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Agarest: Generations of War on Steam - User reviews, Price & Information

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At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world.

Agarest: Generations of War is a jrpg, tactical rpg and anime game developed by Idea Factory and published by Ghostlight LTD.
Released on February 04th 2014 is available in English only on Windows.

It has received 1,847 reviews of which 1,318 were positive and 529 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 14.99€ on Steam, but you can find it for 14.27€ on Eneba.


The Steam community has classified Agarest: Generations of War into these genres:

Media & Screenshots

Get an in-depth look at Agarest: Generations of War through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 2.13GHz Intel Core2 Duo or equivalent
  • Memory: 1 GB RAM
  • Graphics: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • Sound Card: DirectX 9.0c compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
March 2026
I have played Spectral Souls 2 and Blazing Souls Accelerate on PSP long ago, so I have to try this game so far it's a great. But in my 4 or 5 hours of gameplay the combat is not that really good compare to the previous 2 game I had mentioned. The Link Skill/Chain Attack is quite difficult and the move phase and attack phase kind of make things more complicated. If my Healer is at the back and I linked her with a physical attack she will move closer to enemy which makes her very vulnerable. Of course you should not do that to your healer, but as of right now in early game I had no other party member and skills to make use of the link skill. This might be actually good for some people who likes in-depth strategic combat, But I prefer Blazing Soul and Spectral Souls Chain attack where you can easily link your attacks with other party members, there is no "Field" thingy too for linking the attacks. The controls for Keyboard is quite different when you move your cursor for selecting tile. If I press down, it technically go down/south tile, if it isn't Isometric and you are viewing it from the back of the characters. However it is Isometric, the right feel to it if my Camera is looking at them at left back side should be If I press Down button it should go Down-Left, not Down-Right because it feels like I pressed right button, instead of down, It feels weird and I believe this isn't the case for those 2 games I previously mentioned. Also during that Dungeon where you can't be healed after battle and you roam around, can't remember what it's called, I just had 1 encounter where the enemies are 6, while we are only 3 party member, It's in the beginning of the game and it suddenly showed too many enemies and those enemies I think the wolf was strong and paired with the bee which has chance to stun you what the heck man, this is in the beginning of the game you can't be serious. I kinda regret selecting Normal difficulty, maybe I should have just selected Easy, I don't know if you can still change it but yeah. Anyway I still recommend this game since it's cheap and I just bought it during sale.
146 hours played
Jan. 2026
I enjoyed the story and characters. Many of them are charming and grow on you. The girls are all very pretty. I am a person that likes lore and story development so I do like that part of the game. It's like a visual novel with good voice acting although it's all in Japanese. The concept of 5 generations that build on one another is interesting and I enjoyed seeing how your choice of bride influenced the next hero. The battles however can get repetitive and boring fighting on the same maps with the same enemies over...and over...and over. I try to use auto-battle sometimes to just get through it and on with the story, but the auto-battle feature is miserably inefficient and usually gets my characters killed. The exploration points are all very similar, just seemed like the reskinned the same one, and are at times confusing to get through and collect all the items without a guide. Most boss battles are gruelingly hard. I always have to do more preparation and stack more attacks than I think I need to be successful. That being said, I do enjoy the game more than the annoyances. I will play again to try to get the "true ending" and try different team builds. There's a wealth of interesting characters, it's a shame you can only use 6 in a party at a time.
15 hours played
Jan. 2026
Agarest: Generations of War is an ambitious and unusually structured tactical role-playing game developed by Idea Factory and published on PC by Ghostlight LTD that sets out to tell a long-form fantasy saga across multiple generations of heroes. Rather than focusing on a single protagonist and a contained storyline, the game embraces a sweeping legacy-based narrative, asking players to guide an entire bloodline through an ongoing war against darkness. This design choice immediately separates it from more conventional JRPGs, framing the experience as a marathon of strategic planning, narrative decisions, and long-term consequences rather than a tightly paced adventure. The story begins with Leonhardt, a warrior who forms a pact to defy death and fight an encroaching evil, setting the stage for a conflict that will span five distinct generations. At the end of each generational arc, the player chooses a romantic partner for the current protagonist from a set of heroines, and this decision determines the next hero’s lineage. These choices are not cosmetic; the selected partner directly influences the stats, abilities, and growth potential of the next generation’s main character. This “soul breed” system is central to the game’s identity, intertwining narrative choice with mechanical consequence and encouraging players to think several steps ahead when shaping their party and future strategies. Combat takes place on grid-based battlefields and leans heavily into positioning, formation, and synergy. Characters can link attacks together when placed within specific spatial patterns, allowing for extended combos that reward careful planning and battlefield awareness. Rather than focusing on individual units acting in isolation, Agarest emphasizes cooperation and formation-based tactics, making positioning just as important as raw stats. Each character class offers unique strengths and movement options, and mastering how different units complement each other becomes essential as enemy encounters grow more demanding. That depth, however, comes with a cost. Battles can be lengthy and frequent, and without efficient use of the game’s systems, combat can feel slow or repetitive. Grinding is often necessary, particularly as enemy difficulty ramps up sharply between story segments. For players who enjoy optimizing builds, refining formations, and squeezing every advantage out of the system, this can be satisfying. For others, the pacing may feel punishing, especially during stretches where narrative progression slows and combat dominates the experience. Narratively, the generational structure gives Agarest a unique sense of scope. Watching the world evolve across centuries, seeing familiar characters age or take on new roles, and inheriting unresolved conflicts from previous eras lends the story a feeling of continuity rarely explored in tactical RPGs. At the same time, this structure can dilute emotional focus. Because the cast shifts regularly, some characters do not receive the depth or development they might have had in a more tightly focused story, and the overarching plot can feel fragmented as it jumps forward in time. Visually, the game reflects its console origins with static backgrounds, character portraits, and sprite-based combat animations. While the presentation may feel dated compared to modern tactical RPGs, it carries a distinctive aesthetic that fans of older JRPGs may find nostalgic. The soundtrack and voice acting help reinforce the game’s tone, adding weight to dramatic moments even when the pacing falters. On PC, the experience is largely faithful to its original release, with minimal modernization beyond resolution and interface adjustments. Perhaps the most defining aspect of Agarest: Generations of War is its sheer scale. Completing the main story alone can take dozens of hours, and exploring alternate relationship paths, endings, and generational outcomes can easily push playtime well beyond that. This is a game designed for long-term commitment, one that expects patience and a willingness to engage deeply with its systems. It does not rush the player, nor does it attempt to streamline its complexity for accessibility’s sake. Overall, Agarest: Generations of War is a bold and demanding tactical RPG that rewards dedication more than casual play. Its generational narrative and relationship-driven mechanics offer a distinctive twist on the genre, while its deep combat systems provide plenty of room for strategic mastery. While its slow pacing, heavy grinding, and dated presentation may deter some players, those who embrace its ambition will find a richly layered experience that feels less like a single adventure and more like guiding a dynasty through an epic, enduring conflict. Rating: 7/10
3 hours played
Dec. 2025
Agarest 1 -> Agarest Zero -> Agarest 2 This is the order in what you can transfer saves!!!
30 hours played
Aug. 2025
If you're a fan of Visual novel stories and turn based / chess-like JRPG games then this series is up your alley. lots of replay value & some DLC loot to help those wanting to blast through Hard mode. There is item carry-over after game completion for same/lower difficulty. I played this game for hours when released on PS3 years ago & its still a great game to keep you 100% cleared hunter busy.

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Frequently Asked Questions

Agarest: Generations of War is currently priced at 14.99€ on Steam.

No, Agarest: Generations of War is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Agarest: Generations of War received 1,318 positive votes out of a total of 1,847 achieving a rating of 6.91.
😐

Agarest: Generations of War was developed by Idea Factory and published by Ghostlight LTD.

Yes, Agarest: Generations of War is playable and fully supported on Windows.

No, Agarest: Generations of War is not playable on MacOS.

No, Agarest: Generations of War is not playable on Linux.

Agarest: Generations of War is a single-player game.

Yes, there are 8 DLCs available for Agarest: Generations of War. Explore additional content available for Agarest: Generations of War on Steam.

No, Agarest: Generations of War does not support mods via Steam Workshop.

No, Agarest: Generations of War does not support Steam Remote Play.

Yes, Agarest: Generations of War is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Agarest: Generations of War.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 14:06 UTC
SteamSpy data 21 July 2026 14:28 UTC
Steam price 28 July 2026 18:42 UTC
Steam reviews 28 July 2026 05:54 UTC

If you'd like to dive deeper into the details about Agarest: Generations of War, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Agarest: Generations of War
  • SteamCharts - Analysis of Agarest: Generations of War concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Agarest: Generations of War compatibility
Agarest: Generations of War
Rating
6.9
1,318
529
Game modes
Features
Online players
10
Developer
Idea Factory
Publisher
Ghostlight LTD
Release 04 Feb 2014
Platforms
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