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Trails in the Sky 2nd Chapter on Steam

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Turn the page on the explosive 2nd chapter of Nihon Falcom’s legendary Trails saga! Estelle Bright sets out on a new journey across Liberl to uncover the truth behind Joshua’s disappearance and defeat the sinister Ouroboros organization.

Trails in the Sky 2nd Chapter is a rpg, jrpg and story rich game developed by Nihon Falcom and published by Nihon Falcom, GungHo Online Entertainment America, Inc. and Clouded Leopard Entertainment.
Released on September 16th 2026 is available on Windows, Steam Deck and Steam Machine in 8 languages: English, Japanese, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese and Korean.

It has received 1,236 reviews of which 1,187 were positive and 49 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 59.99€ on Steam, but you can find it for 34.99€ on Instant Gaming.


The Steam community has classified Trails in the Sky 2nd Chapter into these genres:


Here is the detailed breakdown of supported languages for Trails in the Sky 2nd Chapter:

UI Subtitle Audio
English
German
French
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Trails in the Sky 2nd Chapter through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050
  • DirectX: Version 11
  • Storage: 52 GB available space
  • Additional Notes: Settings: 1080p, 60 FPS, Performance Graphics Profile

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

70 hours played
Oct. 2026
As the follow-up to the 1st, Trails in the Sky the 2nd’s definitely a passable sequel, but that’s pretty much all it is. I ain’t gonna nitpick a pretty niche IP too hard, so it gets a solid rec from me. The Tetra Tower basically just copies the setup from the first game, n late game’s full of straight up garbage mobs that are annoying as hell with zero fresh ideas. Only the final new dungeon, the bigger playable roster n the whole new mechanics they bring to the table feel actually new n fun. Story-wise it’s basically the same vibe as the 1st. No huge twists or wild plot swings, just a simple story told with really nice, detailed writing. But next to the 1st, the 2nd’s side quest quality tanks hard. Tons of boring filler quests that drag on forever n feel totally pointless. Chapter 8 especially is straight up torture, all ur fast travel points get disabled outta nowhere, so u gotta run all the way back through old areas all over again. If u never got into the series, grab the 1st on sale n see if it’s ur vibe. If ur already a series fan u don’t need me to tell u ♥♥♥♥♥♥♥♥♥, u’ve probably beaten it at least once already lmao.
58 hours played
Oct. 2026
Absolutely amazing sequel to 1st chapter in terms of story. The other aspects are either slight improvements or kinda a side-grade. It has that JRPG magic but it's a bit formulaic and repetitive especially in the first half. Honestly the first half kinda frustrated me but the second half pulled me back in and concluded everything extremely well. The game had some incredible highs. Definitely some of the highest I've played. Personal enjoyment-wise it's like a 9/10. 1st chapter was always great for its story and characters and this sequel still does them really well. The plot is a typical JRPG plot so it's a bit predictable. But even though I could kinda guess what would happen and where the characters' arcs were going I still got emotional and caught off guard by how well these scenes were executed (minor spoilers: Agate's arc, the beach scene and the final stretch of the game ). The characters are all memorable and lovable. I enjoyed most if not all of them. The animated story scenes are absolute cinema. The combat in both games is pretty enjoyable though a bit easy. I think they sped up the scaling in this one so normal enemies are easy to plow through. But there are 2 fights that are really fun and very challenging on higher difficulties (minor spoilers: the fight against Loewe and Estelle's solo fight without any party members ). I think I died in the Loewe fight more than in both games combined. That said the more I play the 1st and 2nd chapters the more I notice how formulaic and repetitive they are and how much stuff gets reused. This might be a minor nitpick so read if you want. I still highly recommend the game. There might be minor spoilers about the structure of the game ahead. The quests follow the same structure in both games. Talk to this person and they tell you to talk to another person then another person yada yada yada. Almost all of the side quests are just fetch quests in different disguises like finding a person, a cat or a missing item, plus escort quests and monster hunting. Side quests push you to explore important parts of each region. This worked in the first game because you're a novice bracer exploring these areas for the first time. In this game you just have to do all this stuff again. The only interesting side quests that break the formula are the ones in chapter 8. The dungeons and bosses are repeated too. Just a different color or a few added enemies. Of the 5 bosses you fight before the final enemy you've already fought 4 of them just before and the new fights barely have any new mechanics. Same goes for enemies. 80% of them are exactly the same as in the first game. I understand why the game design feels outdated since it's a remake of a game released 20s years ago but it was still a gripe of mine while playing.
78 hours played
Sept. 2026
This is the blueprint of a perfect remake in my opinion. I won't spoil much about the game itself, since it's an almost 1:1 faithful retelling story-wise, and will write more about the remade elements instead. The game elevated everything that made the original SC a masterpiece, thanks to modern production values and Daybreak 2's hybrid action/TBS battle system. Yet, it retained that unique sense of coziness and familiarity. Falcom barely touched anything in the story or designs (the very few small additions aren't even retcons, but rather bonus content for clarity in future arcs), and it's really great to see creators who genuinely love their original work without adding confusion through silly metacommentary or bloat. Looking at you, FF7 Remake trilogy. This still remains one of the best Trails stories, told through great VA work in both EN and JP, terrific cutscenes, and very fitting music rearrangements. It is also a JRPG with surprisingly cool side quests and tons of QoL features still MIA in other games of the genre. Like the original, it has its flaws, of course. First of all, it's inseparable from 1st, since both games tell one grand story and 2nd is simply what it is—the second part of that story. You can't just skip 1st and start with 2nd. Because of this, the game shares a lot of assets and locations with 1st. It's a clever move on Falcom's part to save money, but if you're looking for a game with a wild variety of locations, perhaps you should look elsewhere. There are also structural flaws that stem from the faithful nature of the remake: Chapter 8 is a bit of a drag, dungeons are on the maze-like side, and some endgame locations are too complicated for their own good. But I'm nitpicking; it's not a huge problem, especially if you take your time rather than bingeing a 60+ hour game in a few days. All in all, I think the Sky 1st/2nd duology is, so far, the peak for both Trails as a series and Falcom as a developer. It's a perfect entry point into one of the most unique and engaging settings in gaming history, and I'm eagerly awaiting being scarred by Star Door 15 in the 3rd remake further down the road.
82 hours played
Sept. 2026
I bought the Trails game because I’m a huge supporter of Falcom. But you, Cloud Leopard Entertainment, are an incredibly arrogant publisher.Many players from SEA have sent emails but not a single one received a reply. I have more respect for GungHo at least they respond to our emails. Did you not conduct any market research for the SEA region before setting the price? Please, do not let this publisher handle Trails games in the SEA region ever again. I will not support any game from a publisher like you. Get out of the SEA market. As for the game itself it needs no review Trails is an excellent title from Falcom.
58 hours played
Sept. 2026
Following the demo I'm about 21 hours into the game. 1. do not play this until you've completed 1st chapter 2. This is the best game of the year. No notes. Take the trophy. Have a cigar. 3. Touching, brilliantly made, great balance and thoroughly entertaining. 4. Just buy it.

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Frequently Asked Questions

Trails in the Sky 2nd Chapter is currently priced at 59.99€ on Steam.

No, Trails in the Sky 2nd Chapter is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, Trails in the Sky 2nd Chapter received 1,187 positive votes out of a total of 1,236 achieving an impressive rating of 9.06.
😍

Trails in the Sky 2nd Chapter was developed by Nihon Falcom and published by Nihon Falcom, GungHo Online Entertainment America, Inc. and Clouded Leopard Entertainment.

Yes, Trails in the Sky 2nd Chapter is playable and fully supported on Windows.

No, Trails in the Sky 2nd Chapter is not playable on MacOS.

No, Trails in the Sky 2nd Chapter is not playable on Linux.

Yes, Trails in the Sky 2nd Chapter is playable and fully supported on Steam Deck.

Yes, Trails in the Sky 2nd Chapter is playable and fully supported on Steam Machine.

No, Trails in the Sky 2nd Chapter does not support VR.

Trails in the Sky 2nd Chapter is a single-player game.

Yes, there are 26 DLCs available for Trails in the Sky 2nd Chapter. Explore additional content available for Trails in the Sky 2nd Chapter on Steam.

No, Trails in the Sky 2nd Chapter does not support mods via Steam Workshop.

No, Trails in the Sky 2nd Chapter does not support Steam Remote Play.

Yes, Trails in the Sky 2nd Chapter is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Trails in the Sky 2nd Chapter.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 October 2026 00:07 UTC
SteamSpy data 29 October 2026 06:16 UTC
Steam price 02 November 2026 20:44 UTC
Steam reviews 21 October 2026 08:01 UTC

If you'd like to dive deeper into the details about Trails in the Sky 2nd Chapter, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Trails in the Sky 2nd Chapter
  • SteamCharts - Analysis of Trails in the Sky 2nd Chapter concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Trails in the Sky 2nd Chapter compatibility
Trails in the Sky 2nd Chapter
Rating
9.1
1,187
49
Game modes
Features
Online players
821
Developer
Nihon Falcom
Publisher
Nihon Falcom, GungHo Online Entertainment America, Inc., Clouded Leopard Entertainment
Release 16 Sep 2026
Platforms
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