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Sword Art Online Re: Hollow Fragment on Steam - User reviews, Price & Information

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Take on the role of Kirito, the hero of the popular Sword Art Online anime series, and explore a fantasy world alongside attractive companions! Take down tough enemies in strategic battles and communicate with your companions in real time!

Sword Art Online Re: Hollow Fragment is a rpg, anime and jrpg game developed by AQURIA Co. and Ltd. and published by BANDAI NAMCO Entertainment.
Released on August 20th 2018 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 2,066 reviews of which 1,610 were positive and 456 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 2.49€ on Gamivo.


The Steam community has classified Sword Art Online Re: Hollow Fragment into these genres:

Media & Screenshots

Get an in-depth look at Sword Art Online Re: Hollow Fragment through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: Intel Core i3-2100, 3.1 GHz / AMD Phenom II X4 965, 3.2 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 460 / AMD Radeon HD 6870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

49 hours played
Aug. 2026
Sword Art Online Re: Hollow Fragment ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don't look too long at it ☐ MS-DOS (Definitely showing its age, but the anime-style character models still look pretty good.) ---{ Gameplay }--- ☐ Masterpiece ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't (The combat is surprisingly deep. You have Sword Skills, combos, party commands, equipment management and plenty of ways to build your character.) ---{ Combat }--- ☐ Absolutely cracked ☑ Very good ☐ Good ☐ Decent ☐ Meh ☐ Button mashing simulator ☐ Please save me (Combat feels very MMORPG-like, especially when fighting alongside your party. Once you understand the systems, it gets really satisfying.) ---{ Story }--- ☐ It'll replace my life ☑ Amazing ☐ Good ☐ Decent ☐ It's there ☐ What story? ☐ Kirito.exe has forgotten the plot (The biggest weakness for me. The concept of continuing Aincrad beyond Floor 75 is awesome, and the Hollow Area adds a lot of content, but the story can get buried under all the gameplay and dialogue.) ---{ Quests }--- ☐ Peak quest design ☐ Very good ☐ Good ☐ Decent ☑ Repetitive ☐ Fetch quest simulator ☐ Kill 20 wolves. Again. (There are a LOT of quests. Some are interesting, but others definitely start feeling repetitive after a while.) ---{ Exploration }--- ☑ I live here now ☐ Amazing ☐ Very good ☐ Good ☐ Decent ☐ Meh ☐ Where am I? (Exploring Aincrad is one of the best parts of the game. There are huge areas, hidden places, monsters and plenty of things to discover. Boss Fights in dungeons are kinda boring, since the area is mostly the same.) ---{ Characters }--- ☑ Best cast ever ☐ Amazing ☐ Very good ☐ Good ☐ Decent ☐ Meh ☐ NPC energy (If you're an SAO fan, this is a huge plus. Getting to actually spend time with the characters makes the world feel much more alive.) ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf (The music fits the game nicely, although don't expect a soundtrack that will permanently occupy your brain.) ---{ Grinding }--- ☐ Nothing to grind ☐ Only if you want to ☐ Isn't necessary ☑ Average grind ☐ Too much grind ☐ You'll need a second life ☐ Welcome to MMO hell (There is definitely grinding. You will spend quite a bit of time leveling, upgrading equipment and preparing for stronger enemies.) ---{ Difficulty }--- ☐ Just press W ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ☐ Kirito needs help (The difficulty depends heavily on how well you understand the combat and party systems. Once everything clicks, it's much easier to handle.) ---{ Content }--- ☐ That's it? ☐ Short ☐ Average ☑ Long ☐ Very long ☐ I have aged 10 years ☐ I live in Aincrad now (There is an absolutely ridiculous amount of content here. Floors, Hollow Area, quests, equipment, bosses, character events and plenty of optional stuff. But its repetetive.) ---{ PC Requirements }--- ☐ Check if you can run Paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer (Very easy to run by modern standards.) ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☑ Workable ☐ Big ☐ Will eat my SSD ☐ Goodbye storage ☐ I need another hard drive (Pretty small compared to modern games.) ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ Bethesda moment ☐ ARK: Survival Evolved ☐ The game itself is a bug (There are some weird moments here and there, but nothing that completely destroys the experience.) ---{ SAO Fan Experience }--- ☑ I have ascended ☐ Amazing ☐ Very good ☐ Good ☐ Decent ☐ You don't need to be an SAO fan ☐ What is SAO? (This is where the game really shines. Being able to explore Aincrad beyond the anime and interact with the characters so much is fantastic for SAO fans.) ---{ Game Time }--- ☐ Short enough for a coffee ☐ Short ☐ Average ☑ Long ☑ Very long ☐ To infinity and beyond ☑ I have become Kirito (There is easily enough content to keep you busy for a long time, especially if you want to experience everything.) ---{ Price }--- ☐ It's free! ☐ Absolute steal ☐ Worth the price ☑ Buy it on sale ☐ Only if you have money left ☐ Not recommended ☐ You could burn your money instead (For SAO fans, definitely worth considering. If you're unsure about the game, waiting for a sale is probably the better choice.) ---{ Overall }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 📝 Final Thoughts Spoiler-free: Re: Hollow Fragment is definitely not a perfect game. The graphics are dated, some quests become repetitive, the grinding can be pretty heavy and the story doesn't always get the attention it deserves. BUT... If you're an SAO fan, there's something incredibly fun about actually being able to explore Aincrad yourself instead of just watching Kirito run around doing everything. You get to explore more floors, fight alongside the characters, build your character, collect equipment and spend an absurd amount of time doing things that probably weren't on your original to-do list. 💀 I went into this expecting an old SAO game. I came out wondering why I had spent so many hours optimizing equipment for a fictional death game (I still dont have it finished). Would I recommend it? Absolutely, especially to SAO fans. If you aren't an SAO fan, I'd recommend checking out some gameplay first. But if Aincrad is your thing, this game is definitely worth experiencing. Overall: 8/10 Now excuse me. I have another floor to clear.
50 hours played
July 2026
This game is a guilty pleasure of mine. It's bad. I know it's bad. The bosses are recolours of each other. The dungeons look almost the exact same. Every fight feels the exact same. The targeting system is the most abysmal ♥♥♥♥♥♥♥ I've ever had the displeasure of using. The game does not run very well, even on powerful systems. The affinity system is the most droll, mind-numbing task known to mankind. Parry, Stun, and Dodge are finicky at best, and completely useless at worst. Yet, somehow, the story of this game keeps pulling me in, time and time again. Philia is best girl. She has such an interesting story, and yet she is not in the anime at all. She is completely contained to this universe. The gameverse actually doesn't cop out of the 100 floor storyline. It actually feels like the potential of Sword Art Online is explored. Funny enough, Asuna still annoys me. The very existence of the anti-harem is frustrating, but ignoreable, at least. I can choose to romance and talk to whoever I wish. That person is Philia. Because Philia is objectively best girl. It feels like an absolute dumpster fire to play sometimes, and the experience is soul-crushing. Yet, I love this game. But I hate it too. I do not quite understand why it is I enjoy this game so much, but I do. I don't even know why I'm recommending it to you. It's bad. It's always been bad, but for some reason, it is also good. I might be a masochist. I don't know. That's all.
199 hours played
July 2026
I'd recommend this game only to people that like the characters from Sword Art Online. The main draw of the game is seeing more interactions between Kirito and the various girls in the series. The other aspects of the game, from the main story to the gameplay itself, aren't particularly good. and you probably shouldn't play this game unless you intend on playing the other Sword Art Online games as those games follow this game's storyline (which is different from the anime and light novel). Story The story for the main part of the game exists. The game starts roughly around the end of the Aincrad arc in the anime at the 75th floor and then splits off into its own events within Aincrad. Unlike the anime, the game's story goes through to the 100th floor . New characters are introduced, and characters from up to the second season show up as well. Most of the main-story-related bits are incredibly short and infrequent except at the beginning and ending of the game. It's so sparse that I had forgotten about many details related to the story up until it was mentioned again 5 floors later. On the other hand, the slice of life and rom-com events between the main cast of characters and Kirito make up the majority of the story content, and they're enjoyable and can be somewhat funny at times. There's no massive character developments in these events, although game Kirito is even more of a generic "dense, anime harem protagonist" than his anime and light novel counterparts. On the other hand, the Hollow Area story (additional area and story that came with this remake) is good. Since it centered around a single heroine, I found myself liking her a lot more than the other characters. The English translation quality ranges from good to incorrect at times. Sometimes they'll get the subject or object of a sentence incorrect, and other times they'll just change the entire meaning of a sentence. For example, one of the female characters says, to Kirito, "すきです" (or "すきだ", I can't remember) and the translation has it as "I admire you," when both the context of the scene and the overalls tory would have it better translated as what Google Translate gives. Another notable example is translating "onii-chan" to Kirito's first name, even when there are other characters present. Given that it's both a minor plot point that people don't know each other's real names and part of the setting that people try to avoid talking about real-life topics, the translation just isn't aa a decent enough quality that I would recommend the story to people that don't understand a bit of Japanese. The game sometimes, very rarely, voices Kirito, and I can't tell why he isn't voiced in all scenes where all of the other characters have voice lines, There's a setting to disable his voicelines too, and you can customize his avatar, but the character is still inherently Kirito, so I can't see it being for "self-insert" reasons. Gameplay The gameplay is too easy, grindy, buggy, poorly explained, and overall bad. The gameplay is mostly just spamming attack skills (sword skills). Most sword skills have super armor, so it's unlikely that an enemy will interrupt you, and using enough sword skills in a row typically interrupts enemy attacks. Enemy AIs are like allied NPC AIs in that they spend the majority of the battle standing still and using an attack skill every 30 seconds. Auto attacks do almost no damage (both for allies and enemies), so unless you get attacked by multiple enemies or by significantly higher-level enemies, it's almost impossible for you to die. Enemies give extremely low amounts of XP for the amount you need to level up. Additionally, the game caps the amount of XP a single enemy can give you at around 6,000 (around 9,000 with XP multipliers). There are various other roadblocks to efficiently grinding, such as enemy respawn times, needing to defeat enemies at least 10 levels higher than you to get a decent amount of XP, and enemies de-aggroing after a bit. There's an achievement to reach level 200 (the text incorrectly says 150), but there's no way you'd even get near that level just by completing both stories. For reference, I'm still at level 180 at the time of this review, despite spending several hours specifically grinding XP. Besides grinding XP, you can grind materials and money too. Material grinding is for forging new weapons, but it's even worse than XP grinding because you end up being restricted to a single area waiting for enemies to respawn if you want a specific material. The drop rates are also bad. Money has no use in the game. Most of the things you can buy are immediately outclassed by stuff you can find in the Hollow Area, which you can access from the beginning of the game. The only thing you can craft is weapons, but unless you're going to complete the skill trees for every weapon, you'll probably only craft one or two weapons. The game has various annoying bugs. Perhaps the worst bug, outside of the game freezing when opening the Steam Overlay, occurs when an allied NPC kills an enemy with a skill that has a long animation. If you use an attack skill during this time, the skill won't activate but goes on cooldown anyways. There are other bugs, like the camera getting stuck if you activate a sword skill chain right when an enemy dies or enemies locking onto you when you have an effect that prevents that from happening. The in-game tutorials don't explain things well. They're too vague and unhelpful, such as saying you need to press the attack button at the "right time" to get an Exact Burst Attack, without telling you what the right time is. The explanation for sword skill chaining tells you that you can chain attacks when a purple flash shows up during a sword skill animation, but it neglects to tell the player that you might have to activate the next sword skill before, during, or after the purple flash shows up, depending on the skill you're using. The maps are also really simple. While there are technically "puzzles" to stop the player from progressing, most of it boils down to taking a small detour (in the same area) to activate a switch, kill an enemy, or open a chest. None of it is particularly interesting, and the Aincrad maps are all essentially the same. Coupled with the poor graphics and texture quality and repeated designs used throughout the game, I never wanted to revisit an area more than I had to. The Hollow Area maps, while much larger and less linear, still have nothing in them worth exploring. Chests give random items and weapons, rather than anything unique, so there isn't a particular need to go out of your way to find things. There are two "hidden" characters in the Hollow Area, but I'd recommend just looking at a guide rather than wasting a couple of hours walking from map to map. The Hollow Area is just so large with nothing interesting in it that it's even worse than the short and linear Aincrad maps; it's like playing vanilla Oblivion or Skyrim without using fast travel or a horse to get to areas. There's also a talking minigame with the main heroines, but it's frankly impossible to do without a guide. The heroine will say two lines, and then Kirito is given the option to respond with "..." or "Nice!" but there's no way to guess which one is correct unless you remember the specific lines that are said. The dialogue in it is also around 4-5 words, with like 10 variations for each heroine, so overall it doesn't really give any meaningful interactions with or insights on the character. However, it's necessary to unlock certain scenes, which are only a couple of lines long, so it's a necessary chore for people trying to 100% the game.
117 hours played
April 2026
It's a very mediocre game, that I'd only recommend to SAO fans who want to see more of the characters and be introduced to new ones, and are willing to go through lots of repetitive dungeon crawling. The plot is honestly very barebones. For Aincrad story, you basically keep climbing the floors, while running into events that are connected to whatever's causing the weird stuff in Aincrad. As for the Hollow story, you explore the Hollow area while learning more about the area and the new character along the way. Both do get pretty interesting and fun at some points, but ultimately, not a lot of stuff happens. The gameplay itself gets pretty repetitive after a while. You just crawl through the same-looking dungeons, and fight through reused/recolored enemies while waiting for your skills to recharge. Add in the lack of music variety and it can get very boring. The good thing about the game for me are the extra events and the characters. The extra events are honestly very fun and interesting to see. Not only do you get to see events that couldn't have happened in the canon, you also get to see the cast in slice of life situations where they're just messing around and having fun. The new characters are also pretty cute and endearing. Just sucks that you have to get through so many repetitive stuff to see most of these content. Honestly, I probably should've given this game a negative review, after looking at all the negative points I've made, but I just keep remembering the fun I've had with the extra events and some parts of the story that I just can't be too harsh on the game.
90 hours played
Dec. 2025
I had to play the entire game in one sitting because there is no log out button.

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Frequently Asked Questions

Sword Art Online Re: Hollow Fragment is currently priced at 19.99€ on Steam.

No, Sword Art Online Re: Hollow Fragment is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Sword Art Online Re: Hollow Fragment received 1,610 positive votes out of a total of 2,066 achieving a rating of 7.51.
😊

Sword Art Online Re: Hollow Fragment was developed by AQURIA Co. and Ltd. and published by BANDAI NAMCO Entertainment.

Yes, Sword Art Online Re: Hollow Fragment is playable and fully supported on Windows.

No, Sword Art Online Re: Hollow Fragment is not playable on MacOS.

No, Sword Art Online Re: Hollow Fragment is not playable on Linux.

This information about Sword Art Online Re: Hollow Fragment is not available yet.

This information about Sword Art Online Re: Hollow Fragment is not available yet.

No, Sword Art Online Re: Hollow Fragment does not support VR.

Sword Art Online Re: Hollow Fragment offers both single-player and multi-player modes.

Sword Art Online Re: Hollow Fragment offers both Co-op and PvP modes.

No, Sword Art Online Re: Hollow Fragment does not currently offer any DLC.

No, Sword Art Online Re: Hollow Fragment does not support mods via Steam Workshop.

No, Sword Art Online Re: Hollow Fragment does not support Steam Remote Play.

Yes, Sword Art Online Re: Hollow Fragment is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sword Art Online Re: Hollow Fragment.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 August 2026 12:29 UTC
SteamSpy data 03 September 2026 01:31 UTC
Steam price 11 September 2026 18:42 UTC
Steam reviews 10 September 2026 18:03 UTC

If you'd like to dive deeper into the details about Sword Art Online Re: Hollow Fragment, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sword Art Online Re: Hollow Fragment
  • SteamCharts - Analysis of Sword Art Online Re: Hollow Fragment concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sword Art Online Re: Hollow Fragment compatibility
Sword Art Online Re: Hollow Fragment PEGI 12
Rating
7.5
1,610
456
Game modes
Multiplayer
Features
Online players
12
Developer
AQURIA Co., Ltd.
Publisher
BANDAI NAMCO Entertainment
Release 20 Aug 2018
Platforms
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