UBOAT on Steam - User reviews, Price & Information

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UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.

UBOAT is a simulation, world war ii and submarine game developed by Deep Water Studio and published by PlayWay S.A..
Released on August 02nd 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Simplified Chinese, Turkish, Czech, Portuguese - Portugal and Japanese.

It has received 23,488 reviews of which 19,746 were positive and 3,742 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 28.99€ on Steam, but you can find it for 4.72€ on Gamivo.


The Steam community has classified UBOAT into these genres:

Media & Screenshots

Get an in-depth look at UBOAT through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit / Windows 11 64 Bit
  • Processor: Core i3 3.1 GHz or AMD Phenom II X3 2.8 GHz
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 750 Ti 2GB (1080p Low) or AMD equivalents
  • DirectX: Version 11
  • Storage: 71 GB available space
  • Sound Card: DirectX compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This is some serious next level strategy, easy to play (kind of) difficult to master...but when you start getting good what a dopamine rush it is when you sink that first destroyer. good stuff
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Aug. 2024
At first I stayed clear of this because the gaming community commonly referred to it as "The Sims - U-Boat Edition." Frankly, I was looking for more a sub sim with some... depth... and passed it by as a subsim with a gimmick that perhaps doesn't work well. But in spite of my initial misgivings and having fond memories of previous WWII subsims, I decided to take the plunge and try UBOAT. I have to say it up front... I believe this is the best WWII sub sim since Silent Hunter 3. Everything has a familiar feel to SH3, but with a fully modeled sub that you can walk bow to stern unhindered and interact with a multitude of stations, better graphical fidelity, decent audio, and good variety of mission types (Some not historical, but can be disabled if you aim for the monotony of "full real") in a "Dynamic Campaign." The customization options for difficulty are plentiful as well, ranging from highly automated "arcade-like" to hardcore sim which doesn't hold your hand and requires you to plot intercept courses, gather all information for torpedo firing solutions (which you can then input into a fully modeled, realistic, TDC), and manage any crises that can and will arise. If I had one major complaint, I would levy it directly at the audio, which is a bit of a mixed bag. Thankfully, there are sound mods and full steam workshop integration. There are even mods which add many new ship types, both ally and enemy, to encounter in the world which can add a great deal of unpredictability. The "Sims" aspect is present, but not as annoying to manage as I expected. Depending on how much micromanagement you wish to deal with, settings can be customized so that sailors and officers will, for the most part, go about their duties without your interference. However, if you want to get the best out of your crew, you can set specific schedules and tasks, assign specific sailors and officers to priority tasking, and even assign what priority level your crew should give to individual tasks on the boat. It can be either complex, or simple, your choice. In addition, when combat starts and things begin to go wrong, you may see crew get hit and knocked out, ragdolling down, while your medic rushes over to help, carrying them to a bunk where they can be stabilized. An example of what can go wrong... I was on a patrol near Tobruk in poor weather and my watch crew were minimal because I thought the visibility was so poor, we'd never stumble across a warship. I was wrong. A corvette opened fire on us just after the watch sounded the alarm. I looked to the conning tower and was presented with the explosion of a cannon shell... which was close enough to one of the watchmen that it knocked him unconscious. The blast knocked him back, off the rear of the tower, bouncing off the deck, and into the water, where he drowned as I heard the calls for man overboard. I ordered the crash dive and we were able to get away safely, but lost two sailors in the process. Another interesting example of what can happen: I recently intercepted a carrier group, at night in a light rain storm, and rushed at them on the surface at flank speed. The hope was to get into a good position, close enough to get hits on the fleet carrier with a full salvo. At great distance, I see star shells being fired to illuminate the area. I know they couldn't possibly have spotted me as I was still just over the horizon and could only see the tips of their masts. I then observe... explosions... jutting up over the horizon. It took me a moment to realize... another U-Boat had also intercepted the carrier group, and had scored at least two torpedo hits... and the destroyer escort was now hunting him. After diving, my sonarman confirmed this theory when he was able to identify the screws of an allied U-Boat... desperately trying to evade the destroyers. Seeing things like this happen is something that sets UBOAT well apart from its predecessors. It can look and feel a little "janky" at times, but no more so than other sub sims on the market today or of yesteryear. It's a very well done sim, and if you are interested in the strategic, slower pace of submarine combat, it has a lot to offer.
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July 2024
I was going to wait until after the games is fully released next week before writing a review but the game won't be changing drastically before then so thought I may as well do it now. Uboat is the absolute definitive ww2 submarine simulator covering mainly the battle of the Atlantic and a few surrounding areas. I first purchased Uboat way back in 2019 when it was branded as a ww2 submarine survival game with some sim elements. Uboats early access journey has been long and after all the updates it has had it is now a fully fledged simulation with all the bells and whistles. Most of the settings are configurable as well so if your not a fan of realism or challenge then you can play the game the way that suits you. You can even switch of crew management if you don't enjoy that aspect. For some context, I am a self confessed submarine fanatic and have played every single sub game ever released going way back to the early 80's as a small boy playing hunter killer on the old spectrum 48k computer. There have been many since then including Silent service series, Aces of the deep, 688 attack sub, the Silent Hunter series plus all the other more arcady ones. The Silent Hunter series (not the disaster that was SH5) was for me the benchmark going all the way back to the mid 90's when the first one came out. Silent Hunter 3 and 4 (heavy modding is required) have been my go to sub sims for most the the last 2 decades. Uboat in its current form blows all of those games out the water on every level, be it graphics, sound, atmosphere, realism etc It includes 5 Uboats in the base game with other subs hopefully coming in dlc. The early patrols will have you operating under prize rules, investigating ships etc. It will then progress to the massive convoy battles where you will encounter convoys with 60+ ships. When you first encounter a large convoy you will immediately be brought back to the classic war movie das boat, there are plenty of nods in that famous movie's direction which I personally love at its probably my favourite war movie ever. The dlc and modding potential with Uboat is huge. Other highlights include, The most realistic tdc ever programmed for a computer game. Sounds of ships sinking on hydrohones Crew management, unlike with the Silent Hunter games you never feel like you are alone on a sub anymore Plenty of historical campaigns to work though including optional side missions. Possibility to affect research prioroties Wolfpacks Contact reports from bdu and other subs Full uboats interior where you can walk around best ever graphics for a sub sim career progression, medals etc Random crew and equipment breakdown events Excellent modding support, could we see a gwx type megamod in the future? Don't see why not. Very receptive developers who are willing to listen and implement ideas they hear from players Like with all games though, there is always room for improvement. There is not a massive amount of ship types with the base game so would be great to see more variations with merchants and other warships, I would even happily pay for these as I know there is a lot of work that goes indeed to making these. They have also just implemented a blue print system for sub upgrades which could use some more work to iron out some rough edges. The point system which is used to buy/upgrade things is on the easy side so there needs to be more balancing work done on that as well. Overall all though I've been having a blast playing Uboat and I would recommend this to anyone who has even a remote interest in what it must have been like to spend weeks out at sea on these things. Going to give Uboat a solid 8 out of 10 with hopefully good post release support and dlc pushing it up to 10 out of 10.
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July 2024
Been playing all major ww2 sub games since wolfpack on DOS back in the day. This game has allmost everything i want from a ww2 subsim, And some stuff im not to much of a fan of, like: -Sailor management gets very tedious very fast. Especially on the type IIa boat where fuel management is critical. i run 2 shifts, and having to assign 2 sailors to engines every 12 hours during transitions kills the flow of the game imo. Timecompress for 12 hours, then pause when shifts change, assign sailors, timecompress for 12 hours, repeat. -Lack of automation I really wish they would add the ability to make me able to automate actions more, So i dont have to micromanage as much. Like: -Keeping sailors on critical stations like engines, and not the officer at all times. -Setting red lights at dusk -White light at dawn -Turning on Blue light enables silent running and then turn off gyro and eletrical diveplanes. -Turning on compressors after surfacing after a manual set depth dive ect. Then there are actions i would like to not have automated, like alarms -Slots in the storage hold IMO the storage in the cargoholds should only be limited by weight and/or a grid rather than a few single slots.
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June 2024
As an old SH3 GWX player, I can say that today the game is in a good place. 5 years ago, it was The Sims on a boat. Today, I can hunt again with direct access to the TDC, map drawing tools, hydrophone TMA, control over map update realism settings. It has everything I loved about SH3/4 and it adds a RPG crew management element that doesn't make you feel lonely on an empty sub. You can board ships, interact with sailors in lifeboats, wide-array of missions, a campaign element. ...and on top of all this, it's mod friendly. The game is a triumph for the subsim community!
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Frequently Asked Questions

UBOAT is currently priced at 28.99€ on Steam.

UBOAT is currently not on sale. You can purchase it for 28.99€ on Steam.

UBOAT received 19,746 positive votes out of a total of 23,488 achieving a rating of 8.24.
😎

UBOAT was developed by Deep Water Studio and published by PlayWay S.A..

UBOAT is playable and fully supported on Windows.

UBOAT is not playable on MacOS.

UBOAT is not playable on Linux.

UBOAT is a single-player game.

There is a DLC available for UBOAT. Explore additional content available for UBOAT on Steam.

UBOAT is fully integrated with Steam Workshop. Visit Steam Workshop.

UBOAT does not support Steam Remote Play.

UBOAT is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for UBOAT.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 June 2025 00:31
SteamSpy data 10 June 2025 11:48
Steam price 14 June 2025 20:48
Steam reviews 14 June 2025 03:57

If you'd like to dive deeper into the details about UBOAT, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about UBOAT
  • SteamCharts - Analysis of UBOAT concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck UBOAT compatibility
UBOAT
8.2
19,746
3,742
Game modes
Features
Online players
788
Developer
Deep Water Studio
Publisher
PlayWay S.A.
Release 02 Aug 2024
Platforms
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