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The Many Pieces of Mr. Coo on Steam - User reviews, Price & Information

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The Many Pieces of Mr. Coo is a whimsical point’n’click adventure with a surrealist story, astounding hand-drawn animations and hilarious puzzles. Mr. Coo is trapped and broken into pieces. But most of all, he has no idea of what’s going on. Is that a giant chicken over there?

The Many Pieces of Mr. Coo is a adventure, point & click and 2d game developed by Gammera Nest and Nacho Rodríguez and published by Meridiem Games and Astrolabe Games.
Released on September 06th 2023 is available only on Windows in 32 languages: English, Spanish - Spain, French, Italian, German, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish, Greek, Dutch, Hungarian, Japanese, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Arabic, Indonesian, Malay and Filipino.

It has received 783 reviews of which 674 were positive and 109 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 15.00€ on Eneba.


The Steam community has classified The Many Pieces of Mr. Coo into these genres:

Media & Screenshots

Get an in-depth look at The Many Pieces of Mr. Coo through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1 64bit, Windows 8.1 64bit
  • Processor: Intel Core i3-2100 / AMD® FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: DirectX 9 sound device
  • Additional Notes: Controller support: Microsoft Xbox ® Controller for Windows®

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Aug. 2026
Mr. Coo is a visual delight but conclusively a lackluster P&C game, because in order to house all these beautiful surreal visuals with a bunch of different art syles expertly mixed together alongside of absurd humor that made me laugh like a little baby, revolving around a narrative with loose themes like time, love and creative struggles with endless amount of charm and creativity displayed after every time you click and interact with stuff on screen, the first thing that needed happen was to throw almost any and all resemblance of logic out of the window and that ultimately makes the main gameplay loop of puzzle solving a chore, simply because you just can't logically figure out what to do at all. I'm not talking about a series of convoluted interacitons between characters and objects you need to instigate by going back and forth to different areas like in old-school P&C games either, you just cannot even begin to comprehend what will happen when you mix object X with object Y or make your character interact with said objects in a specific way. So in a way, at the expense of leaving your usual eureka moments you get after figuring out well designed and logical puzzles like in your traditionally good P&C games behind, you get an absolute audio-visual feast. Not the worst transaction by any means, not like you get punished for refering to hints more then usual and obviously the amount of fun you'll get out of the game will depend on what you value more but even though I'm not an expert on the matter, I can't go and say this is a good P&C game. My makeshift "solution" to that was a second playthrough, which also was required to get all the achievements anyways (not that those mattered too much, but I wanted to get 'em all since they all looked hassle-free). And by doing that, considering how I knew what I needed to do in each level, I just focused on the visuals, the humor and on potentially catching some details I may have missed with my first time with the game and that made my experience all the more better. At the end of the day, with its visuals, loose metaphors and brilliant creativity and humor, Mr. Coo kinda becomes what you want it to be. For me, I think I'll treat it like an interactive animated short I'll play once every year to awe at its visuals because it's not that often you find something as unique as this game- and for a dollar and some change when it's on sale nonetheless! Although everything left aside, there is another, more serious issue surrounding the game. Main creator behind the game apparently made a statement you can find in the discussions tab that goes into how the development of the game was rushed by the publishers without their consent and how they think that prevented the game to reach its full potential and how that is the reason why there were a couple bugs here and there (which I can attest to, I encountered a couple minor glitches myself). I have no idea if they resolved this issue because I don't use any kind of traditional social media but suffice to say it would benefit you to look deeply into this, to decide if that would prevent you from getting the game or not. I didn't know about that before getting the game and honestly, as far as I can understand the creator doesn't tell people to not to get the game or anything but rather wanted to defend their passion project more than anything, but what do I know... Nevertheless, I do recommend this bonefide gem that shines brighter everyday in this monotonous cacaphony that we call "modern gaming" despite its slight shortcomings. Afterall, there are many other "lackluster" P&C games out there that fail to be this charming, creative or funny and not for the lack of trying either.
7 hours played
April 2026
If Salvador Dalí ever teamed up with Warner Bros. to make a vintage Looney Tunes episode, this game is probably it. The game showcases a mix of surreal dream logic and full-on cartoon chaos. Huge fan of Dalí's surreal style, so I was hooked pretty much immediately. I decided on getting the game just from watching the trailer. Catching it on sale just sealed the deal. The puzzles run on pure cartoon logic, though. Don’t expect real-world reasoning—this is very much “falling anvils and painted tunnels you can walk through” territory. It can be disorienting at first, but once you get used to how the game thinks, it's part of the charm. The puzzles are not brutally hard, and they do offer enough resistance to keep things engaging, especially for PnC adventure game fans. If you enjoy bending your brain around surreal, slightly absurd problem-solving, this one’s worth the ride.
4 hours played
Jan. 2026
Animation has always been the selling point of The Many Pieces of Mr. Coo and boy, did they deliver there! It's all hand-drawn and you can really see the love in every single movement. The mix of different art styles and mediums helps keep all the wordless slapstick visually interesting for the two or so hours it'll take to complete the game the first time around. Just like any point-and-click adventure, figuring things out is what takes the time. My second playthrough, after I knew the solutions to every puzzle, only lasted around 40 minutes. The challenges Mr. Coo faces operate less on the dreaded moon logic and more on cartoon surrealism. The logic to a puzzle may not be immediately obvious, but that's because it involves reasoning based around things becoming other things or not being what they seem in the first place. All of that usually becomes clear by clicking around and when that fails, the hint book is never far away. Most of The Many Pieces of Mr. Coo's puzzles went down engagingly smooth. Though the first section did have a noticeable amount of clicks that only moved the animation along, asking nothing from the player, and the final puzzle introduced consequences to its solving in the form of repeating the entire sequence if you got it wrong or were a little too slow. Those two faults aside, it's a perfectly competent game along with working as a fantastic piece of animation even without all the pointing and clicking. Sans that last frustrating segment, I enjoyed every second I spent in Mr. Coo's world and I can't wait for the next opportunity to visit it again!
2 hours played
Dec. 2025
I have mixed feelings about this one because I KNOW how hard and time-consuming 2D animation is; just drawing a simple walk-cycle can be hours of work, and the amount of work that has been spent here is obviously huge; Nacho Rodriguez is clearly an incredible animator, and the game is a visual wonder from the beginning to the end. But man, it is short! even knowing I was going to play a short game I got surprised when I reached the end because I was sure it was not over yet. But as I said, It's completely normal that such a short experience took so many years to be made! Gameplay-wise at first it seems like you are just going to make the "movie" keep playing by clicking the right things, but soon you gain liberty to move freely, and I especially liked some puzzles that make you think about how different spaces relate to each other. This was clearly a passion project, and any lover of 2D traditional animation is going to enjoy it -even when some bugs break the illusion-, but is hard to recommend to other people. I'm glad I supported it, even if it was buying it on sale, and I'm hoping the sequel is even better.
1 hours played
Oct. 2025
This is, perhaps, the most beautifully animated game I have ever played, and I have played far, far too many for one lifetime. It is unapologetically a visual-first title, which is a rare treat for those who can set other elements a bit to the side for a fleeting moment it takes to complete it. Feels like being in the universe of La Linea by Osvaldo Cavandoli, Peanuts by Charles Schulz and Fleischer Studios at the same time. A charming mix of classic animation and retro comic strips with a wonderfully surreal foundation, where everything morphs into something else under a soundtrack of vintage, jazzy tunes, is bound to aesthetically impress even the hard-to-please. A dip into this exquisiteness, however, will be your primary source of enjoyment - you’re going to love it with your eyes before anything else. First, it takes just about 3 hours to complete it (half of my playing time was offline). Second, the story is serving the picture – barebones, made to be a delivery method for all things stylish. Lastly, the puzzles are all plugged into the absurd and fantastical world of Mr. Coo, so not only is it a trial-and-error kind, but they expect you to trial-and-error this within the time constraint in the end (you will have a possibility of an infinite rewind to pass). This was already a wonky way to implement them even in regular adventures, so it takes it to a whole other level in the highly imaginative ones. Still, this puzzle-solving style does have its audience, and I simply applaud the fact that a serious thought went into gameplay-mechanics design, as many visually stunning pieces tend to completely dispense with it or leave it at the weak “nothing is supposed to make sense because we’re surreal, OK?” stage. This is an honest-to-goodness proper puzzle adventure, just short and REALLY whimsical but within the traditional genre guidelines. Play this if you want to be in shock and awe from brilliant animation style that essentially lets you take the reins of a full-feature vintage cartoon. Then you’ll find the puzzle element a lovely bonus, drowning in its quirkiness a bit too much at times, but fun and engaging nonetheless. The brief playing time will be balanced not only by a wholesome, unique atmosphere but also old-school animation-inspired tracks and general inability to take your eyes off screen, because the artistry behind the game truly is splendid. If you’re after the story and puzzles first, however, this might be a bit too short, abstract and creatively self-indulgent for you. For the rest of us – thankfully, it said “To Be Continued” in the end, so we cross our fingers and hope for the best.

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Frequently Asked Questions

The Many Pieces of Mr. Coo is currently priced at 19.99€ on Steam.

No, The Many Pieces of Mr. Coo is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, The Many Pieces of Mr. Coo received 674 positive votes out of a total of 783 achieving a rating of 8.12.
😎

The Many Pieces of Mr. Coo was developed by Gammera Nest and Nacho Rodríguez and published by Meridiem Games and Astrolabe Games.

Yes, The Many Pieces of Mr. Coo is playable and fully supported on Windows.

No, The Many Pieces of Mr. Coo is not playable on MacOS.

No, The Many Pieces of Mr. Coo is not playable on Linux.

This information about The Many Pieces of Mr. Coo is not available yet.

This information about The Many Pieces of Mr. Coo is not available yet.

No, The Many Pieces of Mr. Coo does not support VR.

The Many Pieces of Mr. Coo is a single-player game.

No, The Many Pieces of Mr. Coo does not currently offer any DLC.

No, The Many Pieces of Mr. Coo does not support mods via Steam Workshop.

No, The Many Pieces of Mr. Coo does not support Steam Remote Play.

Yes, The Many Pieces of Mr. Coo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Many Pieces of Mr. Coo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 September 2026 14:20 UTC
SteamSpy data 06 September 2026 15:38 UTC
Steam price 11 September 2026 18:47 UTC
Steam reviews 08 September 2026 18:04 UTC

If you'd like to dive deeper into the details about The Many Pieces of Mr. Coo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Many Pieces of Mr. Coo
  • SteamCharts - Analysis of The Many Pieces of Mr. Coo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Many Pieces of Mr. Coo compatibility
The Many Pieces of Mr. Coo PEGI 7
Rating
8.1
674
109
Game modes
Features
Online players
0
Developer
Gammera Nest, Nacho Rodríguez
Publisher
Meridiem Games, Astrolabe Games
Release 06 Sep 2023
Platforms
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