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KYOTO XANADU -the Blooming Phantom- on Steam

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Falcom’s latest juvenile RPG set in modern JAPAN! Based on the worldview of the "Tokyo Xanadu" released in 2015, it presents a completely original story for modern RPG players.

KYOTO XANADU -the Blooming Phantom- is a rpg, action and jrpg game developed by Nihon Falcom and published by Nihon Falcom and Clouded Leopard Entertainment.
Released on January 15th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 824 reviews of which 677 were positive and 147 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 54.99€ on Steam.


The Steam community has classified KYOTO XANADU -the Blooming Phantom- into these genres:

Media & Screenshots

Get an in-depth look at KYOTO XANADU -the Blooming Phantom- through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050
  • DirectX: Version 11
  • Additional Notes: Settings: 1080p, 60 FPS, Performance Graphics Profile

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

88 hours played
Sept. 2026
I'm somewhat torn regarding this game. On one hand I really enjoyed the character and story that are here and it's well written. It might even have one of my favorite main characters. Yet a lot of the characters have not yet gotten a resolution and the story clearly just ends in the middle. I also really enjoyed the combat once it completely clicks. Yet it takes way too long for all your abilities to unlock. The game gives you a bestiary with over 400 enemies yet over 350 of those are just the same 10 enemies in different colours and levels. The same goes for lots of bosses as well. The metroidvania style exploration also gets really fun but you are extremely limited early on. It took me probably like 30 hours to unlock something basic like the double jump. Sadly the game also feels kinda... cheap? It's hard to explain but compared to other falcom games there is just less of most things. Especially compared to their recent sky remakes. Like there is way less animations; background character all look the same and don't have eyes or names which also makes it kinda hard to keep track of their stories; character models keeps glitching out if you play above 120 fps and it also breaks combat animations like Rurui's lvl4; it has very few CGs of locations or people; most buildings you can’t enter; NPCs do not react to you at all, they don't even look at you. There is ONE random eyeless lady that has a hitbox you can run into but no one else; and so many more little annoyances. Overall the core of the game I did really enjoy but at the same time a lot of it felt tedious and/or hastily thrown together. I do look forward to where it goes from here tho and hopefully it doesn’t take them another decade to makes the sequel! ^^
57 hours played
Sept. 2026
It was a fun refresher from Falcom and while social aspects of the games could be repetitive, I'd say its not too bad. The gameplay, 2D dungeon to 3D boss fights were fun and the story holds on its own really well.
61 hours played
Aug. 2026
I want to play this game so bad im just holding google lens up to it with my phone like a utter dork. its ok to laugh at me. this is my most weeb moment. Edit, for those who want to play but do not speak the lingo, try software called Windowtranslator. there is also software on steam called Playto, it has a free demo that is well worth tryintg out that i also found great for playing this game. its translating everything in real time as i play and been a godsend, frankly its such a shame that falcom have left this untranslated for who knowns how long, id guess at least 8 mounths at best. because this is by far one of the best games they have made in a while and leaving the whole western Audence laungue cucked will really hurt this games sucess, what makes me sad as i want it to suceed so bad. i LOVE it. every system and gameplay, the story and charachters are all so fantastic. i will happily buy this again when the english version comes out to replay it.
8 hours played
Aug. 2026
Is a fun game, but its follow up need more budget ti make it a more complete game in this price tag
78 hours played
Aug. 2026
感想 法社凯子买就行,还是那个家乡味道。本作和前作没有直接关系。 路人玩家的话,还是比较推荐JRPG核心玩家或者日式轻小说爱好者,二刺螈弟兄们。 并没有恋爱(最多日常调情),也没有特别有深度的玩法和探索,不要为了这些去买。 游戏元素很多,但是都不是特别深,主要亮点在于人物和后期剧情,但玩法也还行。 制作规模小,很多地方是肉眼可见的省钱。画面党和3A党就不用期待了,就是个小品作。 游戏系统 战斗 迷宫类银河城,2D横版部分总体还是不错的,以法社水平来说这个地图设计够可以,而且是第一次尝试。 探索非线性,有些地方需要后期再来。隐藏要素不多,就一些宝箱(可以用能力看)。走起来还是舒服的。 通过不断解锁能力和新的队友,打起来也不会感觉太重复,也不需要狠刷。 2D战斗节奏并非高速割草,感觉是介于经典恶魔城和魂游之间吧。高难度下需要比较谨慎地推进,否则很快就要残血。 3D战斗就和伊苏差不多,稍微熟悉一下出招就行。 几个可控角色都还不错,有不同的攻击风格,但是顺手技能就那些。性价比最高的还是去弹反。 很多攻击出招没法中断,所以会出现BOSS抖刀或者打回合制的情况,算是一个缺点。 养成 日常养成看起来要素很多,但实际上大部分都是为了技能树服务。 逛街拿卡片上课。上课加经验给技能点,提升学力也就是更容易高分,拿更多的经验和技能点。 这个技能树后期可以点满,所以没什么需要取舍,没有BD的说法。武器装备也都是比较耿直的数值。 音画表现 画面没啥好说的,日常Gal式对话,偶尔来段演出。建模其实还是不错的,人设也都比较好看。 就是法社的一些老毛病,比如说跑步的动作,手部的建模,还是存在。人物表情做得挺好。 音乐在法社游戏里不亮眼,但和一般游戏相比肯定还是可以的。 剧情/节奏/人物 剧情不想剧透太多。开头很典,日式校园番看过的都不陌生。到了后期还是有一些亮点的,王道但也还算精彩。 对于我这个法社凯子来说,基本上看着看着能猜个大差不差,肯定没有轨迹那么复杂。一般玩家可以期待放高一点点,毕竟现在还认真写剧本的很少了。 总体节奏把握的还是很不错的,主线没有水,没有跑来跑去的通马桶。日常到了中后期可能会有点重复,但过过也还算快。 人物塑造方面,主角上大分,其他的在法社这里都不算特别优秀,但是都很讨喜,很欢乐很温馨。 需要改进的地方 [*] 羁绊事件还是有点太多,而且很多都是无关紧要的日常,轨迹也是一样的问题。既然经费有限还不如压缩一下,或者把一些重要的放到主线上。太多这些可有可无的事件真的烦。 [*] 小怪甚至精英换皮可以理解,而且后期招式有变化也算好的了。不过部分BOSS也有复用是不是过分了一点?至少只能打一次的怪还是应该尽量单独设计吧。 [*] 技能树不平衡,智这一块基本都是鸡肋的射击加成。另外一些加成的表述过于含糊,比如增加暴击伤害到底是多少之类的。 [*] 射击这个设计感觉真的多此一举,特殊射击也是十分尴尬。打BOSS基本不用,感觉就是为了保持前作的功能而弄的。 [*] 式灵这一块真的觉得可惜和失望。所有式灵除了属性没有本质区别,刷起来动力小。感觉是不是赶工没做完,卡片还是挺好看的,可惜了。 [*] 为了全收集不断地扫图太乏味了,也是轨迹的老问题。虽然有一些提示但不够,比如没吃的料理啥的都应该标一下。 [*] 总体2D手感虽然还好,但是有一些尴尬的碰撞导致角色跳起来轻飘飘的,动不动就被顶的往下滑,还有扒墙边的时候不能直接松手不太对吧。 [*] 3D锁定不太友好,我用的键鼠还没发现怎么取消锁定,复数战斗切换起来视角真的难受。还有些BOSS会放位移技能自动取消锁定,也挺烦的。 总结 对于法社来说是个不错的尝试,值得鼓励。 经费这个东西是硬性条件没法强求,所以我不会以贫穷来贬低这个游戏。只要能够保持优点,改正缺点,以后有钱有时间了就能做出一个在路人眼里也是佳作的续作。

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Frequently Asked Questions

KYOTO XANADU -the Blooming Phantom- is currently priced at 54.99€ on Steam.

No, KYOTO XANADU -the Blooming Phantom- is currently not on sale. You can purchase it for 54.99€ on Steam.

Yes, KYOTO XANADU -the Blooming Phantom- received 677 positive votes out of a total of 824 achieving a rating of 7.79.
😊

KYOTO XANADU -the Blooming Phantom- was developed by Nihon Falcom and published by Nihon Falcom and Clouded Leopard Entertainment.

Yes, KYOTO XANADU -the Blooming Phantom- is playable and fully supported on Windows.

No, KYOTO XANADU -the Blooming Phantom- is not playable on MacOS.

No, KYOTO XANADU -the Blooming Phantom- is not playable on Linux.

Yes, KYOTO XANADU -the Blooming Phantom- is playable and fully supported on Steam Deck.

Yes, KYOTO XANADU -the Blooming Phantom- is playable and fully supported on Steam Machine.

No, KYOTO XANADU -the Blooming Phantom- does not support VR.

KYOTO XANADU -the Blooming Phantom- is a single-player game.

Yes, there are 33 DLCs available for KYOTO XANADU -the Blooming Phantom-. Explore additional content available for KYOTO XANADU -the Blooming Phantom- on Steam.

No, KYOTO XANADU -the Blooming Phantom- does not support mods via Steam Workshop.

No, KYOTO XANADU -the Blooming Phantom- does not support Steam Remote Play.

Yes, KYOTO XANADU -the Blooming Phantom- is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for KYOTO XANADU -the Blooming Phantom-.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 23:53 UTC
SteamSpy data 16 October 2026 19:39 UTC
Steam price 26 October 2026 20:46 UTC
Steam reviews 21 October 2026 07:55 UTC

If you'd like to dive deeper into the details about KYOTO XANADU -the Blooming Phantom-, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about KYOTO XANADU -the Blooming Phantom-
  • SteamCharts - Analysis of KYOTO XANADU -the Blooming Phantom- concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck KYOTO XANADU -the Blooming Phantom- compatibility
KYOTO XANADU -the Blooming Phantom-
Rating
7.8
677
147
Game modes
Features
Online players
12
Developer
Nihon Falcom
Publisher
Nihon Falcom, Clouded Leopard Entertainment
Release 15 Jan 2026
Platforms