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Yaoling: Mythical Journey on Steam - User reviews, Price & Information

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Yaoling: Mythical Journey is a creature collecting Eastern fantasy RPG featuring an world filled with rich stories and unique Yaolings. Tasked to uncover a mysterious evil, you embark on a journey with your Yaolings, forming new friendships, engage in intense battles, and face countless challenges!

Yaoling: Mythical Journey is a early access, strategy and creature collector game developed by RAYKA STUDIO and published by RAYKA STUDIO, NPC Entertainment and Craftmos Games.
Released on June 19th 2025 is available only on Windows in 4 languages: English, Simplified Chinese, Traditional Chinese and Japanese.

It has received 2,628 reviews of which 2,405 were positive and 223 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 2.81€ on Gamivo.


The Steam community has classified Yaoling: Mythical Journey into these genres:

Media & Screenshots

Get an in-depth look at Yaoling: Mythical Journey through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Intel(R) Core(TM) i3-3220
  • Memory: 2 GB RAM
  • Graphics: 1Gb Video Memory, Capable of OpenGL 3.0+ Support
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

80 hours played
March 2026
The first half of this game is a solid 8, maybe 9, out of 10. At some point the difficulty ramps up so incredibly high and things start to take so long that it makes the game a 7/10. There's so much WAITING in this game. It had to have been designed as a gacha or mobile game at first. As far as being a game for the steam deck, this is a 6/10 and that's being generous. The controls are abysmal on gamepad. I've had to use my touchscreen more than any other game in my library. And there's an island decorator that simply is unenjoyable on the deck. This is a really good creature collector with some really glaring problems. I absolutely loved the first portion and the game is actually beautiful. I love seeing the not-pokemon running around the world and not having random battles. At first I was skeptical about the autobattle combat, but I actually like it in this case. Having such a huge "party" on screen at once really just makes autobattling make sense. The party building and combo potential is super fun. If you like tinkering with builds you'll love this game. However. As stated earlier, the difficulty becomes actually ridiculous roughly 2/3rds of the way through the game and the demons specifically will wipe your teams regularly. There's very little you can do other than try to make a more broken team, due to the lack of tactics that comes inherent in an autobattler. That adds to the frustration, a little bit. There's also a system to further increase difficulty, and is nearly unplayable unless you have a build that wins on the spot. The difficulty on its own wouldn't be so bad, except half my "playtime" is just letting the game run while shops reset (and hoping to see the ability you want...) and waiting for eggs to hatch. Building new teams, or making old teams better, is time consuming to the point of parody. The writing is whatever and the translation is pretty bad. This is a pretty small problem, but deserves a mention. The text is also WAY too small, speaking of small. Overall, it's a good game that will start off great, if not amazing, and then annoy you to no end in the later half.
121 hours played
Feb. 2026
I beat this game a while ago and returned when it had updated with the new mounts. I've completed everything now and still crave more. This game was amazing in my opinion. I had so much fun building my team. Really hope there's more in the future for this genre of games.
21 hours played
Jan. 2026
Well, I just beat the game and I quite liked it. Pros: 1)Monster deisgns are amazing 2)the overall little story was interesting 3)I found managing my team's abilities to be fun 4)Charming overall world cons: 1)The combat took me some acceptance that I could only use talismans and watch things unfold 2)music was kinda bland 3)the story just...ended. It had a few things up in the air that needed some resolution but it just threw me back at the starting village and I just got a "congratz". I was invested in the third arc of the story but I felt a bit let down. I overall give this game a 7/10. Enjoyable but not everyone's cup of tea. get it if you like the managing teams side of things
51 hours played
Dec. 2025
Such a welcome surprise. One of the better Monster Tamer games out there with a crazy amount of build variety and cute monsters to catch. It does have a lot of built-in quality of life too. It's almost perfect. Almost. There's a big caveat. The Village. This is the engine that drives a lot of your endgame activities such as breeding and I'm sorry to say that it's absolute engagement mechanic cancer. The way it plays out is like this: Every 36 Minutes of playtime, you head to the village to check on your commisions. Collect the rewards, then send out the teams again. This is a minute or so of completely brainless activity. Just click, click, click send, click, click, click send again and again. That done you need to check the periodically rotating merchant for talent gems so that you can better control what talents your Yaolings have. After that, you collect what your hunting team brought home, then go check on the mine, grab the money from the kitchen, see about your charms, check your garden and then check on breeding. Finally, you head to the Arena to get honor to be able to buy legendary talent gems on a another rotating selection and if you care for cosmetics, you can also check a rotating random vendor for that. Every 36 minutes, you do an absolute chore of busywork for 10-15 minutes, only to get back out for 20 minutes and then the timer is up, well back you go, gotta do the commissions at least. If you're the type to enjoy tinkering with builds, this game is great fun. If you just want a decent campaign that starts easy and gets pretty hard towards the end? Enjoy! However if you like the idea of breeding the perfect Yaoling - run. The village will sap the joy out of you and punch you into a burnout. Still recommend it for all the rest.
53 hours played
Nov. 2025
Overall, this is a fantastic game if you like creature-collecting and autobattles. The Yaolings feature visually striking, diverse designs that avoid clutter, making it genuinely difficult to choose favorites even with expanded party slots. The game offers deep customization through evolution systems, breeding mechanics, stat optimization, and a talent system that provides passive effects and build variety. Talents do everything from providing basic stat boosts to blinking, healing, auras, and more. For someone that likes trying out new strategies with different creatures and talents, this is the game. There are so many possibilities with over 400 yaolings (although many are upgrades to the first one in the evolution line). The real-time auto-battle combat is enhanced by interactive charms (summons, buffs, and heals) that keep challenging fights engaging. The open-world map is expansive yet well-designed and easy to navigate, encouraging exploration. Base-building elements add charm, with unlockable facilities like breeders, farms, and restaurants, plus NPCs and Yaolings populating your home village. However, the game has notable weaknesses. The English translation is serviceable but riddled with typos and awkward phrasing, and in-game explanations are often inadequate—key mechanics like evolution types and demon transformations lack proper documentation. The core gameplay loop of "travel north, defeat boss" can feel monotonous, and the game would benefit from more puzzles and dungeon variety to break up constant battling. The story is abysmal, which is to be expected in such a game. A warning is in place as this game has some idle/gacha lite elements. All the buildings and breeding have an in-game timer, often about 30 minutes. Which means that you are waiting for something to be completed a lot of the time. Letting the game be on and regularly checking in on your buildings can be tedious. Verdict : If you love Pokémon and enjoy deep creature-collecting mechanics, Yaoling delivers satisfying gameplay despite its rough translation and repetitive structure. The stellar monster designs and build customization make it worth experiencing for genre fans.

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Frequently Asked Questions

Yaoling: Mythical Journey is currently priced at 19.99€ on Steam.

No, Yaoling: Mythical Journey is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Yaoling: Mythical Journey received 2,405 positive votes out of a total of 2,628 achieving a rating of 8.76.
😎

Yaoling: Mythical Journey was developed by RAYKA STUDIO and published by RAYKA STUDIO, NPC Entertainment and Craftmos Games.

Yes, Yaoling: Mythical Journey is playable and fully supported on Windows.

No, Yaoling: Mythical Journey is not playable on MacOS.

No, Yaoling: Mythical Journey is not playable on Linux.

This information about Yaoling: Mythical Journey is not available yet.

This information about Yaoling: Mythical Journey is not available yet.

No, Yaoling: Mythical Journey does not support VR.

Yaoling: Mythical Journey is a single-player game.

Yes, there are 2 DLCs available for Yaoling: Mythical Journey. Explore additional content available for Yaoling: Mythical Journey on Steam.

No, Yaoling: Mythical Journey does not support mods via Steam Workshop.

No, Yaoling: Mythical Journey does not support Steam Remote Play.

Yes, Yaoling: Mythical Journey is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Yaoling: Mythical Journey.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 August 2026 23:00 UTC
SteamSpy data 11 September 2026 15:37 UTC
Steam price 12 September 2026 02:21 UTC
Steam reviews 09 September 2026 11:58 UTC

If you'd like to dive deeper into the details about Yaoling: Mythical Journey, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Yaoling: Mythical Journey
  • SteamCharts - Analysis of Yaoling: Mythical Journey concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Yaoling: Mythical Journey compatibility
Yaoling: Mythical Journey
Rating
8.8
2,405
223
Game modes
Features
Online players
14
Developer
RAYKA STUDIO
Publisher
RAYKA STUDIO, NPC Entertainment, Craftmos Games
Release 19 Jun 2025
Platforms
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