Vellum on Steam - User reviews, Price & Information

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Write on! Defend the books in Vellum, a co-op, literary roguelike! Harness class-defining colors, master an inspired spellbook, and influence the growth of your enemy! As a group or solo, you'll craft plot-twisting builds to rewrite the rules in Ink!

Vellum is a action roguelike, third-person shooter and online co-op game developed by Alvios Games and published by Alvios and Inc..
Released on May 02nd 2025 is available in English only on Windows.

It has received 879 reviews of which 794 were positive and 85 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Vellum into these genres:

Media & Screenshots

Get an in-depth look at Vellum through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-6400 / AMD FX-8320
  • Memory: 4 GB RAM
  • Graphics: GTX 960 / R9 280
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Having just 100% the game - still have hard modes to do - I do highly recommend this game if you are looking for a solo 'Risk of Rain 2' style rogue-like. I have an awesome time with some wild builds like an Atlas that generates more Survey than it consumes, or infinite dashes that each spread Blot. The Pages of Power feel fun and impactful, and often lead to unique play styles each run, even when using the same Ink color and skills, and there is a great variety of mission types to choose from that each have a different interesting pattern to them. The two biggest problems are lack of in-game chat, and no multiplayer lobby. This makes it basically single player unless you have friends in discord, because your only form of communication with the other Scribes you are randomly paired with is jumping, strafing, and pinging. This is a huge miss given how many sick combos of Ink and Skill and Page choices that are enhanced by having other Scribes with you. It's been a blast playing with friends, talking about our power ups and comparing stats at the end of the run, and being able to do that with other players would really break this game open and increase replayability. My other, smaller gripes are that Quillmarks seem useless after 30, the non combat stages and movement based bonus objectives are often just frustrating (to me) given how the Scribes move, and Pages that say 'Some' or "Occasionally" or "Often" ect should have the % listed. Very fun game, give it a working multiplayer and it could pop off
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Aug. 2025
an enjoyable roguelike experience, only downside is not enough online players to get multiplayer sessions going.
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June 2025
Is the game fun? Yes, very much so. The themes, writing, gameplay loop, and aesthetics are all there this game certainly does have the sauce. It's 20 dollars, it's an indie studio whose only made 3 other games and you certainly are getting your money's worth. Every level (Tome) presents a unique ruleset that does actually feel impactful it's not just like "You can't do this on this level" but rather its own gimmick. Most of them are very cool and are very replayable. ALSO, the builds! Much like other roguelikes you can directly choose the build you want from Attack, Movement Speed, Secondary Attack, and Signature Ink (kinda like an Ultimate?) and they are ALL viable! Some are certainly more INTERESTING than others but they all in their own way are able to be broken and "go infinite". It's one of the few roguelikes where it really feels like each loadout is viable. This game also has its own "Raids". What's nice about these is that you can 100% do these SOLO and it doesn't feel totally unfair (except for the literal first fight in the first raid that fight is total BS). You can take these on however you want, they are all great, can't wait for the third to be released this month. HOWEVER, there is certainly some issues that the game presents. For starters while the game does do a fantastic job explaining what everything is and does, there are many times where it was rather unclear how it is that you died. You'll be resurrected, go back to full health and shields, and then be one shot something that doesn't generally happen in this game. How? No idea. I don't really have a way to describe this issue without making it sound like a skill issue but either some visual clarity is something the game really needs either way either by outlines or something. There are just a few instances where death really does feel like a scam. The OTHER issue that I find the game has, and mind you at the time of writing this the 1.1 update isn't out yet, is that the game does run out of content fairly quick. Without doing the "Prestiges" which seems odd in a roguelike but whatever, I fully completed the game in about 20 hours solo including raids and all levels, got all spells, did the progression tree, etc. For 20 dollars that's MORE than enough and I can't thank the devs enough, however for most of the in game content like skins and whatnot, you're expected to do a SIGNIFICANT amount more. The problem? Well, the problem is that you run out of content to actually do that in game stuff with. Completing 600 chapters (floors in other games) with an Ink Color would be fine if there was still things to unlock, story to see, things to work towards etc but there simply isn't. Basically, there just isn't enough content to justify doing all of the in game stat stuff since it really doesn't unlock ANYTHING other than cosmetics. If you care about that stuff? Great then you've got at least a 40 hour game. TLDR: Otherwise? That's really about it! It's a very fun albeit short roguelike with a lot of style and some really great writing and lore that's getting more content next month. 100% worth the 20 dollars 8.5/10
Expand the review
May 2025
Thought there wasn't a lot of depth at first, but as I unlocked more ink colours it became apparent there are a ton of potential builds and play styles. Each ink colour feels pretty unique, and even the ones I thought would be underwhelming ended up being fun in their own way. Great game, great mechanics. Has the potential to evolve in a top tier roguelike.
Expand the review
May 2025
Very good, if not a bit buggy. The gameplay is like Risk of Rain or Wizard of Legend. The art style is like Inkbound. It has very well designed run-upgrades, and the legendaries actually feel impactful. Gameplay loop is also rewarding, and you start getting the meta progression pretty quick later. Bugs: - Ice skating room only gives a scroll to the host. - The host gains more meta currency than the partners (80 vs 50) during endless runs. - The channel knives don't all hit correctly, especially when channeling larger values. - There are some frame drop issues when a lot of hit detection is happening, particularly at endgame. Doesn't seem to be an FPS problem more than an engine or renderer problem. - Sometimes the game launches minimized and can't be tabbed into. - Sometimes after interacting with the quest board, your camera becomes locked on the board. - Sometimes scrolls don't auto-pickup for non-hosts, deleting them. Aside from bugs, balance seems to be a little skewed. There are some spells and autos that are just objectively better. The element colors are all pretty well balanced though.
Expand the review

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Frequently Asked Questions

Vellum is currently priced at 19.50€ on Steam.

Vellum is currently not on sale. You can purchase it for 19.50€ on Steam.

Vellum received 794 positive votes out of a total of 879 achieving a rating of 8.51.
😎

Vellum was developed by Alvios Games and published by Alvios and Inc..

Vellum is playable and fully supported on Windows.

Vellum is not playable on MacOS.

Vellum is not playable on Linux.

Vellum offers both single-player and multi-player modes.

Vellum includes Co-op mode where you can team up with friends.

Vellum does not currently offer any DLC.

Vellum does not support mods via Steam Workshop.

Vellum does not support Steam Remote Play.

Vellum is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Vellum.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 April 2026 19:10
SteamSpy data 29 April 2026 07:17
Steam price 29 April 2026 20:50
Steam reviews 29 April 2026 19:54

If you'd like to dive deeper into the details about Vellum, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Vellum
  • SteamCharts - Analysis of Vellum concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Vellum compatibility
Vellum
Rating
8.5
794
85
Game modes
Multiplayer
Features
Online players
141
Developer
Alvios Games
Publisher
Alvios, Inc.
Release 02 May 2025
Platforms