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Enigma of Fear on Steam

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Become Mia, a paranormal detective searching for her missing father inside the Perimeter - a place that doesn't exist. Investigate clues like a real detective and unravel the mysteries behind the Enigma of Fear, defeating the terrible monsters who'll try to stop you.

Enigma of Fear is a mystery, investigation and supernatural game developed by Dumativa and Cellbit and published by Dumativa and CriticalLeap.
Released on November 28th 2024 is available on Windows and Steam Deck in 8 languages: Portuguese - Brazil, English, Spanish - Latin America, French, German, Simplified Chinese, Traditional Chinese and Russian.

It has received 3,075 reviews of which 2,921 were positive and 154 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 24.50€ on Steam, but you can find it for 4.10€ on Eneba.


The Steam community has classified Enigma of Fear into these genres:


Here is the detailed breakdown of supported languages for Enigma of Fear:

UI Subtitle Audio
English
German
French
Simplified Chinese
Traditional Chinese
Russian
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Enigma of Fear through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 +
  • Processor: Intel Core i3-530 | AMD A6-3650+
  • Memory: 8 GB RAM
  • Graphics: Geforce 9600GT+ | AMD HD 6570+
  • DirectX: Version 9.0c
  • Storage: 25 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Sept. 2026
Incredible Puzzle Adventure With Light Horror I was only drawn to this game by its beautiful pixelated art style initially. The isometric point of view was a rather rare sight in the horror genre (or at least I haven't experienced this kind of playstyle much). What I didn't expect is that Enigma Of Fear leans heavily into the puzzle part of the survival horror, and that's fine. Not every survival horror game has to be packed with action. Plus, the mystery behind the arching story is really interesting. The puzzles are fun to solve, even though some can be frustratingly obscure. If you enjoy puzzle-solving with a few horror elements sprinkled all over, then Enigma Of Fear is a great game to pick up. Things I Like About Enigma Of Fear: [*] Incredible Art Style: The 2.5D visual is incredible. The 2D pixelated characters never look out of place in the detailed 3D environment. The dynamic lighting and the thin fog effects surrounding the levels easily create a slightly creepy but memorable atmosphere. The game is also not shy about its distinct color palettes. Each level has a unique color scheme to help it stand out among others, and the contrast between cool and warm color scores an additional point for incredible ambience. [*] Puzzle-heavy, Horror-lite: Like I said before, Enigma Of Fear focuses more on solving puzzles instead of running around monsters. The world is full of strange mysteries and paranormal activities waiting for you to uncover. The game will not hold your hands. All the puzzles and obstacles rely on you deciphering the clues through key documents and doing simple logical thinking. It's a very rewarding process. I may not be the brightest when it comes to puzzles, but even I can feel the dopamine tingling in my brain when I finally manage to connect the dots together. As for the horror element, I see it more of a palate cleanser to relieve some stress and tension from brainstorming, similar to the visual novels in Neon White. [*] Many Surprised Interactions: It's been a while since I played something this "meta" before. Some of the solutions for certain puzzles go outside of the core game, like inputting different sigils on the main menu to trigger a completely different story progression or adjusting the audio in the "option" menu to reveal hidden clues. However, the real meta puzzles are the cursed items. Each item requires you to search through the game files and solve some cryptic apps in order to find the keywords. They are frustratingly hard for my smooth brain (in a good way). What do you mean I have to learn about the Vigenère cipher to decipher the sequence?!What do you mean I have to learn how the visible spectrum works to tune the color?! What do you mean I have to reverse-engineer an audio file to find the clues?! Thing I Like And Dislike About Enigma Of Fear: [*] Open-world And The Potentially Chaotic Pacing: Open-world design is a double-edged sword for this game. From the gameplay perspective, the sense of exploration is incredible. The game doesn't bar you out of any major areas. You are free to explore all the areas in any order you prefer. There are even some branching paths along the way for collectibles, aka cursed items. Of course there is still a set progression, but the game will gently nudge you in the right direction. From the narrative perspective, quite the contrary, the game may suffer some pacing issues. Since both the clues and story fragments rely heavily on you reading through tons of documents scattering all over the places, it can be really tricky to grasp the situation or get attached to the characters. In some cases, you might even get disoriented and lose the sense of progress. Things I Dislike About Enigma Of Fear: [*] Lacking Proper Ability Introduction: The main gripe I have for this game is the lack of proper introduction to the new abilities. In my opinion, whenever you introduce new abilities or skills to the players, it is always best to let them practice using said abilities in succession—an introductory obstacle for demonstration and/or an intermediate one for advanced utility. A smoother onboarding process goes a long way in reassuring players learn something. Sadly, Enigma Of Fear doesn't do that. The game only tells you what the new items do through nearby documents without setting up any obstacles for you to use them. I am not embarrassed to say that I run around for hours trying to find a way to teleport only to find out I already have the solution to do it, except I have no idea how. [*] Other Complaints: [*]Your dog companion Lupi gets stuck on the level a lot. [*]Sometimes when you close the map too fast, the camera will stay in place and not follow the character for a few seconds. [*]There's no way to skip the cutscene during boss fights, making each failure more tedious. 中文小簡評 起初我只是被《瀆神之夜》精美的像素畫風及獨特的等距視角所吸引(畢竟這類型的恐怖遊戲相對少見),出乎我意料的本作雖然屬於生存恐怖,但玩法著重在解謎的要素居多,恐怖只是個甜頭,不過這樣也無妨,並不是每款生存恐怖都要塞一堆動作橋段才算合格,再說本作謎題跟謎底都很有趣,解謎過程也十分引人入勝,如此設計玩起來確實別有一番風味。 喜歡的點 [*]2D像素角色與細緻的3D場景完美結合,動態光影與薄霧特效輕鬆為場景鋪上一層些許詭異又難忘的氛圍。遊戲在色彩運用上也毫不含糊。每個關卡都有獨特的配色,強烈冷暖色調對比更是為遊戲增添了絕佳的氛圍。 [*]本作更側重於解謎而非躲避怪物追擊,神秘的山莊充滿了許多難以名狀的靈異現象與時空交疊等著你去探索。所有的謎團都需要你解讀文件中的關鍵訊息,再透過簡單的邏輯思考找出解答,過程成就感非凡,就連我這種一見到解謎就腦袋放空的人都能從中獲得滿足感。 [*]至於恐怖的要素,個人覺得比較像是用來調適情緒,用恐懼(?去舒緩(?用腦過度帶來的疲倦。 [*]好久沒玩這種「跳脫框架」的遊戲了,某些謎題的解答常常需要跳出核心玩法,像是在主選單上的符紋陣輸入指定符文來開啟截然不同的劇情發展,或是在「設定」中調整音量來觸發隱藏線索等。遊戲還有額外詛咒物謎題,這就真的是跳脫遊戲框架了,需要你搜尋遊戲文件、開啟額外小遊戲並解開謎團找出關鍵字,難度極高,我這種單細胞生物真的望之莫及啊(讚美)。 又愛又恨的點 [*]開放世界的設計對於本作來說是把雙面刃,玩法方面來說探索自由度算高,主要區域可以依你喜好的順序隨意探索,中間也有些分支讓你撿撿詛咒物,遇到過不了的坎也無妨,遊戲也會巧妙地以文件指引你前往對的地點,拿到對的道具再回頭即可;但是以故事的角度來說,遊戲節奏很大機率變的混亂無章,畢竟很多線索都仰賴你閱讀特定文件,不小心錯過你就會像隻無頭蒼蠅一樣豪無頭緒的到處亂走,往往還沒完全理解這個區域NPC發生的事,立刻就有新的一批NPC與謎團直衝你臉,很容易因迷失方向而感到氣餒。 不喜歡的點 [*]遊戲最大的敗筆我覺得是獲得新能力時沒有好好介紹。正常來說,遊戲給你新能力時通常會立刻放一個簡單的坎讓你練習,再放一個進階的坎來介紹能力額外的用途,這樣的引導流程才能確保你真的有學到東西。可惜《瀆神之夜》沒有這麼做,只是透過文件簡單敘述後就草草了之,沒有任何實際演示,我就是因為這點曾經在一個區域逛了幾小時要找線索,殊不知解法我老早就拿到手,只是我不知道該怎麼用而已。 [*]狗狗很容易自己走一走就卡地形,常常需要你切換角色去幫他。 [*]地圖有時關太快畫面沒辦法即時銜接到角色鏡頭,以至於角色走出邊框後鏡頭還留在原地。 [*]重新挑戰Boss時無法跳過開場動畫,打輸一次就得重看一次。 [quote=author]If you like what I write, please consider a follow to [url=https://store.steampowered.com/curator/45738167/]my curator page, thanks! 如果你喜歡我寫的東西,可以追蹤[url=https://store.steampowered.com/curator/45738167/]我的鑑賞家 喔!
36 hours played
June 2026
Phenomenal. Get this game if you're a fan of horror mysteries and puzzle games. I've ordered my thoughts starting from what I liked the most to what I liked the least for easy consideration. Scroll to the bottom for a TLDR: Sound- 10/10; each of the tracks is atmospheric and perfectly evocative of the feeling it needs to create. This game would have been way less scary- and way less worthwhile- without it. Some of the boss themes in particular are compete bangers. Graphics- 9.5/10; very unique and memorable art style that works really well. My only complaint is that I actually noticed frame drops at certain (very rare) points. Story- 9/10; I really liked it through and through. I won't say much so as to avoid spoilers, but if you are a fan of environmental storytelling and compelling characterwork, you are in for a treat. Make sure to take in every detail around you to get the most out of it. It is set within a wider universe and there are hints at greater lore from the source material, but it is a meaty, substantial self-contained story. Puzzle design - 9/10; this is especially important in a game like this, so I decided to give it its own segment. Each puzzle is challenging enough to stimulate and will always leave you feeling like a genius when you figure it out. They're complex, satisfying and they do not underestimate your intelligence. Some of them are really cheeky. There is a series of extra puzzles with Samuel that I could not figure out for the life of me, but they are entirely optional and provide only an achievement, so the truly brutal puzzles here are purely voluntary. Bugs - 6/10; I encountered 2 severe bugs, both during boss fights. The first one, I somehow managed to shake free of and the game began functioning as normal again. However, the second one literally required a full restart in the middle of the boss fight. Very inconvenient. Beware of some technical jank if you play this game, but overall I was more than willing to power through it for the rest of the game. Combat- 5/10; eh...I felt at some points that this game should not have combat, or that it would be better off being purely stealth focused. It clearly tries to mimic some of the tank controls with shooting that older games like the classic Resident Evil had, but there's a reason those systems are antiquated. TLDR- great soundtrack, story, graphics and puzzles were more than enough to keep me going through a few technical issues and a poorly implemented combat system, and I was delighted that I stuck with it to the end. Play this game blind without a guide if you want a compelling mystery experience that makes you feel intelligent. Now I will proceed to draw spirals over my walls until I become a mass of black ooze. I hope you have fun.
11 hours played
April 2026
Tentatively recommending this game. Has great style, dope music, and an interesting story. Spooky vibes and many very interesting puzzles, but is held back by some subpar voice acting (not a huge problem for me, but may be for some) and bugginess. Ooze boss in the spiral castle, in particular, took me ~15 attempts due to crashes and game-breaking bugs -- though the rest of the game I only experienced minor bugs.
45 hours played
March 2026
currently playing for the third time ^-^ i cannot put into words my love for this game, it's the main reason i bought a new computer in order to play games through steam and i would replay it every other week if i could :33c genuinely my favorite video game i have ever played 1000000/10 <333
21 hours played
Feb. 2026
Great game. Forced me to squeeze my brain really hard.The thought process is somewhat painful but in a good way,and it eels real good solving a puzzle. 10/10 would recommend,looking foward for the dlcs.

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Frequently Asked Questions

Enigma of Fear is currently priced at 24.50€ on Steam.

No, Enigma of Fear is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Enigma of Fear received 2,921 positive votes out of a total of 3,075 achieving an impressive rating of 9.10.
😍

Enigma of Fear was developed by Dumativa and Cellbit and published by Dumativa and CriticalLeap.

Yes, Enigma of Fear is playable and fully supported on Windows.

No, Enigma of Fear is not playable on MacOS.

No, Enigma of Fear is not playable on Linux.

Yes, Enigma of Fear is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Enigma of Fear is not available yet.

No, Enigma of Fear does not support VR.

Enigma of Fear is a single-player game.

No, Enigma of Fear does not currently offer any DLC.

No, Enigma of Fear does not support mods via Steam Workshop.

Yes, Enigma of Fear supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Enigma of Fear is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Enigma of Fear.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 October 2026 11:58 UTC
SteamSpy data 31 October 2026 12:33 UTC
Steam price 04 November 2026 14:47 UTC
Steam reviews 21 October 2026 09:53 UTC

If you'd like to dive deeper into the details about Enigma of Fear, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Enigma of Fear
  • SteamCharts - Analysis of Enigma of Fear concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Enigma of Fear compatibility
Enigma of Fear PEGI 12
Rating
9.1
2,921
154
Game modes
Features
Online players
40
Developer
Dumativa, Cellbit
Publisher
Dumativa, CriticalLeap
Release 28 Nov 2024
Platforms
Remote Play
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