Starstruck Vagabond on Steam - User reviews, Price & Information

Quick menu

A space captain accidentally freezes themselves for two thousand years, finding themselves in an unfamiliar galaxy. Fortunately, there's always someone who needs cargo delivered.

Starstruck Vagabond is a adventure, story rich and life sim game developed by Ben 'Yahtzee' Croshaw and published by Ben 'Yahtzee' Croshaw and Second Wind.
Released on May 24th 2024 is available in English only on Windows.

It has received 515 reviews of which 455 were positive and 60 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Starstruck Vagabond into these genres:

Media & Screenshots

Get an in-depth look at Starstruck Vagabond through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista or greater
  • Processor: 2 Ghz
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Nitpick/feature creep/yeah that's the game or design choice: [*]Switching back to hands while welding scrap on derelicts to pick up credits is annoying, just walk over them. [*]Having a little 3x3 pixel with 2 pixels between each square mini map of cities would be nice, see where each thing is based on a 1 pixel color in the 3x3 square. Also with a key. Should have to be explored first to be fair. Or it exists and I didn't see it. [*]REALLY want somewhere to place souvenirs. Maybe a spot on your planet. The ship is the only place that stuff stays forever. All other planets seem randomly generated so yes nothing set down should stay, but your planet seems to stay put. (OK after beating the game I see what's happening here now. But still, having some before getting to that point and storing them is annoying.) [*]Leaving the room while speeding through the ship, crewmates will throw up the button to talk but it goes away once you leave the room. Be nice if it stayed the full length so you can turn around and hear them. [*]Opening the fuel tank to release some residue is way too easy to leave open and let way more fuel go than intended. It'd be nice if it was HOLD to crack open instead, whatever it is now isn't right. But the risk is the point so that's fair. [*]Arriving anywhere plays sounds like the computer is talking to you in the background but you're on the cockpit screen. Just turns into a normal noise after a while but it still seems off. [*]Eating on derelicts is very non-intuitive. Seems in place to make sure you have stamina to keep working, very welcome, but how can you eat in space? Also be nice if they could pass up a biscuit when cleaning someone's redweed but, hey, should of seen my low stamina before leaving, fair. [*]Having a key for what the icons on the system map mean to start. I think it IS in the menu but kinda weird getting use to it. [*]Upgrading cargo hold or fuel tanks, for example, has the platform drop off anything held in there, which is nice but very confusing. Especially when it drops off your only air cyclers and you wonder what's going on with these 2 free air cyclers and when you get back on board you're suffocating. [*]The back/consume button is the same as the run button so each time you run you'll switch between your last tool and your hands. I don't think it can be fixed in controls [*]The diagnoses screen should show how many red weeds are on the ship, or at least that there are some. [*]Be nice if it became "hit or shoot down junk balls" after you get weapons. They have the same end. [*]Wish we could reject crew quests. Go into the crew tab and reject it from there. Look, I don't want to paint my ship, OK? Lose friendship progress is very fair for it. Bugs: [*]Tried leaving Magu on the ship and not giving kisses until I'd run out of air and was able to get back in soon after it started eating away at my stamina. Then got into a cutscene with no Magu in the cockpit where the game thought she was. [*]There can be a red weed under the texture for the cockpit glass, the airlock hatch, and the solar dome. [*]Very annoying to have a weld point under the client on certain distress calls. Also just above the air cycler also hides it. [*]Soft locked coming down too far left on the airlock ladder and stuck behind the cargo console, have to go back up, move right, then back down ladder. [*]On a Kasandra relationship up scene, talking about gloating that she messed up, you say "an mistake" seemingly instead of "a mistake." [*]Pretty annoying that telekenessing barrels off the cargo hold goes half a square off and can't be moved after. Also that any waste barrel can't be moved on derelicts after dropping them, some times trapping you on the cargo lift, and maybe on the derelict if done more incorrectly. [*]Put a rock on cargo platform, welded to reveal a clingtite, went back to ship and it became a rock again, welded again, and it became raw fuel. Deizz II [which I notice later is probably not helpful if they all are random/based on seed]. [*]Probably should stop Crewmates from standing on the refinery platform. Now it is funny to send Magu into the furnace but still. [*]Finding a PDA in a distress call counted as finding a PDA in a derelict in the Souze sector [which I notice later is probably not helpful if they all are random/based on seed]. [*]I was romanced by the 3 crew members in a row; Hole, Sarge, Kas , turned down first two and said yes to the third. I had postcards on the most southern tiles in the captains quarters and when it started to fade to black and push the models closer it had me pick up a post card and start to fill the bar to chuck it and was still holding it after fading back in. It's probably just made to put out your hand with a shortcut to have if like you're holding the button which made it work as intended I guess. Way too funny a bug in that moment. AS OF 1.1.2: [*]Putting down a box and then starting to turn makes the box drop at the new direction which is usually what way you wanted to walk towards. [*] Derelicts have a good 75% chance to be off set about half a tile to the right, which CAN lose you freight you put on the platform as you leave. Lost a gas can, could of lost an upgrade unit. I've had waste barrels move and cover the panel to bring me back to the ship since you can't move them [Apparently this was fixed in 1.1.3, thank you]. [*]The Air Cycle diagnostic shows 10 plants photosyntesizing in a NG+ when I don't even have a hydroponics bay. GUSH: [*]Continuity of damage is amazing. The weld spot on the hull is where it's losing air inside. The warp rings can be seen off kilter outside the ship while broken inside. [*]An asteroid hitting a fuel tank will empty it a bit [*]Weird the ship is just actually segments instead of one uni-body piece, but it's in space and that actually wouldn't matter. There's more I know I loved but didn't write them down.
Expand the review
Aug. 2024
Considering that Yahtzee's last game was about collecting and violating hats, this is a massive improvement. I'm looking forward to his next game that will be coming out in the next 7 - 11 years.
Expand the review
Aug. 2024
Fun lil romp around the galaxy delivering boxes. It's basically a few minigames thrown together with a very light story and systems management. Not hard, not deep, but surprisingly chill and I've enjoyed it winding down in the evening with something tasty to drink and my Steam Deck. The UI scale is pretty large, but it's not game breaking, mostly a pain for popups during ship emergencies covering up what you're doing, and the view is zoomed in super high so exploring cities is an adventure in walking slowly all over just to see if you missed a building since there's no minimap. Overall though, it's a fun lil game and I do enjoy anything that lets me feel like I'm doing starship maintenance because I am a weirdo.
Expand the review
July 2024
Admittedly I mostly bought the game because I like his books and figured he'd have a fresh take on games seeing his usual points of critique in the reviews. However, I must say this is a tough sell. I'd give it a neutral thumb if I could. There are some great nuggets of writing there but the gameplay is not particularly compelling. You'll be moving crates and fixing your ship the majority of the time, since this is required to unlock new sectors you need to go to. I can understand wanting to convey this feeling of mundane to contrast it with the general premise, to show that even in the distant future with great things looming on the horizon you cannot escape responsibility and tedium, but it does not necessarily make for a fun game experience. If you completely ignore the side quests and just try to beeline for the story there is unfortunately not that much. Prelude, setting up the game in the future and then some unveiling of the main story as you pick up companions in small chapters and then the finale. I'd wager you could complete the game in maybe 4-5 hours then. Which is in itself fine but for that the story is not tight enough for me. If you want to complete the sidequests then you can add around 30-40 hours of crossing off items on a checklist. I read in another review that Yahtzee has a soft spot for 'podcast games' where you can play and do something on the side - though I would expect more from someone who is often so outspoken about how games leave potential behind. I think ultimately I just expected more from an accomplished writer and critic. More than just a nice little story with some well written passages steeped in a mire of tedious gameplay that feels like it's wasting your time a lot. It comes down to what you expect. If you expect a decent story you can power through in a few hours, then this can be picked up and enjoyed. If you expect a game that keeps you mindlessly busy for countless hours while you watch YouTube videos or listen to podcasts in the side, then this can be picked up and enjoyed. If you're somewhere in the middle and would like a tight story with gameplay that adds to it, it's a hard sell.
Expand the review
July 2024
This game is the equivalent of going downstairs to get a glass of water, but on your way to the kitchen you notice that your dog pissed on the carpet. You get the things to clean up the mess and once you're done you also notice that your mail had arrived, so you go outside and grab your mail. Finally, you get back to your room, close the door, sit down, put your headphones on, and then realize you forgot to get your glass of water.
Expand the review

Similar games

View all
24 Killers Explore a desert island full of oddities, transform into monsters you've rescued, collect mysterious spirits, and unlock mods that change up future playthroughs.

Similarity 70%
Price 16.79€
Rating 9.1
Release 09 Mar 2023
Eastward Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…

Similarity 62%
Price -96% 1.14€
Rating 8.2
Release 16 Sep 2021
Under The Waves Stan, a professional diver in the North Sea, is struggling to overcome a life-changing loss during an extended mission underwater. Stuck in his self-imposed solitude, he starts to experience strange events and will have to make the most significant choice of his life...

Similarity 59%
Price -80% 6.14€
Rating 7.5
Release 28 Aug 2023
State of Mind State of Mind is a futuristic thriller game delving into transhumanism. The game explores themes of separation, disjuncture and reunification, in a world that is torn between a dystopian material reality and a utopian virtual future.

Similarity 58%
Price -99% 0.21€
Rating 7.6
Release 15 Aug 2018
Tacoma Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

Similarity 58%
Price -97% 0.72€
Rating 8.4
Release 01 Aug 2017
Impostor Factory A bonkers time-loop tragicomedy murder mystery thriller featuring multiple casualties and a suspicious cat, from the creator of To the Moon & Finding Paradise.

Similarity 58%
Price -91% 0.97€
Rating 9.3
Release 30 Sep 2021
Finding Paradise A story-driven experience about two doctors traversing backwards through a dying man's memories to fulfill his last wish.

Similarity 58%
Price -95% 0.57€
Rating 9.5
Release 14 Dec 2017
INMOST Escape the depths of an otherworldly labyrinth in this cinematic puzzle platformer. Explore a hauntingly beautiful world, with three playable characters, in one dark, interconnected story.

Similarity 58%
Price -85% 2.05€
Rating 8.8
Release 21 Aug 2020
Mondealy Mondealy is about you building relationships and exploring the world. An ordinary guy from an ordinary town on an ordinary day uncovers the secrets of an extraordinary underground kingdom located under his home. Your adventure begins!

Similarity 57%
Price -94% 0.77€
Rating 8.8
Release 09 Aug 2023
Urban Myth Dissolution Center Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!

Similarity 56%
Price 17.49€
Rating 8.5
Release 12 Feb 2025
Song of Nunu: A League of Legends Story Two best friends, one wild adventure. Join best friends Nunu and Willump on an adventure across the frozen wilds of the Freljord. Song of Nunu: A League of Legends Story is a single-player story adventure developed by Tequila Works.

Similarity 56%
Price 29.99€
Rating 9.1
Release 01 Nov 2023
UNREAL LIFE And now, for today's story.

Similarity 56%
Price -68% 5.43€
Rating 9.1
Release 19 Nov 2020

Frequently Asked Questions

Starstruck Vagabond is currently priced at 24.50€ on Steam.

Starstruck Vagabond is currently not on sale. You can purchase it for 24.50€ on Steam.

Starstruck Vagabond received 455 positive votes out of a total of 515 achieving a rating of 8.25.
😎

Starstruck Vagabond was developed by Ben 'Yahtzee' Croshaw and published by Ben 'Yahtzee' Croshaw and Second Wind.

Starstruck Vagabond is playable and fully supported on Windows.

Starstruck Vagabond is not playable on MacOS.

Starstruck Vagabond is not playable on Linux.

Starstruck Vagabond is a single-player game.

There is a DLC available for Starstruck Vagabond. Explore additional content available for Starstruck Vagabond on Steam.

Starstruck Vagabond does not support mods via Steam Workshop.

Starstruck Vagabond does not support Steam Remote Play.

Starstruck Vagabond is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Starstruck Vagabond.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 10:18
SteamSpy data 15 June 2025 04:59
Steam price 15 June 2025 04:16
Steam reviews 14 June 2025 07:58

If you'd like to dive deeper into the details about Starstruck Vagabond, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Starstruck Vagabond
  • SteamCharts - Analysis of Starstruck Vagabond concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Starstruck Vagabond compatibility
Starstruck Vagabond
8.3
455
60
Game modes
Features
Online players
3
Developer
Ben 'Yahtzee' Croshaw
Publisher
Ben 'Yahtzee' Croshaw, Second Wind
Release 24 May 2024
Platforms