通过主动裁员来优化将领群就要面对声望下降的惩罚.同样,玩家无法把相性远的武将拉近(相性远的武将更难提升忠诚).斩杀相性远的俘虏同样也会掉声望.声望在游戏里还特别难提升.总的来说,如果游戏想让玩家收集武将,那游戏不应该在钱跟忠诚度上过于惩罚玩家.相反,如果游戏想玩家只保留较少且相性相近的将领,那游戏不应该过于惩罚玩家辞退将领或杀掉相性远的俘虏. 4. 势力.由于现在游戏初始城市和将领都是随机,不同势力并没有什么区别.个人建议可以增加势力间的差异性(例如主公独有技能).否则的话游戏根本不需要预先设定不同的主公,直接把主公甚至势力数也变成随机或者可设定就可以了. 5. 其他.音乐很好听,但是只有一首不断重复很容易腻.UI有些地方还可以优化.例如武将列表要多选还需要多按一个(多选)键有点多余. 注:由于游戏更新频繁,上面提的问题有可能已被更新,在我发现的情况下会修改(2026-7-20)
24 hours played
July 2026
If this is the content in early access with this price, then it's already worth my money. Game is challenging when you go in blind in Alias mode but I'm grateful it has real name implemented so I can Identify the officers I want to recruit. I'm also having fun with how I manage my territories. I don't know what future content to be added but I'm already excited. It's an easy recommendation for me.
5 hours played
July 2026
I find the gameplay excellent; having really enjoyed *Three Kingdoms: The Last Warlord*, I actually prefer this title. However, there are a few areas that could be improved: 1. The character recruitment system should be fleshed out, adding more depth to interactions and negotiations. 2. Character visuals should be made more dynamic, and stats adjusted to better reflect each character's historical role. The game is already on the right track; I hope you continue to develop it, and perhaps one day it will surpass *RTK*. The reason I rate the game 8/10 is that it features incredibly easy-to-understand instructions, and it supports Vietnamese—very few games do that. Respect!
2 hours played
July 2026
A mix between the old SNES romance games and like a low graphics total war. Has some cool features but I dislike the randomness of your start area, I much prefer selecting my area like the old SNES games. It's fine I suppose but it just leads me to re-rolling hoping to get a province I like. Would love to see custom characters, it's a thing the total war games never did to a full extent despite everyone wanting it. The tutorial is great and there is constant reminders of the things you should be doing in a pop-up window. The game seems to put great importance of knowing who your subordinates are and there are several layers of interviews to unlock not only there stats but their true identity... this is fine but it goes so far as to use this to assign difficulty levels based on how hard it is or isn't to know the people who work for you. I guess subterfuge was a big thing back then but it seems to be made more important than any other three kingdoms game. Hope there is some mystical aspects as I go deeper into the game and some customization (weapons, etc.). If a few things get worked on in those areas I'd say this is a solid buy for ~10 bucks.

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Frequently Asked Questions

Three Kingdoms : Alias is currently priced at 8.15€ on Steam.

No, Three Kingdoms : Alias is currently not on sale. You can purchase it for 8.15€ on Steam.

Yes, Three Kingdoms : Alias received 251 positive votes out of a total of 308 achieving a rating of 7.59.
😊

Three Kingdoms : Alias was developed by Plotrick and published by Plotrick and Surefire.Games.

Yes, Three Kingdoms : Alias is playable and fully supported on Windows.

No, Three Kingdoms : Alias is not playable on MacOS.

No, Three Kingdoms : Alias is not playable on Linux.

Three Kingdoms : Alias is a single-player game.

No, Three Kingdoms : Alias does not currently offer any DLC.

No, Three Kingdoms : Alias does not support mods via Steam Workshop.

No, Three Kingdoms : Alias does not support Steam Remote Play.

Yes, Three Kingdoms : Alias is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Three Kingdoms : Alias.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 August 2026 09:05 UTC
SteamSpy data 08 August 2026 15:18 UTC
Steam price 08 August 2026 19:09 UTC
Steam reviews 06 August 2026 19:45 UTC

If you'd like to dive deeper into the details about Three Kingdoms : Alias, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Three Kingdoms : Alias
  • SteamCharts - Analysis of Three Kingdoms : Alias concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Three Kingdoms : Alias compatibility
Three Kingdoms : Alias
Rating
7.6
251
57
Game modes
Features
Online players
150
Developer
Plotrick
Publisher
Plotrick, Surefire.Games
Release 13 Jul 2026
Platforms