Moonlighter on Steam - User reviews, Price & Information

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Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.

Moonlighter is a hack and slash, pixel graphics and dungeon crawler game developed by Digital Sun and published by 11 bit studios.
Released on May 29th 2018 is available on Windows, MacOS and Linux in 13 languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish and Traditional Chinese.

It has received 19,913 reviews of which 16,395 were positive and 3,518 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 2.99€ on Steam with a 85% discount, but you can find it for less on Gamivo.


The Steam community has classified Moonlighter into these genres:

Media & Screenshots

Get an in-depth look at Moonlighter through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible
MacOS
  • OS: 10.6
  • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
  • Storage: 4 GB available space
  • Sound Card: Integrated
Linux
  • OS: Ubuntu 12.04
  • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
I have only played this for 3 hours (bought it on sale for 1.99) and I'm already obsessed. It's one of those games that just feels like crack and WORKS. 5/5 so far, no notes.
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Dec. 2025
I had bought a physical copy of the game for the Switch not long after release but I never finished it. So I found it for a couple of bucks with DLC in a Steam sale recently. With the sequel now out, it makes sense to go back and finish it. I just want to preface the rest of this by saying I made the mistake of watching a few videos on youtube about how to finish the final boss. My advice: don't do it. Just read this. As of late I seem to run into the same problem where I find the game either about right or even kinda easy and then the final boss is so ludicrously difficult that I eventually give up, give it a negative review and move on with my life - the equivalent of having a hissy, then taking my bat and ball and going home. And I didn't want that again. The few videos I saw all mention using the sword and having it fully levelled, which I later discovered did not work for me. Yes, it does a lot of damage but I found it far too clunky. Will (name of the main character) swings that thing around like a 2 tonne hammer and is not quick enough to move out of the way which didn't gel with my way of playing and found I was taking too much damage. I didn't actually watch these videos until I finished all 4 dungeons and it was at this moment, I realized I didn't HAVE the big sword. I had gotten by in the game with just the gloves and spear. So I needed so raise some capital. Before you ask, "Didn't you just try the final boss with what you had BEFORE the sword?" Yes, I did. And I died. But I realize now that it wasn't because I didn't have the sword. I died because I sucked and didn't come prepared with enough potions. It's worth mentioning too, that I was getting tired of mindlessly grinding each level because the levels all kinda play out the same. It started out interesting because of the struggle, the exploration and the notes left behind by other adventurers. Other people here in the reviews complained about the combat being jank but I only felt that before I did any upgrades. Once he got good enough to control, each dungeon was only brickwalled off because of a lack of upgrade. They have a different visual theme and the enemies look different but the combat plays out about the same. The grind doesn't feel too bad but the hours go by super quick when dungeon 4 doesn't give you as many items as the 3 previous dungeons. Meaning you have to spend a little bit longer to get more items. And the step up in money I needed for the upgrade all scaled. The people in these reviews who said they were getting so much money by the end of it, is only somewhat true. You DO make a lot of money. But you also NEED a lot of money to buy a weapon fully upgraded. Buy the items you need from the retail guy (because I didn't want to spend more time grinding the appropriate dungeon looking for it) if you don't already have them and get old mate to build the weapon. But you NEED to have the pink chrystals which you can't buy anywhere to enhance the weapons and need more money to do THAT and the time required now all starts to add up. By the time I got to the boss, tried the sword, died a bunch I realized I need to grind some more to afford some potions cause up until now, I didn't really need them. My bag is so small and it's nearly always full by the time I need to exit the dungeon so potions were not really needed in the first 3 dungeons. And the 4th one only needed potions until you had enough saved to level up your armor and weapons to the max level. So potions didn't feel like an essential thing to have to me. I never bothered with the potions that helped you find the exit, either. I would just put down a portal back to camp when my bag got too full or I was running out of life and I could come back to the spot in the dungeon. The potions really only helped when I abandoned the sword idea and went back to speak and gloves. And that was ironically 100% more effective. Grinding for that sword was 100% a waste of time. I can punch quickly and spear can attack and keep enemies outside of arms reach if I needed that. The shop side of things essentially turned into spreadsheet: the video game. It started off with a text file I created when I played this the first time on the Switch. But then upgraded to a spreadsheet. Next would have been an access database with a cute little GUI but that was a level of dedication I wasn't prepared to put in. Couldn't believe my luck that I even kept the file the first time around, so I could keep track of how much I marked items. And the prices were the same. Eventually I got sick of this portion of the game and once the woman who shows up later in the game offers to sell your shit for you , I did that 100% of the time cause the novelty of guessing wore off about 20 hours in. Because I found with some items, they had a real weird "perfect" amount (1 item I remember was 1973 for some reason) that I couldn't figure out and just found out by continuing to guess. I enjoyed it at the beginning but by the end, I was well and truly over it. So much so that I have no interest in finishing the DLC. On one hand, I would give this a weak recommendation but as you can tell, I made some self-inflicted mistakes that did hamper my enjoyment of the game. YMMV
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Oct. 2025
I had a lot of fun with Moonlighter for quite some time. There's a pretty great reward loop, and while it eventually gets old, it's fun to ransack dungeons and outfit your shop for a while. My biggest problem was that it just kind of sputtered out at the end. The final dungeon, if you can call it that, was a letdown, and I never truly felt rewarded for diligently running and upgrading my shop. Still, Moonlighter was a great diversion which I enjoyed. I have high hopes for the sequel and I am looking forward to playing it.
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Sept. 2025
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful β˜‘ Good ☐ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- β˜‘ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good β˜‘ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids β˜‘ Teens β˜‘ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run Paint β˜‘ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned β˜‘ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy β˜‘ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- β˜‘ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average β˜‘ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short β˜‘ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price β˜‘ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- β˜‘ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 β˜‘ 8 ☐ 9 ☐ 10
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April 2025
I donΒ΄t know how to feel about Moonlighter. The main gameplay loop consists of going into a dungeon where you kill monsters and progress further. After you complete the dungeon or escape, you will try to sell all the stuff that you gathered in your little shop. On paper it sounds fun, but I found some things in this game that just made me upset. The first problem I had with this game was the combat. I thing that the movement and actions that the character does are extremely slow and not really fluent. It feels like there is very big cooldown after attack co you canΒ΄t roll immediately. I understand why the devs did it, because then the game would be much easier. But for me it ruined the thrill of battling in the dungeon. Later in the game I found my self just rushing through the floors, so I can get to the boss. Because that was the only intense moment in the dungeon. Everything in the dungeon is a little slower than I would want. Sometimes even the boss wasnΒ΄t any challenge because of the speed of the game. The second problem was the progression system. Only way to progress in this game is by grinding the materials in the dungeons and then selling them so you can upgrade. Yeah what else should I expect from this game right? But I feel like that this would not be such a problem if the dungeons were more fun. Also the story is nothing special and the dialogs are not interesting. I really like the shop management part. The selling system is very fun and complex. For every item that you have you decide what it will cost and you hope that you guessed the right price. When someone wants to buy it, they make expression if they like the price and how much they like it or not. Based on that you try to modify the price so that its worth it for you and for the customers. Because if you sell overpriced stuff then no one will buy from you. Sometimes you can up the price a little bit on item that has a high demand and you will get away with it. However if the customers start to hate your price on some items, then you need to lower the price a lot or put it on big sale. This way running the shop every day makes it an enjoying and very interactive experience that I was always looking forward to. As for the graphics and overall style of the game. I feel like its alright. The pixel art is pleasant to look at and the soundtrack is sometimes good and sometimes not so much. I haven't found anything to hate but also to love about it. My conclusion is. If you are looking for a game that is grindy, slow, not so challenging and has fun shop management mechanics. Then this game is for you. But I was not able to stick to this game till the end because of it. Maybe one day I will come back to this game and finish what I started but who knows. You can see my other reviews here [url= https://backloggd.com/u/SparkyCZ/] Backloggd
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Frequently Asked Questions

Moonlighter is currently priced at 2.99€ on Steam.

Moonlighter is currently available at a 85% discount. You can purchase it for 2.99€ on Steam.

Moonlighter received 16,395 positive votes out of a total of 19,913 achieving a rating of 8.07.
😎

Moonlighter was developed by Digital Sun and published by 11 bit studios.

Moonlighter is playable and fully supported on Windows.

Moonlighter is playable and fully supported on MacOS.

Moonlighter is playable and fully supported on Linux.

Moonlighter is a single-player game.

There are 3 DLCs available for Moonlighter. Explore additional content available for Moonlighter on Steam.

Moonlighter does not support mods via Steam Workshop.

Moonlighter supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Moonlighter is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Moonlighter.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 15:01
SteamSpy data 25 January 2026 08:31
Steam price 29 January 2026 12:44
Steam reviews 27 January 2026 09:52

If you'd like to dive deeper into the details about Moonlighter, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Moonlighter
  • SteamCharts - Analysis of Moonlighter concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Moonlighter compatibility
Moonlighter
Rating
8.1
16,395
3,518
Game modes
Features
Online players
215
Developer
Digital Sun
Publisher
11 bit studios
Release 29 May 2018
Platforms
Remote Play
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