Xuan-Yuan Sword VII on Steam - User reviews, Price & Information

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Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.

Xuan-Yuan Sword VII is a rpg, martial arts and historical game developed by SOFTSTAR and DOMO Studio and published by SOFTSTAR and Yooreka Studio.
Released on October 28th 2020 is available only on Windows in 10 languages: Simplified Chinese, Traditional Chinese, English, German, Russian, Japanese, Spanish - Latin America, Korean, French and Turkish.

It has received 9,484 reviews of which 5,949 were positive and 3,535 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Xuan-Yuan Sword VII into these genres:

Media & Screenshots

Get an in-depth look at Xuan-Yuan Sword VII through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
  • Processor: Intel Core i5 4590 or AMD equivalent (or better)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 or equivalent (or better)
  • DirectX: Version 11
  • Storage: 50 GB available space
  • Sound Card: Direct compatible sound card for audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Xuan-Yuan Sword VII is a story-driven action RPG that places narrative ambition and cultural identity at the center of its design. Developed by SOFTSTAR with DOMO Studio and published by SOFTSTAR in collaboration with Yooreka Studio, this installment continues one of the most established RPG franchises in the Chinese-speaking world while making a deliberate push toward modern real-time combat and cinematic presentation. Set during the unstable period between the Western Han Dynasty and the rise of the Xin Dynasty, the game blends historical tension with mythological elements, creating a setting where political collapse, supernatural phenomena, and personal tragedy intersect. The story follows Taishi Zhao, a restrained and thoughtful protagonist whose life is torn apart by sudden violence and mysterious forces connected to ancient artifacts and forgotten knowledge. His journey is driven less by heroism and more by responsibility—to protect his family, uncover the truth behind unfolding disasters, and navigate a world unraveling under both human ambition and otherworldly interference. The narrative unfolds at a measured pace, relying heavily on dialogue, cutscenes, and character interaction to convey its themes of loss, duty, and the cost of power. Rather than focusing solely on epic spectacle, the story often narrows its lens to intimate moments, giving emotional weight to events that might otherwise feel purely mythic. Gameplay represents a notable shift for the series, adopting real-time, third-person combat in place of the turn-based systems of earlier entries. Combat emphasizes fluid movement, dodging, blocking, and chaining attacks into combos, encouraging players to remain active and responsive rather than relying on menu-based decisions. Encounters are generally fast-paced, with enemies designed to pressure positioning and timing. Boss fights, in particular, stand out as highlights, demanding attention to patterns and defensive play while showcasing dramatic visual flair. A key mechanic that distinguishes the combat and progression systems is the Elysium Scroll, an artifact that serves both narrative and gameplay purposes. Through it, Taishi Zhao can manipulate time, absorb enemy essences, and interact with the environment in unique ways. This system introduces light strategic layers, allowing players to refine materials, unlock passive abilities, and subtly customize their combat style. While conceptually strong, its implementation can feel uneven, as some abilities are more impactful than others and certain systems are not explained as clearly as they could be, requiring experimentation to fully understand their potential. Visually, the game presents a striking interpretation of ancient China infused with fantasy. Environments range from devastated villages and imperial ruins to serene natural landscapes and mystical domains, all rendered with an emphasis on atmosphere and mood. Art direction plays to the game’s strengths, even when technical inconsistencies arise in animation quality or texture detail. Character models and cinematic framing often carry emotional scenes effectively, supported by a musical score that reinforces both the sorrow and grandeur of the story. Structurally, the game favors a linear progression model. Areas are explored in sequence, with side quests and optional interactions providing some detours but rarely deviating far from the main path. This design keeps the narrative tightly focused but can make exploration feel limited for players accustomed to open-world RPGs. Pacing can also feel uneven, as extended story segments sometimes interrupt gameplay flow, followed by stretches of combat-heavy progression. Whether this is a flaw or a strength largely depends on how much the player values narrative immersion over constant mechanical engagement. Technically, the experience is serviceable but imperfect. Performance can fluctuate depending on hardware, and occasional bugs or rough edges remind players that the game’s ambition sometimes outpaces its polish. Combat responsiveness is generally solid, but certain mechanics—particularly those tied to the Elysium Scroll—can feel awkward or underutilized. These issues do not render the game unplayable, but they do contribute to a sense that the systems could have benefited from further refinement. Reception has reflected this balance of strengths and weaknesses. Many players praise the game for its storytelling, cultural depth, and willingness to modernize the series, while others criticize its pacing, technical shortcomings, and lack of systemic depth compared to other contemporary action RPGs. Enjoyment often hinges on expectations: players approaching it as a narrative-focused experience rooted in Chinese mythology tend to respond more positively than those seeking highly polished combat systems or expansive exploration. Ultimately, Xuan-Yuan Sword VII is a sincere and ambitious evolution of a long-running franchise, prioritizing story, atmosphere, and cultural identity over mechanical perfection. Its real-time combat and mythological systems provide engaging moments, but its true strength lies in its narrative scope and emotional grounding. For players interested in action RPGs that emphasize storytelling and historical fantasy, it offers a memorable journey, even if it occasionally stumbles in execution. Rating: 7/10
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Oct. 2025
Great game, enjoyed the story and good combat.
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July 2025
Anithier great chinese based game with an awesome story. a little short, as all games like this are but still a terrific game none the less
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July 2025
I'm... Recommending this only because it is a functional piece of software. I did not have a good time with it overall, but that's just my experience with the game. It might be your jam, especially if you're a fan of the series (honestly it does feel like it plays off the past entries of the game a loooot), but for a first timer... The combat is somewhat flashy, but so simple it kinda hurts. It does have dodge and parry mechanics, but I never really understood when the frames kicked in. Just when I press the button? A little bit after? Sometimes I would get a perfect guard, other times I wouldn't. Some enemies it works super well, other times it didn't and it felt like there was a lot of clashing information throughout the chaos of the fights. Especially when there's a lot of things around and you keep getting attacked off screen. It wasn't a very fun time, and the bosses were almost no different. Visually, the game is fine and there's a little to explore/find throughout the areas, but I feel like it's not enough. They got a lot of good areas here but they could be used a lot more often. Shame really. The lore is what really got me irked. The story... Again, I feel like I can't really say too much about its content due to not knowing the series (it does feel like one of those games) but it's fine. But there's something that just really grinds my gears as an actual writer about the story here, and that is attempting to follow it. The game is Chinese with English subtitles, I normally don't have a problem with that. But trying to follow what the fish is going on...? Okay, a little bit of a writing lesson here in the middle of a random Steam review: if you are going to write a story involving many names, places, etc- MAKE. THEM. SIGNIFICANTLY. DIFFERENT. Do not have your opposing factions both start with the letter L and have very very similar spellings like Linjin and Linlin or something (I don't remember the exact names). If you want to get information across clearly, try to use different letters in front of names- Without repeating them too much. Have a main character start with T, sure, and then another with Z, H, etc. That's fine. But don't make a Kung with their rival Kong, they're just too similar and you're going to cause your audience to confuse them at a glance. Considering how fast the subtitles in this game goes, you're basically speed-reading through this thing. Okay, lesson over. You can try the demo if you like, it gives you kiiiiinda an idea of what to expect but very very little in terms of the actual combat. The demo is 80% story. But it did make me curious enough to get it on sale, and I honestly believe (if interested even after the demo) maybe you should too. Otherwise, a 5/10 game- being generous.
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May 2025
It's a really good game. Honestly, I didn't expect this title to be so much fun, but it turned out that I really liked the game and had a really good time with it. That's why I rate it very positively 9/10.
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Frequently Asked Questions

Xuan-Yuan Sword VII is currently priced at 29.99€ on Steam.

Xuan-Yuan Sword VII is currently not on sale. You can purchase it for 29.99€ on Steam.

Xuan-Yuan Sword VII received 5,949 positive votes out of a total of 9,484 achieving a rating of 6.19.
😐

Xuan-Yuan Sword VII was developed by SOFTSTAR and DOMO Studio and published by SOFTSTAR and Yooreka Studio.

Xuan-Yuan Sword VII is playable and fully supported on Windows.

Xuan-Yuan Sword VII is not playable on MacOS.

Xuan-Yuan Sword VII is not playable on Linux.

Xuan-Yuan Sword VII is a single-player game.

There are 3 DLCs available for Xuan-Yuan Sword VII. Explore additional content available for Xuan-Yuan Sword VII on Steam.

Xuan-Yuan Sword VII does not support mods via Steam Workshop.

Xuan-Yuan Sword VII does not support Steam Remote Play.

Xuan-Yuan Sword VII is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Xuan-Yuan Sword VII.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 23:13
SteamSpy data 24 January 2026 15:03
Steam price 29 January 2026 04:25
Steam reviews 28 January 2026 21:58

If you'd like to dive deeper into the details about Xuan-Yuan Sword VII, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Xuan-Yuan Sword VII
  • SteamCharts - Analysis of Xuan-Yuan Sword VII concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Xuan-Yuan Sword VII compatibility
Xuan-Yuan Sword VII
Rating
6.2
5,949
3,535
Game modes
Features
Online players
3
Developer
SOFTSTAR, DOMO Studio
Publisher
SOFTSTAR, Yooreka Studio
Release 28 Oct 2020
Platforms
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