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Soulash on Steam

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Eat the villagers, murder bunnies, milk cows, or exterminate gods! Soulash is a traditional, turn-based roguelike where your goal is to consume the souls of the living, conquer the vast fantasy world and decide its fate.

Soulash is a rpg, traditional roguelike and fantasy game developed and published by Artur Smiarowski.
Released on March 04th 2022 is available on Windows and Steam Deck.

It has received 514 reviews of which 360 were positive and 154 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Soulash into these genres:


Here is the detailed breakdown of supported languages for Soulash:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Soulash through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: 2 cores
  • Memory: 500 MB RAM
  • Graphics: OpenGL
  • Storage: 400 MB available space
  • Additional Notes: The game can benefit from SSD drive. You can try the free demo to make sure it runs well on your machine.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

30 hours played
April 2026
It's a pretty traditional roguelike where you're an evil god who kills the world. It reminds me of when I got so frustrated with the overseer of Vault City in Fallout 2 that I exterminated the whole town. It can be a little samey but overall it's nihilistic fun.
53 hours played
Jan. 2026
Soulash is a nice game featuring my favourite trope: a villain protagonist (more precisely, one that destroys the world). As you grow and become stronger, you take on larger foes, destroy entire regions/factions and slay more and more important gods of this world. Soulash is very successful at fulfilling this power fantasy. You watch your character becoming stronger, and killing gods grants you powers and/or decays the world in a significant way in accordance to the god you killed. For instance, when the god of Blood dies, all water transforms into blood. I ♥♥♥♥♥♥♥ love this. I also loved exploring the map, finding new places, and discovering new gods (reading their description, their role, personality, cults, etc.). The gameplay is pretty unique and entertaining, a turn-based roguelike with a sight mechanic, and many items you can loot around the world with various stats and a durability system (which isn't that bad honestly). A big problem though is that it's a roguelike with permadeath. I'm okay with permadeath; you play more, understand how it works, and git gud. The problem is that not only it's a pretty hard game, it's also very long. Dying right at the end means losing like 8 hours. That's quite infuriating. Then coupled with the fact that the map never changes and each run is the same, this makes it infuriating and boring (unless changing playstyle). No wonder why only 1.8% of people actually finished the game. My other grip is the balancing of races and classes. Races offer nothing, the +1 or +2 stat increases are literally useless, and everything else is just minor gimmicks that don't change at all how you play. As for classes, they only guarantee you'll get one of the three spells you can select upon levelling up. At first I tortured myself playing Knight with only Knight spells. I then switched to Warlock, occasionally choosing other spells here and there, and I won the game on my very first run with this class. This class has just way better spells. You could win as a Knight by simply choosing any magic spell over Knight spells, but then what the ♥♥♥♥ is the point of playing as a Knight to begin with? Ridiculous. Then there are other smaller problems, in my case being: imperial city way too big while map too small, edgy writing (I like the story, but the writing could have been better), enemies dropping less experience when you level up, no tutorials on how to summon gods (I was missing out on a lot of the fun), and finally a leaderboard that the game shows you when your run ends but that you can't actually consult anywhere. They're nothing much but they do contribute to the annoyance. (Also, where the ♥♥♥♥ are Ravager and the God of War? Why leave traces of them in the game and hype them if they don't actually exist?) Despite its flaws, I liked it, and I felt many different emotions (from extasy to despair), which is pretty important for a video game I think. I recommend this game if you're patient.
72 hours played
Jan. 2026
A real hidden gem. Brutally punishing at first with a bit of a learning curve, but rewarding once you figure out what you're doing. Expect to be blindsided now and then, (maybe don't use any altars at lvl 3...) Filled with references and inspiration from all over fantasy realms, like aD&D, LOTR, Skyrim.. even Full Metal Alchemist. A real sense of progression and satisfaction, and murderhoboing everything in your path.
2 hours played
Jan. 2026
I bought the bundle just to leave positive reviews and support the dev. Get rekt, wokie fascists!
39 hours played
Jan. 2026
Love this game only wish is that it had a little better controller support

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Frequently Asked Questions

Soulash is currently priced at 14.79€ on Steam.

No, Soulash is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Soulash received 360 positive votes out of a total of 514 achieving a rating of 6.70.
😐

Soulash was developed and published by Artur Smiarowski.

Yes, Soulash is playable and fully supported on Windows.

No, Soulash is not playable on MacOS.

No, Soulash is not playable on Linux.

Yes, Soulash is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Soulash is not available yet.

No, Soulash does not support VR.

Soulash is a single-player game.

No, Soulash does not currently offer any DLC.

Yes, Soulash is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Soulash does not support Steam Remote Play.

Yes, Soulash is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Soulash.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 October 2026 17:06 UTC
SteamSpy data 17 October 2026 23:44 UTC
Steam price 27 October 2026 03:43 UTC
Steam reviews 19 October 2026 17:51 UTC

If you'd like to dive deeper into the details about Soulash, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Soulash
  • SteamCharts - Analysis of Soulash concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Soulash compatibility
Soulash
Rating
6.7
360
154
Game modes
Features
Online players
2
Developer
Artur Smiarowski
Publisher
Artur Smiarowski
Release 04 Mar 2022
Platforms