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Stickman Strikes: Conquer Fantasy World on Steam - User reviews, Price & Information

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A dragon's breath turns you into a stickman! Conquer castles, plunder territories, or lead your squad in this fantasy world! During your journey, you can explore various dungeons, discover hidden treasures, engage in trading, farming, craftmaking and more. Will you survive and regain your true self?

Stickman Strikes: Conquer Fantasy World is a rpg, action and early access game developed by LGaoGame and published by Gamersky Games.
Released on April 30th 2025 is available on Windows, Steam Deck and Steam Machine in 5 languages: English, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 432 reviews of which 349 were positive and 83 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 11.79€ on Steam, but you can find it for 1.30€ on Eneba.


The Steam community has classified Stickman Strikes: Conquer Fantasy World into these genres:

Media & Screenshots

Get an in-depth look at Stickman Strikes: Conquer Fantasy World through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows10
  • Processor: i5
  • Memory: 2 GB RAM
  • Graphics: gtx1060
  • Storage: 6000 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

9 hours played
April 2026
awesome and funny game. I love the references from the other games. mechanics are easy to understand. recommended to those who love to play RPG game in a chill way.
5 hours played
Feb. 2026
Liked the game, needs more update. There's still some words that are not translated to english fully.
88 hours played
Jan. 2026
Okay, First of all I like the game the combat is tough if you're on master and that's perfect. You can build your troops with the passives you want for them, have mounts which don't appear in battle ,but give you a massive bonus to stats once you beat the nature dragon the game is over which is kinda sad, but hopefully there is more if there isn't well.. the game is worth the price. A little grindy story is decent finding new unique units it's pretty cool. Some of the stats could be explained better than what they are and with trial and error you'll find out if playing on high difficulty blink from assassin's guild is a must. otherwise you can't carry and trust me... you'll carry until your troops get better. Anyways things I liked events involving specific classes "chef and cooking for permanent stats for every characters, builds even if there are 4 types of classes it still makes your party have a varied feeling to them, combat is very quick.... as in you need dps archers, enemies have different hp, and things they excel at depending on race more on the dungeons which are endgame. trading events will carry your game, especially outbreaks and flu outbreaks. I enjoyed the game overall and 8.5/10 Things I didn't enjoy were dungeons in master are ridiculously difficult if you aren't overleveled and have avenger and all potions on quick slots. Some units being literally only accessible if you fight against these dungeons, but they fail to mention minotaurs one shot you taking out 2-5k hp per charge, enemies recovering 10% hp every 5 seconds and being immune to arrows or physical damage, unless you hit them making your teammates useless, last boss being the nature dragon main game felt too quick considering that we have 4 elements yet only fight one of them, good mage class being difficult to build up, because of the price of spells and needing literal master mage to even use any decent spells( this can be jumped over by recruiting bandit mages which are like 8 silver and have skilled mage skills even when they aren't skilled mages) yet if you want to get one and build them up yourself it's about 5gold-30 gold. Heroes in the game the rookie hero is not very well explained so the buffs they give are.... not known. Yellow books being kinda pointless and only for selling(unless, I never found the reason) Anyways good game overall, decent grind, difficulty is definitely a hit or miss, but I only played on master. and honestly other than the enemy levels up with you which I sometimes found annoying in the beginning no more complaints. Keep up the good work
10 hours played
Dec. 2025
“Stickman Strikes: Conquer Fantasy World” is an unexpectedly ambitious blend of action, exploration, and survival-RPG systems that aims to deliver a flexible fantasy sandbox from the perspective of a humble stick-figure hero. Developed by LGaoGame and published by Gamersky Games, the title takes the familiar underdog trope to an amusing extreme: after being reduced to a stickman by a dragon’s fiery breath, you awaken in a vast and unpredictable world where kingdoms rise, monsters roam freely, and your only real direction is the one you choose for yourself. The game leans into this open-ended premise, offering a structure where progression isn’t handed to you but emerges naturally from your decisions—whether that means wandering as a lone adventurer, building a squad of mercenaries, working as a trader, or becoming a hardened monster slayer. Early hours introduce the game’s layered systems, which form its core identity. Survival elements play a significant role: managing hunger, stamina, morale, rest, and even hygiene turns travel into a meaningful process rather than a passive transition between points of interest. These mechanics tie neatly into the larger loop of gathering, crafting, and exploring. You might set out to hunt for food and materials, only to stumble upon a bandit camp, a caravan job, or a monster-infested ruin. Combat itself takes the shape of a simplified hack-and-slash system with action-RPG influences. You can fight solo, relying on weapon choice and movement, or recruit companions to form a squad that fights beside you. Weapons and gear matter, and although the combat isn’t as deep as high-budget action titles, it contains just enough variation—along with dodge timing, positioning, and weapon selection—to remain engaging across many encounters. The game’s world design is one of its biggest strengths. Even though it doesn’t strive for realism or high-fidelity graphics, the map offers an impressive amount of content for a small indie project. Villages, forests, mines, caves, and wastelands each provide different resources, enemies, and events. Quests range from simple delivery jobs and gathering missions to more dangerous undertakings such as hunting elite monsters or escorting vulnerable NPCs across hostile terrain. This gives the world a dynamic rhythm, where you can either pursue structured tasks or set your own goals at any time. Combined with interconnected systems—crafting gear from gathered materials, selling or trading loot, managing your party, and upgrading equipment—the game fosters a satisfying sense of autonomy. You’re always one good decision away from progress, and always one careless moment away from hardship. Presentation-wise, “Stickman Strikes” opts for a stylized look that suits its tone. The characters, though minimalistic in design, animate with charm, and the environments—while not graphically complex—convey enough atmosphere to distinguish each region. The music and sound design are functional but do their job in giving weight to combat and exploration. The developers clearly prioritized mechanical variety and content breadth over aesthetic flourish, and while some players may wish for more detail or polish, many will appreciate that the game’s visuals remain clean, readable, and consistent with its indie roots. However, the game’s wide-ranging ambition inevitably brings some drawbacks. Combat, while serviceable, sometimes feels light or floaty, lacking the physical impact or precision found in more specialized action games. The survival mechanics, though immersive, can occasionally feel like busywork, particularly when they interrupt momentum during long journeys or quest chains. Because the game covers so many genres—from open-world RPG to survival management to real-time combat—certain systems feel shallower than they could be if the experience were more narrowly focused. Difficulty can also swing unpredictably: wandering into a slightly higher-level zone or taking on too many enemies at once can abruptly end a promising run, especially if your squad is poorly equipped. These rough edges do not erase the game’s appeal; rather, they highlight its nature as a passion-driven indie effort. For players who enjoy freedom of choice, emergent gameplay, and multi-system exploration, the quirks become part of the charm. “Stickman Strikes: Conquer Fantasy World” thrives not on precision or polish, but on giving the player a world full of possibilities and letting them push its systems in whichever direction they choose. Its positive community reception reflects this: players who appreciate flexible sandbox games find a surprising amount of depth beneath the stick-figure surface. Ultimately, the game stands as a lighthearted but robust fantasy sandbox with enough content, progression, and systems to satisfy fans of open-ended RPGs. It offers a world where survival, adventure, and strategy weave together, where success is earned rather than scripted, and where the journey from powerless stickman to world-conquering hero unfolds at your own pace. It may not impress players seeking refined combat or cinematic storytelling, but for those who enjoy indie experimentation and freedom-driven gameplay, “Stickman Strikes: Conquer Fantasy World” provides an engaging and surprisingly rich experience. Rating: 7/10
136 hours played
Oct. 2025
Low budget Mount & Blade with some nice mechanics but some lazy programming. The price is spot on to the game's worth. The humor is good, with a Skyrim parody opening. Not everything is translated and the info panels do not seem informative but you get enough information to move forward. Fun to play but is in dire need of updates so when you look at equipment or skills there is more telling information there so we can better understand what our choices effect. 6/10 title with a 8/10 price, so pick it up and lets see if we can figure this game out together!

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Frequently Asked Questions

Stickman Strikes: Conquer Fantasy World is currently priced at 11.79€ on Steam.

No, Stickman Strikes: Conquer Fantasy World is currently not on sale. You can purchase it for 11.79€ on Steam.

Yes, Stickman Strikes: Conquer Fantasy World received 349 positive votes out of a total of 432 achieving a rating of 7.58.
😊

Stickman Strikes: Conquer Fantasy World was developed by LGaoGame and published by Gamersky Games.

Yes, Stickman Strikes: Conquer Fantasy World is playable and fully supported on Windows.

No, Stickman Strikes: Conquer Fantasy World is not playable on MacOS.

No, Stickman Strikes: Conquer Fantasy World is not playable on Linux.

Yes, Stickman Strikes: Conquer Fantasy World is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Stickman Strikes: Conquer Fantasy World is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Stickman Strikes: Conquer Fantasy World does not support VR.

Stickman Strikes: Conquer Fantasy World is a single-player game.

No, Stickman Strikes: Conquer Fantasy World does not currently offer any DLC.

No, Stickman Strikes: Conquer Fantasy World does not support mods via Steam Workshop.

No, Stickman Strikes: Conquer Fantasy World does not support Steam Remote Play.

Yes, Stickman Strikes: Conquer Fantasy World is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Stickman Strikes: Conquer Fantasy World.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2026 15:04 UTC
SteamSpy data 10 September 2026 15:39 UTC
Steam price 11 September 2026 18:52 UTC
Steam reviews 09 September 2026 01:45 UTC

If you'd like to dive deeper into the details about Stickman Strikes: Conquer Fantasy World, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Stickman Strikes: Conquer Fantasy World
  • SteamCharts - Analysis of Stickman Strikes: Conquer Fantasy World concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Stickman Strikes: Conquer Fantasy World compatibility
Stickman Strikes: Conquer Fantasy World
Rating
7.6
349
83
Game modes
Features
Online players
39
Developer
LGaoGame
Publisher
Gamersky Games
Release 30 Apr 2025
Platforms
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