House of Legacy on Steam - User reviews, Price & Information

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Step into the shoes of a fallen clan leader, starting with nothing but a crumbling estate and a handful of hopes, rising through careful planning, trade, and diplomacy to become one of the most powerful families in the land. Now it’s time to forge a legendary dynasty that leaves its mark on history.

House of Legacy is a early access, sandbox and management game developed by S3 Studio and published by Thermite Games.
Released on May 14th 2025 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 303 reviews of which 207 were positive and 96 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 13.31€ on Steam with a 10% discount.


The Steam community has classified House of Legacy into these genres:

Media & Screenshots

Get an in-depth look at House of Legacy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64 bit
  • Processor: Intel i5 Processor
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 1060
  • DirectX: Version 10
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Game has solid base for expansion, but has a number of irritating aspects that will probably be itoned out with time. More than anything, I would recommend treating the game as an advanced business simulator at present, and as of this review, may 17nth 2025, do not do any actions in the game unless a quest has popped up for it, since none of the quests are retroactive, resulting in some truly irritating results.
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May 2025
Loving the music and the artwork! My only complain is, that sometimes the quest/tutorial aren't quite clear. Also, I thought the pause button broken, then I realized that the mini people will continue to walk, but the date itself will pause, so the stamina and rent/income from stores aren't received (not sure if it's intended behavior or not). Overall, it's a pretty enjoyable and casual game! I'm quite happy with it. Thank you so much, dev! Update after 6 hours gameplay: the pause button works now! Still figuring things out but it's fun. I don't encounter issue with the images or performance. Update after 22 hours gameplay: Devs are paying attentions to feedback and a lot of updates/fixed are made. The game itself is very forgiving, as in there isn't much threat that can happens to you. After accumulating a certain number of cashflow/money, it somehow feels like home decoration (?). I thought there will be harem fight (or maybe there will?) since there is button where you can send retainers to have affair with one of your clansmen. I sent them to have affair with one of my clansman, and after watching too much related stories, I was expecting for illegitimate child to appear , but nothing seems to appear on except the clansman's stamina k.o after pressing it twice or thrice. When it come to affair, at the moment it is presently being discovered and your partner get flank and the mood minus. Overall, it is Stardew Valley, Harvest Moon kind of forgiving, so if you are expecting harem fight, courtyards wives backstabbing(?), emperor fearful and want to attack you, fellow nobles trying to push you into a pit, you might be disappointed (or maybe devs will put this feature up later?) Tldr; Really good relaxing and casual game to play. For overall experience, you might want to wait a bit until the devs test all the things out. Small tips on playing: * Adding fields/pens, and home/productive building in your own home will increase your clans level exp * After buying house in the town, assign retainers to it, it'll take a couple of days before the stats hit, but basically what they do is taking odds jobs/trades that you manually do at beginning of the game. ROI much more better compare to leasing. * You can get free retainers without monthly expense by sending your clansmen/clanswomen's wife/husband to teahouse. After a month or so, a couple will knock the door, saying they want to follow you but without fee, and it'll happens consistently. * If you get >30 years old's retainers, you can still marry them with officials (seems like there is no limitation? I am not sure, but I have female official with 6 husbands. The husbands are mainly married for other purpose aka socializing and brushing affection with other nobles on behalf of the wife).
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May 2025
I've sunk several hours into it and my biggest problem with it is UI, or more precisely, UX. There's no menu with proper overview of all your earnings/spendings, and the one in the game is clunky and isn't that informative enough. There's no easy management for your building upgrades (I'm talking about something like a spreadsheet where you can see what level the buldings are and upgrade them from here instead of clicking every building on the map). It's just inconvenient doing it like this; it's not a feature but a thing that will raise your level of irritation the more you actually do what the game wants you to do—expand your clan (both buildings + members). The same goes for managing the family members, especially children. I want to be able to filter them by ages/stats/see who has teachers/who's in school at a glance instead of clicking each individual child. I don't want to search for a free house to settle new adults in; though first you need to even find the ones who don't have their own mansions yet. At first, it's fine; you don't have so many members to manage. But what if there are like, 50+ of them? Yeah, lol, I feel like I'd give up eventually on managing the side branches. Unless the developers want this to be the way to play, they need to do something with UI. Rn it needs at least a general managing tab, not to mention a detailed tab for business types, buying/selling stuff/buildings, etc. Dragging the map around and clicking one thousand windows to find and get what you want doesn't make players more immersed in the game; it exhausts them until they don't want to pick up the game again. I liked it. And I want to play it again. But I feel like if the game will stay in this state, I'll play a couple more hours and never open it again. I can only hope the developers keep improving it.
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May 2025
Simple gameplay and relaxing clan management game with a surprising amount of content to it. Granted I'm only 2 hours in and a good amount of the content is still locked behind either progression or Early Access Not Quite Yet Implementated. Cute graphics Simple UI Straightforward gameplay Nice soundtrack Relatively large world A building system that actually feels good and not clunky The only thing that might be an issue, would be a lack of a "true" tutorial, or rather a guide that explores all of the gameplay content. Gameplay is easy to understand and do, however I can't really do them if I didn't even know it existed. Game lowkey addicting. It's past my bedtime but I can't bear to exit out of it. 7.5/10 Edit: I am about 5 hours in now and have now gotten more chances to check out other aspects of the gameplay. Being able to manage/build villages and towns separate of your own manor is really cool. Also, the war (as simple as it is) is highly addicting. Seeing my clan members actually receive commendations and merit rewards for their contributions is highly satisfying. The main draw of the game seems to be the large scope of it's gameplay, simplified and compacted into a playable game. 8/10
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May 2025
A weirdly enjoyable mash up of Crusader Kings and simulation games. Definitely a few rough edges here and there, but nothing time wont solve. Thoughts in no particular order; * Someone please explain to me how stamina works - How do you make it rise faster? Better housing? * Panning across the map to find opportunities is a little annoying, would it be possible to have job offers put into one scrolling feed and then select from there to make it faster? * How I join the military is... really unclear, still haven't cracked that nut. * Wow you get a lot of clan members coming out of nowhere the first couple years, and all at like 17 so not enough time to really train them properly. * Would be great if you could also let clan members do stuff like teach in the school, or automate their actions in the town similar to retainers. The split in general between what retainers can do in an automated way and what house members can do in an automated way feels a little wonky
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Frequently Asked Questions

House of Legacy is currently priced at 13.31€ on Steam.

House of Legacy is currently available at a 10% discount. You can purchase it for 13.31€ on Steam.

House of Legacy received 207 positive votes out of a total of 303 achieving a rating of 6.50.
😐

House of Legacy was developed by S3 Studio and published by Thermite Games.

House of Legacy is playable and fully supported on Windows.

House of Legacy is not playable on MacOS.

House of Legacy is not playable on Linux.

House of Legacy is a single-player game.

House of Legacy does not currently offer any DLC.

House of Legacy does not support mods via Steam Workshop.

House of Legacy does not support Steam Remote Play.

House of Legacy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for House of Legacy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 May 2025 16:45
SteamSpy data 19 May 2025 13:00
Steam price 19 May 2025 20:18
Steam reviews 18 May 2025 15:45

If you'd like to dive deeper into the details about House of Legacy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about House of Legacy
  • SteamCharts - Analysis of House of Legacy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck House of Legacy compatibility
House of Legacy
6.5
207
96
Game modes
Features
Online players
830
Developer
S3 Studio
Publisher
Thermite Games
Release 14 May 2025
Platforms