Teenage Mutant Ninja Turtles: Splintered Fate on Steam - User reviews, Price & Information

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TMNT Splintered Fate - Unleash the Turtles in a rogue-like quest to rescue Splinter from the Foot Clan! Master ninja skills, unite in bodacious co-op gameplay, and conquer iconic NYC locales.

Teenage Mutant Ninja Turtles: Splintered Fate is a action roguelike, co-op and multiplayer game developed and published by Super Evil Megacorp.
Released on November 06th 2024 is available only on Windows in 15 languages: English, French, Italian, German, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Latin America and Spanish - Spain.

It has received 1,816 reviews of which 1,472 were positive and 344 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 27.99€ on Steam, but you can find it for 26.79€ on Instant Gaming.


The Steam community has classified Teenage Mutant Ninja Turtles: Splintered Fate into these genres:

Media & Screenshots

Get an in-depth look at Teenage Mutant Ninja Turtles: Splintered Fate through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
  • DirectX: Version 12
  • Storage: 5 GB available space
  • Additional Notes: SSD recommended. Expect longer loading times with HDD, especially the initial load.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
First things first: if you haven't played Hades, you should probably play that before this game... unless you are a big Teenage Mutant Ninja Turtles fan. That's the one major exception. Now, let's get to the point: This is a TMNT roguelike with some seriously impressive art that reminds me of the old Mirage Studios comics, mixed with the style of the newer IDW series. In my opinion, the visual design is just sublime. Originally, the game was meant to be a single-player experience (like Hades ), but it eventually evolved into a co-op game, which makes it way more appealing if you like playing with others. The story draws inspiration from different TMNT generations and series, but it is not tied to any specific version you might know. You will run into some iconic characters, all brought to life with that amazing art style I mentioned earlier. As for gameplay, everything feels smooth (though there are a few minor bugs here and there), and there is a good variety of abilities to mess around with. I highly recommend playing with a controller. One of the strongest aspects of this game is the dev team. If you hop into the official Discord, it won't take long to notice: these devs love TMNT, and they clearly love their own game. They are constantly updating it , listening to the community , and best of all, if an ingame build is OP, they don't nerf it , they just buff the others to make everything more fun! That said, not everything is perfect. Some things just didn't land for me, even if they are subjective: Difficulty The game starts off pretty tough, but once you have unlocked everything, it barely offers a challenge. I think an Endless Mode would help fix this. Enemy variety You will be fighting the same enemies over and over. Even with the Casey DLC, they are basically the same mobs with punk wigs. Not bad, but I wish there were more enemy types and bosses too. Bugs There are some annoying bugs (like super long load times), though most of them affect co-op mode specifically. Conclusion Do I recommend the game? Yes, I do, mainly because it is still evolving. Just don't go in expecting to be blown away if you have already played Hades. Think of this as a solid co-op roguelike set in the TMNT universe, and you will have a good time!
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March 2025
A fun, if flawed game. The bones of a really good game are in here, and I certainly enjoyed my time with it, but there's just a few things that hold it back: - Powers seem unbalanced. Max-upgraded ooze is just better than pretty much anything else. - Too many AOEs. Almost impossible to dodge all the damage coming in by about 3/4ths through a run. - Not enough story. When you mimic Hades, you'd better have a lot of custom dialogue, and this game falls sadly short of that. Sad, I say, because what dialogue there is, is pretty good! As a TMNT fan I was enjoying it. So yeah, good game, just not a great game. Get it on sale.
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Nov. 2024
Pretty solid roguelike action game for a licensed IP. It borrows a lot from Hades, in a good way, both in combat and how characters interact and how the story is delivered. Personally I think it's awesome, specially if you're a TMNT fan, there's some very interesting / funny dialogue between the whole cast. Don't expect the same level of challenge that comes from playing Hades btw, Splintered Fate is doing its own thing at the end of the day. I think meta progression and stats values (unfortunately at times, when enemy hordes with armor and excessive AOE attacks get out of control) plays a bigger role in combat here compared to Hades, it's a fun time nonetheless if you manage your expectations. It takes inspiration from Hades but it doesn't need to be a 1:1 copy of the game. Also there's 4 players local couch co-op support and that alone will always deserve an easy thumbs up in my book in this day and age. It kinda scratch that Marvel Ultimate Alliance / X-Men Legends itch in a way. Last but not least, the soundtrack goes HARD, the voice acting is amazing and the artist who drew the characters did some top tier job. Overall it's a solid game, nothing mindblowing tbh but pretty good stuff anyways. The developers announced a roadmap with plenty of new content that's coming in the future, very promising stuff imo bc I feel like this game has a lot of untapped potential to be one the best games in the genre.
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Nov. 2024
Teenage Mutant Ninja Turtles: Splintered Fate might be one of the better TMNT games out there, but it does lack in a few areas and has A LOT to talk about. First, the gameplay in run upgrades. It's very similar to Hades in that regard. You pick your turtle, each one having their own weapon with a special ability, and a tool. The tools and special abilities charge based on damage, and in a run you can swap out your tool if you see fit. There is an okay amount of build variety with upgrades. You have damage overtimes with flame, ooze (poison), ultrom (shock), and more. You have your simple upgrades of damage, attack speed, etc, and even health upgrades. While the turtles all have different moves, they also have different 'inspirations' which act as passive buffs in a run. Raph has higher crit chance and damage, Leo lets you have two charges of special, Mikey has higher multi-hit chance, and Donny restores HP when entering a room (which is nice in the early game), but you can still gain other turtles inspirations in the run which makes the turtles less unique. I find myself enjoying Raph and Mikey the most because of their movesets. Those are upgrades in a run, they're fine. The combat is kind of simple and the enemies never really change mid run besides getting stronger, which isn't that big of a deal. You have four biomes, all ending with a boss and having a miniboss, shop, and regular encounters. While that is fine, it doesn't seem to have much inspiration elsewhere and the runs become a bit monotonous towards the end as it's just a crazy amount of enemies, and some of them have WAY too much armor. Regular rooms are harder than mini bosses in the third and fourth (mostly fourth) biome because enemies can take a solid 30 seconds to kill because armor. The bosses aren't that bad, they're fun to play against, and a little tanky, but you can get a busted build to melt them, but armored enemies is just straight up terrible, even with the upgrade to do more damage to armor. So, combat as a whole is solid, but can feel a bit boring after a handful of runs. Now where the game struggles and shines at the same time is meta progression. In your runs you gain dragon coins and dreamer coins. Dragon coins upgrade the turtles with every basic upgrade. Health, speed, damage, crit chance, health restored, being able to find health mid run (very important to get), attack speed, you name it. Bascially EVERYTHING is upgraded with Dragon coins, everything that will make runs easier, and that is just kind of bland to me. I don't mind meta progression in a game like this, but it just feels so uninspired, and with that normal runs, and especially difficulty enhanced runs won't feel too winnable until X amount of upgrades. A bit unfortunate but it is what it is, you still have more meta progression with dreamer coins. These allow you to upgrade artifacts you can find (buffs in a run, kinda like keepsakes in Hades), and upgrade more economic benefits. Starting a run with more scrap, higher chance for higher level upgrades, that type of stuff. I like the Dreamer coin upgrades more in terms of they feel more inspired, but Dragon coins are definitely more valuable. Last I want to talk about difficulty. A big one to a lot of people. This game is VERY easy, or very hard. you unlock difficulty enhancers by clearing the game once (took me about 7 hours), and the enhancers aren't that bad. You can go through a portal in certain levels to add a difficulty enhancer for the run and gain more dragon/dreamer coins. These are okay, and some of the enhancers are well thought of. Certain enemies do more damage, less upgrade choices, shops cost more, etc. Those are fine and can definitely up the difficulty of a normal run, as a normal run is VERY easy up until chapter 4 (for me atleast now that I'm 12 hours in as of writing this). The only chapter 4 issue is armored enemies. Base runs are kinda easy once you get into the meat and bones, but one thing that REALLY gets hard is boss fights, they straight up feel unwinnable with these enhancers. Once cleared a run, every boss and miniboss can be turned into a gauntlet for added difficulty, and the minibosses, they aren't too hard. Adds a good challenge most of the time without feeling totally unfair with enemies all spamming lasers and shurikens at you, but the bosses... holy god man/ I've only cleared the first boss with a gauntlet mode and it was just straight up terrible. I lost both of my revives, the boss was SUPER tanky, and spawned CONSTANT enemies throwing down AOE's and spamming poison rats at me. It felt like it was hard just to be hard and not to have any fun. There is no in between from a super easy boss fight to unfairly hard which is disappointing for me. At the end of the day I do think this is a good game and I'd recommend it. It's a very nice TMNT game, and a nice change of pace from the typical beat em ups. I do think their is a decent amount of balance issues with armored enemies, gauntlets for bosses, and meta progression feeling so uninspired, but at it's core, the gameplay is well done and I've enjoyed my time with it. I fully want to beat it and hopefully will have the time to. Even if I stopped playing today at 12-13 hours in, I'll say my purchase was worth the money EDIT* Forgot to mention this game does have multiplayer outside of local co-op. I only played it for about 30 minutes, but it ran well with two random people. I noticed the difference in attacks instantly because of delay, but once you adapt to it the game runs VERY well for co-op. Good to play with friends if that's your style! (and you all get your own upgrades, meta progression, etc)
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Nov. 2024
Played this on switch and loved it, had to pick it up for PC to play with my PC buds. Its a simple to pick up Rougelike but has a really fun skill ceiling. I would say if you are looking for the complexity of Hades or Dead Cells you are not going to get it, but if you want a fun arcade style beat-um up Rougelike than this is a good option. Its not super hard like I said but its fun all the way through and builds are unqiue enough to be fun. Give it a try if you are a fan of Rouges or Beatum ups. Also makes an amazing couch co-op game.
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Frequently Asked Questions

Teenage Mutant Ninja Turtles: Splintered Fate is currently priced at 27.99€ on Steam.

Teenage Mutant Ninja Turtles: Splintered Fate is currently not on sale. You can purchase it for 27.99€ on Steam.

Teenage Mutant Ninja Turtles: Splintered Fate received 1,472 positive votes out of a total of 1,816 achieving a rating of 7.78.
😊

Teenage Mutant Ninja Turtles: Splintered Fate was developed and published by Super Evil Megacorp.

Teenage Mutant Ninja Turtles: Splintered Fate is playable and fully supported on Windows.

Teenage Mutant Ninja Turtles: Splintered Fate is not playable on MacOS.

Teenage Mutant Ninja Turtles: Splintered Fate is not playable on Linux.

Teenage Mutant Ninja Turtles: Splintered Fate offers both single-player and multi-player modes.

Teenage Mutant Ninja Turtles: Splintered Fate includes Co-op mode where you can team up with friends.

There are 3 DLCs available for Teenage Mutant Ninja Turtles: Splintered Fate. Explore additional content available for Teenage Mutant Ninja Turtles: Splintered Fate on Steam.

Teenage Mutant Ninja Turtles: Splintered Fate does not support mods via Steam Workshop.

Teenage Mutant Ninja Turtles: Splintered Fate supports Remote Play Together. Discover more about Steam Remote Play.

Teenage Mutant Ninja Turtles: Splintered Fate is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Teenage Mutant Ninja Turtles: Splintered Fate.

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Last Updates
Steam data 13 June 2025 01:19
SteamSpy data 12 June 2025 05:30
Steam price 14 June 2025 12:52
Steam reviews 14 June 2025 07:51

If you'd like to dive deeper into the details about Teenage Mutant Ninja Turtles: Splintered Fate, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Teenage Mutant Ninja Turtles: Splintered Fate
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Teenage Mutant Ninja Turtles: Splintered Fate compatibility
Teenage Mutant Ninja Turtles: Splintered Fate
7.8
1,472
344
Game modes
Multiplayer
Features
Online players
110
Developer
Super Evil Megacorp
Publisher
Super Evil Megacorp
Release 06 Nov 2024
Platforms
Remote Play
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