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Decktamer on Steam

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Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?

Decktamer is a roguelike deckbuilder, creature collector and card game game developed by Horizon Edge and published by Assemble Entertainment.
Released on October 27th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 2,389 reviews of which 2,057 were positive and 332 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 15.99€ on Steam, but you can find it for 0.52€ on K4G.


The Steam community has classified Decktamer into these genres:

Media & Screenshots

Get an in-depth look at Decktamer through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 3Ghz
  • Memory: 5 GB RAM
  • Graphics: 2GB Dedicated GPU Memory
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

79 hours played
Oct. 2026
Like that Junji Ito hole, this game was made for me. It's a creepy and surreal creature tamer/deckbuilder with hard battles. The UI is wonky sometimes, some unlocks are unclear, it doesn't have enough ascension shenanigans, but overall the game is great and hits all the spots for me. The surreal creature design is awesome, fights are never trivial even on lower levels, and catchinh 'em all is so much more fun when "'em all" are Lovecraftian. Really appreciate the game, hope to see it developed deeper.
26 hours played
May 2026
im a fiend for cool creatures, and this game hits the mark perfectly every single time, and devs are brilliant, listens to community and even hosts events where you can submit creatures and get them added to the game.
7 hours played
Feb. 2026
So deck tamer scratches an itch that I think other roguelikes or deck builders just can't itch. But as much as I've been enjoying this game. It feels like I've gotten the most I'm going to get out of it. The good is once you get over the aggressive and very punishing learning curve of this game it can be very fun. The monster designs are top notch and have alot creativity to them. Being able to extract abilities and moves from one monster and move them to another to make them stronger is an addicting mechanic. And there are alot of broken combinations you can do once you know what to look for. For example there is an ability that boosts your damage for every speed buff you have. And there is a move that boosts your speed everytime you use it. And it can snowball very fast into a monster that can steam roll alot of encounters. But it's very rare to get combinations like this so you have to keep an eye out for combinations that work well together. So you can't rely on the same tactic every run. Monsters also don't have static abilities or moves so you may encounter the same monster in a later stage that has better moves abilities than ones you've encountered before. And the lower difficulties have an undo and redo feature to help you retry or do something completely different. Now for the bad. I find this games difficultly to be far to high. Even on the lowest difficulty you can get a run ruining situation very quickly if you make too many mistakes. While the undo and redo feature is there to help you learn from your mistakes it can't save you if you had a bad run. As you progress through the rounds encounters get harder and harder. Monsters get stronger and you capture new ones to replace your old monsters in order keep up with the ever growing difficulty. But you will quickly find yourself in situations where the enemy team will be able to wipe your entire team and you have no way to regain your position. I feel like this game overall is designed for the try hard crowd that like being punished for making mistakes. And while I can get the satisfaction of overcoming unfair odds, it's not something I will be playing long term. While you do unlock new monsters as your player level goes up you unlock new challenges. Ways to make the game harder. This is what really makes me not recommend this game to casual players. The game already very punishing and this not a reward I like to see in hard games. So for the developer I think there are a few things you can improve to make this game more enjoyable to a larger crowd. First the balance of the difficulties needs to be changed. More rewards and better items is something I think really needs to be worked on. Healing herbs should be healing for more than 2 hp. And there needs to be rewards that actually benefit the player. Taming a creature and it receives a curse? No taming runs? These aren't rewards. How about being able to pick an additional ability for your starter monster at the start of the run? And maybe increase runs from 8 rounds to 10 rounds so we have a bit more time to prepare for the rough bosses and have more chances to get the rewards to help make better monsters. In the end I think this game is great for the right person. But it's too hard for me. So be sure to try the demo first and see if it perks your interest.
40 hours played
Jan. 2026
At first I was discouraged a bit by the negative reviews saying that it is unfair or imbalanced, while my playtime may not reflect the full spectrum of the game, I find the game challenging, fun, and not nearly as cruel as people make it out to be. I admit the game is much harder than other deckbuilding games out there ("easy mode" definitely tougher if compared to other deckbuilders I played) and it leads you to fail multiple times before you truly understand on the how-to. That alone could discourage many players. A good way to start your Decktamer run is understanding when and how to sacrifice your units, recognizing when the run is lost or still doable, and to fail and learn every step of the way . This game is not meant to be played on "auto-pilot", where you play without thinking, thoughtful decision-making and strategy for your team is vital to win. On top of that, the game includes a beastiary that explains the behavior and lore of the monsters you tamed. That's pretty neat for a lore-nerd like me. All-in-all, I recommend the game and urge you to at least try the demo.
93 hours played
Dec. 2025
Before buying this game I read some of the reviews, and noticed a common complaint was the difficulty, and lack of viable synergies that make winning runs possible, which almost dissuaded me from buying it. I am so glad I bought it anyway because this game hit all the marks for me. The creature art is incredible, the music and sound design is immersive, and as an avid Slay the Spire, XCOM 2, and Inscryption enjoyer, Decktamer's gameplay really touched on a lot of my favorite components of these games, while adding its own unique flair with having to tame and mutate the creatures in your deck into killing machines. As to the difficulty, I truly think that the game just has a steep learning curve that many people are still in the process of mastering. Once you "get it" though, a lot of the harder parts of the game become incredibly rewarding in the way that a difficult boss in Dark Souls is rewarding. For a game in which the whole draw is turned based strategy, it would be a disservice to the player if it was easy. Look up a few winning runs on hard diffculties/bosses if you're feeling stuck, it can help get the creative juices flowing on the kinds of ability interactions you wanna look for.

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Frequently Asked Questions

Decktamer is currently priced at 15.99€ on Steam.

No, Decktamer is currently not on sale. You can purchase it for 15.99€ on Steam.

Yes, Decktamer received 2,057 positive votes out of a total of 2,389 achieving a rating of 8.26.
😎

Decktamer was developed by Horizon Edge and published by Assemble Entertainment.

Yes, Decktamer is playable and fully supported on Windows.

No, Decktamer is not playable on MacOS.

No, Decktamer is not playable on Linux.

Yes, Decktamer is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Decktamer is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Decktamer does not support VR.

Decktamer is a single-player game.

No, Decktamer does not currently offer any DLC.

No, Decktamer does not support mods via Steam Workshop.

No, Decktamer does not support Steam Remote Play.

Yes, Decktamer is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Decktamer.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 October 2026 23:41 UTC
SteamSpy data 02 November 2026 20:18 UTC
Steam price 03 November 2026 03:21 UTC
Steam reviews 22 October 2026 08:05 UTC

If you'd like to dive deeper into the details about Decktamer, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Decktamer
  • SteamCharts - Analysis of Decktamer concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Decktamer compatibility
Decktamer
Rating
8.3
2,057
332
Game modes
Features
Online players
57
Developer
Horizon Edge
Publisher
Assemble Entertainment
Release 27 Oct 2025
Platforms
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