Millennia on Steam - User reviews, Price & Information

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Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.

Millennia is a strategy, turn-based strategy and 4x game developed by C Prompt Games and published by Paradox Interactive.
Released on March 26th 2024 is available only on Windows in 7 languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese and Russian.

It has received 3,593 reviews of which 2,475 were positive and 1,118 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 39.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Millennia into these genres:

Media & Screenshots

Get an in-depth look at Millennia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® Core™ i5-6600K | AMD® Ryzen™ 3 2300X
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ R9 380 (4GB)
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
This is a very decent game, and very much underappreciated both by Steam reviews and in terms of sales figures. Even though I acknowledge the dissatisfaction of many other players, I decided to chime in to put some things into perspective in order to complete the picture for the sake of fairness. Gameplay In a nutshell, Millennia is Paradox Interactive's attempt to break into the fanbase of Sid Meier's Civilization series at a time where the latter lost a lot of customers due to dubious game design decisions. Millennia avoids some of the features that Civ7 copied from Humankind, particularly the immersion-breaking culture switch and the lame leader animations, and sticks to what made the earlier Civ iterations popular. Even though this game was only published, not developed by Paradox, and it is indeed turn-based like the Civilization titles instead of following their typical real-time grand strategy concept like CK3, Stellaris etc., it shares some characteristics with its Swedish cousins: It is a 4X map game, there are "mana points" for different areas of national development, it has a multitude of interacting systems and numbers for the player to consider, and it provides great variety of options how to play and how to win the game. You can decide to focus on your military and confront your opponents openly to wipe them out, you can outpace everyone with science and finish the game by leaving the planet on a space ship (remind anyone of anything?), or you can found a religion and win by converting the whole world to your faith by various means. The number of cities you can control is effectively capped to 8 for most of the game, which mitigates the typical micro-fatigue of other, similar games; on the other hand, it does not feel too restrictive because each region around such a capital can grow very large, and you can have unlimited additional cities as vassals. One of the most appealing aspects of the game is that every historical era gives you a (more or less limited) choice between different versions of that part of the timeline with different challenges and new resources and population needs to manage. The early, simple ones and the infrastructure you built for those never become completely irrelevant, but after every Age transition, you start building up a new "layer" for your empire: Food, housing, sanitation, faith/ideology, education, luxury - those are gradually introduced and later expanded into increasingly sophisticated production chains. This way, the player is neither overwhelmed at the start, nor is he bored and burnt out in the endgame because there would be just the same construction order again that he already went through 20 times before in the same campaign. I think C Prompt deserves some credit for this pragmatic and accessible design. Presentation Some of the early and the recent cricism of Millennia has focused on the allegedly "ugly" graphics of the game, and I understand what those commenters mean. Flashy graphics have clearly not been the priority here. Still, I do not find the map or the UI elements repellent, I think of them as "retro". They made me feel like playing Civ4 again, sans the unit animations. The gameplay graphics are something to get used to, but they are fine. Where this title really convinces me is the characteristic soundtrack and the stylistically consistent artwork for each historical era you enter. Even though they are nothing out of the ordinary, they are competently done and get me into the mood for each phase of my playthrough. Most importantly to me, they did not disrupt my immersion by modernizing history, if you catch my drift. That being said, they could have worked a little more on how they notified the player about him winning the game. As soon as the victory conditions are met, the game just stops, you get one pop-up message and an audio cue, and that's it. No cutscene, no voice-over, no option to continue the game just for fun - it does feel a bit anticlimactic. This does not make the game itself unfinished though, since there are plenty that work like this. I am just saying that this point could have been elaborated a little better. Value for money You can get your money's worth out of this game as it is, even if you buy it at full price. On a sale, you cannot go wrong with this at all. One campaign provides entertainment for one weekend, and the procedurally generated world maps and different Ages guarantee good replay value, since those exclude each other in their respective period of history, varying in aesthetic themes, buildings, roads to victory and, if you will, role-playing experiences that are different each time. There are two DLCs with minor additions to general gameplay, but those are very much optional. Compare that to other Paradox titles where the constant releases of overpriced expansions and overhauls usually bloats the total price of a complete collection way into the hundreds of dollars. Millennia keeps both its scope and its cost at a healthy and affordable level. Verdict This is a must-have for Civilization veterans, especially those who do not condone the way Civ7 is going. It is well-thought-out, paced and mostly balanced with regard to game design, which is where this title shines. The graphics are relatively basic for a modern game, but serviceable. The soundtrack is good. The game runs stable (I did not experience a single crash in more than 50 hours), and the slight performance drop near the end is tolerable, especially since the game is turn-based. With the small caveat that I have not tested the multiplayer functionality at all, I award this game 7.5/10 points. PS: Recent negativity With regard to current events: The game is being review-bombed right now after the developer announced that the latest update has been the last one, a relatively short time after releasing the game. However, this should not distract from the good qualities to be found here. Some of those loud critics seem to be confused about the situation a bit, too: This is NOT a "scam" where a developer sells an Early Access version and abandons it before even finishing the product. This is also NOT a live-service title where the servers are shut down due to a lack of players. The game is not "gone" just because it will not receive more updates. This game is merely declared to be in its finished state, just like in the olden days when you went into a store, bought a game on a disk or CD-ROM and got to play it. A product is not a "scam" just because the publisher decides that he does not expect any further profit from continuing development. The game is functional, it's fun (at least to me), and it is open to community mods, which can easily be added from the Steam Workshop via the main menu. I am not sure how many mods can be expected considering that very few people are playing Millennia right now, but the road is open. I will keep an eye on the horizon and enjoy the tour.
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May 2025
Watch a video of the combat animation. Straight out of the 2000's. If you can't take it, I'm not here to convince you otherwise. I myself played Warlords and World at War, so I have no problems with it. (What I have problems with is the much prettier Ara, where troops act more like ocean waves than armies. So uncanny!) I was critical of this game on release. It was in a rough state and felt overpriced. This justifies the mixed reviews, but they eventually made just enough improvements that I can now enjoy the unique elements of the game. I've played many 4X games, and I'd say in most you tend to do rather similar things throughout the game -- at least after the initial expansion phase, which often turns out to be the most interesting part of the game. Then, you experience 500 turns of cranking out bigger numbers. Millennia gets out of this mold by using Eras. Each Era introduces new rules that break up monotony every 30-40 turns or so. Additionally, you can encounter different Eras in different play-throughs. So in one game you might suffer from an Era of Plague, and the next game witness the Age of Heroes. Is this "gamey?" Certainly. You have heroes rise up and adventure around the globe and then, when the Era ends, they stop being heroic altogether. But is it fun? I think so, at least a certain number of times. Just remember, it is all intended to be taken a bit tongue-in-cheek. As for your civilization, it has very generic beginnings. It doesn't matter if you pick Canada or Japan. As you play, you pick a number of different National Spirits that shape your nation. There are a large number of possible combinations. Some are quite a bit stronger than others, so if you "power game" then you might tend to pick the same ones. But you really don't need to. Additionally, you can earn Innovations. These are selected at random and can further diversify your experience from game to game. For example, you could get bonus goods for paper production, encouraging you to build near forests and make books. Innovations might even influence which Age you want to work towards. My main gripe about the game is the documentation. Each Age brings different rules and technologies, which lead to different improvements, which generate different goods, which benefit by different National Spirits, and so on. It is a rather complex web which even the wiki doesn't do justice. So you can either spend time cross-referencing everything, or play a bit blind and make decisions without knowing everything that will come from them. Overall, Millennia has some flaws, but it can keep me engaged for the duration of a game. Eventually, though, the novelty of Ages will probably wear off. Thus, I recommend getting the game on sale.
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March 2025
I don't understand the negative reviews on this game, I really think they rushed through it and didn't try to understand it's concept. I have played all the Civilization releases and have over 2700 hours on Civ VI. Is this like Civ VI - NO, is it as good as Civ VI - Heck YES. I understand it takes a bit to get the basics down and the tutorial is not great, but if you take the time and play through this game a couple of times to the end, you will figure out how to manage your regions and vassals and you can truly enjoy the surprises and challenges that are thrown at you. I have just have 70 hours on it and I am confident that I can manage this game easily now. If you where wondering, Humankind and Old World do not even compare to this game. I think it is worth the money as long as you play it as Millennia and not try to make it any other strategy game. Graphics are great, as you progress through each age when you upgrade your buildings they change to a more modern look. Battle is simple but yet important on how you set up your armies. World wonders are in your region capital, just have to zoom in on them. Movement is easy to understand as long as you look at the items to choose from in the unit screen. You choose what you want your towns to be and you build it from there. Timelines can throw surprises at you which is awesome. It's a great strategy game, it definitely has that one more turn feel.
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Feb. 2025
Everything new about Civ7 was ripped from Millennia. Just play this but get it on special, just go back and play Civ5/6, or maybe even play Humankind. I'm posting a positive review because I think this is the best Civ competitor currently being developed so I'm hoping the hype for Civ comes over to the superior clones. It is a bit janky the first couple of playthroughs but I highly recommend sticking with it and just playing through it on an easy difficulty whilst figuring out the essentials of this game.
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Feb. 2025
After probably 25 years of gaming on and of steam, this is my very first review. Why? Because I want a roadmap for 2025! In my oppinion this game deserves it! The game is imo the best competitor to CIV as of now, with fresh ideas, regarding replay (timeline can be changed significantly by choosing), tile system and strategy (focus trees). Each of the ideas are great, I love the immersion that they generate, which are not broken by the alternative histories. Damn I even love the graphics; they feel more realistic than Comic CIV 6. The game for sure has it's weaknesses, especially in CPU AI (weaker than CIV, but similar problems), balance (the game for sure is not perfect for Min Maxers), and the super prolonged late game (CIV has a similar problem) So the game is definitely not for everyone (especially min maxers won't like aspects). But in my oppinion it brings enough fresh air to be exciting for a lot of hours. Hopefully the game gets a roadmap for 2025!
Expand the review

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Frequently Asked Questions

Millennia is currently priced at 39.99€ on Steam.

Millennia is currently not on sale. You can purchase it for 39.99€ on Steam.

Millennia received 2,475 positive votes out of a total of 3,593 achieving a rating of 6.73.
😐

Millennia was developed by C Prompt Games and published by Paradox Interactive.

Millennia is playable and fully supported on Windows.

Millennia is not playable on MacOS.

Millennia is not playable on Linux.

Millennia offers both single-player and multi-player modes.

Millennia offers both Co-op and PvP modes.

There are 3 DLCs available for Millennia. Explore additional content available for Millennia on Steam.

Millennia does not support mods via Steam Workshop.

Millennia does not support Steam Remote Play.

Millennia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Millennia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 January 2026 18:32
SteamSpy data 23 January 2026 10:42
Steam price 29 January 2026 12:51
Steam reviews 28 January 2026 11:57

If you'd like to dive deeper into the details about Millennia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Millennia
  • SteamCharts - Analysis of Millennia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Millennia compatibility
Millennia PEGI 12
Rating
6.7
2,475
1,118
Game modes
Multiplayer
Features
Online players
31
Developer
C Prompt Games
Publisher
Paradox Interactive
Release 26 Mar 2024
Platforms
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