The Last Hero of Nostalgaia on Steam - User reviews, Price & Information

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The Last Hero of Nostalgaia is a satirical action-adventure, brought to life by a twisted and wicked tale. Featuring hard but fair combat, *full character customization, unique battle armor and engaging narrative mechanics rich in lore, Nostalgaia plunges you into almost certain death at every turn.

The Last Hero of Nostalgaia is a souls-like, rpg and dark fantasy game developed by Over The Moon and published by Coatsink.
Released on October 19th 2022 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese and Turkish.

It has received 1,779 reviews of which 1,422 were positive and 357 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 9.06€ on Instant Gaming.


The Steam community has classified The Last Hero of Nostalgaia into these genres:

Media & Screenshots

Get an in-depth look at The Last Hero of Nostalgaia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Intel i3 Skylake | AMD FX-6000
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R7 260X | NVIDIA GeForce GTX 750 Ti
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
This game truly feels like Dark Souls 1. I would not hesitate to pay full price for a sequel. The level design is like Dark Souls 3, but is actually interconnected in a beautiful way. My only complaints: - Constant Microstutter. - Severe lack of bosses. - Hitboxes are wonky, especially when you are pressed right up against an opponent. - Enemies can stack up on each other, meaning you can't fight off a pack of basic undead without getting hit by 6 different guys all at the same time, regardless of your shield usage. Unlike Dark Souls, fighting multiple enemies at the same time in this game feels next to impossible, without having to constantly back up and poke at them with a ranged weapon. Which leads to my last complaint: - Problematic runbacks in NPC City and The First Sequence make for a frustrating lategame.
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Aug. 2025
Pretty decent soulslike when it comes to narration/worldbuilding with some good level design, but kinda disappointing when it comes to combat. The story is a satire with some good jokes, although some just don't land well. Level design is something else; it's if FromSoftware managed to keep interconnected design through entirety of Dark Souls 1, although it felt like a bit too much sometimes. Warp is only available after defeating one of late-game bosses, good for remembering remaining relics. Relics is also an interesting mechanic - unlike normal souls games/soulslikes where we get to see items' history right away, here most items need to be "remembered" at specific location, or with a price of memories (Nostalgaia's equivalent of souls). Gives an interesting spin on soulslike lore formula. And finally, the souls juice, combat. Well, it's the most problematic aspect of the game. It's not "bad", but it's nothing amazing. The hitboxes sometimes felt too short, enemies don't have various movesets, and there was no boss I really struggled with, even in DLCs. There was also something weird going on with dodge, but I am unable to properly describe it. I managed to get used to it though. All in all, decent for one playthrough. Dunno if I will ever come back to it, but I can recommend it.
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Aug. 2025
10/10 very good souls like with " Little side-quests, lore, and nostalgia strewn about the world from the characters to the enemy's and every little detail in between. if you've got nostalgia on your mind, a souls-borne will to fight and enough patience... you too will be the hero Nostalgaia didn't want... but surely needed.
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July 2025
This review is going to be my thoughts as they come, so here we go. I played as a Randomaster, and let me tell you: the Luck system is broken if you commit to it. Critical hits really make a difference. I don’t understand people complaining about short-range weapons — I finished the game using the Dagger of Cycles, which I believe is the shortest weapon in the game, and I barely had range issues. Sometimes with bosses, yes, but once you get used to staying face to face, you stop noticing it. One thing I didn’t like is how the game doesn’t explain what certain abilities do, especially with Luck. What’s “Flow State”? What new ability did I unlock? What does it actually do? You’re just supposed to be happy you got something. Weapon variety was decent, although almost no weapons scale naturally with Dexterity unless you hone them into it. That’s why I stuck with the Dagger of Cycles — it had innate Dex scaling, and once honed, it was nearly an S-rank in Dex. Armor felt a bit lacking, especially for lighter builds like mine. Enemies were well-designed, with clearly telegraphed attacks and solid placement. That said, their AI was weak: they’re nearly blind if you walk, and you can sneak behind them easily. Their aggro range is massive, though — even after upgrading stealth. I played using parries, but only the starter shield allows parrying, which felt pretty lame. Parry timing also needs to be super early — I got bullied in the tutorial because of that. But once you master it, like Luck, it’s broken. When you riposte, nearby enemies freeze for about two seconds, which is enough time to finish the riposte, get behind another enemy, backstab them... and repeat. Despite sounding critical, I really liked the game. Enemy encounters were fun, bosses were creative, and the gimmicks worked well. NPC questlines were a bit vague to follow, just like in the Dark Souls saga. The Remembering system was a really cool concept. You can clearly see inspiration from Dark Souls 1–3 and Elden Ring — nostalgic enough to feel familiar, but original enough to stand on its own. The artwork and aesthetic are gorgeous if you like retro games. Combat, despite being "a bunch of sticks," felt fluid — unlike Dark Souls 2 (F--- you, DS2). It’s the right amount of playtime if this is one of your first Soulslikes. Give it a go!
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May 2025
In a world where 99.9% of souls likes are bloodborne/sekiro copies, it's nice to have a single game that plays like DS1/DS2
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Frequently Asked Questions

The Last Hero of Nostalgaia is currently priced at 24.99€ on Steam.

The Last Hero of Nostalgaia is currently not on sale. You can purchase it for 24.99€ on Steam.

The Last Hero of Nostalgaia received 1,422 positive votes out of a total of 1,779 achieving a rating of 7.68.
😊

The Last Hero of Nostalgaia was developed by Over The Moon and published by Coatsink.

The Last Hero of Nostalgaia is playable and fully supported on Windows.

The Last Hero of Nostalgaia is not playable on MacOS.

The Last Hero of Nostalgaia is not playable on Linux.

The Last Hero of Nostalgaia offers both single-player and multi-player modes.

The Last Hero of Nostalgaia includes Co-op mode where you can team up with friends.

There is a DLC available for The Last Hero of Nostalgaia. Explore additional content available for The Last Hero of Nostalgaia on Steam.

The Last Hero of Nostalgaia does not support mods via Steam Workshop.

The Last Hero of Nostalgaia does not support Steam Remote Play.

The Last Hero of Nostalgaia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Last Hero of Nostalgaia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 March 2026 07:32
SteamSpy data 15 March 2026 04:44
Steam price 15 March 2026 04:23
Steam reviews 15 March 2026 05:46

If you'd like to dive deeper into the details about The Last Hero of Nostalgaia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Last Hero of Nostalgaia
  • SteamCharts - Analysis of The Last Hero of Nostalgaia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Last Hero of Nostalgaia compatibility
The Last Hero of Nostalgaia
Rating
7.7
1,422
357
Game modes
Multiplayer
Features
Online players
16
Developer
Over The Moon
Publisher
Coatsink
Release 19 Oct 2022
Platforms
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