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King Arthur: Knight's Tale on Steam

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A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.

King Arthur: Knight's Tale is a tactical rpg, turn-based tactics and dark fantasy game developed and published by NeocoreGames.
Released on April 26th 2022 is available only on Windows.

It has received 6,833 reviews of which 5,721 were positive and 1,112 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 44.99€ on Steam, but you can find it for 8.67€ on Eneba.


The Steam community has classified King Arthur: Knight's Tale into these genres:

Media & Screenshots

Get an in-depth look at King Arthur: Knight's Tale through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Intel i5-4690 / AMD FX 4350
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 780 / AMD Radeon R9 280X
  • DirectX: Version 12
  • Storage: 39 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

100 hours played
Aug. 2026
First the good: The animations and look of the game is great. There are multiple gameplay systems at work, which need to be managed at the same time. The "Forge" which allows you to upgrade 2 pieces of gear every mission, as long as you have a stockpile of gems. The "Trainings Ground" which allows you to keep your roster at a competitive level. Wounds and Injuries which you need to deal with in between missions. Gear which needs to be of the current lvl tier or you will feel severely underpowered. Gear can be acquired through missions (very unreliable), Merchant, Arcane Tower and obviously the Forge. I can totally see how one could get caught in a death spiral if these mechanics aren't adequately managed early on. The gameplay is great, up to a point. There are a good amount of enemies every act, each with their own mechanics/passives that you need to read through and experience before you know how to optimally take them out. Now to the bad: Sadly, if you take on every optional mission (which was 100% necessary to stand a chance later on) the game WILL get tedious. Some missions will heavily fluctuate in difficulty, even if the game tells you their supposed level is the same. Demonic Possession makes enemies 3x as tanky and deal twice as much damage. The green knight is blatantly cheating and overpowered, easily a run ender without proper setup. You might get the same Relic rewards multiple times in a row. Another annoyance is the skill unlock system. I understand the need to gate certain skills behind skill investment, but please let me know beforehand what I am working toward. I had to respec a ton of heroes after I unlocked their second tier of skills, and gave up on some which I invested heavily into early on, because their tier 3 skills were comparatively weak or non synergistic. You are also going to struggle during the early game to make bleed and poison work against undead, both of which are really strong later on while fighting non undead enemies. Since you are forced into using Mordred during a lot of missions, you are best off using him during EVERY mission, so you aren't forced into using an underleveled tank during difficult and important missions. That means you are at most running a 3 man party and a tank, which, unless you tend to play gung ho and get hurt a lot, means your main roster has to be used ALL the time or you risk falling behind. I had multiple heroes in my roster which have never seen the light of day because I could not reasonably switch out a main roster member. All in all I enjoyed the game but cannot recommend it to people who'd like a more casual experience.
107 hours played
June 2026
A perfect example of undercooked game. The game plays relatively good, the story is interesting, but small and frequent F-ups (almost) ruin the experience. Q: Would I recommend? A: Yes, but on a discount. [+] 1) Cool intro cinematic 2) Interesting story 3) Overall good FPS My PC could run the game on native 4K 90-120 FPS (usually 120 FPS, but depends on the scene). Though, the 1% Lows are abysmally low, which causes micro-stutters. 4) Infamous characters 5) Good story progression 6) Good gameplay 7) Good Endgame This is both a good and a bad part. The Endgame is the most boss-loaded, challenging part of the game that is not an actual main story! [-] 1) Abysmal 1% Lows The 1% Lows are very low and there are noticeable micro-stutters. 2) Texture glitches 3) No consistency in VA pronunciation Every VA pronounces names differently, no consistency or QA whatsoever. 4) Madman designed camera rotation Rotate left-right buttons are reversed… Whoever put this as default keybinds needs to be locked away into a loony bin. 5) Particle effects ruin performance The more particle effect or environment effects, the more stutters and FPS drops happen. 6) Low FPS in menus Hero menus (or other menus) destroy FPS… 7) Lame VA There are 2-3 VAs who are really trying their best, but others just came to read some text and do goofy voices… 8) Lady’s face animations are scary Lady of the Lake appears in some cutscenes, and her facial animations (and the face itself) are ugly and even scary. 9) In-game cutscenes have huge FPS drops and stutters 10) Some cheap and awkward animations 11) Some text is not VAed Text in Events is not voiced for some reason. Huge disappointment. 12) Morality impact is visible Huge missed opportunity. It would be much interesting, if the choices did not show how they would affect Morality. 13) Stupid character monologs Characters sometimes speak monologs during the gameplay. That’s not a bad thing by itself. The bad (and stupid) thing is the composition of these monologs. Characters sometimes ask questions to another characters, as if speaking to them, but without getting an answer. What a stupid decision to add something like this…. 14) Buggy V-Sync The tooltip says that I will get camera stutters if I turn ON V-Sync, but that is what actually fixes camera stutters and not causing them! 15) Endgame is better than the Main Story More boss fights, more brutal and challenging fights, more unexpected encounters… How did this happen?! 16) More boss fights in Endgame than in actual story Undercooked game with bad QA and questionable development decisions. It barely passes the recommendation mark. Conclusion: 5/10
92 hours played
April 2026
If you like games like XCOM or Chaos Gate Daemon Hunters this will be your cup of tea. The good things: - Good graphics with a better art direction, giving a satisfactory visual experience. - Good gameplay, pretty intuitive, builds and character varieties are great. - Probably the only relatively modern game based on arthurian legends besides Tainted Grail - No gen AI. - Balanced difficulty until act 4. - An active community that supports the game. The mid things: - Could use some more enemy variety. - The game cycle tends to be repetitive but it's tolerable. - Difficulty spike on endgame is a bit too much. The bad things: - Voice acting sometimes is just bad. - Developers aren't supporting the game anymore. - Vsync is broken and stuttering in some levels with too many flying leaves (you'll understand if you play it). - The forge system is horrible. The UI doesn't explain clearly that when you want to upgrade the level or rarity from your items it will reroll the stats of the item. Overall, even with it's flaws, the game is great. It's a solid 7.5/10. Highly recommended on sale.
88 hours played
March 2026
Well rounded game. Played and hooked because of the Arthurian storyline and it really takes me back to the good old days when Merlin was still on TV.
169 hours played
Feb. 2026
I don't usually write reviews for Steam games, but I love this game so much, I thought to put down a few lines. Have you played Larian-style games (such as Divinity series and BG3)? In such games, I always get frustrated by over-complex plot lines and having to frequently google solutions to puzzles. I don't like puzzles. I like the tactical aspect of RPG-game combat and the strategy that goes in how to build your party and manage resources. *This* game has all the combat/ strategy/ tactics fun and *none*of the disagreeable over-complex plot/ puzzle stuff. It's just perfect for gamers like me and I can't wait to get more of it (in the form of expansions etc.)

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Frequently Asked Questions

King Arthur: Knight's Tale is currently priced at 44.99€ on Steam.

No, King Arthur: Knight's Tale is currently not on sale. You can purchase it for 44.99€ on Steam.

Yes, King Arthur: Knight's Tale received 5,721 positive votes out of a total of 6,833 achieving a rating of 8.14.
😎

King Arthur: Knight's Tale was developed and published by NeocoreGames.

Yes, King Arthur: Knight's Tale is playable and fully supported on Windows.

No, King Arthur: Knight's Tale is not playable on MacOS.

No, King Arthur: Knight's Tale is not playable on Linux.

No, King Arthur: Knight's Tale is not playable on Steam Deck.

This information about King Arthur: Knight's Tale is not available yet.

No, King Arthur: Knight's Tale does not support VR.

King Arthur: Knight's Tale offers both single-player and multi-player modes.

King Arthur: Knight's Tale offers both Co-op and PvP modes.

Yes, there are 5 DLCs available for King Arthur: Knight's Tale. Explore additional content available for King Arthur: Knight's Tale on Steam.

No, King Arthur: Knight's Tale does not support mods via Steam Workshop.

No, King Arthur: Knight's Tale does not support Steam Remote Play.

Yes, King Arthur: Knight's Tale is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for King Arthur: Knight's Tale.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 22:23 UTC
SteamSpy data 25 October 2026 11:41 UTC
Steam price 27 October 2026 14:34 UTC
Steam reviews 19 October 2026 08:00 UTC

If you'd like to dive deeper into the details about King Arthur: Knight's Tale, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about King Arthur: Knight's Tale
  • SteamCharts - Analysis of King Arthur: Knight's Tale concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck King Arthur: Knight's Tale compatibility
King Arthur: Knight's Tale
Rating
8.1
5,721
1,112
Game modes
Multiplayer
Features
Online players
56
Developer
NeocoreGames
Publisher
NeocoreGames
Release 26 Apr 2022
Platforms
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