You Will Die Here Tonight on Steam - User reviews, Price & Information

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Immerse yourself in retro top-down visuals as you face the horrors of Breckenridge Hall through intense first-person combat. Scavenge, solve puzzles, and upgrade your gear. Do whatever it takes to survive—but remember: You Will Die Here Tonight.

You Will Die Here Tonight is a dark, psychological horror and zombies game developed and published by Spiral Bound Interactive LLC.
Released on October 31st 2023 is available only on Windows in 5 languages: English, German, Spanish - Spain, Simplified Chinese and Hungarian.

It has received 530 reviews of which 494 were positive and 36 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 19.50€ on Steam, but you can find it for 2.78€ on Eneba.


The Steam community has classified You Will Die Here Tonight into these genres:

Media & Screenshots

Get an in-depth look at You Will Die Here Tonight through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
  • Memory: 1 GB RAM
  • Graphics: 1 GB
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
You Will Die Here Tonight does an excellent job of building from the strange foundations of Resident Evil Gaiden and comes out the other end a better game than that which it takes clear influence from. The peculiar way that Gaiden handles enemy encounters made it a compelling oddity in the Resident Evil franchise, and it's really cool to see an indie game look to such a weird deep cut for inspiration. The game has a TON of personality, great attention to detail and character building, it's well written and never takes itself too seriously with a good tongue in cheek sense of humour. It plays great, although it maybe takes a little too long to really get going, and doesn't over stay its welcome. There's a "true" ending after beating the game that the game does a pretty good job of spelling out for you how to get it without completely giving it away but without driving players straight to a walkthrough either, which I appreciated - survival horror can often be a little too obtuse with these sorts of things. And it's always nice to unlock a new challenge after completion, although in this case I found Professional Mode a little too much for me. The game understands survival horror fundamentals quite well, although on the standard difficulty supplies are certainly not all that limited - particularly ammo. Each character has a limited number of slots available for healing items which you'll probably be using a LOT of. They also have different move speeds, amounts of health, and unique uses to help the cause. It's a pretty cool system that makes each character feel different from the next. Although I praised the level of personality the game has at the start of the review, sometimes these things can be a double edged sword. I found as I reached the end that I was actually a little disappointed with the breadth of what was done with the characters. They are all such strong personalities that could easily have carried more depth into the game but mostly came out feeling like they never really got a chance to bloom. This is of course more of an issue of wanting more than it is a real problem with the game...so perhaps this is kind of a good problem to have? Regardless, I would have loved to see some more exploration of each character, perhaps as unique side missions hidden within the mansion (at least one of the characters does sort of have this, but man I would have loved for this aspect of the game to have been pushed further!) I wish the map marked points of interest as you found them. It's not the end of the world, but it does add a degree of frustration to an otherwise very well laid out level. I also ran into a fairly significant glitch with a late game boss that turned what should have been the most intense fight of the game into a bit of a breeze. Details follow - during the fight with the 3 knights, after taking 5 or 6 shots, they simply stopped attacking or moving. I was able to defeat 2 of the 3 in this situation before the 3rd clued back in. With all that said, this game is extremely unique and well worth your time and money if you are interested in experimental survival horror. If you DO find yourself more curious about the experimental side of survival horror, come check out my ever growing lists on my curator page. Part 1 https://store.steampowered.com/curator/45050657-3rd-Person-Survival-Horror/list/131717/ Part 2 https://store.steampowered.com/curator/45050657-3rd-Person-Survival-Horror/list/154573/
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Dec. 2025
Cool survival horror game. About 3-ish hours long with a combat system that I haven't really seen before. A must-have on a Steam sale if you are a horror games fan.
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Aug. 2025
I didn't like this game at first, but after getting the full feel of it and completing the achievements I nearly came to love it. The thing is, it's pretty rough around the edges. Just beating it on normal difficulty is not hard at all. It's like an indie Resident Evil with a meta story and game play. There's roguelike elements, but no random element and no limit to saving so there's always a way forward if you're careful. Your characters are kind of like expendable pawns in an experiment, hence the title. I like the whole concept and it's fun to think about what's going on each time your character dies and you have to select a new one. If your character falls into a pit of spikes, then when you respawn you will come back as another character and see their bloody corpse in the spikes. The game play is modeled after the Gameboy Color Resident Evil, a game almost everyone has forgotten. Basically you can approach enemies with your gun drawn or be forced into an encounter if they get close enough. Then it almost becomes like an RPG battle since you can't move, but you have to fight the enemy at close quarters. At first it's super hard, but once you get a feel for it it's really pretty simple. You can tap the mouse to shake off zombies before they bite you, and aiming for head shots or shooting other boss weakpoints can deal more damage or stagger them. The thing is the game is very Dark Souls-like in "do this, don't do that" sort of game play. I didn't like it at first, but after my casual playthrough figuring out the different puzzles and game play mechanics I understood and appreciated it more. Most of the achievements in this game are for getting horribly mutilated by various traps. The ammo is also extremely limited, to the point that it's almost humorous. If you die and come back as another character they will have the same weapon but limited ammo for it. There are about three grenade rounds in the entire game, and if you waste them, you might as well start over since you need them for the bosses. On one hand, this is annoying and broken, on the other hand, it does capture the essence of Resident-Evil style horror in an almost comedic extreme. Especially if you die at a boss and have to keep running back to fling other unsuspecting characters at bosses in kamikaze fashion with their tiny bit of ammo only to die and send in the next one. The REAL game begins with professional mode, a mode that only 0.1% (0.3% after I got the achievement) completed. It's not really the hardest thing ever, but it's super cryptic and took me about twenty hours of failure to figure out. Basically, you have only six lives, and to get the achievements you have to beat the entire game without dying in under 90 minutes and with few or no heals. This started out feeling impossible since there's no guides or even videos showing how to do it. As I chipped away at it, I sort of saw what the developers were doing, as I scrounged after last piece of ammunition on the map and desperately killed the bosses only to end up with not a single bullet left by the end. Yes, to win this, I could not waste a single bullet the entire game. Then there's an "end game" sequence that took me about eight hours to figure out because the boss fights are totally different and you again must use every single shot perfectly to win. This is where I came to love this game because it almost felt like psychological manipulation. Few games actually put the player on a razor's edge this way, so I attained a newfound appreciation for it. I also really like the sound design, and the 3D graphics of the battles are great. I especially like the multicolor glowing gory bursts in the zombie brains that don't seem to serve any practical purpose but just look cool. Some of the assets give off "RPG Maker" vibes, but overall it feels like a cool, handcrafted mini Resident Evil with some horrific design elements lurking under the surface if you bother to dig deep enough.
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July 2025
Devs took Resident Evil Gaiden's combat and actually made it good? Absolute mad men!
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April 2025
Very fun and fresh, didn't just feel like pure homage unlike other reviews say. Can be frustrating and the true ending was dogsh*t
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Frequently Asked Questions

You Will Die Here Tonight is currently priced at 19.50€ on Steam.

You Will Die Here Tonight is currently not on sale. You can purchase it for 19.50€ on Steam.

You Will Die Here Tonight received 494 positive votes out of a total of 530 achieving a rating of 8.67.
😎

You Will Die Here Tonight was developed and published by Spiral Bound Interactive LLC.

You Will Die Here Tonight is playable and fully supported on Windows.

You Will Die Here Tonight is not playable on MacOS.

You Will Die Here Tonight is not playable on Linux.

You Will Die Here Tonight is a single-player game.

There is a DLC available for You Will Die Here Tonight. Explore additional content available for You Will Die Here Tonight on Steam.

You Will Die Here Tonight does not support mods via Steam Workshop.

You Will Die Here Tonight supports Remote Play on TV. Discover more about Steam Remote Play.

You Will Die Here Tonight is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for You Will Die Here Tonight.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 April 2026 10:27
SteamSpy data 27 April 2026 19:39
Steam price 29 April 2026 12:37
Steam reviews 28 April 2026 08:00

If you'd like to dive deeper into the details about You Will Die Here Tonight, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about You Will Die Here Tonight
  • SteamCharts - Analysis of You Will Die Here Tonight concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck You Will Die Here Tonight compatibility
You Will Die Here Tonight
Rating
8.7
494
36
Game modes
Features
Online players
0
Developer
Spiral Bound Interactive LLC
Publisher
Spiral Bound Interactive LLC
Release 31 Oct 2023
Platforms
Remote Play
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