Dustborn on Steam - User reviews, Price & Information

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Ragtag crew? Check. Musical gear? Check. Tour bus and robot driver? Check. Stolen package? Check! Embark on a perilous road-trip across a Divided States of America. Use the power of words to shape relationships with your crew, get out of trouble and reach your final destination.

Dustborn is a indie, story rich and singleplayer game developed by Red Thread Games and published by Spotlight by Quantic Dream.
Released on August 20th 2024 is available on Windows and MacOS in 11 languages: English, French, German, Spanish - Spain, Russian, Norwegian, Simplified Chinese, Italian, Portuguese - Brazil, Japanese and Polish.

It has received 403 reviews of which 284 were positive and 119 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 0.94€ on Gamivo.


The Steam community has classified Dustborn into these genres:

Media & Screenshots

Get an in-depth look at Dustborn through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5 5th generation or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 2GB or equivalent
  • DirectX: Version 11
  • Storage: 25 GB available space
MacOS
  • OS: macOS 15 (Sequoia)
  • Processor: Apple M1 or Intel Core i5 (2.7 GHz)
  • Memory: 8 GB RAM
  • Storage: 25 GB available space
  • Additional Notes: Intel version requires minimum 16GB RAM.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
This is a game where I really wish Steam had a middle option between recommend or not recommend, but I'll choose recommend because I found myself compelled to finish the game, but I'm not sure how to feel about it. It had some interesting concepts - the power of words, disinformation and how it spreads and affects society etc. There was some thought provoking philospophy behind it, But I feel like the devs had so much they wanted to say and shoved so much into the game that the message got muddled. I'm confused by the ending and the weird child and really have no idea what it all meant. I liked the art style and it looked cool, I really liked the comic book and the new comic we'd get at the end of every chapter. I actually liked capturing echoes and disinfecting people. Combat was...meh, I found myself skipping most of it towards the end as I just wanted to see the conclusion of the story. Hated the music rhythm game portion, and the songs were absolutely dreadful, like seriously wtf were those. I liked most of the characters, and building relationships and the bonding opportunities, although I felt like a therapist at times. The dialogue system was one of the stronger points, I liked that sometimes if you just wait options would disappear or new ones would come up or things would play out differently. Which dialogue options would push them in which coda direction wasn't really clear though and at the end 2 characters switched their codas very abruptly, when they'd mainly been on one path the whole game. The endings were bittersweet, there's no true "happy" ending, which is true to life. And look, I'm all for representation in games. I'm disabled and appreciated that there were disabled characters. But they shoved SO much diversity into every single character that it just got ridiculous. Like Sai is this cool graffitti artist, with vitilligo, but all of the sudden she's also Muslim, wearing a hijab, and praying? But only sometimes! The rest of the time you'd never know she was Muslim. And every character had to be disabled AND LGBTQ AND something else, like it was just so over the top I seriously had to consider if the Devs were trolling us. If you're shoving in as much diversity as you can just for the sake of it you dilute the characters and it feels fake and forced. Theo was the one character I felt you'd meet as just some regular person, everyone else was like a caricature. The other over the top part that made me question if the devs were just trolling us were the power names, like Trigger, Cancel, Bully etc, like come on. I didn't like that I really only had the option to use my words/powers to manipulate, bully, and be a jerk to deal with situations, Pax was not a nice person. So, should you play it? Idk, like I said it had some interesting ideas and I did feel strangely compelled to see the story through, I did enjoy the whole road trip journey aspect. You'll either hate it, enjoy it, or play to laugh at it I guess, grab it on a deep discount and see. Hopefully the Devs take lessons learned from this game and refine their ideas in their next game.
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April 2026
love games where I get to live other people's lives. Disliked the rushed ending, but other than that? 10/10. If you liked Steven universe as a kid/teen I feel like this is the adult version of that, lgbt, found family, saving your friends from crazy other-worldly forces.
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March 2026
You're either going to love this game or you're not. I personally really enjoyed it, felt like a strange combination of Borderlands and Life is Strange. I don't think I would recommend it to everyone but I would recommend it to people who like narrative games. The only issue I really had is sometimes the video would get funky and I would have to go to the menu and go back in. And changing the settings didn't really do anything when that happened. But I personally liked the characters and found them interesting but they aren't perfect people. I personally found that as kind of the point. TLDR It's not a perfect game but I really enjoyed it and would replay.
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Dec. 2025
Great game, overall. The ending was a gut-punch. I really cared for the characters. I loved the art and the music was cool. Some of the conversations took me out of the immersion of the story, as sometimes the characters would act inconsistently, shifting attitudes wildly from one sentence to another. Often conversations would end abruptly without even a "okay, nice chat." I didn't like being forced to use my vox to take autonomy from my friends. I can understand why she would do that for enemies, but it feels weird to do that to friends. I understand that it makes sense for the character and the options increase later as she grows as a person, but it sucked to not have a choice in those moments. I loved how the powers worked and differed between people. Super interesting and dynamic. I struggle with "guitar hero" style games so I wish the accessibility option had one to either simplify or slow these parts. I liked that it let you skip battles, tho, and to slow QTE. There is one part of the game where you have to steal a woman's electronic voice box to progress the story. It is treated very casually, with a "amusing" scene with her pet racoon.. This part of the game was a bit surprising considering the rest of the game is so great with how it handles diversity and respects people and their differences. A person's medical device is a part of who they are, part of their body in a way, and taking this woman's literal voice... it felt really inconsistent with the tone and quality of interactions in the rest of the game. Not trying to tear down this great game, it was amazingly diverse and respectful in so many ways. I hope this is received as intended: as a gentle reminder that this could have been handled differently as it wasn't a vital part of the story. I wish there was an option just to break into the room by lock picking or such.
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Oct. 2025
TLDR: Its a 3D point and click adventure with really good worldbuilding and great characters, not a combat game. This game was just what I was looking for. I have played games this developer has made in the past and have always enjoyed the amazing worldbuilding and engaging storyline & characters. In that regard this game does not disappoint. This developer basically makes point and click puzzle but you walk around in 3D now. And I found the world very cool to immerse myself in. I loved walking around the maps and finding tidbits of the world. Speaking of this is set in an alternate history of the USA but it doesn't beat you over the head with it, you discover the worldbuilding through talking to characters, picking up books and from the map screen. I love how these bits are doled out. But to the good faith critics, I agree the combat is terribly designed, the abilities get interchangeable and pointless. They literally have the option to skip it, and if you're not loving it then I would just do that. These are not the games strong suit. But I didn't play the game for that, I played to walk around in this wold and uncover the story. And in that regard this game delivers.
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Frequently Asked Questions

Dustborn is currently priced at 29.99€ on Steam.

Dustborn is currently not on sale. You can purchase it for 29.99€ on Steam.

Dustborn received 284 positive votes out of a total of 403 achieving a rating of 6.71.
😐

Dustborn was developed by Red Thread Games and published by Spotlight by Quantic Dream.

Dustborn is playable and fully supported on Windows.

Dustborn is playable and fully supported on MacOS.

Dustborn is not playable on Linux.

Dustborn is a single-player game.

There are 2 DLCs available for Dustborn. Explore additional content available for Dustborn on Steam.

Dustborn does not support mods via Steam Workshop.

Dustborn does not support Steam Remote Play.

Dustborn is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dustborn.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 April 2026 16:22
SteamSpy data 23 April 2026 19:58
Steam price 29 April 2026 04:49
Steam reviews 27 April 2026 17:45

If you'd like to dive deeper into the details about Dustborn, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dustborn
  • SteamCharts - Analysis of Dustborn concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dustborn compatibility
Dustborn PEGI 16
Rating
6.7
284
119
Game modes
Features
Online players
2
Developer
Red Thread Games
Publisher
Spotlight by Quantic Dream
Release 20 Aug 2024
Platforms
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