UBOAT on Steam - User reviews, Price & Information

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UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.

UBOAT is a simulation, world war ii and submarine game developed by Deep Water Studio and published by PlayWay S.A..
Released on August 02nd 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Simplified Chinese, Turkish, Czech, Portuguese - Portugal and Japanese.

It has received 23,488 reviews of which 19,746 were positive and 3,742 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 8.69€ on Steam with a 70% discount, but you can find it for 5.46€ on Instant Gaming.


The Steam community has classified UBOAT into these genres:

Media & Screenshots

Get an in-depth look at UBOAT through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit / Windows 11 64 Bit
  • Processor: Core i3 3.1 GHz or AMD Phenom II X3 2.8 GHz
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 750 Ti 2GB (1080p Low) or AMD equivalents
  • DirectX: Version 11
  • Storage: 71 GB available space
  • Sound Card: DirectX compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This is some serious next level strategy, easy to play (kind of) difficult to master...but when you start getting good what a dopamine rush it is when you sink that first destroyer. good stuff
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Nov. 2024
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life (its WW2) ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of it ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
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Sept. 2024
U-Boat is a really good simulation game and the best sub sim made in quite some time. I’ve played a ton of the various Silent Hunter games (pre-Steam too) both vanilla and modded so I enjoy a good historical sub sim. For the most part U-Boat is decently historical although choices in play style might impact the authenticity a bit ( for example; allowing the player to determine when certain upgrades become available v. allowing automatic development which does seem to follow the historical development). There are mods available for players to choose from too. The devs have been active with eleven or so patches since launch which bodes well. I’m hoping they continue to develop the sim adding in some of the later subs, more variety in enemy shipping and such. The campaigns play really well and are a lot of fun. I play Dead is Dead and at the time of this review I’m now on my fourth crew having started from 01 September 1939. Current crew has survived until late January 1941 (longest so far lol). You have lots of starting options, including boat type, year, flotilla, and homeport. Crew management is actually really well done (something unmodded SHIII would have benifitted from) and when you set up your game you can choose a micromanaging style to a hands-off style. I play hands-off but give direct orders when needed. You schedule crew work/sleep hours, set up tasks for officers and petty officers. I love the dive schedule as well. One neat touch is you can have your officers and ratings start the patrol clean shaven, and when you come back to port a lot of the boys will be sporting beards/facial hair. Playing the game, alternating between map mode and the sea view is pretty awesome, especially with the sea state and weather effects which are pretty vivid and well done. Nav map table work is good, standing watch in the conning tower is cool. Actually being able to play in 1st person is great, given the freedom to move through the entire vessel- you definitely get the sense of cramped quarters. There are multiple ways to set the sim up to run attacks- from all manual (you do all the work), to having the crew run everything from observation, gathering data, setting the TDC. Even if you have it set to ‘auto’ you can take control at any point. The missions you are offered can vary, anything from mine laying, doing a clandestine spy drop on foreign soil, hunting specific targets, or amassing tonnage and I’m finding that quite cool- BDU will even order a change in patrol sectors, or order a reconnaissance mission etc. Graphically the game is very well rendered. The inside of the subs looks photo-real, and my 3070 holds up well. If you choose “Darker Nights” from the gameplay options be forewarned the devs mean darker…like almost pitch black lol, although some of that is alleviated if you run redlights during the evening/night. TLdr: To sum up, U-Boat is a solid sim, very enjoyable to play, historically accurate, with a lot of options available to play the way you want to. If you enjoy naval sims I’d highly recommend this game. Like any game however, YMMV.
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Aug. 2024
At first i wanted to send British boats and their crew to the bottom of the ocean. Turns out i like to run them down and order them to surrender the vessel because I am an honorable Captain. I got a message one of my men had a daughter waiting for him at port, you bet your ass I promoted him and put him on a research mission deep inside friendly territory, so he can raise his child. When Peters got killed i ordered as many Officers and crew onto the deck as i could, so we could shoot off a few rounds from the cannon and give him a proper send off... Its more than boats.
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Aug. 2024
At first I stayed clear of this because the gaming community commonly referred to it as "The Sims - U-Boat Edition." Frankly, I was looking for more a sub sim with some... depth... and passed it by as a subsim with a gimmick that perhaps doesn't work well. But in spite of my initial misgivings and having fond memories of previous WWII subsims, I decided to take the plunge and try UBOAT. I have to say it up front... I believe this is the best WWII sub sim since Silent Hunter 3. Everything has a familiar feel to SH3, but with a fully modeled sub that you can walk bow to stern unhindered and interact with a multitude of stations, better graphical fidelity, decent audio, and good variety of mission types (Some not historical, but can be disabled if you aim for the monotony of "full real") in a "Dynamic Campaign." The customization options for difficulty are plentiful as well, ranging from highly automated "arcade-like" to hardcore sim which doesn't hold your hand and requires you to plot intercept courses, gather all information for torpedo firing solutions (which you can then input into a fully modeled, realistic, TDC), and manage any crises that can and will arise. If I had one major complaint, I would levy it directly at the audio, which is a bit of a mixed bag. Thankfully, there are sound mods and full steam workshop integration. There are even mods which add many new ship types, both ally and enemy, to encounter in the world which can add a great deal of unpredictability. The "Sims" aspect is present, but not as annoying to manage as I expected. Depending on how much micromanagement you wish to deal with, settings can be customized so that sailors and officers will, for the most part, go about their duties without your interference. However, if you want to get the best out of your crew, you can set specific schedules and tasks, assign specific sailors and officers to priority tasking, and even assign what priority level your crew should give to individual tasks on the boat. It can be either complex, or simple, your choice. In addition, when combat starts and things begin to go wrong, you may see crew get hit and knocked out, ragdolling down, while your medic rushes over to help, carrying them to a bunk where they can be stabilized. An example of what can go wrong... I was on a patrol near Tobruk in poor weather and my watch crew were minimal because I thought the visibility was so poor, we'd never stumble across a warship. I was wrong. A corvette opened fire on us just after the watch sounded the alarm. I looked to the conning tower and was presented with the explosion of a cannon shell... which was close enough to one of the watchmen that it knocked him unconscious. The blast knocked him back, off the rear of the tower, bouncing off the deck, and into the water, where he drowned as I heard the calls for man overboard. I ordered the crash dive and we were able to get away safely, but lost two sailors in the process. Another interesting example of what can happen: I recently intercepted a carrier group, at night in a light rain storm, and rushed at them on the surface at flank speed. The hope was to get into a good position, close enough to get hits on the fleet carrier with a full salvo. At great distance, I see star shells being fired to illuminate the area. I know they couldn't possibly have spotted me as I was still just over the horizon and could only see the tips of their masts. I then observe... explosions... jutting up over the horizon. It took me a moment to realize... another U-Boat had also intercepted the carrier group, and had scored at least two torpedo hits... and the destroyer escort was now hunting him. After diving, my sonarman confirmed this theory when he was able to identify the screws of an allied U-Boat... desperately trying to evade the destroyers. Seeing things like this happen is something that sets UBOAT well apart from its predecessors. It can look and feel a little "janky" at times, but no more so than other sub sims on the market today or of yesteryear. It's a very well done sim, and if you are interested in the strategic, slower pace of submarine combat, it has a lot to offer.
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Frequently Asked Questions

UBOAT is currently priced at 8.69€ on Steam.

UBOAT is currently available at a 70% discount. You can purchase it for 8.69€ on Steam.

UBOAT received 19,746 positive votes out of a total of 23,488 achieving a rating of 8.24.
😎

UBOAT was developed by Deep Water Studio and published by PlayWay S.A..

UBOAT is playable and fully supported on Windows.

UBOAT is not playable on MacOS.

UBOAT is not playable on Linux.

UBOAT is a single-player game.

There is a DLC available for UBOAT. Explore additional content available for UBOAT on Steam.

UBOAT is fully integrated with Steam Workshop. Visit Steam Workshop.

UBOAT does not support Steam Remote Play.

UBOAT is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for UBOAT.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2025 16:10
SteamSpy data 31 July 2025 03:05
Steam price 31 July 2025 04:50
Steam reviews 29 July 2025 17:45

If you'd like to dive deeper into the details about UBOAT, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about UBOAT
  • SteamCharts - Analysis of UBOAT concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck UBOAT compatibility
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