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Chronicon on Steam

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Use the magical device known as the Chronicon to travel into the souls and memories of fallen heroes to re-live their grand tales! Epic adventures full of loot and monsters await!

Chronicon is a loot, action rpg and hack and slash game developed and published by Subworld.
Released on August 21st 2020 is available on Windows, Steam Deck and Steam Machine in 5 languages: English, Simplified Chinese, Spanish - Latin America, French and German.

It has received 8,829 reviews of which 8,299 were positive and 530 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 13.79€ on Steam, but you can find it for 6.14€ on Eneba.


The Steam community has classified Chronicon into these genres:


Here is the detailed breakdown of supported languages for Chronicon:

UI Subtitle Audio
English
German
French
Simplified Chinese
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Chronicon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad Core 3 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 and Shader Model 3.0 Compatible Dedicated Video Card, 1 GB VRAM
  • DirectX: Version 11
  • Storage: 1500 MB available space
  • Additional Notes: Intel (integrated) graphics poorly supported. Dedicated GPU required!

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

223 hours played
Sept. 2026
This game is the proof that you don't need a tripple A studios to make a good and addictive game. One that delivers what it sent out to do. A cool game that I still can have to resist the urge to call in sick so I can play more.
88 hours played
Sept. 2026
One of the best ARPG that I played. Really engaging and with a lot of content, easy to play kinda hard to master if aiming for the perfect build. Had a lot of fun and every character seems to be balanced to at least have fun with the ones that I played with.
25 hours played
June 2026
The graphics put me off at first. But the gameplay is good. It's like a good pixel version of Diablo 3.
75 hours played
May 2026
TLDR: Deep build variety, excellent QoL features, and a satisfying endgame that shames titles with far bigger budgets, this ARPG punches well above its weight. PROS: ➕Impressive game options - loot filter(!), GUI scaling, health bars+scaling, damage numbers+scaling, everything a fluent ARPG player needs, it's here ➕Excellent traversal/hub ➕Excellent build potential across classes ➕Multiple classes ➕Expansive endgame CONS: ➖Levels are fairly repetitive with no logical build structure (a church shouldn’t need a zillion hallways) ➖(I think)The game has been completed - no further updates/no leagues My reviews for Chronicon DLC: [url=https://steamcommunity.com/id/Synikx/recommended/1599010/]Ancient Beasts [url=https://steamcommunity.com/id/Synikx/recommended/2206120/]The Mechanist Content (Game world/Narrative) – The game world is a 2.5D plane that consists of many different biomes. There’s a hub that you can go back to at any time, then warp areas that you warp to for the story or endgame content. I love the hub and how everything I need is always there, but the levels themselves are a bit tedious and often too large. Thankfully, there’s not too many cave biomes, but things like caves are just a big annoyance to navigate. There is a narrative, and like most ARPGs, it’s not the big focus here. The gist is that you go back in time to witness significant events and fight through them. There didn’t seem to be anything significant here, and I’d say the story was just mid. Gameplay (Mechanics/Difficulty) – The gameplay loop is very similar to ARPGs - you’ll traverse from one point to another, while killing hundreds of enemies, gain loot, progress levels, and build out your character. The endgame is mostly the same thing, but with a focus on perfecting your gear through the augment system, where you destroy a legendary and add its effect to another item by using currency gotten through harder and harder content. Between the vast character progression, talent trees, loot, skills, masteries, I fell in love with the sheer number of ways to build your class. This perfectly satisfied my ARPG itch in a way few games do. The difficulty is very flexible and forgiving. The campaign offers 5 different difficulty levels that are designed to offer you better rewards when choosing them, but also its optional, and you can complete the campaign on the lowest setting. The game doesn’t start to get truly difficult until you do endgame activities and don’t have optimized stats, like resistances capped. Graphics (Quality/Technical) – Very poor, but serviceable. A fine line is toed here between being so pixelated that it's hard to understand what's going on, and pixel art. I would say this is PS1-era fidelity. The technical side is great, the game runs smooth with next to no issues. What really carries this category is how versatile the game options were to not only key binds, but all the options available. Things like loot filters, minimap options, cursor options, there is so much quality-of-life her that it’s amazing. I didn’t notice any major bugs. 1440p @ 240hz | installed on SSD Audio – Nothing great here, there’s music, it’s present but not really noticeable. There is some voice acting for certain parts, like for boss intros, it sounds okay. Replay Factor (Longevity) – Very good. A single run through the campaign will take you around ~15 hours. You can then spend dozens of hours on endgame perfecting your character and build. There is also 5 different classes. There are some overlap between them, but generally they are unique enough to warrant testing different builds and setups. The big thing that this game lacks is a seasonal component and leaderboards. I can overlook the leaderboards, but the seasonal thing is pretty intrinsic to ARPGs, so I’m disappointed to not have some sort of option for a refresh/new content every few months. Final Verdict – Chronicon is an ARPG that was developed by a single person, and despite the incredibly small dev team, manages to do so many things right, things that other, bigger, ARPGs often miss. This tells me that the developer knows what makes a good ARPG and plays/enjoys these types of games. This makes Chronicon pure joy the play. Chronicon offers all the foundational elements of ARPGs that the big names do, like Path of Exile, but also respects the players time through many quality-of-life features. You can change your build and respec at any time, for no currency cost. There is a loot filter, there’s auto loot, there’s great loot design with set bonuses. This is a game that promotes experimentation and fun. But Chronicon does have some shortcomings. The story is fairly pointless, the graphics are pretty terrible, and many of the zones are too large and easy to get lost in while being hard to navigate. Most of those are pretty small complaints, but my biggest one would be the lack of longevity related to leagues or seasons. Chronicon missed a great opportunity to have seasonal resets every few months. Overall, this is an easy recommendation. To me, the base game is scores better than the big names, like Diablo 4, it’s just missing some additional support that would make it a truly great experience. But still, the base game is the perfect experience for ARPG veterans and newcomers alike. Recommend? (Price) [Y/N] Yes $14 is a good price point for the amount of content available. Without even touching the endgame, that alone is a dollar-to-hour ratio for the campaign. You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
78 hours played
April 2026
Great ARPG with a lot of content, interesting loot and set items. Each class got 5 skill trees with always respec option. Cheap and no Microtransactions.

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Frequently Asked Questions

Chronicon is currently priced at 13.79€ on Steam.

No, Chronicon is currently not on sale. You can purchase it for 13.79€ on Steam.

Yes, Chronicon received 8,299 positive votes out of a total of 8,829 achieving an impressive rating of 9.11.
😍

Chronicon was developed and published by Subworld.

Yes, Chronicon is playable and fully supported on Windows.

No, Chronicon is not playable on MacOS.

No, Chronicon is not playable on Linux.

Yes, Chronicon is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Chronicon is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Chronicon does not support VR.

Chronicon offers both single-player and multi-player modes.

Chronicon includes Co-op mode where you can team up with friends.

Yes, there are 4 DLCs available for Chronicon. Explore additional content available for Chronicon on Steam.

No, Chronicon does not support mods via Steam Workshop.

Yes, Chronicon supports Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, Chronicon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Chronicon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 October 2026 23:45 UTC
SteamSpy data 15 October 2026 13:41 UTC
Steam price 26 October 2026 20:06 UTC
Steam reviews 22 October 2026 08:09 UTC

If you'd like to dive deeper into the details about Chronicon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chronicon
  • SteamCharts - Analysis of Chronicon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chronicon compatibility
Chronicon
Rating
9.1
8,299
530
Game modes
Multiplayer
Features
Online players
73
Developer
Subworld
Publisher
Subworld
Release 21 Aug 2020
Platforms
Remote Play
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