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Void Scrappers on Steam

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Blast hordes of alien ships into junk. Collect the scrap to upgrade your ship into an unstoppable force of destruction. Unlock new characters and weapons and upgrade your stats between runs.

Void Scrappers is a action roguelike, bullet heaven and top-down shooter game developed and published by 8BitSkull.
Released on October 21st 2022 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine in 9 languages: English, Simplified Chinese, French, Japanese, Portuguese - Brazil, German, Traditional Chinese, Spanish - Spain and Korean.

It has received 571 reviews of which 508 were positive and 63 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 3.99€ on Steam.


The Steam community has classified Void Scrappers into these genres:


Here is the detailed breakdown of supported languages for Void Scrappers:

UI Subtitle Audio
English
German
French
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Void Scrappers through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2.3 GHz
  • Memory: 2 GB RAM
  • Graphics: DirectX® 9 Compatible Graphics Card
  • Storage: 200 MB available space
MacOS
  • OS: Mac OS X 10.8+
  • Processor: 2.3 GHz
  • Memory: 2 GB RAM
  • Storage: 200 MB available space
Linux
  • Processor: 2.3 GHz
  • Memory: 2 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
July 2026
Fun and simple survivors game. Pretty darn good
6 hours played
June 2026
On paper, I shouldn't like this Survivors-like game due to its lack of variety and content... but somehow I ended up really liking it. The ship physics and momentum were spot-on for me, and I found it fun just to turn off my brain and endlessly kite and try out different builds (even if, in the end, there wasn't THAT much room for true creative expression and experimentation). I also like how success may be achievable even without investing in permanent upgrades, because I got my first win early on. So this game does not depend on grinding for stat upgrades, like many others in this genre do. Would recommend this as a casual podcast game.
14 hours played
June 2026
Developed and published by 8BitSkull, Void Scrappers is a roguelite space shooter that takes the increasingly popular bullet heaven formula and strips it down to its most addictive elements. Fast movement, constant upgrades, overwhelming enemy waves, and a relentless sense of progression form the foundation of the experience. While the concept may initially seem familiar to anyone who has played modern survivor-style games, Void Scrappers distinguishes itself through its energetic pacing, space-themed setting, and emphasis on creating devastating ship builds capable of obliterating entire fleets of enemies. The core premise is straightforward. Players pilot a small spacecraft through dangerous sectors of space filled with hostile alien vessels. Destroyed enemies leave behind valuable scrap, which can be collected and converted into upgrades during the run. What begins as a vulnerable ship armed with basic weaponry gradually transforms into a heavily armed machine capable of flooding the screen with lasers, missiles, drones, and explosive attacks. This constant escalation of power forms the heart of the game's appeal and keeps every run engaging from beginning to end. One of the most enjoyable aspects of Void Scrappers is how quickly it establishes momentum. Unlike some games in the genre that require extended setup periods before becoming exciting, Void Scrappers starts generating meaningful decisions almost immediately. Upgrades appear frequently, enemy pressure increases steadily, and players are constantly encouraged to refine their builds. The rapid pace creates an addictive gameplay loop where every few minutes introduce new opportunities to strengthen the ship. Movement feels particularly responsive. The spacecraft handles smoothly, allowing players to navigate dense enemy formations and dangerous projectile patterns with precision. The inclusion of a dash mechanic significantly enhances mobility and separates the game from many slower-paced entries within the genre. Quick bursts of movement create opportunities for aggressive play while also providing an essential tool for survival during more chaotic encounters. The result is a gameplay style that feels active and engaging rather than purely reactive. Combat is built around automated weapons, but the depth comes from choosing how those weapons evolve throughout a run. Players can acquire a wide range of offensive systems, each contributing unique strengths and strategic possibilities. Some upgrades focus on raw damage output, while others emphasize area control, survivability, or crowd management. The variety ensures that no two runs feel exactly the same and encourages experimentation with different combinations. The upgrade system is where the game truly shines. Every run presents opportunities to create wildly different builds, and discovering powerful synergies becomes one of the most satisfying parts of the experience. Certain combinations can transform the ship into a devastating force capable of clearing entire waves before enemies have a chance to respond. Watching these builds come together provides a constant sense of excitement because each upgrade carries the potential to dramatically alter performance. Enemy variety helps prevent combat from becoming repetitive. Different alien ships exhibit unique movement patterns, attack behaviors, and threat levels. Some enemies rush aggressively toward the player, while others attack from a distance or appear in large numbers designed to overwhelm defenses. This variety encourages adaptation and prevents players from relying on a single tactic throughout the entire game. Boss encounters introduce additional challenge and spectacle. These larger enemies possess unique attack patterns and significantly greater durability, forcing players to engage more actively with the game's mechanics. Boss battles often serve as checkpoints that test the effectiveness of a build and reward successful players with valuable upgrades. They provide memorable highlights that break up the flow of standard enemy waves and contribute to the overall sense of progression. Long-term progression systems give players reasons to continue playing beyond individual runs. Resources earned during gameplay can be used to unlock new ships, weapons, characters, and permanent upgrades. These additions steadily expand the available options and introduce fresh strategies to explore. Even unsuccessful attempts contribute to future progress, ensuring that time invested always feels worthwhile. The variety of unlockable content adds significant replay value. Different ships offer unique starting abilities and playstyles, encouraging players to approach runs from different perspectives. Combined with the large number of upgrades available during gameplay, this creates a substantial amount of build diversity. Experimenting with new combinations becomes one of the main reasons to keep returning. Visually, Void Scrappers embraces a retro-inspired aesthetic that prioritizes clarity over complexity. The pixel-art presentation is clean and readable, which is particularly important during the later stages when the screen becomes crowded with enemies and projectiles. While the graphics are relatively simple, they effectively support the gameplay and maintain a distinctive arcade-like charm. The soundtrack deserves recognition for how well it complements the action. Fast-paced electronic music helps maintain the intensity of combat and reinforces the feeling of piloting a powerful spacecraft through hostile territory. The audio design as a whole contributes significantly to the game's energy, making each run feel exciting even during extended play sessions. Despite its strengths, Void Scrappers is not entirely free from limitations. Players seeking extensive narrative content or detailed world-building will find little emphasis on storytelling. The game focuses almost exclusively on gameplay progression, offering minimal context beyond the basic premise of surviving against alien threats. This approach works for the genre but may leave some players wanting a stronger narrative component. The overall structure can also become somewhat repetitive during longer sessions. While the upgrade variety helps maintain interest, the primary objective remains largely unchanged from run to run. Players who do not enjoy chasing higher scores, unlocking content, or experimenting with builds may eventually feel that they have experienced most of what the game offers. Additionally, the minimalist presentation means that environmental variety is somewhat limited compared to larger roguelites. The emphasis remains firmly on combat rather than exploration, and players looking for expansive worlds or elaborate level design may find the experience relatively straightforward. What ultimately makes Void Scrappers successful is its focus. The game understands exactly what it wants to achieve and executes that vision effectively. Every mechanic supports the core goal of creating fast, satisfying progression and spectacular moments of destruction. The combination of responsive controls, rewarding upgrades, strong replayability, and energetic pacing creates an experience that is easy to learn and difficult to stop playing. Void Scrappers is a polished and highly enjoyable roguelite that successfully captures the addictive qualities of the bullet heaven genre while adding its own distinctive space-combat identity. Its satisfying progression systems, impressive build variety, responsive gameplay, and strong replay value make it a standout title for fans of survival shooters. While its limited narrative and relatively simple structure prevent it from reaching the heights of larger roguelites, its focused design and consistently entertaining gameplay ensure that it remains a rewarding experience from the first run to the hundredth. Rating: 8/10
8 hours played
May 2026
A solid survivors-style gameplay loop. Meta-progression is minor and you can definitely win your first run even without it. I got to final boss but didn't beat him, but simply getting there is apparently the win condition. I really enjoyed the movement the most in this game, it is floaty yet snappy and responsive giving you a lot of free-flowing motions you can utilize to avoid shots and enemies. It does drop frames quite badly if you keep going into endless (post-final boss kill, threat 42+) but there also isn't anything pushing you to do so anyways so I didn't mind/care One negative, weapons are horrendously imbalanced , orbitals are impressively weak due to being 'dumb' having no targeting, even the character that gives orbitals homing doesn't make it good enough because they all target the exact same enemy then go on cooldown for the next target. The dash character is the only character that can use orbitals and not be dependent on RNG to win, but only if you find the 'orbitals copy your dash abilities' unique upgrade (which is easy to come by, uniques often take into account what you currently have for appearance rates it seems which is really nice!), this is because the dash character starts with all dash attacks, which are normally exclusively limited to 1 of the dash-attacks. Projectiles and explosions are incredibly OP compared to lasers/orbitals, mostly because there are upgrades that make enemies spawn explosions/projectiles on death, thus scaling off the enemy spawn scaling. Lasers are playable as long as you find the 'laser spawns lasers' upgrade, if not lasers fall off quite rapidly.
15 hours played
April 2026
I wasn't crazy about this at first but its a cool mix of a shump and vampire survivors and feels different from a standard VS game. Not much content but more than enough to justify the price and figuring out how to get to wave 40 is satisfying. Dont buy this over Brotato, otherwise you could do worse

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Frequently Asked Questions

Void Scrappers is currently priced at 3.99€ on Steam.

No, Void Scrappers is currently not on sale. You can purchase it for 3.99€ on Steam.

Yes, Void Scrappers received 508 positive votes out of a total of 571 achieving a rating of 8.32.
😎

Void Scrappers was developed and published by 8BitSkull.

Yes, Void Scrappers is playable and fully supported on Windows.

Yes, Void Scrappers is playable and fully supported on MacOS.

Yes, Void Scrappers is playable and fully supported on Linux.

Yes, Void Scrappers is playable and fully supported on Steam Deck.

Yes, Void Scrappers is playable and fully supported on Steam Machine.

No, Void Scrappers does not support VR.

Void Scrappers is a single-player game.

Yes, there is a DLC available for Void Scrappers. Explore additional content available for Void Scrappers on Steam.

No, Void Scrappers does not support mods via Steam Workshop.

No, Void Scrappers does not support Steam Remote Play.

Yes, Void Scrappers is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Void Scrappers.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 09:26 UTC
SteamSpy data 16 October 2026 18:14 UTC
Steam price 27 October 2026 19:39 UTC
Steam reviews 21 October 2026 09:50 UTC

If you'd like to dive deeper into the details about Void Scrappers, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Void Scrappers
  • SteamCharts - Analysis of Void Scrappers concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Void Scrappers compatibility
Void Scrappers
Rating
8.3
508
63
Game modes
Features
Online players
2
Developer
8BitSkull
Publisher
8BitSkull
Release 21 Oct 2022
Platforms
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