Black Geyser: Couriers of Darkness on Steam - User reviews, Price & Information

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Black Geyser is an isometric, party-based fantasy RPG inspired by genre classics. Recruit characters with unique personalities and explore a land ravaged by civil war and a mysterious curse of greed. Your choices, good or evil, will decide the fate of the Kingdom of Isilmerald.

Black Geyser: Couriers of Darkness is a rpg, crpg and real-time with pause game developed by GrapeOcean Technologies and published by GrapeOcean Technologies and V Publishing.
Released on March 17th 2022 is available on Windows, MacOS and Linux in 12 languages: English, German, Simplified Chinese, Polish, Hungarian, Russian, Turkish, Spanish - Spain, Spanish - Latin America, French, Italian and Portuguese - Brazil.

It has received 889 reviews of which 663 were positive and 226 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Black Geyser: Couriers of Darkness into these genres:

Media & Screenshots

Get an in-depth look at Black Geyser: Couriers of Darkness through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 64-bit
  • Processor: Intel i3-3220 or AMD FX-4300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti (2GB)
  • DirectX: Version 11
  • Storage: 40 GB available space
MacOS
  • OS: OS X 10.15
  • Processor: Quad core CPU
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 560X or similar in performance
  • Storage: 40 GB available space
Linux
  • OS: 64-bit Major Linux distribution from 2018
  • Processor: Intel i3-3220 or AMD FX-4300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti (2GB)
  • Storage: 40 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
First things first: you must trudge through the incredibly dull opening. It's a tutorial, but it feels like CRPG For Dummies and is not fun. After that you've got a pretty interesting traditional CRPG, full of characters to get to know, quests (a LOT of quests) to do, choices to make, and loot to find. It doesn't overstay its welcome, and the writing is sometimes legitimately funny. One feature I would like every game to steal is the "Go To NPC" button in your journal. Nothing worse than finishing a quest for someone and then either having no idea where the questgiver was, or having to trudge back there if you do. Genius. Good stuff, glad I played it, and I'll definitely follow the dev to see what they do next.
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Oct. 2025
Very solid game, as a sucker for CRPGs, loving it so far. - Superb voice acting. - Rendered isometric 3D world visually feels great. Crisp and sharp, far from the blurry mess we are getting from games in 2025. - Spell animations and VFX are great. - Fantastic world building & lore. - Writing is decent so far, no complaints. Will update once i'm done. - Classic gameplay mechanics, BG1&2 fans will feel right at home. - UI is confusing. Could be better. - Weapon and armor assets, i did not like. - Melee combat animations are clunky. Needs improvement. - Loading times are not the best i've seen. Gen5 ssd barely helps. Definitely tick the "Load at the background" option in the settings. - Character creation visually feels bad. Very few choices for hair and colors etc. And you cannot see what your character will look like in game at the creation screen, which is frustrating for me. I've started the game 50 times for each option, which is just bad design. I'll be definitely buying the DLC for sure. Support these devs at all costs.
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Oct. 2025
A fun little game, that pays hommage to Baldur's Gate I. The reviews are not very flattering, probably because people were expecting too much of the game. The story is a bit erratic and the companion quests feel disjointed. However, if you're just expecting a nice little adventure of 50h+, you'll enjoy the experience. A solid 8,5/10, while the DLC might improve the open-ended aspects of the story.
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Sept. 2025
Black Geyser: Couriers of Darkness is a good isometric RPG. It delivers a consistent, satisfying experience from start to finish. You can approach Black Geyser: Couriers of Darkness as a test of planning. The game favors preparation, consequence, and clean execution over spectacle. It builds reliable loops and asks you to operate inside them with care. Combat is real-time with pause. You set a formation, identify priority targets, and commit to short bursts. Control effects land with predictable timing. Interrupts open small windows that reward focus fire. Most victories come from preparation rather than reflex. When a fight goes bad, the cause is usually obvious in hindsight. The system teaches by consistent outcomes rather than tutorials. Progression supports distinct identities. Attributes create clear tradeoffs across offense, survivability, and utility. Level gains widen kits in practical ways. New abilities fill roles rather than duplicate them. The pace is steady across the campaign. There is little pressure to respec because systems are transparent and outcomes match the tooltips. You can test ideas without fear that one hidden modifier will erase hours of investment. The standout layer is the greed system. The game tracks avarice as behavior, not alignment. Money choices touch factions, quest routes, and vendor relationships. Hoard for short-term leverage. Spend or donate to unlock later access. This mechanic links economy and narrative with low ceremony and high effect. It pushes decisions across the whole run: what you buy, whom you support, and when you delay gratification. Many RPGs treat gold as maintenance. Here, currency becomes strategy. Quest structure emphasizes intent and consequence. Objectives are straightforward, but routes allow for role choice and different party comps. Failure tends to reconfigure outcomes rather than block the storyline. The journal records the next step without solving it. Side content fills mechanical needs—resources, gear, stress tests for control and positioning—without stalling progress. The campaign maintains momentum while offering space for alternate paths. Companions function as tools and characters. Each brings a tactical niche that changes encounter pacing. Personal arcs are contained and time-aware. Early recruitment allows for party shaping rather than late-course corrections. Swapping members is low friction, so experimentation stays viable throughout. This structure supports multiple runs and reduces midgame stagnation. It is a good game and easy to recommend. A solid, deliberate RPG that is worth the time.
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Aug. 2025
After a few false starts, I've finally gotten around to finishing the game. Overall, it was a decent experience as someone who enjoys the old Baldur's Gate 1 & 2 style RPGs. It's not as mechanically polished or narratively interesting as the Pillars of Eternity, which Black Geyser feels closer to than other BG inspired games I've played, but a solid start for a small studio. There's a lot to like and a lot to improve on. Hopefully they get the chance to with a sequel. Some things I'd like to see in a sequel: - More defined classes and distinct class features that aren't just stat bonuses. Too often the classes felt like they overlapped within their category, with clear winners and losers. - Overhauling the Thief and Swindler classes, as they felt kinda pointless. - More character building options as you level up. Feats, optional class features etc. would be welcome. - Fully embracing the psuedo turn based nature to better balance the number of actons/attacks/spells etc, or doing away with it in favor of some sort of action bar or other solution. Two-handed weapons felt very limited as they're attacking so slow compared to one-handed ones. - Updated animations. There's a lot of animations that look a bit goofy. - More weapon and armor variety. While I changed rings and amulets a fair bit, it was long between each time I got a new weapon or set of armor. - Better tutorializing of things like the party manager, because there's solid QoL stuff in the game that I found via googling. - A "party camp" location so the various companions go somewhere that's narratively and mechanically convenient. This can be a ship, a fort, an inn we frequent regularly, etc. This place can also be a nice place for non-companion NPCs to join the party at if they're working with us.
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Frequently Asked Questions

Black Geyser: Couriers of Darkness is currently priced at 29.99€ on Steam.

Black Geyser: Couriers of Darkness is currently not on sale. You can purchase it for 29.99€ on Steam.

Black Geyser: Couriers of Darkness received 663 positive votes out of a total of 889 achieving a rating of 7.14.
😊

Black Geyser: Couriers of Darkness was developed by GrapeOcean Technologies and published by GrapeOcean Technologies and V Publishing.

Black Geyser: Couriers of Darkness is playable and fully supported on Windows.

Black Geyser: Couriers of Darkness is playable and fully supported on MacOS.

Black Geyser: Couriers of Darkness is playable and fully supported on Linux.

Black Geyser: Couriers of Darkness is a single-player game.

There is a DLC available for Black Geyser: Couriers of Darkness. Explore additional content available for Black Geyser: Couriers of Darkness on Steam.

Black Geyser: Couriers of Darkness is fully integrated with Steam Workshop. Visit Steam Workshop.

Black Geyser: Couriers of Darkness does not support Steam Remote Play.

Black Geyser: Couriers of Darkness is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Black Geyser: Couriers of Darkness.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 January 2026 07:19
SteamSpy data 22 January 2026 15:22
Steam price 29 January 2026 04:36
Steam reviews 26 January 2026 23:59

If you'd like to dive deeper into the details about Black Geyser: Couriers of Darkness, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Black Geyser: Couriers of Darkness
  • SteamCharts - Analysis of Black Geyser: Couriers of Darkness concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Black Geyser: Couriers of Darkness compatibility
Black Geyser: Couriers of Darkness
Rating
7.1
663
226
Game modes
Features
Online players
11
Developer
GrapeOcean Technologies
Publisher
GrapeOcean Technologies, V Publishing
Release 17 Mar 2022
Platforms