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Cloudheim on Steam

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Master chaotic physics-based combat inspired by Zelda and Devil May Cry. Explore islands and dungeons, smash monsters, loot and craft powerful gear, and grow your home in the sky. Play solo or online co-op with up to 4 players.

Cloudheim is a early access, action rpg and online co-op game developed and published by Noodle Cat Games.
Released on December 04th 2025 is available on Windows and Steam Deck.

It has received 2,014 reviews of which 1,648 were positive and 366 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Cloudheim into these genres:

Media & Screenshots

Get an in-depth look at Cloudheim through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (1903 min)
  • Processor: AMD Ryzen 5 2600X / Intel Core i5-8600K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660 / NVIDIA GeForce RTX 3050 / AMD Radeon RX 6600
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 30 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

49 hours played
July 2026
This game is fun. My kid and I have been playing it together and we have a blast. The shared save file works flawlessly and we can play with or without co-op and continue to progress our world. Normally we do not play co-op games that do not offer a dedicated server, but this is a really good in-between. The combat is really the highlight of the show here. All of the weapons feel great and the mastery system is enjoyable. We like trying different combinations of weapons and skills, there are plenty to choose from. We are playing on the highest difficulty now, as the game is pretty accessible. Coming from souls-likes and other games like Monster Hunter and Dauntless, we are pretty seasoned in the get in / get out combat cadence. I would not say it is overly challenging, but it is FUN. Overall, I think this game is a bit of a hidden gem that I hope more people discover. It is a fun, casual co-op title that delivers accessible, chaotic fun. I have no regrets on the purchase.
62 hours played
May 2026
i have played this game enough to give a recommendation, this game is super fun in coop as well as single player. the battle system is addicting its a odd mix of game mechanics... and by i odd i mean deliciously odd mix of game mechanics... you got hub base building that reminds a bit off Dark Cloud 1 and 2 modernized. then you got Genshin Impact like Treasure chest exploration hunting. you got combat that is like Devil May Cry mixed with Zelda Physics... Ratchet and Clank like weapon and item usage leveling system. its super fun and chaotic to throw mobs around the battlefield. and the world is fun to explore.. the game is simple enough to pick up and play and also fairly decent for casual players or players that just wants to have a bit of chill time. it looks pretty and has good art direction. Regarding coop the loot is shared by players and locked to the sessions so even if you level up you still scale because you are only able use the same items that has been discovered in the world your currently playing, that goes for items too. in short this game feels like a PS2 era classic game that got turned into a multiplayer along the way.. im super impressed how smooth the whole multiplayer aspect of the game is and how it runs.. It's a a keeper.
104 hours played
May 2026
I’ve put 50 hours or so into Cloudheim and I’m still not even close to being done with it. The game is insanely addictive in the best way possible.... everything just clicks. The progression, the combat, the replayability… it all keeps me coming back for “one more run” that turns into hours. Highly recommend if you like games that completely absorb your time.
200 hours played
April 2026
I play the CRAP out of this game. It's my comfort hack-and-slash Zelda'ish game that never gets boring. Controls are good and work without you having to remember or think about it. I'm hoping for additional islands, quests, and an underlying storyline. All of this I say without having played one second of co-op, so I'm uncertain of how great that is. The developer constantly churns out updates and is supremely positive to people on Discord. It's a game more people should play. 9/10 (because it's not finished) HIGHLY recommend.
43 hours played
March 2026
The game is pretty mindless fun, go around opening chests, destroying crates, physics based combat does feel very nice, using skills to launch enemies into the air, comboing weapon attacks, kicking them and lassoing back to combo another set of skills, it all meshs well together and there's a lot of fluidity. I do feel restricted sometimes to certain skills that "move" enemies around, because you do a lot more damage when doing so, i had access to 4 skills early in the game that didn't had either of that and they felt bad, like, didn't even move the hp of the enemy kinda bad, playing on highest difficulty. I definitely have grips with the way we unlock skills, it is too linear, basically a straight line and it is mixed with attribute points, skill upgrades and character appearance/skins, and you can't skip anything, you have to unlock everything in their order, it could be that i'm too much of an RPG person and i'm bleeding expectations here. And on that note, equipment progression is a little weird, but definitely grows on you if you give it a chance, you level your weapon and its quality by killing enemies and opening chests, you upgrade a damage trait in the weapon passively by just collecting ore, and lastly, to get enchantments on the weapon you have to find a duplicate of it, the problem is that it is completely random and you can't change it so far, but it is already confirmed by the devs that it'll be vastly improved soon in an update with the introduction of Enchantment Table to make it less RNG. The game has 5 islands and you can spend a lot of time doing puzzles and finding collectibles/secret chests to 100% an island. But definitely still lacks enemy variety later, the enemy variety is frontloaded in the first 2 islands so you end up seeing a lot of enemy variety early, and the same enemies later but in their variant forms, like ice, fire, electric, water, etc. I hope this is a placeholder/early access thing and is improved by 1.0. The 4 bosses that i fought had different mechanics, the first 2 gets you by surprise in their invulnerability phases, but the other 2 were pretty easy, i would like to see some attacks sped up here at least on the highest difficulty. The world is pretty to look at, music is chill, there's a personal flying island that you can build your "home", crafting stations, open up a shop to sell unused items to npcs, they are very straight forward and a bit simplistic, but it is a nice break from the chaotic pace of the combat in the open zones. Movement is fun, you have triple jump with dashes and combined with ground kick and weapon attacks you can zoom through the map, if that's your thing. Overall pretty fun to walk around and do some dungeons, open chests, and kick some enemies around, initially, this would be a "neutral" recommendation from me, but after playing for 30 hours, the game definitely grew on me, it is fun goofing with the physics based combat, i can definitely see it becoming a little repetitive without some more depth to what you do in the world/how you progress your character later down the line, so hopefully, by 1.0 they implement some more systems. There's a lot that could be improved, but that's what Early Access is for, and for being only 3 months in EA, they already did a lot and are listening to feedback. Still, it is a fun, lighthearted, casual game to play with friends.

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Frequently Asked Questions

Cloudheim is currently priced at 28.99€ on Steam.

No, Cloudheim is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Cloudheim received 1,648 positive votes out of a total of 2,014 achieving a rating of 7.86.
😊

Cloudheim was developed and published by Noodle Cat Games.

Yes, Cloudheim is playable and fully supported on Windows.

No, Cloudheim is not playable on MacOS.

No, Cloudheim is not playable on Linux.

Yes, Cloudheim is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Cloudheim is not available yet.

No, Cloudheim does not support VR.

Cloudheim offers both single-player and multi-player modes.

Cloudheim includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Cloudheim. Explore additional content available for Cloudheim on Steam.

No, Cloudheim does not support mods via Steam Workshop.

No, Cloudheim does not support Steam Remote Play.

Yes, Cloudheim is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cloudheim.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 23:03 UTC
SteamSpy data 16 October 2026 00:07 UTC
Steam price 26 October 2026 20:25 UTC
Steam reviews 21 October 2026 07:45 UTC

If you'd like to dive deeper into the details about Cloudheim, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cloudheim
  • SteamCharts - Analysis of Cloudheim concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cloudheim compatibility
Cloudheim
Rating
7.9
1,648
366
Game modes
Multiplayer
Features
Online players
27
Developer
Noodle Cat Games
Publisher
Noodle Cat Games
Release 04 Dec 2025
Platforms