ASKA on Steam - User reviews, Price & Information

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A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!

ASKA is a early access, online co-op and multiplayer game developed by Sand Sailor Studio and published by Thunderful Publishing.
Released on June 20th 2024 is available only on Windows in 13 languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Ukrainian.

It has received 7,075 reviews of which 5,660 were positive and 1,415 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified ASKA into these genres:

Media & Screenshots

Get an in-depth look at ASKA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5 6600 or AMD Ryzen 5 1600
  • Memory: 16GB GB RAM
  • Graphics: Nvidia GeForce GTX 1660 (6GB) or AMD RX 590
  • Network: Broadband Internet connection
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
The Message to the Devs: The foundation of this game is brilliant, but you are exactly one good "Senior AI Programmer" hire away from making this game legendary. The community loves the world you’ve built, but the Vikings need brains to match their brawn. If the NPCs can transition from "stupid" to "strategic," this won't just be a cozy game—it will be the gold standard for the genre.
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Nov. 2025
First thing - the elephant in the room that many reviews seem to be discussing: Valheim. Many other reviews seem to fall into two categories: those that compare everything in the game to Valheim (tend to be negative reviews) - and those that stress that this game IS NOT VALHEIM - nor is it intended to be a Valheim clone. Just as It would be silly to compare the original NES Ninja Gaiden to AC: Shadows (both are set in "ninja worlds" and both are nominally action games), you should not go in expecting Aska to be a clone of Valheim just because both are set in mythic Viking worlds and are crafting/survival games. Now that that's out of the way - this game is not for everyone. In my experience so far, it is much more Rimworld/Dwarf Fortress than it is AC: Valhalla. There is much more focus on city building, survival, crafting, and managing your villagers than it is hack-and-slash combat. So if you're looking to jump in and have an axe covered in Jotun blood within the first few hours, you'll be very disappointed. Now that we've now what kind of game it is - how does it stack up? I had this game on my wishlist for a very long time before actually picking it up and trying it out - I'd seen a lot of "mixed reviews" that kept me from leaping in, but most of what I'd seen showed a lot of promise and seemed like something I might actually love. - I'm glad I picked it up when I did. The game is still in early access. As I mentioned before, I kind of followed Aska's progress for a while before I bought it, and one thing I noticed during that period that made me pull the trigger: The Devs seem very dedicated to fulfilling the ambitions they have set for themselves with this game. It seems like just about every time I look at the store page of this game, steam is always showing a LIVE stream of the devs playing their game (not a re-stream like so many others). The BAD: 1. Learning Curve There is a steep learning curve to village/villager management, especially if you're not familiar with colony management sims. But once you get the hang of it, the game opens up pretty quickly. I recommend watching a youtube video or two if you are not accustom to colony sim mechanics - it will save you lots of time. There is sort of a tutorial, but it needs a lot of work. However, the tooltips are GREAT (once you know where to look) - things went easier once I realized most of the information I wanted to know was THERE, I just needed to know where to look for it. 2. Random Map Generator The random map generation needs a bit of work. IMO, they should make it so at least 1 cave is somewhat close to the starting area. 3. UI The interface/default keybind system takes some getting used to, it's probably not what most people are used to in similar genres, and could use some work. Some of the UI stuff is innovative and I actually grew to like better than other games so count this partially in the "good" section of the review- e.g. hold 'R' to harvest automatically pulls out the correct tool from your inventory and starts harvesting the rock/log/etc in front of you as opposed to having to select the correct tool yourself and then start chopping - this saves a lot of the typical headaches of swapping tools and moving them on/off your hotbar. However, the menu navigation still needs some work though and feels clunky sometimes. 4. Terraforming So far they've done a pretty good job on this one - but it's still not perfect, and those imperfections can lead to big headaches - like that one little pyramid spike of dirt that you can seem to get rid of, or the hump on the edge of the ramp that your character only seems to be able to walk over without falling down a level 50% of the time. Also dedicated hotkeys for level terrain/create path/build road would go a long way here - this ties in to some of my UI complaints. 5. Custom Difficulty settings Some more options would be nice here - from what I understand these are a fairly recent addition, but there are some settings I'm still not seeing a "just right" option for. The settings for monster attack frequency/day length/season length, etc. could use more options in between what's currently offered. The Good: 1. Bugs (or lack thereof) There are very few bugs that I've encountered - I think I've had 1 crash to desktop? New features are constantly being added. Patches seem to be frequent and substantive - rebalancing things, responding to community feedback, fixing QOL things, etc. Even the multiplayer seems relatively smooth compared to loads of other similar games that seem to struggle with multiplayer in EA. Aska has FAR FEWER BUGS than I remember in Valheim (which still had optimization issues last time I played it). 2. Breadth, scope, multiplayer, everything else? There is SO much in this game to keep you busy/having fun I don't know where to begin. And I would have said that before they added viking ships raids in the most recent patch. Hours often fly by when I'm playing this game and before I know it, I've barely even left the immediate area of the village and the season is changing again. From my limited experience with multiplayer, I get the feeling that the chains of micromanagement aren't as big of a deal (if that's really not your thing), however the villagers are there to do most of that grunt work to begin with, so maybe I just enjoy the grind too much. Also you can tame wolf cubs, fish, poop, farm, fight alien things in caves, defend against raids, ATTACK monster camps, built outposts to help with logistics, cook, go raiding on your viking ship, fortify your village, oh yeah and there's a whole magic system too, which I've barely had a chance to touch it because I've been too engaged just building my village. 3. Price If this type of game seems like something you would like, it's well worth the money even at early access, this game is a great buy. The Hope: I really hope the devs stick to realizing their ambitions and don't release 1.0 too early. The game still needs work on several QOL things, however, none of the issues are game-ruining and it's incredibly enjoyable as-is. There is also some progression and content that I don't think is in the game yet, so if you're someone who wants to "beat the game" you might want to hold off until 1.0 - but I'm excited for what comes next. I don't know what their plan is for mod support on this game, but as some other reviewers have already said, mods could play a HUGE role in this game's future (in a good way). TL;DR: Current meta rating of "mostly positive" feels unfair - I'd say it should be "very positive" with a potential to go higher at full release --especially at this price point. it's a Fantastic game if you like Rimworld but want it a little bit more hands-on. There are so many different game mechanics in Aska, I feel that it has something for just about everyone. Co-op multiplayer is great, but single player is viable. Very few bugs encountered, but QOL needs some polish still. I will continue to look forward to what they add next, which hopefully will eventually include mod support.
Expand the review
Sept. 2025
First, this game is NOT like Vallhiem. You aren't going to have a lot of time to wander around and explore and just see the world while doing as you please. You will be (VERY) actively involved in managing the settlement, gathering food and resources and making sure villagers and yourself don't die. That said this is a very immersive game. You will quickly become wrapped up in doing all the things. At any particular moment you will be juggling 3 or 4 different tasks and planning for the next ones. It is very easy to lose a couple hours when you sit down to play this. Aska can be a stressful game with constant demands for different activities and little chance to just do your own thing. In my opinion its a decent game but there is just too much going on all the time for it to be enjoyable
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Aug. 2025
It's still early days for me, but I want to set straight a few misconceptions I've read in the comments that nearly turned me off the game. The game is akin to Valheim, but it's also _not_ Valheim. Where Valheim demands exploration, instead you'll spend time building up a village. The grind level is similar (I think Valheim is overkill, tbh) - but you gain villagers that you can put to work on any task. They work fast - they'll actually run - and I've had no issue with them being stupid -- providing you give them proper instruction (use the work area flags, set their priorities and make sure they have tools). You yourself should never sleep - sleep is in real-time and you only use it for 30 seconds to gain a buff, but otherwise you work through the night. Resources are abundant, and if you have trouble finding fibre, just set a worker to get it instead. The game is perfectly stable, performant and bug free. The only issue I've found is that the woodcutter didn't go and get a new axe automatically. Super trivial to give him an axe directly, if that's the worst issue I encounter in an EA game..
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March 2025
I adore this game and it's only going to get better. You're basically a viking man/woman (male better a physical combat and mining/woodcutting, female better at ranged/gathering) and you have to build up a village whilst defending from increasing waves of monsters (can turn this feature off thankfully and just leave monsters out in the wilds). Game's VERY slowed paced so don't expect to have a big town for a good while. AI villagers help speed stuff up though currently, they do need a bit of babysitting still. There's always something to do though. Really good updates and there's usually a major one every month. Have a look at the news section and see the great updates they've done since launch. I'd like to see more player settings added though similar to the world ones. I'm not one for equipment that breaks, annoys me beyond belief, so I'd love options to have unlimited durability on equipment. The game does try and sell itself a Viking/Norse themed game, but I don't 100% get that vibe. It's more a pesudo-tribal town builder with a hint of Norse mythology thrown in. Buildings don't look very pre-Christian Nordic if I'm honest and more like makeshift wooden things currently. Maybe they'll do a building aesthetic overall one day. Really relaxing game.
Expand the review

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Frequently Asked Questions

ASKA is currently priced at 24.99€ on Steam.

ASKA is currently not on sale. You can purchase it for 24.99€ on Steam.

ASKA received 5,660 positive votes out of a total of 7,075 achieving a rating of 7.79.
😊

ASKA was developed by Sand Sailor Studio and published by Thunderful Publishing.

ASKA is playable and fully supported on Windows.

ASKA is not playable on MacOS.

ASKA is not playable on Linux.

ASKA offers both single-player and multi-player modes.

ASKA includes Co-op mode where you can team up with friends.

ASKA does not currently offer any DLC.

ASKA does not support mods via Steam Workshop.

ASKA does not support Steam Remote Play.

ASKA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ASKA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 10:06
SteamSpy data 25 January 2026 13:01
Steam price 28 January 2026 20:50
Steam reviews 28 January 2026 15:47

If you'd like to dive deeper into the details about ASKA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ASKA
  • SteamCharts - Analysis of ASKA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ASKA compatibility
ASKA
Rating
7.8
5,660
1,415
Game modes
Multiplayer
Features
Online players
1,616
Developer
Sand Sailor Studio
Publisher
Thunderful Publishing
Release 20 Jun 2024
Platforms
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