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Wildmender on Steam - User reviews, Price & Information

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A desert gardening survival game. Start from a tiny spring and cultivate a blooming garden. Explore a vast world amid the sands and uncover its mysteries. Can you defend against the relentless forces of nature and mysterious wraith corruption, to bring life to a dying world?

Wildmender is a 3d, third person and rpg game developed by Muse Games and published by Kwalee.
Released on September 28th 2023 is available only on Windows in 9 languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese and Spanish - Spain.

It has received 1,710 reviews of which 1,475 were positive and 235 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 0.40€ on Gamivo.


The Steam community has classified Wildmender into these genres:

Media & Screenshots

Get an in-depth look at Wildmender through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8, 8.1, 10, 11 x64
  • Processor: Ryzen 5 3600 or Equivalent with SSE and AVX support
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 Ti or Equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • Additional Notes:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

58 hours played
Aug. 2026
This is so incredibly close to my Perfect Game, just absolutely delighted by it at every turn. I am a greedy ecology nerd, so in my dreams there are like 10+ extra plant species for the different biomes to get the biodiversity up, but gosh what an experience. Hand cultivating my groves is so special to me. I'm a bedbound wildlife and nature enthusiast, and that's the kind of work I wish my body would let me do in tangible space, so this was major wish fulfillment for me. This kind of gameplay has been what I've been looking for over the last decade+, and I truly hope to see a sequel or expansion pack for this one day.
207 hours played
Aug. 2026
Wildmender is a lovely game. Truly. You can see how much care went into the visual details of this game. The changes to your surroundings as the day moves to night and back to day again. The details of all the plants, the critters, even the enemies that you have to defeat. There are some really big ups and downs for this game, but the ups do (barely) outweigh the downs. Ups/Positives: The game is really lovely. The game is not specifically timed, so you don't have to stress about doing tasks before a timer goes off. (I do say it's not "specifically" timed because you do have your own personal timer type of thing where if you don't drink enough water in the sun, you will not be able to complete a task. But you don't have an external time limit for most things.) Building your home oasis is interesting as you learn more about the plants of the world. You don't need to take tons of notes to follow the storyline. Your tasks are accessible within the game and most of them are relatively self-explanatory. Downs/Negatives Some of the instructions aren't just vague, they are completely lacking. You have no way to ask for more help or clarification within the game. You just have to muddle through or go into the game discussion groups. The can cause the game to get incredibly frustrating. Some of the tasks require a specific type of plant and there is only ONE of that type of plant anywhere in the world, good luck finding it! And hopefully you didn't destroy it before you needed it. There are bugs, and a fairly large number of them. The devs know about a lot of them, as shown in the discussion groups. However, even a year or two later, those bugs are still not fixed. Companion to that, the developers barely respond to anyone in the discussion groups. I don't think I saw anything more recent than early 2026. No bugs are being fixed and the last thing they said was basically "We're all done! Bye!" (This is a bit of an exaggeration, but it is still frustrating for many players. Old and new players would like to have the bugs resolved and maybe even additional content created. Because of the bugs, some of the achievements are almost impossible to get. This one is a much milder negative, but it is frustrating. Overall, I do like the game. I don't know that it will be replayable often, maybe once or twice after beating it the first time. Lack of replayability is a problem for me, but it's a personal issue. Someone else may not have the same issue. I like the relaxed nature of the game. I like healing the springs and growing new plants around them. I would be ecstatic if the developers came back to this game and expanded on it, or created a sequel. There are so many options that they could make use of for either expansions or a new game. I don't expect developers to support a game indefinitely. However, this game is not very old and is still being promoted by the creators, so it feels a bit like a kick in the teeth for them to want to continue to make money off the game, but not put any effort into maintaining a connection with the players even by just fixing the bugs that they know about. Do I recommend this game? Yes, with the caveat that you should buy it on sale and don't expect much from the creators. But I know that I'll have some hesitation before buying anything else that the creators promote or create just based on my experience with this.
54 hours played
May 2026
This game is like Legend of Zelda meets Animal Crossing. It follows a similar formula: 4 zones, each zone has a main boss that gives you a tool to help you with that zone. After you beat the zone, you can revisit old zones with new tools to access more things, etc. It's just enough challenge to keep you engaged without creating a barrier for newer players. The crafting/building is limited but the primary effort is spent creating the right type of environment for the various plants you can cultivate. The visuals and scenery look great, traveling is fun after a couple of unlocks, and turning a desert world into a lush garden is immensely satisfying. I would love to see the crafting/building get expanded - more building types that convey actual bonuses, more clothing options, etc. But that's really just a bonus request. I honestly couldn't tell you in great detail why, but I LOVED this game. I highly recommend giving it a try.
504 hours played
Jan. 2026
My only serious annoyance is when I find games like this that should be massively boosted to the top on Steam and yet somehow I find by only sheer luck. That being said buy it! It's an absolute gem. For more read on. Many of these terraforming games can be really nice at the start but become dull with time. I'm a big fan of automation but when it comes to terraforming in this game it's a very hands on game. Maintenance is not an issue since planting things in the right place means the plant will take care of itself. The player really gets the joy of personally changing a wasteland into a beautiful place. The variety of plants, cross breeding of plants, colors and on and on, this game was seriously thought out and implemented well. There's challenge but it's not demanding and doesn't push you. Take it at your own pace. Anyway, huge thumbs up!
275 hours played
Sept. 2025
First off: I disagree with the publisher's take that this game is finished and doesn't need more updates. The dev team has done an amazing job for the most part, but I'm going to think twice before buying another game with this publisher. Their EULA seems kind of shady too, and has been criticised a bunch. That said, I got hooked on the demo a few years ago and had been waiting for a fully combat-free mode ever since. When it transpired that was not going to happen, I caved (VERY untypically for me) and bought the game on sale, and immediately got hooked again. Apart from the unfortunate fact that you can't turn off combat completely, I love how flexible this game is. If you want hardcore survival, you can have it. If you'd like your survival game without the survival, you can have that too. If you're very particular about how much of which survival elements you want, you can fine tune your experience. You can nerf the enemies down to being just a minor nuisance and make yourself ridiculously strong, which is obviously what I did. I also set fall damange to 0 and food/seed spoilage to a minimum because I don't think it's fun. Otherwise I took over the settings from "Peaceful" mode. This made for a beautiful and mostly relaxing, but still engaging experience. There's so much you can do, but I didn't find it overwhelming. Getting water to flow and plants to grow again in deserted landscapes is incredibly satisfying. You start with nothing more than a puddle and a few seeds you dig out of the sand. You can end up with vast forests, 4 restored biomes, and carefully designed gardens depending on your ambitions. I love hiding the UI and wandering through the landscapes that I helped create. The restoration process is even partially based on actual biological principles: you start out with the hardiest plants and add some that improve soil quality for the more demanding ones. You don't have to dive deep into these things though, and you can use magic that you learn from the memories of spirits that roam the land. This game makes it really easy to create beautiful places (at least if you turn off hazards/damage), and everything looks stunning in its sunrise and sunset lighting. I don't have much to say about the story - it's not terribly original, but has a good message underneath the ugly monster theme. My super easy settings allowed me to be clumsy and confused in the combat scenes without getting more than a scratch here and there. You don't have to play through the story quests at all, but some of them help a lot with gardening and restoring. A few things didn't seem to work as they should, like the terraforming and water flow mechanics in some places, and quest objectives (accidentally) done out of order. I also got randomly attacked by wraiths several times when I shouldn't have been according to the settings. Some cut scenes (or rather, camera pans) behave weirdly or don't play for me, maybe a Linux issue even with the latest Proton GE. I still seemed to get the full dialogue (just without video), so it was no big deal. The game supports several playthroughs, but my second playthrough felt wonkier than the first and some of my previous unlocks were still usable. As others have pointed out, a lot of things aren't really explained. I'm playing on a brand new gaming laptop well above the recommended specs, so I expected I'd be able to comfortably play on the highest graphics settings. I hadn't come very far with my gardening projects when rendering started to take ridiculously long, though. FPS has been fine for me. The thing that really made me less enthusiastic about this game happened after lots of hours of mostly peaceful and satisfying gardening with some quests in between: there's a story element that I found extremely disappointing. The way I played the game, it was initiated while the credits were rolling for the main story, happened immediately after, and it completely ruined what otherwise would have been a nice enough conclusion and some fuzzy feelings. The worst thing about this is that it's something the vast majority of players will never see, judging from the achievement %. It's basically a punishment for the most dedicated ones, who really care about the restoration aspect and who are likely very attached to... Well. I wrote a few paragraphs on how to avoid experiencing this in the last section of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3572509074]my guide , and what happens in spoiler tags if you really want to know. It's the kind of thing that other games ended up changing because players were unhappy about it, but this game, of course, is "finished". I had a manual backup save that I loaded and am trying to pretend that thing didn't happen and isn't supposed to happen. I guess it's starting to work, after some time when I couldn't enjoy my creations as much as before. It's still an immensely beautiful game. Real shame the publisher wouldn't let the devs update and improve it any more. * * * If you like chill and story-driven games, check out my curator [url=https://store.steampowered.com/curator/35872486]Peaceful Adventures and Stories . You're also welcome to join the [url=https://steamcommunity.com/groups/chilladventures]group .

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Frequently Asked Questions

Wildmender is currently priced at 24.99€ on Steam.

No, Wildmender is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Wildmender received 1,475 positive votes out of a total of 1,710 achieving a rating of 8.24.
😎

Wildmender was developed by Muse Games and published by Kwalee.

Yes, Wildmender is playable and fully supported on Windows.

No, Wildmender is not playable on MacOS.

No, Wildmender is not playable on Linux.

This information about Wildmender is not available yet.

This information about Wildmender is not available yet.

No, Wildmender does not support VR.

Wildmender offers both single-player and multi-player modes.

Wildmender includes Co-op mode where you can team up with friends.

Yes, there are 3 DLCs available for Wildmender. Explore additional content available for Wildmender on Steam.

No, Wildmender does not support mods via Steam Workshop.

No, Wildmender does not support Steam Remote Play.

Yes, Wildmender is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Wildmender.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 August 2026 14:13 UTC
SteamSpy data 06 September 2026 13:33 UTC
Steam price 11 September 2026 18:47 UTC
Steam reviews 08 September 2026 20:00 UTC

If you'd like to dive deeper into the details about Wildmender, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Wildmender
  • SteamCharts - Analysis of Wildmender concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Wildmender compatibility
Wildmender
Rating
8.2
1,475
235
Game modes
Multiplayer
Features
Online players
56
Developer
Muse Games
Publisher
Kwalee
Release 28 Sep 2023
Platforms
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