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Blossom: The Seed of Life on Steam - User reviews, Price & Information

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Terraform a dead planet back to life in this open world survival crafting game. Explore ruins, gather resources, print machines, drive modular vehicles, grow forests, biomes, and ecosystems. Create life and make it thrive with your own hands.

Blossom: The Seed of Life is a open world survival craft, co-op and mars game developed by Pebbledust Games and published by Pretty Soon.
Released on March 09th 2026 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Turkish.

It has received 1,072 reviews of which 946 were positive and 126 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 16.49€ on Steam, but you can find it for 4.36€ on Gamivo.


The Steam community has classified Blossom: The Seed of Life into these genres:

Media & Screenshots

Get an in-depth look at Blossom: The Seed of Life through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: X64 Dual Core CPU, 2+ GHz
  • Memory: 4 GB RAM
  • Graphics: 2GB VRAM
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
June 2026
This game is the love child of Astroneer and The Planet Crafter. That's everything you need to know.
25 hours played
March 2026
For the 15 bucks the game costs, it's a pretty good deal. Took me about 25 hrs to beat it. The game runs okay-ish (120 fps locked with 50-60% GPU utilisation) until you start growing plants. If you ever pick the game up, make sure to grow your plants a decent distance away from your base. The worst thing about it has to be the controls. The game relies on context sensitive prompts and you will constantly run into issues where you want to perform a certain action, but the game assumes you want to do something else. Want to drive your rover? Well considering how the character is rotated, the game assumed you want to connect the cable instead. Want to disconnect a cable? Nah, how about we start deconstructing the thing you're looking at? I assume most of these issues could be resolved if the game supported a proper third person camera, where you can aim at the part you want to interact with, instead of relying on an "orbital" camera. Another pet peeve is inventory management. Similarily to Astronneer, you can haul 8 items max, unless you have a car with extra storage attached. Wasn't a fan of it in Astroneer and I'm not a fan in Blossom. In addition. you can't easily move modules from buildings to your car, or even between car 'wagons' like in Astroneer. You have to deconstruct them and rebuild them. Story is whatever, didn't really pay attention. Overall, despite the issues, it's not a bad game. Even if you have to wrestle with controls, it's not like there's any danger or a timer above your head. Some people complain about bugs (without even going into detail what they meant) but I've barely noticed any, or these bugs were either very quickly patched.
20 hours played
March 2026
I've been enjoying this game for the most-part. I would say it has a lot in common with Astroneer, minus the ability to deform and shape the terrain. Instead, the gimmick here is terraforming the planet, which is done simply by completing objectives-- finding the resources and blueprints to construct buildings to raise atmospheric pressure, temperature, etc. I think your mileage will vary depending on how deep you want a game like this to be, because it is ultimately a fairly simple survival-craft game, especially when compared to its contemporaries. There isn't much here to explore either, other than to find new resources to maintain progress and expand the story through chaptered logs you find in or around derelicts scattered about the planet surface. The game can be quite buggy, so I've been trying to maintain seperate saves on-top of the autosaves to prevent game-breaking progress. Some issues I've encountered include the rover getting stuck on terrian or just plain launched into space (when the ice forms in craters and starts raising in level, I would not recommend driving on it or you'll have a bad time), managing to accidently launch the ship with myself outside of it, resulting in my character falling indefinitely, and having resources/blueprints disappear on death. The autosaves seem to mostly cover your bases when something potentially game-breaking happens, but I would still make manual saves before you do anything major, like launching the ship into space. Performance-wise, the game runs great. Both on my Steam Deck and my primary PC. And the game is priced cheap enough that I'm more than willing to overlook its shortcomings. The developer seems keen to continue working on this, and has already pushed a few updates/hotfixes, so hopefully this game becomes more polished in time.
25 hours played
March 2026
I like the game but there's nothing unique or innovative about it; It's a mix of concepts from other games. I don't have anything bad to say about this game, but I also don't see any reason to recommend it. You run around gathering resources like usual and build whatever is next on the to-do list like usual. Once done, you unlock the next thing to make. There's nothing to look forward to and nothing specifically for fun. Every step you take is just to unlock the next step. This is one of those games that would make use of an in-between "yes" and "no" option. I'm giving it a thumbs up only because it doesn't deserve a thumbs down.
18 hours played
March 2026
Very fun, if you liked astroneer or planet crafter this game is a great combination of both! I am hoping the dev releases an update in the future or dlc for possible new planets to explore kind of like how planet crafter did it and potentially coop would be nice.

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Frequently Asked Questions

Blossom: The Seed of Life is currently priced at 16.49€ on Steam.

No, Blossom: The Seed of Life is currently not on sale. You can purchase it for 16.49€ on Steam.

Yes, Blossom: The Seed of Life received 946 positive votes out of a total of 1,072 achieving a rating of 8.36.
😎

Blossom: The Seed of Life was developed by Pebbledust Games and published by Pretty Soon.

Yes, Blossom: The Seed of Life is playable and fully supported on Windows.

No, Blossom: The Seed of Life is not playable on MacOS.

No, Blossom: The Seed of Life is not playable on Linux.

This information about Blossom: The Seed of Life is not available yet.

This information about Blossom: The Seed of Life is not available yet.

No, Blossom: The Seed of Life does not support VR.

Blossom: The Seed of Life offers both single-player and multi-player modes.

Blossom: The Seed of Life includes Co-op mode where you can team up with friends.

No, Blossom: The Seed of Life does not currently offer any DLC.

No, Blossom: The Seed of Life does not support mods via Steam Workshop.

Yes, Blossom: The Seed of Life supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Blossom: The Seed of Life is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Blossom: The Seed of Life.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 September 2026 23:24 UTC
SteamSpy data 06 September 2026 14:01 UTC
Steam price 12 September 2026 10:59 UTC
Steam reviews 10 September 2026 03:51 UTC

If you'd like to dive deeper into the details about Blossom: The Seed of Life, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Blossom: The Seed of Life
  • SteamCharts - Analysis of Blossom: The Seed of Life concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Blossom: The Seed of Life compatibility
Blossom: The Seed of Life
Rating
8.4
946
126
Game modes
Multiplayer
Features
Online players
93
Developer
Pebbledust Games
Publisher
Pretty Soon
Release 09 Mar 2026
Platforms
Remote Play
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