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Ember Knights on Steam - User reviews, Price & Information

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Ember Knights is an action rogue-lite for 1-4 players where you play as legendary knights, the last spark of hope against the mad sorcerer Praxis and his hordes of unwavering fiends. Wield weapons & skills, build synergies with game-changing relics and free the universe of Praxis’ corruption.

Ember Knights is a action roguelike, rogue-lite and co-op game developed by Doom Turtle and published by Twin Sails Interactive.
Released on July 18th 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 6,189 reviews of which 5,814 were positive and 375 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 19.99€ on Steam, but you can find it for 2.74€ on Gamivo.


The Steam community has classified Ember Knights into these genres:

Media & Screenshots

Get an in-depth look at Ember Knights through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Dual Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • DirectX: Version 11
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
June 2026
I'll give the most straight forward review here. It's a very good rouguelike arpg. That's it. It's not a full price game but you can get plenty of fun out of it. Everything seemed very polished also, no crashes or slow downs. At a discount, it's very solid, it just doesn't stand out as great.
17 hours played
June 2026
Gives a great first impression but wears out its welcome after a bit. The game seems like it checks all the boxes. Theres 7 weapons, solid visuals, theres lots of relics, abilities, stat upgrades, and some secrets and other things. Theres 2 currencies, 1 that upgrades abilities and weapons, and 1 that gives other health and damage buffs for permanent progress. The issue is with some of the other problems. First off, there's thinkg like the time limit capsule not showing up until after you finish the planet but theres no clock showing what the specific time goal is so you have no way of knowing how you're doing which is dumb. Also weapons have charge abilities and some of them are all about the charge abilities, but theyre basically worthless. This is because of the combat. Theres 10 guys around you and somehow all of them have ranged abilities or can do dash attacks from across the screen. This means first off that all ranged classes are way better than melee classes, as I beat the game with my 2nd try as the bow class. But the problem is that since everyone can hit you at all times all over the map you basically can do 1-2 light attacks then have to dodge. This is how it is all game long which is pretty lame, even as ranged against melee enemies. Because of this you can't hold down charge weapon which also slows you down and won't let you dodge, you'll guarantee get hurt unless you do it with like 1 guy left. Also because of all the enemies and attacks and visual effects, the screen can get super busy and you'll constantly be hurt without knowing how or why because you just can't see everything going on but every enemy can spot target you with any attack from almost anywhere on the screen. As annoying as all of that is the worst part is the lack of variety in the game itself. While its cool using new weapons and getting some new abilities, you use them on the same enemies and everything. Theres almost 0 variety in runs. You go through the exact same planets in the same order and fight on the same maps, fighting the exact same enemies that are specific to each planet, fight the same miniboss, and then the same boss of each planet. So after beating the game once I played for a bit longer to try out the different weapons but it was so boring just repeating everything over and over. You can do a true ending boss fight but they botch that as well. Instead of opening a new planet to play and go further like most good games do, HAVE to put on around FIFTEEN difficulty modifiers just to then fight the true boss, thats it, which is super lame. So yeah thats about it. Now I did play the game solo and I have heard it is better with friends which I could believe, but overall it just feels like the game is too repetitive and gets old too quick. The busy visuals that muddy the feedback of combat, as well as the annoying enemies that all can hit you all over the screen no matter ur location, and finally the lack of usefulness of the charge abilities which they focus so much on, also weigh it down and the cracks start to show after your first few impressions. 7.5/10.
26 hours played
May 2026
Super fun co-op. Really dig this game for co-op sessions. Fun lite builds to work on. Pretty solid to play with my kid as an intro to some build-craft. Controls feel super clean and responsive. Just having a blast with my family on this one.
32 hours played
Dec. 2025
Only played a short amount of time but this is the kind of game i have been wanting for a long time. Great roguelite with power ups, fun bosses, mini bosses that are just as fun, different weapons for tons of replayability, and co-op on top of it. Not many games has done what this one has done and it thoroughly deserves the overwhelmingly positive reviews that it has. Simple, elegant; we need more games like this from developers that care to make good games.
74 hours played
Sept. 2025
This is one of the easiest recommendations I've ever made since this is one of the best local co-op roguelikes on the market currently. Of all local co-op games we've ever played this holds 2nd place for us, right below Wizard of Legend. The gameplay loop is simple and satisfying. You have 2 sets of five worlds, each with their own enemies, elites, champions, minibosses and bosses. Rooms are varied along with the enemies, and the pixel art is beautiful. (Not on the level of Wizard of Legend or Children of Morta but still.) There are many ways in which you can grow stronger, such as permanent skill tree upgrades, spell upgrades and weapon upgrades, all of which lend themselves to a great feeling of progression. There's also a story here, it's not really some deep lore stuff (except for Ibrahim and his crazy sister look it up), but it's serviceable and there's also cool animated cutscenes which we greatly appreaciate! The combat is done really well with the animations and the SFX, and the game is remarkably balanced. It's just good ol' and plain ol' fun to keep it short. So much so that we completed all the 135 Achievements and HAD FUN doing it! Shoutouts to kemulli! We never thought we would do them all lol they seemed so daunting. Beware of Geo the Worldender.

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Frequently Asked Questions

Ember Knights is currently priced at 19.99€ on Steam.

No, Ember Knights is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Ember Knights received 5,814 positive votes out of a total of 6,189 achieving an impressive rating of 9.08.
😍

Ember Knights was developed by Doom Turtle and published by Twin Sails Interactive.

Yes, Ember Knights is playable and fully supported on Windows.

No, Ember Knights is not playable on MacOS.

No, Ember Knights is not playable on Linux.

Ember Knights offers both single-player and multi-player modes.

Ember Knights includes Co-op mode where you can team up with friends.

Yes, there are 2 DLCs available for Ember Knights. Explore additional content available for Ember Knights on Steam.

No, Ember Knights does not support mods via Steam Workshop.

Yes, Ember Knights supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Ember Knights is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ember Knights.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 05:23 UTC
SteamSpy data 23 July 2026 00:12 UTC
Steam price 28 July 2026 18:47 UTC
Steam reviews 26 July 2026 08:05 UTC

If you'd like to dive deeper into the details about Ember Knights, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ember Knights
  • SteamCharts - Analysis of Ember Knights concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ember Knights compatibility
Ember Knights
Rating
9.1
5,814
375
Game modes
Multiplayer
Features
Online players
121
Developer
Doom Turtle
Publisher
Twin Sails Interactive
Release 18 Jul 2023
Platforms
Remote Play
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