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Dawn of Defiance on Steam

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Become a Spartan in this Greek myth survival adventure, solo or with up to 3 friends. Explore a realm at the edge of the Underworld, fight mythical beasts, gather resources, craft powerful gear & build grand palaces. Raid ancient temples, seize the iconic weapons of the Olympians, and defy the gods.

Dawn of Defiance is a open world survival craft, survival and online co-op game developed by Traega Entertainment and published by Fireshine Games.
Released on August 15th 2024 is available on Windows, Steam Deck and Steam Machine.

It has received 1,737 reviews of which 1,337 were positive and 400 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 19.50€ on Steam, but you can find it for 12.34€ on G2A.


The Steam community has classified Dawn of Defiance into these genres:


Here is the detailed breakdown of supported languages for Dawn of Defiance:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Dawn of Defiance through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or Higher
  • Processor: 2.3 GHz Quad Core Processor
  • Memory: 12 GB RAM
  • Graphics: GTX 1060 6GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 18 GB available space
  • Additional Notes: HDD supported, SSD preferred

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

26 hours played
Aug. 2026
Great start. Pros: Decent base building - looking forward to more decor Great theming and the powers are fun Large dungeon raids Combat is clean and easy to learn Cons: The game is currently pretty short but they are working on that. Combat is simple and hopefully will evolve with the development a bit more. Leveling powers can be tedious Harvesting wood - fine mechanic, but you just need so much.
65 hours played
Aug. 2026
A bit vanilla as far as survival games go until you reach the raids. The raids seem to be a bit more of a unique function within the game and provide a great experience along with a much welcome break from the normal tree punching and bush grabbing. QoL is mostly up to modern standards but its still missing that wonderful touch of automation once you get into the later game. Gathering things by hand is great and all but a player shouldn't be expected to revisit material stockpiling after a certain point if they were wise enough to be able to set up a basic logistic system with automation. My suggestion would be a system of thrall recruitment with resource gathering options. Development is painfully slow but as I have only started playing it again after 2 years it seems progress is being made and so far it's great. I just hope I can play the finished product before I hit retirement age. 8/10 would bonk angry chickens again.
57 hours played
June 2026
Hi! I really like your game and I spent many hours playing it. It’s weirdly cozy, and astoundingly beautiful. I played it all on single player and had no problem. I was pretty afraid at the beginning, but was a steamroller by the end. Funnily enough I enjoyed the landscape and feeling connected to the earth so much that I actually audibly cried Nooo!! Whatt?? When I learned that ||we can fly. Then on the big island, I learned flying was as integral to the landscape as hooves to a goat.|| Simple ideas for the Devs for improvements: 1. People like to base near water since its scenic. But not near the ocean as this effectively halves your resource reach. I bet most people are based at that little lake. With limited missions, we spend much of our time basing. Maybe give us motivation to build camp elsewhere by adding some random springs or creeks to the meadows? 2. Why not have the NPC speakers talk like ancient Greeks? Like Homer. The Merchant, Jason, are not redolent of their milleu. Here are some metaphors and epithets I transcribed from the Butler translation: Do you eat fruit of the earth (are you a mortal or god?) Hector leapt with a face as dark as flying night Poseidon had kept no blind lookouts Like a falcon bane of doves Spear of Pelion ash Teeth a silver trap With fell intent The father of all balanced his golden scales and placed a doom in each of them, There are no pacts between lions and men Till one shall fall and glut grim Ares with his lifeblood Dogs not fire shall devour the flesh of hector Saffron mantled dawn His heart was black with rage and his eyes flashed fire There in he gathered his clouds together grasped his trident stirred it round in the sea and roused the rage of every wind that blows the earth till earth sea and sky were one A dust raised upon the plain as they flew “so true is it that the gods do not grace all men alike in speech and understanding.” -best odysseus diss Smote the gray sea with their oars Enjoy the boon of sleep The court beyond is full of ghosts trooping down into the night of hell “Dogs, did you think that I should not come back from Troy? You have wasted my substance, forced my womanservants to lie with you, and have wooed my wife while I was still living. You have feared neither god nor man, and now you shall die.” He smote the earth with his forehead in the agonies of death 3. Maybe make the other biomes somewhere you would want to stay after beating their bosses? The dark forest feels cold, and the desert empty and repellant. I quickly abandoned my bases there after completion. This limits you to spending your sandbox-time in a small area of the map. 4. Maybe armor paints which are a bit more natural? Or craft dyes to let us pick the fabric/feather color specifically? I still find bronze looks the best and thematic. 5. Easy enough to call it an amphora or a kylix instead of a vase (deco). Every little ceramic shape has a name. It buffs the credibility of the game a lot to hear them, and maybe it will teach us too. This you can look up on a diagram. https://www.hellenic-art.com/hellenipedia/greek-pottery-glossary/ 6. All I ask, if my literary list is any help is: can you put the forest crickets sound, in the music box or so? ty. I like to hear them in my base on the meadows, calms me down; the sound dissipates when away from trees. But no less realistic to hear them in the grass. Anyway, thank you very much, and I am looking forward to future content. -a historian and archaeologist
9 hours played
April 2026
I've played many survival games, so I can judge em pretty early. This is an early access title that was off to a janky start, but has become markedly less janky in the last eight months or so. I watched videos of the game a while back, and if you watch old videos, you'll see what I mean. The combat was god awful eight months ago. To call it jank is to be nice about it. Mobs clipped around during combat and animations were terrible for both player and mobs. Now, however, it is a different story. I would go as far as to say that the combat is really good now, almost exceptional. It is smooth and responsive. If you have skill, you will do well. The game is much better optimized all around, looking better and running smoother. I've read reviews and watched video reviews stating that the Glide skill (limited flying) nullifies exploration. That is BS. First off, you can't glide for too long unless you drink a stamina potion, and then you can glide for maybe 30 seconds, which is still a short time. Glide speed is just a tad slower than your character's running speed, also, so there's little incentive to glide everywhere you go. In short, it does not nullify exploration at all, and in fact enhances it as far as I'm concerned. Loving it, will continue to play.
253 hours played
March 2026
Dawn of Defiance is a deep, absorbing sandbox that kept me playing for hours. The mix of questing, exploration, base-building, and resource gathering gives you plenty of ways to play, and the variety of mob strengths and encounter pacing keeps combat feeling fresh and balanced. There’s a satisfying loop of expanding your base, pushing into new zones, and tackling ever-tougher threats. The developers are clearly engaged with the community and actively improving the game, which shows in steady updates and thoughtful tuning. My one concrete request is more Steam achievements: with so much content and so many playstyles available, a richer achievement set would reward creative play and give additional goals for long-term players. If you like open-ended survival/strategy hybrids with strong progression and developer support, Dawn of Defiance is well worth checking out.

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Frequently Asked Questions

Dawn of Defiance is currently priced at 19.50€ on Steam.

No, Dawn of Defiance is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Dawn of Defiance received 1,337 positive votes out of a total of 1,737 achieving a rating of 7.41.
😊

Dawn of Defiance was developed by Traega Entertainment and published by Fireshine Games.

Yes, Dawn of Defiance is playable and fully supported on Windows.

No, Dawn of Defiance is not playable on MacOS.

No, Dawn of Defiance is not playable on Linux.

Yes, Dawn of Defiance is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Dawn of Defiance is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Dawn of Defiance does not support VR.

Dawn of Defiance offers both single-player and multi-player modes.

Dawn of Defiance includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Dawn of Defiance. Explore additional content available for Dawn of Defiance on Steam.

No, Dawn of Defiance does not support mods via Steam Workshop.

No, Dawn of Defiance does not support Steam Remote Play.

Yes, Dawn of Defiance is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dawn of Defiance.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 23:17 UTC
SteamSpy data 20 October 2026 17:14 UTC
Steam price 28 October 2026 04:13 UTC
Steam reviews 18 October 2026 15:54 UTC

If you'd like to dive deeper into the details about Dawn of Defiance, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dawn of Defiance
  • SteamCharts - Analysis of Dawn of Defiance concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dawn of Defiance compatibility
Dawn of Defiance
Rating
7.4
1,337
400
Game modes
Multiplayer
Features
Online players
75
Developer
Traega Entertainment
Publisher
Fireshine Games
Release 15 Aug 2024
Platforms
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