Styx: Blades of Greed on Steam - User reviews, Price & Information

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The master of stealth is back! Explore the dizzying heights of the Iserian Continent and cunningly eliminate your enemies. Thanks to your Quartz powers, you are freer than ever. Be creative: Never has it felt so good to be greedy.

Styx: Blades of Greed is a stealth, action and adventure game developed by Cyanide Studio and published by Nacon.
Released on February 19th 2026 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean and Japanese.

It has received 659 reviews of which 452 were positive and 207 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 39.99€ on Steam, but you can find it for 26.51€ on Eneba.


The Steam community has classified Styx: Blades of Greed into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-8700K or AMD Ryzen 5 1600X
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060, 6 GB or AMD Radeon RX 590, 8 GB or Intel Arc A750, 8 GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: 720p Low @ 30 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
The Styx character and series is one of my all-time favorites. The game is pure stealth, with often multiple routes to complete an objective or sneak past those pesky enemies. Toe-to-toe combat is possible, but highly awkward and dangerous; it's best to either sneak past the enemy or use the environment for some creative kills. Styx has his usual sarcastic wit about him, but seems strangely subdued, which is a bummer as he is so unique in the stealth genre. I did encounter some bugs, visual tearing, and stuttering of the visuals/audio. The game also did not hold my hand in discovering new perks and abilities. Only later in the game did I figure out how to use traps, enemy mind control, etc. (using a mouse and keyboard). If you like pure stealth games and enjoy a small, talkative, and sarcastic goblin, then this is for you. Highly recommended!
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March 2026
I can recommend this game - but with mixed feelings. I love Styx, and this game feels like Styx. The good: The world looks great and is genuinely fun to traverse. Climbing around, planning routes, sneaking, and assassinating enemies is as enjoyable as ever. Styx’s comments and one-liners are excellent, as always. Using a Zeppelin as a mobile base to travel between hub worlds is a really nice idea and fits the game well. The Wall is by far the best level in the game. The verticality is excellent, and it’s fun to freely jump around, discover hidden routes, find bonus areas, or just experiment with how to reach the next objective in a different way. It’s very noticeable that this is where most of the development time went. The Jungle world is less vertical, but that actually works as a nice change of pace compared to The Wall. It’s still fun to play and explore. The Ruins world, however, is just bad. It feels unfinished, like the team ran out of time or motivation. In Chapter 3 you can even climb out of the level at the top and completely skip large parts of the Goblin/Dark Elf section. There are many climbable but completely empty areas that really should have been filled with loot or environmental details. Instead, they just feel broken and unfinished. What’s weak: You can repeatedly find spots where you can see straight through the level geometry. Collision feels sloppy in places, and more often than it should, you get stuck in the falling animation after jumping/small hop somewhere. After the third visit to each world, things start to get a bit boring. There are barely any enemies left, and you mostly rush through to reach the next story beat (story = “find quartz”). Overall, the game desperately needs more visual and gameplay variety. Each world has a very uniform look. The Wall always looks like The Wall - the tutorial area, construction site, marketplace, sewers, prison… you get the idea. The same applies to all three worlds. The hub-world concept could work, but only if the sub-locations within them were more visually distinct. What’s outright bad: Unreal Engine 5. Flickering shadows, ugly lighting (pixelated or noisy), smearing in high-contrast areas, and near-regular crashes that are clearly not related to hardware or VRAM. Performance is actually… okay-ish. But honestly, sticking with Unreal Engine 4 would have avoided most of these issues entirely. And auto-exposure is absolute poison for a stealth game! Whoever thought this was a good idea should only work on walking simulators from now on - or better yet, switch to finance. It’s tuned so badly that you can’t tell whether it’s daytime, cloudy, or night. A small enclosed room with a torch: extinguish the torch, and the room is suddenly just as bright - only without the torch. Meanwhile, there are areas with windows that are completely pitch black. Overall: I love Styx and I really hope more people give this AA title - or its predecessors - a chance. Sneaking and assassinating is endlessly fun. Yes, there are a lot of rough edges that still need polishing. Ideally, the game would first get a patch addressing the Unreal Engine issues, and then another one improving world assets and giving sub-locations more visual identity.
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Feb. 2026
EDIT: After playing for a while I'd say the gameplay is still a lot of fun but everything else is pretty much garbo. The story, quests, Voice acting, and writing are all pretty much ♥♥♥♥. This is definitely the weakest Styx game but there are still some well made levels here to play around in. Apparently Nacon can't pay their bills and I think that shows in this game. Either way I don't regret buying it. Hopefully they don't go out of business. So I haven't played enough for a full opinion on where this game stands but if people can leave essay long negative reviews after under 2 hours of gameplay I can leave a positive after 3. I've played the last two Styx games as well as "Of Orcs and Men" so I'd say I'm a pretty big fan of the series and setting. With that said I'll admit, so far this installment doesn't seem like the evolution of the series I was hoping for... However, it's still Styx. The cool ass setting, great level design, and solid stealth mechanics are still here. That's really as far as I'll go. This is still a fun Styx game but as far as I can tell it hasn't taken any real leaps forward in terms of quality and actually went down a peg in some places. I'll mention a few things that may concern some. Supposedly this game looks better than Shards of Darkness but on my 3060(I know it's getting old) at high settings it doesn't look as clean and doesn't run as smooth. The characters seem more detailed but they look awkward so it isn't an improvement as far as I'm concerned. I do still find myself checking out the environments though as the setting is awesome. These cliffside fortresses blow my mind and the graphics don't bother me either way. The voice acting is mostly trash. There's also a noticeably small sound budget in general. I think they dropped the writers. Styx lost a lot of his personality. Weird after they used his personality in the advertising so much. They removed coop which you'd think would raise the quality of the game in other departments but I'm kinda doubting I'll see that. Sorry to the fans who played Shards with a bro. Overall I've been having fun and I'm excited to play more. I was skeptical with people leaving poor reviews about all kinds of stuff but so far I don't get it... like I kinda do but not really. Sure, it's not perfect, and not an "impressive" 3rd installment, but it's still a good time.
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Feb. 2026
Edit: After playing for a bit longer, it is my strongest opinion that you shouldn't give the game two weeks. You should give it a month or two. This game is not ready for release. I and many others have basically been beta testing. This game is a mess right now. It's a wonderful game, a lot of fun... It's just so damn broken. I really want people to love this game... but as it is right now, there's a good chance that's not going to happen. Last edit: I got to a quest very near the end of the game and it broke... I couldn't finish the game. Despite the fact that 35 people have found this review helpful, if the devs don't release a patch within a month, I'm switching this review to a negative. (Which will wipe the 35 review helpful score) I like numbers go up, so huge thanks to everyone who found this helpful... But the devs were most unhelpful. Edit finished. I love Styx, not just this game, but all Styx games. This game does a great job of being the next in the series. While I strongly recommend playing the other two first, if you want to start with this one, the story might be a bit confusing here and there, but for the most part you're going to be okay. This game doesn't expect you to know everything and provides plenty of context. I will start with the negatives and end on happy notes. First problem is that it's early days and the game has a lot of issues with crashing or people running into problems that literally stop their progression. The devs are working on these issues though and they will be fixed. I'll try and remember to update my review. Course... right now their website is having a ton of log in issues, so reporting bugs is a little harder.... A very bad start for the game unfortunately. So while I love and recommend the game.... give it a week or two Second problem, when you're in a dark area, it's DARK, turn the brightness up when you can, because there doesn't appear to be a way to do it mid game. Fumbling around in the dark is no fun for anyone. Hopefully this is another bug they'll fix, Styx's eyes should adjust, or his tattoos should glow like they did in previous games. That's not happening here. Third problem, this one isn't really a bug, just a weird game design decision. Enemies are forgetful... very forgetful. If you kill an enemy, they'll stop looking for you within a minute. I used an ability to force an enemy off a cliff, right next to someone else... And the enemies looked around for 5 seconds before going "Must've been nothing." Seriously? I stabbed a guy in the throat, noisily. Obviously I was caught doing this. I quickly rolled under a table and into a wall passage. They stopped looking for me a minute later. I'm not saying I'm desperate for attention or anything, but they're making this stealth game very easy. Fourth and final issue for now: The lighting is often very flickery, but again, hopefully this will be fixed. Now let's get into positives. The game has a whole host of characters that are interesting and have great voice actors. You'll be adventuring with Gideon Emery again, which, if you're anything like me, you're very happy to hear. Thankfully, the interesting characters leave you to your own devices and let you get on with your sneaking and stabbing. The level design is phenomenal, there's plenty to climb, walls to run up, things to grab on to, passages to creep through, nooks and also crannies to be poked around. And there's so much detail. Aside from webs everywhere, and thankfully no spiders. There's lot's of little details to find within the game. I found a little bear trap with some cheese in it, in a random part of a room. (I could not take the cheese.... not through lack of trying.) There's so much detail everywhere. NPC's have little conversations as you walk past, there's not enough of these, but the ones that do exist are fun to eavesdrop in on. Good news, guys. There's goblin meat in the kitchen, go nicely with that cheese! Outfits are fully cosmetic and you can dress your goblin in any outfit you want. I've been using a different one for each mission, because quite frankly, they all look good. There are great abilities to unlock, including a ton of returning abilities from previous games, as well as a ton of great ways to kill people without the use of abilities. This game is very cheap for what you get. And I don't mean cheap in a bad way, I mean you're not going to go bankrupt buying the deluxe edition. For the pretty graphics and fun adventure you're going to get for that price, you're very well off with this one. You don't need to wait for a discount for this purchase to be worth it. I do recommend waiting a week or two, (21/02/2026 currently) as it's still a bit glitchy. But I'm hoping that they'll have the above issues and more, fixed soon. I hope this review was helpful to you. Thank you for reading it, or skipping to the bottom. Have a lovely day. <3
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Feb. 2026
I very much appreciate him going back to his Master of Shadows personality, rather than his god awful 4th wall breaking deadpool Shards of Darkness personality. For some reason people are listing this as a bad thing as if Shards of Darkness wasn't a complete butchery of his character. The game isn't bad, it's a bit jank as you'd expect from the 'of Orcs and Men' line of games. But I have a few nit picks 1. Side quests aren't really.. trackable? I dunno what that's about or if I'm missing something but that's hopefully just an issue on my part. 2. Enemies don't scream when you push them off ledges or kill them loudly making those deaths feel awkward. 3. I hate global illumination with a passion cause I can never make it look good. It usually just ends up fuzzy, noisy, and makes some things blurry. I've fiddled with the graphical settings left right and center and it just doesn't really get good. 4. LET US DISABLE MOTION BLUR That's about it. I'd say wait for a sale or for some patches/QoL updates.
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Frequently Asked Questions

Styx: Blades of Greed is currently priced at 39.99€ on Steam.

Styx: Blades of Greed is currently not on sale. You can purchase it for 39.99€ on Steam.

Styx: Blades of Greed received 452 positive votes out of a total of 659 achieving a rating of 6.60.
😐

Styx: Blades of Greed was developed by Cyanide Studio and published by Nacon.

Styx: Blades of Greed is playable and fully supported on Windows.

Styx: Blades of Greed is not playable on MacOS.

Styx: Blades of Greed is not playable on Linux.

Styx: Blades of Greed is a single-player game.

There are 2 DLCs available for Styx: Blades of Greed. Explore additional content available for Styx: Blades of Greed on Steam.

Styx: Blades of Greed does not support mods via Steam Workshop.

Styx: Blades of Greed does not support Steam Remote Play.

Styx: Blades of Greed is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Styx: Blades of Greed.

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Last Updates
Steam data 09 March 2026 14:13
SteamSpy data 09 March 2026 15:40
Steam price 09 March 2026 12:58
Steam reviews 08 March 2026 15:45

If you'd like to dive deeper into the details about Styx: Blades of Greed, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Styx: Blades of Greed
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Styx: Blades of Greed compatibility
Styx: Blades of Greed PEGI 16
Rating
6.6
452
207
Game modes
Features
Online players
159
Developer
Cyanide Studio
Publisher
Nacon
Release 19 Feb 2026
Platforms
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