Tomb Raider I-III Remastered Starring Lara Croft on Steam - User reviews, Price & Information

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Play the original three Tomb Raider adventures with all expansions and secret levels in this definitive collection.

Tomb Raider I-III Remastered Starring Lara Croft is a female protagonist, action-adventure and action game developed by Aspyr and Crystal Dynamics and published by Aspyr.
Released on February 13th 2024 is available only on Windows in 20 languages: English, French, German, Russian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Polish, Portuguese - Brazil, Swedish, Turkish, Ukrainian, Slovak, Japanese, Simplified Chinese, Italian and Spanish - Spain.

It has received 6,849 reviews of which 6,128 were positive and 721 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 28.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Tomb Raider I-III Remastered Starring Lara Croft into these genres:

Media & Screenshots

Get an in-depth look at Tomb Raider I-III Remastered Starring Lara Croft through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Intel i3 3240 or AMD FX 4100
  • Memory: 4 GB RAM
  • Graphics: NVIDA GT730 or AMD R7 240
  • DirectX: Version 12
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
TL;DR; If you’re coming into this remaster expecting a fully polished, seamless modern experience, you'll likely be disappointed. This is a remaster after all, so yes, the core mechanics of these games still show their age. Don’t expect miracles. What you should expect, though, are the games that made Lara Croft a gaming icon. I DO recommend them but be aware of their flaws before diving in AND expect to struggle at times. These games reflect a very different era of game development. They won’t explain everything. They will let you get lost, make mistakes and occasionally question your life choices. But they’ll also immerse you in ancient worlds, reward your curiosity and remind you why this series left such a lasting mark. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ This is a solid remaster, you don't need any mods or config file changes to be able to play the games. Works great on both PC and Steam Deck. Even if you play the games with old graphics, higher frame rate and widescreen support give you a smoother performance. My honest recommendation for these games? [*] Save often , F5 is your best friend. These games will not hesitate to punish a single misstep and nothing hurts more than replaying twenty minutes because you were feeling confident. [*] Use photo mode. You can move the camera freely to scout for traps, check for enemies around corners and see where a ledge actually leads before committing to a leap of faith. It feels a little like cheating... but so does surviving. [*] Don’t hesitate to use a walkthrough. Stella’s website has saved countless frustrated players many hours. These games were designed in an era where developers assumed you had unlimited time and possibly a strategy guide nearby. [*]Be patient and embrace the struggle. Grab your pistols, here we go. Tomb Raider I – Where the Legend Began TR1's atmosphere carries everything. The tombs feel ancient in a way that modern games often try to simulate but rarely achieve. They are vast, indifferent spaces that existed long before you arrived and will continue to exist long after you leave. You truly feel like you’re somewhere untouched, a place where no one has set foot for centuries. That sense of solitude is the game’s greatest strength. There is something profoundly immersive about that loneliness. You spend long stretches alone with nothing but the echo of Lara’s boots against stone. The game never rushes to entertain you. It gives you room to breathe, to examine your surroundings, to find the missing pieces of a puzzle, to feel small within architecture designed for something far older than yourself. The story is simple but effective, unfolding gradually as you move from forgotten ruins to something much bigger. It never overwhelms you, but it keeps you curious. Of course, TR1's not flawless. Some platforming can feel rigid and the final act shifts tonally in a way that surprises many players. But overall, it remains a masterclass in mood and environmental storytelling. This is Lara before the fame, before the dual pistols became iconic. Just you, ancient architecture, suspiciously placed switches and puzzles that demand your full attention. Tomb Raider II – From Explorer to Action Hero If TR1 was about isolation and quiet exploration, TR2 looked at that formula and said, "What if... more?" More enemies, more action, more explosions. It keeps the same grid-based structure and puzzle-driven design of the first game, but it shifts the balance toward combat. You’re still solving environmental puzzles and navigating deadly traps, but now you’re also clearing rooms of mostly human enemies on a regular basis. That shift can be divisive. Some players miss the lonely, almost meditative atmosphere of TR1. Others love the added intensity. Personally, I think it gives TR2 its own identity. It’s less about being completely alone in ancient ruins and more about surviving hostile environments + the people who are chasing the same artifact. What TR2 does exceptionally well is variety. The locations are iconic and memorable, each with a distinct identity. The scale feels larger, more ambitious. Introducing vehicles adds a new layer of gameplay that breaks up the traditional tomb crawling and makes certain levels feel dynamic and cinematic in a way the first game didn’t attempt. It’s clear the developers were pushing beyond what the first game established. Tomb Raider III – Mastery or Madness? If you finished TR1-2 thinking, "That wasn’t as bad as I expected. I’ve got this classic Tomb Raider thing figured out." TR3 is waiting patiently to humble you. Good luck, you'll need it. Out of all the classics TR3 is the hardest by a significant margin . Not "oh, this jump is tricky" hard. I mean "who placed that trap there and why do they hate me!!" hard. You will die frequently. This game is not shy about spike pits, hidden hazards, aggressive enemies and jumps that demand perfect alignment. The game expects you to learn through failure and it does not cushion that lesson. It simply lets you fall, impale yourself, reload and try again. You will get lost more. The level design is more layered and non-linear. This ambition is impressive, but it can become overwhelming. You’ll press a switch and think, "Great! That opened something." Where? Well, good question. Somewhere, maybe three rooms back, maybe underwater. For players who genuinely enjoy a true test of skill and patience, TR3 is incredibly rewarding. There’s a strange satisfaction in mastering it. If you’ve read this far, thank you. I know this was long, but these games mean a lot to me and I wanted to do them justice. There’s just one more thing I want to mention. Even a glance at the achievement list makes it clear that the developers genuinely understand and respect the originals. The references, the challenges, the small nods, they feel intentional. Like it was put together by people who didn’t just know these games, but genuinely understood them. Yes, you can still lock the butler in the freezer. Yes, you can become golden Lara. Of course those are achievements. But what really surprised me were the alternative challenge runs like finishing Tibetan Foothills on foot, obtaining the library key without moving the chandeliers etc. I’ve played these levels for years and still didn’t know some of these were even possible. I thought I had memorized every corner. Apparently, the games still had secrets left to teach me. These details aren’t required. They don’t sell copies on their own. They’re there because someone cared enough to think, "What would longtime fans smile at?" And that care shows. Because loving these games isn’t always logical. They’re frustrating, stubborn, sometimes unfair and yet they stay with you. So when I see achievements that reference obscure strategies, alternate routes I didn’t even know were possible or old community jokes, it feels like being seen. It doesn’t feel like nostalgia being sold back to me. It feels like the originals were treated gently, respectfully. And as someone who holds these games close to her heart, that kind of care is something I don’t take lightly.
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Dec. 2025
Whew! 70 hours, huh? Playing the original series for the first time was a lot of fun, and I'm looking forward to playing 4-6 at some point. TR1 is my fav, and I can see myself playing it again.
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Nov. 2025
I wish I had long-term memory loss so I could play this game as if it was my first time. Ngl I want all my memories wiped out gng. Fantastic game tho!
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July 2025
I played Tomb Raider over 30 years ago and still love it at 62. Well worth it if you love Tomb Raider. A lot better graphics than the original and Lara looks much better too :).
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March 2025
Please Note: This review is for gamers who have NOT played the original Tomb Raider games when they first came out and are interested in playing them now. Veteran players will probably not find this review very helpful. I'm a huge fan of Tomb Raider 2013 so I definitely wanted to check out the games that started it all. Each game offers its own experience, and I would say that while the first two games are worth checking out, I probably wouldn't bother with Tomb Raider 3. Tomb Raider 1 is a classic, and while it can be frustrating at times (one level, St Francis' Folly, was an absolute nightmare to navigate when I first played it), it's definitely worth playing at least once to understand the hype. Tomb Raider 2 is my personal fave and probably one of my fave games of all time now. It's got great action, fantastic set pieces (from the beautiful Italian and Chinese chapters to the hauntingly atmospheric underwater levels), a solid weapon set, and Lara is at her most sassy and badass. Tomb Raider 2 felt like a genuine globetrotting adventure that I would love to go on again. Tomb Raider 3 is...a downgrade. All three games are difficult (nothing soulslike, but definitely not easy), but TR3 ramps up the difficulty to an absurd, sometimes unfair degree. Which wouldn't be too much of an issue, except there was a definite point for me when the game stopped being fun. Too much backtracking, too many mazelike levels, nerfed weapons, and vehicles that are a bitch to control. It's up to you on if you want to play all three games, but I personally recommend sticking with just the first two to get the best experience. General advice to new players: 1. You can use either modern controls or tank controls, although Lara only gives instructions for tank controls in the tutorial levels. Try out both control systems to see which one works best for you, and consult a guide on how to use them if you get stuck. 2. Save often, and use different save files. The games have "trial and error" gameplay and danger lurking around literally every corner, so make sure you're not back to square one whenever you die. 3. Unless you're a completionist/masochist like me, don't go for 100% completion. If you're still interested in TR3 do not go for every achievement/collectible as it makes the game even more of a chore. 4. Animal lovers will probably hate these games (especially the first one) because Lara has to gun down lots of animals in order to progress/not die (except whales and dolphins) . 5. Speedrunners should be aware that pausing the game does NOT pause the in-game timer. If you're going for the gold, make sure you have a route planned and then book it. 6. These games do not have ways to adjust the brightness/gamma for some reason and it can be VERY frustrating for players with low vision. Use the flares whenever you need to, and switch to classic graphics if the lighting on remastered gets too dark.
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Frequently Asked Questions

Tomb Raider I-III Remastered Starring Lara Croft is currently priced at 28.99€ on Steam.

Tomb Raider I-III Remastered Starring Lara Croft is currently not on sale. You can purchase it for 28.99€ on Steam.

Tomb Raider I-III Remastered Starring Lara Croft received 6,128 positive votes out of a total of 6,849 achieving a rating of 8.67.
😎

Tomb Raider I-III Remastered Starring Lara Croft was developed by Aspyr and Crystal Dynamics and published by Aspyr.

Tomb Raider I-III Remastered Starring Lara Croft is playable and fully supported on Windows.

Tomb Raider I-III Remastered Starring Lara Croft is not playable on MacOS.

Tomb Raider I-III Remastered Starring Lara Croft is not playable on Linux.

Tomb Raider I-III Remastered Starring Lara Croft is a single-player game.

Tomb Raider I-III Remastered Starring Lara Croft does not currently offer any DLC.

Tomb Raider I-III Remastered Starring Lara Croft does not support mods via Steam Workshop.

Tomb Raider I-III Remastered Starring Lara Croft does not support Steam Remote Play.

Tomb Raider I-III Remastered Starring Lara Croft is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tomb Raider I-III Remastered Starring Lara Croft.

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Last Updates
Steam data 25 January 2026 07:25
SteamSpy data 27 January 2026 21:24
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 04:04

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  • SteamDB - A comprehensive database of everything on Steam about Tomb Raider I-III Remastered Starring Lara Croft
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Tomb Raider I-III Remastered Starring Lara Croft
Rating
8.7
6,128
721
Game modes
Features
Online players
289
Developer
Aspyr, Crystal Dynamics
Publisher
Aspyr
Release 13 Feb 2024
Platforms
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