I am an adamant fan of the original Dead Rising, I've played it through to completion dozens of times on the Xbox 360, and another few times on the PC version.. and I don't see myself going back to those versions anymore after playing this. 9/10. If you're a fan of Dead Rising but saw Crowbcat's video or saw other criticisms about the Censoring, Voice Acting, attention to detail, or anything else and held off on buying this, I still would HIGHLY recommend getting it. (ONLY if it's on sale though, it is not worth it for $50 imo.) Overall, I think this is a very very solid remake of the original. Most of the time, I forgot I was playing the remake. It genuinely just feels like the original, but how you first saw it in 2006. I held off on buying it because of Crowbcat's video on this, and how it seemed to differ from the original in a lot of ways that I didn't agree with at all. But, after playing it myself, it's exceptional. There are definitely some things that are lacking in this that the original just flat out did better, but I will talk about what I think the Remake does better first. Franklin Westbound. Frank's new design actually did grow on me, and, looking back at Frank's old design, I genuinely like his new one more. It fits his personality a lot more, and makes him feel like a little journalist rat but still a lovable one. I think Jas Patrick is a good voice fit for Frank's new model, and does a very good performance, but I think T.J. (Frank's original VA) would still be a far better fit. His voice is iconic for Frank West and a lot of lines are just not as good as T.J.'s.. but I still think Jas's are good enough and they only really bothered me for the first bit while I was still getting used to it. The other models for the main cast are great too, (Jessie in particular...), but the other side characters are basically Xbox One quality. Graphics. This game is downright gorgeous. I have an HDR Ultrawide monitor and I was just staring at scenery in this game like a kid in a mall. I haven't played any of the new Resident Evil games, but the graphics from this game alone make me want to play them if they look as good as this or better. I was on absolutely Maxed out Graphics on a 3440x1440 monitor at 150% resolution scale with no DLSS or Frame Generation on and was getting 120+ FPS at all times. I'm sure I could play this on my old 1060 Intel i7-10th gen machine on low or medium settings and get 60+ and still be blown away by the graphics. Not graphics related but not sure where else to put this. I never crashed or had any technical issues with this game. It just worked. The audio is also EXCELLENT. It felt like I was watching a cinematic masterpiece for 10 hours. Modernization and Quality of Life. I think this one might solely be the reason I never go back to the original. The ability to fast forward time is a godsend, to be frank. Sitting doing nothing while waiting for the the next case to be ready was always a detriment for replayability in the original.. Especially waiting an entire in game day for the helicopter to arrive during the last part of Ending A with nothing to do. Saving and continuing is also a lot better in the Remake. Auto-saves have saved me several hours of my life that I surely would have wasted in the original. I get that it ruins a part of the challenge, and, it's kinda a part of Dead Rising to forget to save at a bathroom before a boss fight, dying, and then being 12 in game hours behind and rage quitting.. But, let's be real, we didn't like it. (or at least I didn't) Survivors in the Remake will give you hints towards good weapons and PP stickers. (Some that I didn't even know about). I like that a lot. I had to watch 100% playthroughs and follow their steps to learn anything in the original. The modernization of controls does drop the difficulty down immensely, but it makes it a lot more accessible and playable than the original, which I do not mind. Adding voice acting to every survivor interaction rather than text, and also adding a skip button is super nice. Especially when Frank tries to speak Japanese. Truly elegant and kawaii indeed. Otis is so much more manageable as well in the remake. Having to avoid taking damage or basically do anything so he can give you a survivor mission in the original was genuinely annoying af. Survivor AI is SO MUCH BETTER. They actually move! To the location! That you mark! They listen!!! They *usually* don't endlessly push a zombie or get stuck on a pebble on the path!!! I was actually able to save all but 2 of the survivors in the remake when I usually struggle to save like 10 in the original without extreme cheesing. (The 2 survivors I missed were me not remembering when they appeared. rip) My big 3 problems with this remake is the voice acting, censoring, and difficulty drops. Voice Acting. The voice acting is generally just worse than the original. Brad and Frank in particular are much noticeably worse and somewhat often made me cringe. I don't think it's bad voice acting, but they're just not as good as the original. Jas Patrick (new Frank West) did grow on me overtime and I generally don't mind it. It's not better than T.J. in any way though, but it's definitely passable. Brad's on the other hand.. He doesn't even sound like his new model really, and when he yells, it's actually funny how bad it is sometimes. TJ Storm (Brad's original VA) just nailed it in the original. Jessie's new VA fit's her new model perfectly, Isabella's new VA is a bit worse. and everyone else is basically equal or a bit worse than the original. Censorship. This is probably the biggest downfall of Remake compared to the Original. The removal of "Erotic" shots and it's replacement, "Outtake", the censorship of female models, censored lines from Cliff Hudson, and Larry's new model. I think if you ask most people who played the original Dead Rising, the fanservice was greatly a part of the experience. It's not as big as a deal as I thought it would be to be honest after playing it, but it is still very disappointing. NoW, ThIs iS mY FUnNieSt ShOt Cliff's "vietcong" censorship honestly ruins his character and makes him so much more hollow than in the original. I don't mind Larry's new model, but it's just not Larry, lol. Difficulty Drops. I did my playthrough on Normal difficulty, the hardest difficulty, and honestly, the remake is so easy I would've had a deathless run if it wasn't for me forgetting about needing to see Kent before 12:05 in Photographer's Pride or else you get an extra hard boss fight with him. (that fight is harder than Brock to be honest). Genuinely such a cakewalk compared to the original. I had basically no fear of dying outside of a very few moments, and they were still absolutely nothing compared to the original. I remember the original boss fights, how much pain I've had trying to kill ANY of the bosses. Dying dozens and dozens of times, rage quitting, trying again the next day. In the remake, I was over prepping before hand, and then I kill the boss in less than a minute without being hit and wonder, "There's no way it was this easy in the original..". (Spoilers, it is SUBSTANTIALLY easier than the original.) I did not die a SINGLE time to any boss, which NEVER happened when I played the original. (except the naked Kent fight because I'm dumb) The Tank boss is actually a joke. It took 10 seconds and I didn't even get shot at before it ended.. and BROCK (THE FINAL BOSS) DIED IN 30~ SECONDS. HE DIDN'T EVEN HIT ME ONCE. I am not trying to brag, I am a horrifically terrible gamer, I *usually* play on the easiest difficulty in every game and die a boatload of times. This remake is immensely easier than the original. There definitely should be a harder difficulty than Normal for people who've played the original before, or if you pick the new control scheme, they make the bosses more difficult or something. It's a joke, to be frank. I've covered wars, you know.