Atelier Yumia: The Alchemist of Memories & the Envisioned Land on Steam - User reviews, Price & Information

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"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a exploration, female protagonist and jrpg game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on March 20th 2025 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 2,541 reviews of which 1,648 were positive and 893 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 41.99€ on Steam with a 40% discount, but you can find it for 32.95€ on Eneba.


The Steam community has classified Atelier Yumia: The Alchemist of Memories & the Envisioned Land into these genres:

Media & Screenshots

Get an in-depth look at Atelier Yumia: The Alchemist of Memories & the Envisioned Land through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10, Windows® 11 64bit
  • Processor: Intel Core i3 8100 以上, AMD Ryzen 3 3200G 以上
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650 以上, AMD Radeon RX 570 以上, VRAM 4GB 以上
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card: 48000Hz、16bit、ステレオ
  • Additional Notes: ウィンドウサイズ 1280×720 30FPS グラフィック設定「LOW」 ※Windows® 11をご使用の場合、Windows® 11のシステム要件に準じます。

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
This is a good game. But it is definitely not an atelier game. it is the definition of experimental and it genuinely should've been branded as a completely new sub-franchise... There's so much good but everything feels half assed when you think this should be an atelier game. This is just a JRPG set in the atelier universe. That's it.
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Oct. 2025
If you’ve done any amount of research into this one, you likely already know it is divisive amongst long-time Atelier games, and for good reason. The bad: The open world is sometimes too graphically challenging for its own good, with minor clipping glitches, models having difficulty tracking terrain height, and general muddiness. Note: I am playing this game on the Steam Deck and it seems it has been updated from the state it was released in, as I can play the game comfortably on “normal” settings instead of “low.” But that means to take any graphics complaints with a grain of salt. The visual bugs themselves tend to be rare but noticeable when they occur. The worst: the alchemy. This is the main complaint others share with me. It does not require much thought to understand alchemy, and everything from traits to gathering ingredients to synthesis is vastly reduced in complexity. No part of alchemy feels like a puzzle. None of the story-mandatory alchemy has any difficulty to it whatsoever. This feels like another game’s crafting menu repurposed for Atelier. The okay: the base-building is fine. The good: I like how this game is willing to experiment with new things for the franchise. Some things worked and some things didn’t. I don’t think the real-time combat worked especially well, as it oscillated between too easy and so busy that it was difficult to tell what was going on. You are also put at a deep disadvantage if your environment disallows long-ranged combat, but have no way of telling where the battle will load in the environment to prevent yourself from losing this out. However, I think the way the open world was implemented is an improvement to past games in the franchise. Exploring felt rewarding. I do think these games lend themselves to solving the main issue with open worlds (the emptiness/lack of incentive to explore) by having so many ingredients. Ingredients are always valuable, so it is always worth exploring. Sometimes the world gets a bit samey, and it could use some more visual landmarks, but not every game can be Xenoblade Chronicles X, you know? The best: I still love this game, and am continuing to love it. I don’t think my opinion will change as I play it further. Despite everything, it is deeply charming to me. Yumia as a character is excellent—she is formed by the way the world has treated her, and this plays logically into the plot and her character development. Her actions make sense through the lens of her background. She is a deeply sympathetic character who is still presented with insecurities and flaws that prevent her from becoming a self-insert or wish fulfillment. I think my favorite thing about her is her tendency toward perceptiveness. When things happen around her, she internally reacts to them in ways that are insightful and interesting. Oftentimes I would find myself watching a cutscene, drawing a conclusion about the world/plot, hear Yumia come up with something entirely different, and both of us would be correct. The bar for story content in video games is so broad (imagine, like, Disco Elysium vs. YIIK in terms of constructing an interesting narrative with important things to say), so I think the fact that this story is being extremely competent this far in is a good sign for the rest of the game. I will say I find the other party characters besides Yumia far less compelling than Yumia herself. The bestest: the music is really good <3
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Aug. 2025
Atelier Yumia is fun game honestly! I've played every single atelier, including the Japanese exclusives, and I can see the different approaches they went for in this new title that also seems to be inviting players from other playerbase outside of the series niche aspects. Those who really enjoy an action packed Jrpg, with a dark tone story line and a stereotypical, but well familiarised and loved character troupes will have a good time to say the least. After playing a bit of the same formula for so long in the past games, I did enjoy the change coming from Yumia. I'm a person who is really open to different things and I think the changes from Yumia were welcoming in my opinion! I can see it's not for everyone, as a good portion of the Atelier Series is more of a "Comfort, Slice of life, farming style" genre. Yumia tones that down, and applies more of a story and combat focused image. The one thing I don't see people talking enough of however, is the amount of effort put into the cut-scenes and animations of the characters, whether it be in battle, exploration, Yumia's captivating dances, and more. Animations and facial expressions have always been something the Devs have struggled with in their past titles, and playing Yumia made realise just how much they've improved. The animations and models are absolutely outstanding. The scenery and landscapes are stunning, and I always catch myself opening up photo mode just to take a few group pictures to use as a wallpaper, or banner somewhere. Shout out to GUST and the Atelier Yumia Development team for their hard work! They've outdone themselves! It makes me smile to see their growth! That being said, I'd say the simplest way to look at it is, If you are someone who appreciates: - Action Combat - Serious Story (With a few comforting, wholesome camping moments with the characters on the side) - Exploring an open world and ruins - Amazing Voice acting - Beautiful Graphics - Amazing upbeat battle OST, followed by relaxing overworld OST - Funny interactions and banter between the cast - Crafting overpowered gear to feel like a god, because you're someone who loves steamrolling in JPRGS, - Playing dress up with the characters in outfits Or even a few of those on the list, I would say this game is worth your time and money, especially with the additional collaboration DLCs! (The Tekken Collab being the best one!) If nothing on that list catches your interest, then perhaps the game just is not for you, which is understandable! It is an amazing game, but not for everyone.
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June 2025
60 hours and 100% complete all of the achievement. To be honest, if this is an JRPG game, I would give 8/10. As an Atelier game, the highest I can give is 7.0/10 Story is good, it is quite a dark story compare to post Arland Atelier series. I always invest this series story since every characters has its own charm. Combat is a bit different than usual Atelier series game (I am always welcome Atelier to try different type of combat system instead of turn based). As for the alchemy, by far this is the most water down experience compare to the previous entry. It is not bad as per se, but it feels like the alchemy has taking a back seat. Hence it feels like the alchemy in this game is quite easy compare to other entries. Would I recommend this game to new user? I say if you want to approach the Atelier series, the older series (Ryza) would be a better choice. But if you really like the environment and character, I say wait for KT/Gust discount to buy this game to enjoy it.
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May 2025
I initially put the game down at launch because of the issues, but once I got rolling, it became yet another enjoyable game in the Atelier franchise. While synthesis remains the prime mechanic of the series, the series has undergone huge changes. There used to be time limits in older games that are no longer present starting in Shallie (though the one exception is the first part of Firis). The Ryza trilogy utilized a real time battle system that contrasts the turned based battle system beforehand. The synthesis system can vary vastly depending on which game you’re playing. And now, the biggest change to Yumia in contrast with the games beforehand is how open the world is. It feels akin to how newer Pokemon games embrace an open world like the transition from Pokemon USUM to SS and especially in SV. How does it hold up here? I like it very much. Nothing more satisfying than turning a bunch of question marks into completed locations like in the Assassin’s Creed games. It’s a guilty pleasure of mine. There is some encouragement to come back to older areas such as not being able to access certain locations without particularly ammo to do the job, or waiting until you find another Treasure Trove Key to get the treasure inside. Some downsides: there’s the handholding with the synthesis system where the AI can pick the materials for you, but that’s optional. Easier difficulties become mindless button mashing, but at least that’s optional too. For newcomers of the series though, I would recommend starting out with Atelier Sophie or Atelier Ryza. Those are considered the best entry points.
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Frequently Asked Questions

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is currently priced at 41.99€ on Steam.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is currently available at a 40% discount. You can purchase it for 41.99€ on Steam.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land received 1,648 positive votes out of a total of 2,541 achieving a rating of 6.35.
😐

Atelier Yumia: The Alchemist of Memories & the Envisioned Land was developed and published by KOEI TECMO GAMES CO. and LTD..

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is playable and fully supported on Windows.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is not playable on MacOS.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is not playable on Linux.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a single-player game.

There are 25 DLCs available for Atelier Yumia: The Alchemist of Memories & the Envisioned Land. Explore additional content available for Atelier Yumia: The Alchemist of Memories & the Envisioned Land on Steam.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land does not support mods via Steam Workshop.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land does not support Steam Remote Play.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Atelier Yumia: The Alchemist of Memories & the Envisioned Land.

Data sources

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Last Updates
Steam data 27 April 2026 14:36
SteamSpy data 21 April 2026 22:28
Steam price 29 April 2026 04:53
Steam reviews 28 April 2026 21:52

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  • SteamDB - A comprehensive database of everything on Steam about Atelier Yumia: The Alchemist of Memories & the Envisioned Land
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Atelier Yumia: The Alchemist of Memories & the Envisioned Land PEGI 12
Rating
6.4
1,648
893
Game modes
Features
Online players
36
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 20 Mar 2025
Platforms
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