Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Caribbean Legend on Steam - User reviews, Price & Information

Quick menu

An open-world RPG, set in the Golden Age of Caribbean piracy. Embark on a 200-hour-long adventure, plunder cities and ships, explore the unknown, discover treasures, forge friendships, earn bounties on your head, and charm the ladies on your path to ultimate freedom!

Caribbean Legend is a pirates, rpg and open world game developed by BlackMark Studio and published by BlackMark Studio and Valkyrie Initiative.
Released on February 15th 2024 is available on Windows, Steam Deck and Steam Machine in 12 languages: English, Russian, French, German, Spanish - Spain, Polish, Italian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil and Turkish.

It has received 2,063 reviews of which 1,594 were positive and 469 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 9.99€ on Steam with a 75% discount, but you can find it for 5.90€ on Eneba.


The Steam community has classified Caribbean Legend into these genres:

Media & Screenshots

Get an in-depth look at Caribbean Legend through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: XP, WIndows 10, Windows 11
  • Processor: Intel Pentium IV or AMD Athlon 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: 1 GB
  • DirectX: Version 9.0
  • Storage: 50 GB available space
  • Additional Notes: V-Sync must be enabled;

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

104 hours played
July 2026
Going to change my review to a Yes, but with caution. - Caribbean Legends is essentially the original Sea Dogs to each his own, but brought up to speed to more modern gameplay standards to some degree . - Most of the bugs that were in the old game are still mostly here, but many have been fixed. So far I've not experienced a lot of the bugs despite being careless in my 1st and now 2nd playthrough. - Be prepared to grind, grind grind. In fact, you will probably grind only trade missions for the first 10-15 hours of the game until you're at least level 8 or 9 and can afford a decent Ship. That's because there really is no ship progression from starting until you're able to afford a ship that has the cannons, hull, and crew to be able to trade shots and survive even the starting encounters. - Ships, Quests, Gear are all locked behind your level. Your threat to the world is also more or less locked to your level and current ship. This creates a very linear game world and presentation, while it doesn't feel as bad, it's increasingly noticeable as you progress through the game. Recent changes have made it very apparent that you're supposed to always go for the biggest toughest ship whenever possible. Something that doesn't sit well with me and hurts the more sandbox feel of the original games. Changes to Grape Shot for instance have now made the Boarding play style almost not viable as you have to whittle down the enemy with standard shot and bombs to reduce their hull so your grape shot is effective. The developer forgetting that the risk with grape shot is the short range involved putting you in harms way. All this change did was make it even more difficult to play this way. Why limit the player's options in Sandbox? Why force the player to play a specific way? I don't understand. - Ship running costs are staggering. The comfortable RPG feel of the Original games is slowly being eroded away by the Developer feeling he needs to mess with the formula. Although the Developer is currently working on this, apparently it seems they felt players had too much money at any given time. This makes no sense to me. These games were originally meant to be fun, you were originally meant to be a pirate hero, and you were originally meant to play and approach the game in any manner you wish. Now you're forced into trade missions. You're forced into 'maintenance cost runs'. You're forced into taking time off from the RPG parts and questing parts, to grind out money so you can pay crew and ship maintenance. None of this was part of the original games, as their focus wasn't on turning a game into another part-time job. Again the developer is listening to feedback. I just don't know why they would touch this in the first place. - DLCs are all locked behind mid-late to late game. You need level 14-15 minimum to attempt to obtain the Memento (ship pack 2), and have good officers and good skills in addition to a good ship just to attempt. Even still, most people do it by cheesing the battle and drawing the Memento into a Fort so it helps whittle away its hit-points and crew. - Difficulty is sporadic and inconsistent. One moment you're sparing with a captain or bandit, the next you're swarmed and surrounded and killed with no way to fight back and defend. Be prepared for a lot of grind early on before you're even decent enough to be able to spar with the captain of a ship. While the game feels 'ok' for now, I suspect things may get a lot more difficult as development continues. And this was on Normal. - Very old assets, and I mean very very old assets from the old Sea Dogs games are still here. While 2.0 is going to bring in some updates, the vast majority of the game remains with old assets mixed with some new. This is very noticeable in port as some ships look very nice and detailed and modern, while right next to you is a Fluet or some old ship that is both very old historically (1650's) but also old in terms of 3D very low polygon and simple. Meanwhile your Brig is heavily detailed and would sit better in the 1750's but I digress. I can excuse lack of progress in terms of content and art assets, but I can't excuse a Developer that messes with the formula that made these games fun and the player the central star. I get it, that they want to make things more difficult. But that was never the core crux of the game. Personally I recommend that the develop focus on adding content to the game and move away from messing with the Economy and progression of the game. -More ships -More uniforms -Improved NPC appearances and more officer varieties. -Improved locations -More locations -More side quests While I'm changing my review to positive, since the Develop seems to have goodwill (based on their interactions on Discord) I still remain skeptical.
324 hours played
July 2026
I will begin with the positives as it is important to start with that: This game will provide HOURS and I do mean HOURS of gameplay, allowing you to while the hours down in a fun but challenging setting. There is a Sandbox Mode which allows for infinite replayability and exploring, just like Sid Meier's Pirates and Sea Dogs (Of which this game was inspired), and a story mode which is also fairly well made. The game has many mechanics that may seem complicated on the surface, but are actually quite simple once you get the hang of them. Things such as sailor upkeep, captain's shares, maintaining your ship, keeping your men fed and healthy, wind, point of sail, these are all things that aren't completely out of the norm for games like this. Ship to Ship combat is fun, rewarding, and the new aiming system that they recently updated is quite intuitive and fun to do. The trading aspect is great as well, you can learn the best sales and quite literally build an empire of money in game by simply visiting colonies and learning their imports and exports. The Devs have done a great job making it feel like a real, breathing world, with a new seasons mechanic that changes how you play, not only that but the Nations within the game (Spain, Netherlands, England, France, Pirates) will start and stop wars on their own, and these nations can conquer and take other colonies from one another aside from Pirates, they just raid. Ship Models are beautiful. The World Map is very easy to read and understand, once you've got it memorized, you can get anywhere without much issue. The RPG aspects of building a crew of specialists and upgrading your skills in fighting and ship management is incredibly in-depth and satisfying once you get the right crew going. You can build an entire fleet if you desire and go plundering as you want, or you can be a lone ship in an ocean of possibilities. Now for the Negatives. There are times where this game will crash for no reason, a lot of these have been hammered out by the Devs but they are still there. I have discovered that most times it's because of mods. Crew Boarding and Land Combat is extremely janky, if you have less crew even if you're well trained and high level, you aren't going to survive even if you are skilled and have mastered the combat. In the days of Sea Dogs, your crew functioned as a health bar as you fought the enemy captain, and I wish it would go back to that, it was a great and unique mechanic. Ship Ramming is not a thing in this game and you will nuke your ship's health trying to do it, or even if you do it accidentally. Many playthroughs of mine have been ruined because I forgot to save and then the enemy AI rammed it's ship to mine and I wasn't fast or maneuverable enough to avoid it, especially trying to get in close enough to board the enemy ship. Plenty of ships specialized in ramming in other games but you're not going to find it here. The wind mechanic can be frustrating at times trying to get your ship to move in situations where you need to escape a bigger ship who has better guns and faster movement than you. Land exploration is just a mess. It's so easy to get lost in the jungle and caves because they all use the same exact tileset and it's just difficult to figure out where you need to go. I know this is somewhat deliberate design but I do not like it. If they do add some landmarks unique to the areas around the colonies, that would improve it immensely. When you get into the late game, everyone wants gold doubloons instead of the regular peso currency, which ends up leaving you with literal millions of pesos but scraping to get any doubloons you can get your hands on. I really wish there was a way to convert the pesos to doubloons in a much easier way, you CAN purchase doubloons for pesos but they are limited at each bank you go to. Gameplay of raiding, selling plunder, and then raiding again can get a bit repetitive, but I find that more of a neutral issue than an outright negative. All in all, this game is an excellent time-sink that's a lot of fun to play, even if it can be a bit difficult at times. A lot of my own gripes are personal issues with the game, but overall the experience is by and large a fun experience. Lots of legendary ships in the DLC, lots to do on the world map, you'll rarely find yourself doing nothing. Building a crew, and then building a fleet to become an unstoppable force on the open sea is a fun and rewarding experience, one that you won't find in other pirate games.
72 hours played
Jan. 2026
This review comes from a very niche type of user. This game is the latest iteration of an actually very long series of games from a nearly-unknown Eastern-European developer, stretching back for nearly 30 years. Most Americans and even some Western Europeans would call these games a prime example of "Eurojank". And for much of the history, that's not exactly unearned. These games have...character. Like an old Volga ar. You need to get to know it, take good care of it, love it. If you do that, she'll take care of you too, in return. Suffice to say, you need to *believe* in this game, you need to have faith in it, help it out when it needs it; for this, the game will in turn reward you in spades with an awesomely epic pirate adventure. If you're coming from New Horizons, or Gentlemen of Fortune, get this and play this. Why haven't you already? I know the price is a bit high. But you won't regret it. It's the iteration of the game you've been waiting for for some years now.
413 hours played
Jan. 2026
Outdated, ugly, unfriendly, hardcore, lots of other minuses... still the best pirate game out there!
61 hours played
Oct. 2025
Graphics are way outdated, story is actually very good, gameplay is excellent even if it is a bit janky - souls like fighting mean you do need to scum save a bit but F6 isn't far away, progression is fantastic, and it's so easy to sink hours into. I read the negative reviews for this, and honestly, there are only two types, players who have hundreds of hours complaining about saves (honestly if you have 700 hours in a game for $30 I think you got your money worth dude), and those that haven't given it a chance. For the best experience follow the quests at the start and don't get side tracked doing other things. Hit F6 (or start a new save) before you start any yellow marked quest or conversation. Don't take side tasks (like take me here for 5000 pesos) until you have free time, at the start all your quests are time sensitive and they simply drop off the journal if you wait too long - you can't go back to these quests you just miss them. There appears to be heaps of quests and a long storyline, as well as solid progression and RPG advancement for all your officers. The RPG elements, open world progression and storyline is fantastic and worthy of a much bigger title. The fact you can use the speed up everywhere means boat battles aren't exhausting (aim for their sails so they are slower than you), and even walking between areas can be very quick on 6x speed. The only thing I find frustrating is walking around the island mazes sometimes can be a bit painful as there is no mini-map. Oh and press E to holster your weapon/sword after a fight so you can interact with people again. If this had a AAA touch with updated graphics and focus on removing the jankiness it would be the greatest pirate game ever created, the bones are good captain.

Similar games

View all
Caribbean Legend: Age of Pirates You are the captain and owner of your own ship—the finest fate one could hope for in the 17th century Caribbean. Unlimited sandbox experience. 60 hours of content. A unique genre blending naval combat, land exploration, and global map. Think Sid Meier's Pirates! meets Bannerlord.
Similarity 80%
Price -50% 9.99€
Rating 6.9
Release 13 Mar 2026
Sea Dogs: To Each His Own 1654 AC. The Caribbean. A place of opportunities and mysteries.
Similarity 78%
Price -95% 0.78€
Rating 7.1
Release 06 Dec 2012
Buccaneers! Become a fearless captain in Buccaneers!, a classic pirate RPG. Join a band of pirates or a naval power and fight for supremacy in the Caribbean. Build and customise your fleet to take on any foe and rewrite history!
Similarity 72%
Price 14.99€
Rating 7.7
Release 07 Mar 2022
Tempest: Pirate Action RPG Tempest is a Pirate Open World Action RPG where you rove the seas across three continents filled with dozens of colonies and forts, hundreds of quests and countless ships to plunder. Customize your ship, trade, challenge fellow pirates and face mythical monsters such as the Kraken and Leviathan!
Similarity 70%
Price -97% 0.45€
Rating 6.8
Release 22 Aug 2016
Sid Meier's Pirates! Sail the Caribbean, marauding all on the high seas or ally your ship and crew as a privateer in search of riches - the life you choose is up to you. Face dogged enemies, raid unsuspecting villages, woo fair maidens, avoid capture or dig for buried treasure. Discover what it takes to become one of the most famous pirates in history!
Similarity 69%
Price -94% 0.69€
Rating 9.2
Release 11 Jul 2005
Risen 2: Dark Waters Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt.
Similarity 60%
Price -94% 0.64€
Rating 7.8
Release 26 Apr 2012
Windward Windward is an action-filled multiplayer sandbox game that puts you in control of a ship sailing the high seas of a large procedurally-generated world.
Similarity 58%
Price -89% 0.93€
Rating 7.7
Release 12 May 2015
Captain Bones : A Pirate's Journey Captain Bones is an action-adventure game set in an open pirate world. You must have survival skills to make ship battles and treasure hunts with your crew.
Similarity 57%
Price 14.79€
Rating 7.9
Release 28 Jul 2025
Skull and Bones Skull and Bones is an open world naval action RPG where ship combat, build choice, and sailing skill define your pirate legend. Conquer rival ships and mythical beasts in a vast ocean of up to 20 players.
Similarity 55%
Price 29.99€
Rating 6.6
Release 22 Aug 2024
Gedonia 2 Gedonia 2 is an online coop RPG, which allows up to 4 players to freely explore living open world and build absolutely unique characters. An expanded and improved sequel for RPG Gedonia.
Similarity 51%
Price -26% 11.03€
Rating 7.8
Release 09 Apr 2025
Two Worlds II HD Check out the new Velvet Edition bundle including both Two Worlds II and Pirates of the Flying Fortress DLC.
Similarity 51%
Price -99% 0.24€
Rating 6.2
Release 03 Feb 2011
Salt 2: Shores of Gold Salt 2 is a pirate-themed open world adventure focused on exploration, crafting, and survival. Play solo or with up to 5 friends, sailing the sea with your ship as a mobile base. Discover islands full of quests, towns, caves, and secrets. Level up, craft gear, hunt, fish, and customize your ship.
Similarity 50%
Price -88% 2.04€
Rating 8.3
Release 12 Nov 2025

Frequently Asked Questions

Caribbean Legend is currently priced at 9.99€ on Steam.

Yes, Caribbean Legend is currently available at a 75% discount. You can purchase it for 9.99€ on Steam.

Yes, Caribbean Legend received 1,594 positive votes out of a total of 2,063 achieving a rating of 7.45.
😊

Caribbean Legend was developed by BlackMark Studio and published by BlackMark Studio and Valkyrie Initiative.

Yes, Caribbean Legend is playable and fully supported on Windows.

No, Caribbean Legend is not playable on MacOS.

No, Caribbean Legend is not playable on Linux.

Yes, Caribbean Legend is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Caribbean Legend is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Caribbean Legend does not support VR.

Caribbean Legend is a single-player game.

Yes, there are 8 DLCs available for Caribbean Legend. Explore additional content available for Caribbean Legend on Steam.

Yes, Caribbean Legend is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Caribbean Legend does not support Steam Remote Play.

Yes, Caribbean Legend is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Caribbean Legend.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 September 2026 08:09 UTC
SteamSpy data 11 September 2026 07:05 UTC
Steam price 11 September 2026 18:49 UTC
Steam reviews 09 September 2026 03:58 UTC

If you'd like to dive deeper into the details about Caribbean Legend, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Caribbean Legend
  • SteamCharts - Analysis of Caribbean Legend concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Caribbean Legend compatibility
Caribbean Legend
Rating
7.5
1,594
469
Game modes
Features
Online players
158
Developer
BlackMark Studio
Publisher
BlackMark Studio, Valkyrie Initiative
Release 15 Feb 2024
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.