The Inquisitor on Steam - User reviews, Price & Information

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Jesus did not die on the cross, but came down and unleashed vengeance on all the nonbelievers. 1500 years later, an army of Inquisitors brutally enforce the faith. In this dark fantasy adventure you solve intricate cases and unveil abysmal secrets as Inquisitor Mordimer Madderdin.

The Inquisitor is a action-adventure, alternate history and fantasy game developed by The Dust S.A. and published by Kalypso Media.
Released on February 08th 2024 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Portuguese - Brazil and Simplified Chinese.

It has received 358 reviews of which 255 were positive and 103 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 39.99€ on Steam, but you can find it for 11.35€ on Gamivo.


The Steam community has classified The Inquisitor into these genres:

Media & Screenshots

Get an in-depth look at The Inquisitor through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: Intel Core i5-8400 / Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 6GB / AMD RX 590
  • DirectX: Version 11
  • Storage: 23 GB available space
  • Sound Card: Integrated or dedicated compatible soundcard
  • Additional Notes: Low settings | Full-HD | Average performance | SSD recommended / Upscaling via FSR recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
A controversial game because of the story but i have to admit that only this sentence '' Jesus did not die on the cross,but came down to unleashed vengeance '' made me buy this game ... if there is any of you that will spread hate on this review keep your hate to you .....remember this is just a game ( '' alternate history '' ) and we are gamers so we can play and experience everything it doesnt matter the story and etc. As mention in the description of the game the story is about an alternate history where Jesus didn't die on the cross but came to unleashe vengeance...You will play as an Inquisitor about 1500 years after Jesus came down and you will enforce the faith by any means. Graphics of the game feels old but is a unique graphics that merge with the dark atmosphere of the game...and this just makes the game perfect and unique and a must experience once in life...if you a gamer that play lots of games this dark atmosphere might be familiar to you and you will instant love it....despite give you the old vibe you won't feel like you will play an old game..at least i didn't ..i just loved it and enjoyed it very much. Story is a boxed linear game driven by choices you make in the game ...these being said game have few endings.... Gameplay is also easy ..just few fights here and there and few easy puzzles (but if you want you can set to skip them in settings) ..and most of the time you will go around and experience the dark world ..it may sound lame and boring ..it won't be especially if you love vibes that this game give and also just because it is not an open world game. I ussually don't talk about soundtracks but this game deserve a little mention that the soundtracks in this game fit very well in the dark atmosphere and some tracks are so perfect for certain moments of the game...moments that will give you chill spines on your bone or not ..all depends of you. Conclusion : As i mentioned i really really recommend this game to be experience at least once despite the story ...is just a game ...JUST A GAME ! Thank you The Dust S.A. for this unique experience and for gave me another view of the Jesus history..as to be honest never thinked about this ever before seen your game :D ..but i really loved it and enjoyed it ..so THANK YOU again !
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Oct. 2025
My ratings: STORY: 8.5/10 *** Initially looked very promising but the endings seemed rushed. achieving the best ending is hard and designed in a weird way because it is not directly choice-based. The game doesn't give any obvious hint for getting it either. GRAPHICS and ANIMATIONS: 7/10 *** Could use some polishing. GAMEPLAY: 7.5/10 *** Very good Boss fights, Character has interesting abilities, the game could easily use RPG elements in the game, the only downside is the dreamworld/The realm of truth missions, too difficult and the teleportation ability which is strong, should've come available sooner TECHNICAL QUALITY: 0/10 *** The WORST thing about this game. I've lost count how many times the game crashed when I used fast travel/switch the map. the game didn't save and I should've started all over again. MUSIC: 10/10 *** I liked the main menu theme very much. You can feel the medieval atmosphere with the soundtracks.
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Oct. 2025
The Inquisitor is based on the novels "I, The Inquisitor" by Polish author Jacek Piekara. Game has good story which set in alternate Christianity and medieval era. (Polish guys really now how to write dark fantasy) and feels like The Witcher 1 & Sherlock Holmes mixture. I loved the dark atmosphere and setting but combat is terrible. Game is bit janky, has bad performance and feels like made in 2010. I think devs doesn't have enough budget to polish it and I believe this guys have potential to make better game when they have enough budget. Despite its negative aspects I loved this game and its world.
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July 2025
“Our Father, who art our King. Bereave us of our weakness, lest we forgive those who trespass against us.” Imbued with the preternatural ability to see beyond the veil of life and reality, Inquisitor Mordimer Madderdin is called to the beleaguered city of Koenigstein to save it from an otherworldly threat. As soon as he disembarks, he is thrust into the bustle of the unassuming city, with the consecrated mission of finding and dispatching a vampire. Matters are, of course, quickly complicated by a series of ritual murders, dodgy political machinations, and the ominous appearances of apocalyptic portends. Inspired by a series of books by Jacek Piekara, The Inquisitor is an alternative religious history, set in a darkly fantastical world where Christ did not die for our sins, but rather, descended from the Cross in a fit of rage, and ordered his followers to destroy the non-believers. It follows, then, that The Inquisitor is one of the strangest, yet most confidently unique and striking games I have played in quite some time. The combat is unassuming and arguably underwhelming, but the worldbuilding, atmosphere, and unraveling mystery propel it forward. It is a relatively short game, but one filled with moral dilemmas that carry considerable weight. Indeed, the game’s relative brevity belies the importance of its choices; you can play a merciless inquisitor or one who lets his humanity get the best of him, and your ending will change. The drama of flushing out a vampire, contending with apocalyptic cults, dealing with an increasingly skittish and terrified city, and minding a mysterious orphan girl adds a sense of urgency to Mordimer’s mission. TL;DR If you are looking for an exceptionally refined gaming experience – read: if you are used to 3A games and their overly polished combat, and use those as your baseline – then you will find very little to enjoy with The Inquisitor . Combat is a supplement, and not the starring role. It's not 'janky,' but far from polished. The game is, rather, a confident hodgepodge of genres and techniques; a masterful mess that creates an unforgettable experience. The game does itself a disservice by having its most unimpressive bit be at the very beginning; the first 90 or so minutes feel like somewhat of a chore, but after a certain point, the story takes off, and compels you to keep playing. Investigating through prayer, exploring, and interrogating breathe a novel life into the game. Flipping through Mordimer’s journal, full of names, faces, clues and sundry observations makes the world feel immediate and immersive, and truly gives the impression that the fate of the city – and perhaps of all Christendom – is in your hands. PROS + The game is incredibly atmospheric. Alongside its story and the character of Madderdin, I argue that this is one of the game’s strongest suits. + The Inquisitor takes risks. It is singular and remarkable. + The city feels alive and dynamic. While exploration isn’t the game’s main focus, there is certainly some encouragement to go off the beaten path and look around, in the form of minor side quests, collectables, and missable shrines. + Certain areas of the world are breathtakingly realized. + The story is interspersed with hand drawn cutscenes, offering exposition. + The important NPCs have remarkable character design. The Executioner is a very jarring and uncanny enemy. + Exploration and investigation are diverse, yet simple enough; solutions can be found through paying attention to your surroundings, consulting your journal, or simply solving puzzles. + Madderdin’s journal itself is an interactive piece of lore, filled with drawings, observations, and clues that help the player in their investigation. + The Unworld itself changes from level to level, and scales in its difficulty, granting you access to different boons, banes, and abilities as the game goes on. It is visually stunning, as well; there are vibrant wildflowers set against a churning grey eternity, and wells of light contrasted to quasi-Lovecraftian horrors. + There are several endings, and quests can resolve in various ways, depending on your speed, observational skills, or dialogue choices. I was surprised how differently my second playthrough went than my first. + Very accommodating and flexible options for just about every style of gamer. You can enable or disable puzzles and QTE, and make the combat an absolute breeze, which is definitely helpful if you’re going for a speedrun. CONS - There are NO manual saves, but rather automatic/checkpoint saves. This is, in my opinion, the game’s largest drawback, especially if you’re going for a 100% playthrough. Going into your documents and creating manual backups is recommended, if so. - Some of the QTE were not responsive. - Optimization is lackluster. Graphics can tear and leave impressions, and it eats up a ton of VRAM. - Lip sync is, at best, barely passable. - Combat is far from the game’s strong suit. While not difficult by any stretch of the imagination, it is slow and underwhelming. - Some of the voice acting for NPCs is unconvincing and campy, though Mordimer’s VA does an excellent job in selling and portraying his character. - Pretty consistent audio glitches. Reflections The sui generis nature of The Inquisitor is an incredible strength. There is nothing remarkable or groundbreaking about how the game itself is played, but the sum of all its parts creates a memorable and dynamic experience. Your first hour or so will almost certainly be disorientating or even, perhaps, discouraging, but if you lean into its eccentricity and allow the story to unfold on its own terms – and already have a predilection for lower-budget, so-called ‘Euro-jank’ games – then you will, most likely, enjoy it. The story and its exceptionally unique circumstances carry the game, and that aforementioned masterful mess of different gaming mechanics – combat, investigation, exploration, dialogue – work well enough together to carry the story in an engaging and fun manner, with some genuinely shocking moments throughout. It is quite obvious from playing The Inquisitor that they had an ambitious idea in mind, but a less-than-accommodating budget. This, for me, is hardly a reason to deride the developers, but rather an impetus to praise them. Ambition being denounced as trying too hard or even skillessness is something that’s becoming more and more prevalent as the gaming industry becomes more saturated with generic, archetypical, and tropey titles. Games that proudly and clearly stand out against such a current are easy targets, and their unconventionality becomes a scarlet letter, alongside any mechanical hiccups. Undoubtedly, The Inquisitor would have done well with a higher budget, a larger team, and more time in development, but in no way is it a bad game. While there are numerous endings, the replay value is relatively low due to the fact that there is no way to manually save your game. The biggest choice comes in the last third of the game, meaning that you will have to replay approximately five to seven hours of the game to just unlock those endings and their achievements. Final Verdict Overall Rating ★★★⯪☆ Story ★★★★★ Gameplay ★★★☆☆ Graphics ★★★★☆ Sound Design ★★★★⯪ Replay Value ★★⯪☆☆ Difficulty ★★☆☆☆ PC Requirements ★★★★☆ Game Length ★★★★⯪ Visit [url=https://steamcommunity.com/groups/damseldirect]Damsel Direct for more gunpowder, magic, and chaos.
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June 2025
This is an amazing mature game. It lacks some technical polishment. really recommend it, but beware the cruelty, and realistic 15th century society.
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Frequently Asked Questions

The Inquisitor is currently priced at 39.99€ on Steam.

The Inquisitor is currently not on sale. You can purchase it for 39.99€ on Steam.

The Inquisitor received 255 positive votes out of a total of 358 achieving a rating of 6.76.
😐

The Inquisitor was developed by The Dust S.A. and published by Kalypso Media.

The Inquisitor is playable and fully supported on Windows.

The Inquisitor is not playable on MacOS.

The Inquisitor is not playable on Linux.

The Inquisitor is a single-player game.

There are 2 DLCs available for The Inquisitor. Explore additional content available for The Inquisitor on Steam.

The Inquisitor does not support mods via Steam Workshop.

The Inquisitor does not support Steam Remote Play.

The Inquisitor is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Inquisitor.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 March 2026 15:31
SteamSpy data 12 March 2026 15:46
Steam price 15 March 2026 04:31
Steam reviews 13 March 2026 05:58

If you'd like to dive deeper into the details about The Inquisitor, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Inquisitor
  • SteamCharts - Analysis of The Inquisitor concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Inquisitor compatibility
The Inquisitor
Rating
6.8
255
103
Game modes
Features
Online players
0
Developer
The Dust S.A.
Publisher
Kalypso Media
Release 08 Feb 2024
Platforms
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